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RedShell

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Everything posted by RedShell

  1. Cheers for the replies, glad to see I'm not alone on this. Great point. That's something I'd like to do more of, even though I'm rarely (if ever) disillusioned with games, but the fickle nature of being an avid gamer and the desire to always play something new prevents me from doing so. The guy is a legend. :awesome: I'm also impressed by his ability to multitask while gaming, either with TV or another game!
  2. Yeah, I was thinking about that the other day when attempting some of the challenges on the later levels (and therefore restarting a lot ), it's great how fast it is.
  3. And by that I mean achieving absolutely everything that a game has to offer, or getting all of the achievements/trophies. The Your 2015 Gaming Diary thread has made me realise that I don't anymore, despite still playing a lot of titles. Have games just become more difficult to 100% or is it a case of my skills slipping due to old age? I remember once upon a time I wouldn't move on to a new game until I'd fully completed the one I was currently playing. If I did that today I'd have to stop gaming, or potentially keep playing the same game forever! Part of me thinks that I could still 100% some stuff if I really put my mind to it, but these days I seem to just start playing something else as soon as I reach the credits on whatever I'm playing. The free games on PS+ is another thing that's contributing to this I reckon. In order to play everything/most of what gets given out on that service, you kind of have to keep up the pace. That and I'm like a hungry dog, put food in front of my face and I have to eat it right away! But yeah, anyone else noticed themselves completing less games than they used to? And if so, is it because you no longer can (for whatever reasons) or that you simply aren't bothered anymore?
  4. Since my last post I've played through 3D Out Run (raced every route in glorious 3D! :awesome:) and today I started and finished Papo & Yo. Very interesting game that one, technically it's pretty flawed (irregular frame rate, screen tearing, etc...) and generally rough around the edges. But it's a beautiful game at heart, and the story (of a young boy dealing with an abusive father ) is skilfully delivered through gameplay with next to no dialogue or cut-scenes. Ended up giving me a similar vibe to Journey, and I was really impressed with it.
  5. Does it give you the option to enter text at any point, or is it just a series of radio buttons? If it is possible to leave a message then I'll do the survey just to tell Capcom to fuck right off. This game should've been on Wii U to start with, if they reckon I'm gonna buy it again they got another thing coming.
  6. Out Run is just soooo good. A timeless classic. Loving all the additions/little details and of course the S3D in this version too. M2 did an amazing job with this.
  7. You didn't see this coming though: And neither did your Piranha Plant. First of all, sorry. Secondly, that was so hilarious I literally couldn't stop laughing. I'm still struggling now. God I love this game. Anyway, Group 1 results: : peace:
  8. Speaking of weapons bouncing... I went back and did some of the low rank quests yesterday and unlocked a new urgent against this weird electric unicorn thing. It wasn't a frenzied monster, and my weapon has white sharpness, but pretty much every attack would bounce. Still not quite sure how I managed to kill it. Guess my cats did most of the damage.
  9. Yeah, it must be scaled depending on how many players there are though, just like monster HP. I have made good use of them a few times, but against the more hyper monsters the window of opportunity is obviously much smaller. And of course there are always those unpredictable elements to contend with (classic MH moments) like being knocked over by a rhino, or for lava to suddenly erupt right where you're standing, etc...
  10. I tip my hat to anyone that gets the platinum trophy on this, it must be a nightmare to get through the entire game (especially the last few stages) on RAD Mode. Starting to wonder if I'll even be able to unlock RAD Mode. Finally manged to do all the tricks yesterday, but some of the challenges where you need to work specific tricks into a level-long combo are brutal! The difficulty makes it even more addictive though, this is the perfect "just 1 more go" game.
  11. I find those Wystones pretty annoying to use really. Not sure if they level up more so that they last longer, but at the moment they always seem to run out at the worst possible time for me. Probably just down to bad timing on my part though.
  12. They get introduced on the 9 star urgent quest against Apex Seregios if I recall correctly.And then upgraded to Lv 2 after completing one of the 10 star quests, I think. I got the Lv 2 versions recently but can't remember which quest it was.
