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Posted (edited)

Took a bit of a break after finishing 2-2 and defeating Flamelurker, but just hopped on to give 2-3 a try and completed that too! Been a great day for me making progress in this game, hopefully can make some more tomorrow :grin:

I actually really liked 2-2 - much more than I did 2-1, anyways - for the most part, what with the introduction of those proximity explosives in the carts, and the game giving you a chance to show yourself how far you've come (I guess unless you came straight here after 2-1?) by taking on the pickaxe-wielding miners and a Fat Official. Kind of brushed them aside. There was an NPC in the shaft who all the messages said was lying, but I'm not sure what about, because I accidentally hit him a couple of times when getting chased by those molten bees and the dude (rightly) wouldn't calm down, soooooo I kind of killed him. Self-preservation and all that :laughing: then I quite enjoyed figuring out my way through the tunnels, how to navigate it with those chunky flame bugs lying around, though it did take me a while to figure out where to go from there (the lava river wasn't too giving in terms of how to progress). I actually only went left in the tunnel and stuck with it because I died twice getting caught on a plank sticking out where I was trying to drop down from, which caused me to go off course and plummet to my death; no idea what's to the right! In no real rush to go back there, mind :p

And then it was the boss fight with Flamelurker, which I beat on my first attempt, which I'm both very proud of! Even saved the last 15 and 60 mins of footage once it was done because I couldn't believe it, I'd heard it was one of the tougher bosses for someone with a melee build, which I've been using. It far more stressful doing it first time in a way, because there was a lot of adrenaline pumping once I got it's health to tick down past the halfway mark. Overall, even though it was waaaaaaay too intense a fight, probably my favourite boss fight alongside Tower Knight so far! 

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That's going to be a boss fight I cherish for a very long time, because unlike some of the others where I had to return after dying, I didn't get the chance to figure much out about it other than what I could on the fly. It felt so great to take it down! 

And then I took a break, before taking on 2-3, which was not what I had expected...at all. 

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Anyways, yeah, I'm enjoying this quite a bit now, though I guess that's easy to say after a solid session with a decent amount of progress over a few hours spent on it today :laughing: also, I made it to Soul Level 50, which feels like a pretty big milestone on my journey! Hope that means things are looking up for the rest of the game :p onto 3-2, and whatever else I can manage, tomorrow! 

Edited by Julius
  • Like 1
Posted (edited)
  On 12/29/2020 at 11:15 PM, Julius said:

return after dying

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Getting to him after dying once was annoying as hell...halfway through the long way I decided to go back and just make my way down the pit :laughing: Thankfully I was successful on my second try. :peace:

Regarding your experience with the 2-3 boss:
In my opinion most of Demon's Souls bosses are kind of a "cinematic end" to each level. They usually have some sort of "gimmick" and aren't that difficult, especially compared to the Dark Souls series.

Flamelurker, though...that's straight up a Dark Souls boss :D

Anyways, that's 1-1, 1-2, 2-1, 2-2 and 3-1 done. Soul Level 34. Still not sure what to make of the magic build...I've acquired Soul Ray which is a bit more powerful than Soul Arrow but I still usually just engage in close quarter combat. Maybe the magic's potential will unlock in NG+.

Edit: 2-3 done, as well. Very easy if you know what to do :p

Edited by drahkon
  • Like 1
Posted
  On 12/29/2020 at 11:38 PM, drahkon said:

Getting to him after dying once was annoying as hell...halfway through the long way I decided to go back and just make my way down the pit :laughing: Thankfully I was successful on my second try. :peace:

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Nice!

And wait a second...now you mention it and I'm stopping to think about it, that's the only way those areas could have connected! 

:blank:

I'm curious now I'm thinking about it whether I would have gone right had I died earlier or to Flamelurker... that could've been a few more deaths and a lot of wasted time! guess Oh well, I've gained some valuable experience from going the long way, I have no regrets :laughing:

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Regarding your experience with the 2-3 boss:
In my opinion most of Demon's Souls bosses are kind of a "cinematic end" to each level. They usually have some sort of "gimmick" and aren't that difficult, especially compared to the Dark Souls series.

Flamelurker, though...that's straight up a Dark Souls boss

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Ah okay, that makes sense I guess, I'll try to reel in my expectations for the final levels of each Archstone, thanks for the heads-up! It does take away some of the tension of making it through an entire level and then having to face a boss, but then again, it adds a nice bit of variety and definitely still feels empowering to take a massive boss down with a little less pressure on the whole thing. 

And yeah, I weirdly get what you mean about Flamelurker being a straight up Dark Souls boss, because there have been a few "gimmicks" to some of the others that, once you pick up on them, become much easier. And again, there's been a lot of variety (good and bad) to them which I wasn't expecting, and much less dodge rolling than my limited knowledge of other From Software games told me there was going to be, from streams and reviews, things like that. 

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Still not sure what to make of the magic build...I've acquired Soul Ray which is a bit more powerful than Soul Arrow but I still usually just engage in close quarter combat. Maybe the magic's potential will unlock in NG+.

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From the little magic I've used so far, having put zero Souls into levelling it up and rocking Soul Ray with limited MP...it's been OP from my experience, when used on the right enemies at least.

