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Disaster: Day of Crisis


Sarka

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The 24th is a pretty epic day for releases.

 

Disaster (Wii)

Dead Space (360/PS3)

Far Cry (360/PS3)

Fable (360)

Bioshock (PS3)

LittleBigPlanet (PS3)

 

It's defo a big day for games, but with Disaster being the only one for the Wii I'd say it still has a good chance. I think at least one of the big PS3 releases will be squeezed out, my bet is that LittleBigPlanet underperforms...

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I cannot actually believe Nintendo is waiting to see if this game sells in Europe/Japan before releasing it in the US. It seems so off to me. This isn't a minor title (especially in terms of dev time and probably budget). This is a fairly big release and it's exactly the sort of thing the Western audience is more likely to buy. With marketing this could easily sell more than say MP3 - especially if it's reviewed well too.

 

Seems a bit like Reggie bs to me.

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Japanese sales this week.

 

1. [PS2] Super Robot Taisen Z (Namco Bandai) 366,493 / NEW

2. [NDS] Pokemon Platinum (Pokemon Co.) 195,479 / 1,474,000

3. [NDS] Rhythm Tengoku Gold (Nintendo) 65,257 / 852,000

4. [NDS] World Destruction: Michibi Kareshi Ishi (SEGA) 55,938 / NEW

5. [PS2] Kinnikuman Muscle Grand Prix Max 2 Tokumori (Namco Bandai) 35,240 / NEW

6. [NDS] Dragon Ball: Origins (Namco Bandai) 29,879 / 102,000

7. [PS3] Cross Edge (Compile Heart) 22,386 / NEW

8. [WII] Wii Fit (Nintendo) 21,261 / 2,684,000

9. [PS3] Aquanaut's Holiday: Kakusareta Kiroku (SCEI) 17,646 / NEW

10. [WII] Disaster: Day of Crisis (Nintendo) 14,310 / NEW

 

DS Lite 57,847

Wii 26,314

PSP 25,671

Xbox 360 11,291

PS2 9,848

PS3 8,275

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Japanese sales this week.

 

1. [PS2] Super Robot Taisen Z (Namco Bandai) 366,493 / NEW

2. [NDS] Pokemon Platinum (Pokemon Co.) 195,479 / 1,474,000

3. [NDS] Rhythm Tengoku Gold (Nintendo) 65,257 / 852,000

4. [NDS] World Destruction: Michibi Kareshi Ishi (SEGA) 55,938 / NEW

5. [PS2] Kinnikuman Muscle Grand Prix Max 2 Tokumori (Namco Bandai) 35,240 / NEW

6. [NDS] Dragon Ball: Origins (Namco Bandai) 29,879 / 102,000

7. [PS3] Cross Edge (Compile Heart) 22,386 / NEW

8. [WII] Wii Fit (Nintendo) 21,261 / 2,684,000

9. [PS3] Aquanaut's Holiday: Kakusareta Kiroku (SCEI) 17,646 / NEW

10. [WII] Disaster: Day of Crisis (Nintendo) 14,310 / NEW

 

DS Lite 57,847

Wii 26,314

PSP 25,671

Xbox 360 11,291

PS2 9,848

PS3 8,275

 

hahahahahah PS3 beaten by everything!

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I think Deap Space looks great and the story is really interesting, but I'm not sure it will be the great game it could have been!

 

http://www.xbox360fanboy.com/2008/10/02/first-review-gives-dead-space-91-gushes-about-film-worthy-sc/

 

Certainly sounds like it's meeting the high expectations! Most interesting snippet: "CVG spotted the first game review over at Xbox World 360 magazine who gave it a 91% and went as far as to say that Resident Evil developer Capcom should take note of Dead Space, 'because EA can teach them a thing or three about survival horror.'"

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  • 2 weeks later...

According to IGNs podcast, the reason that Disaster ain't coming to the US is down to Reggie's belief that the game has terrible audio.

 

A game like Disaster needs great audio. If its cheesy dialogue, fine but atmospheric music and sound should be a priority when a volcano is blowing its top.

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According to IGNs podcast, the reason that Disaster ain't coming to the US is down to Reggie's belief that the game has terrible audio.

 

A game like Disaster needs great audio. If its cheesy dialogue, fine but atmospheric music and sound should be a priority when a volcano is blowing its top.

 

WTF? How can someone read something like that and believe in it? :shakehead

 

Do you really believe Reggie would make a decision based on his gaming knowledge? Reggie is COO... he is not a tester or something like that. For him, only one thing matter: if the game will bring them profit or not.

 

Please don't believe/say something like that... it's simply stupid.

 

Now... let's move on from that... have you seen/heard the videos available from the game?

 

I tell you this: :heart::yay:

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Don't shoot the messenger.

 

Matt and Mark are certainly more connected to NOA execs than i am, so when they say something its worth discussing.

 

Personally, i'm hyped. I like the premise, i like the tone, i like the game.

 

My opinion is, given the premise of the game, it'd be a crying shame if there was dodgy audio- nothing short of PL2.

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