  13. Good stuff. Liking the look of this one, similar vibe to The Swapper, which was pretty awesome.
  14. The Meownzer tank! Yep, that's another great team attack. There's actually a surprising amount of depth to the Palico system in this game, lots of interesting combinations you can do when setting 1st Stringers. :awesome: I've got 5 of each of the different palico types too (the island is pretty packed ) so can set up all of the 5 star Forte Skills.
  15. Hehe! They've got better gear than me! My main Palico has a high rank Seregios weapon (think his attack is 450ish) and his usual companion has the hammer from the latest DLC quests (the one with 35% affinity! :awesome:) and they're both wearing that giant Felyne mask. Also both at Lv. 30, which I think is the max, but not sure. The level has turned red though, so I'm guessing it is. It's so damn funny watching them take on giant monsters together, that attack when they grab on to a monster's face and start punching the crap out of it gets me every time.
  16. Don't think anyone would want the game to be single player only, I certainly wouldn't. But I can definitely see an appeal to the single player aspect of the game, so I also wouldn't want them to ditch that entirely either.
  17. I get what you're saying, but the core gameplay/objective is identical. I could understand thinking the early offline quests were mundane, but the tougher monsters? No way! Ain't nothin' mundane about taking on those things by yourself, unless of course you're like some MH Pro that's insanely good at the game. But if that's the case, then surely the challenge is lessened even further when playing with others. Anyway, it's all good as long as you enjoy a certain aspect of the game. In fact that's one of the things I think MH does particularly well, working on different levels so that players can enjoy the game in a variety of ways. You can either hardcore it up and go for the best gear/toughest monsters, or go all casual and faff about with some cats.
  18. Yep, no Kirby for me at launch then. Hopefully means I'll be able to pick it up a bit cheaper at some point.
  19. I take it Gogmazios is exclusive to the online mode? Doesn't seem to be on the caravan quest list. Anyway, since doing the "final" caravan quest I've hunted Molten Tigrex, Savage Deviljho and Gold Rathian, all of which were incredibly epic battles. :awesome: Have hit a brick wall in the form of the latest urgent quest though, against Fatalis. What a bastard that thing is. Are the 10 star caravan quests the equivalent of G Rank, or are they just slightly tougher high rank monsters? @kav82, I'm amazed by how much you dislike the single player, it's almost as if you're talking about a completely different game!
  20. Credits have now rolled on Monster Hunter 4 Ultimate. The finale was so peculiar and pretty anticlimactic compared to the rest of the game, didn't really feel like I was even involved in the final hunt. Overall I enjoyed MH4U, but as I've said a million times already, would have preferred to play it on Wii U. Also cleared all levels on OlliOlli 2 a few days ago, so that's another game to add to the diary for March.
  21. Yeah, mouse & keyboard controls are great, but I don't mind the controller setup either. In fact I did most of my playthrough of the original game with a gamepad, despite it being the PC version.
  22. So this is out tomorrow, but I'm still not sure whether to get it for PC or PS4. I understand that the level editor isn't going to be available at launch, but will it be exclusive to PC? Kinda tempted to get the console version, but don't want to miss out on the editor when it does arrive.
  23. Ahahahahahahaha! That's a good one. Yeah, crouching is effective at getting rid of it alright...
  24. I have really high hopes for this game, the style is amazing and the gameplay also looks super fun. But it's actually the soundtrack that I'm most excited to see hear more of. Love the track from the initial reveal, here's a pretty sweet cover of that BTW: Audio But it's the music in the single player trailer that's got me on the hype train: Audio Such a bonkers mash-up, but it works incredibly well. Fantastic stuff, and just about the coolest VG tune I've heard in a long time. :awesome:More like that in the game please!
  25. Those quests can be sent and received via StreetPass right? I reckon that's probably the best/only way to get a good set, although it obviously doesn't help if you're in a bad location for SP hits, and still very much down to luck. Insanity. My highest set is just over 300 def. Think I could probably make a better set for defense using random parts, but I'm liking Attack Up XL too much. For me the worst thing by far is still the fact it's on 3DS. So damn uncomfortable to play, and it'd just be a way better experience on a big screen. Not saying there shouldn't have been a portable version, but having the option like with MH3U would've been ideal. Anyway, I think I'm at the penultimate 9★ story mode quest now, have to hunt a...
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