Generally after I encounter a new enemy type, where it's not super obvious what it's going to be weak to, I'll drawn it in to figure out its attack pattern, then give it a whack with my Long Sword, and then follow up with my Crescent Falchion; if it's weak to the latter, I'll blast it with a Soul Ray and see how it pans out. Generally though, magic seems to have done a decent amount of damage to a lot of enemies so far, and it's certainly made my Grass grinding much easier :laughing:

  • Like 1
Posted
  On 12/30/2020 at 12:28 AM, Julius said:

there's been a lot of variety (good and bad) to them which I wasn't expecting, and much less dodge rolling than my limited knowledge of other From Software games told me there was going to be, from streams and reviews, things like that. 

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After playing most of the Dark Souls games I'm actually very happy that Demon's Souls is taking a different approach to bosses (mostly).

Anyways, can't wait to give 1-3 a go tomorrow :peace: If I won't be able to pick up Yakuza 7 I'll spend most of my gaming time with Demon's Souls for sure.

Posted
  On 12/29/2020 at 11:15 PM, Julius said:

There was an NPC in the shaft who all the messages said was lying, but I'm not sure what about, because I accidentally hit him a couple of times when getting chased by those molten bees and the dude (rightly) wouldn't calm down, soooooo I kind of killed him. Self-preservation and all that :laughing:

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That's Patches the Hyena, who's actually a somewhat useful vendor early on if you don't want to grind for healing grasses.

That said, I hate him and I'm glad you killed him. :blank:

  • Haha 2
Posted
  On 12/30/2020 at 12:49 AM, drahkon said:

Anyways, can't wait to give 1-3 a go tomorrow :peace: If I won't be able to pick up Yakuza 7 I'll spend most of my gaming time with Demon's Souls for sure.

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Welp...Yakuza it was :D

But I did complete 1-3 just now. Love the boss' design.

  • Like 1
Posted (edited)

3-2. 3-3. 4-2. 4-3. 

All done. One heck of a day for me making progress with this game! I might actually get to finish this before 2020 is over :D

3-2

I actually quite liked the level itself, at least, up until it's latter stages and the boss fight. I got through pretty much all of the level just fine on my first try, I liked how cramped the walkways were, going up and down the towers, it all just made the gargoyle fights very intense.

Unfortunately...their AI seriously sucked, and they went down pretty easily. The AI for the scorpions with faces (obligatory: NOPE) was much better, but again, they didn't really give me much of a problem. First real issue I came across besides the boss fight was the Black Phantom Mind Flayer; whoever decided to stick them on tight stairways knew what they were doing, because boy did taking these guys out suck. I got past the first one by drawing him out and just sprinting past, but the later one on the spiral staircase up to the boss knocked me off, which is what caused my first death (thankfully, the level was quite forgiving because I'd already done everything I needed to by that point, so it didn't take long to get back to the boss fog gate). Came up with a strategy to go up to the eighth pillar up on the spiral staircase with a Thief Ring equipped, as it turns around on the 10th or so, then quickly run up behind it, backstab it, and kick it off the staircase into the depths below. For whatever reason I didn't get any souls for killing it, I think because it just phased out of existence before hitting the bottom, but whatever ::shrug: also noticed similar jank when I first completed the level and was trying to get to the spiral staircase, the wings and weapons of the gargoyles would turn up but their bodies wouldn't? On the upside though, I had good fun edging my way across some ledges in this one to get some nice loot, too! 

Also found a guy in a jail cell, seemed really suspect. Especially after he went nuts when I said I wasn't letting him go free. So, naturally, I let him out and knocked him off the platform, because his helmet looked cool and it had to be an actual item...right? I found it at the bottom, so I guess so :laughing:

As for the boss fight...

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Then collected my souls and went on my merry way. 

3-3

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4-2 

Killed the boss and cleared this level on my first try, which got tense once or twice, that's for sure! For the level itself, I picked up a bunch of arrows I hadn't seen in the game yet (Fire and Light arrows) from the vendor early on, and used that to kill the Grim Reaper-looking dudes from range after killing any of their blue ghost guys who made it close by. I edged forwards through this level so slowly when I encountered them, knowing there was a Reaper dude somewhere nearby, and so kept an eye out; apart from the one hiding behind a corner (which gave me trouble because I got caught between two of the blue guys in the right passage just before him!) the others I could spot from a mile away if I slowly made my way through and constantly looked around, so I made light work of them. Fights with the skeletons got a little tense at times, but weren't too bad on the whole, it was just a case of getting them into an area which wasn't a cliff ledge where I was happy to take them on. 

Loads of loot on this level, and loved the change of scenery with the little slug guys before the final fog door. Annoying, but cute designs by this game's standards. Then onto the boss...

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And then, finally...

4-3

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These Archdemon fights really remind me of Shadow of the Colossus at the best of times, which is great! 

Anyways, back to my least favourite Archstone so far to take on 5-2. I really need some Widow's Lotuses, but have no idea where they might be, so I might look that up before giving it a try (EDIT: wait...the Cure miracle should do, right?). With any luck, though, I'll finish the game tomorrow! 

Edited by Julius
  • Like 2
Posted
  On 12/31/2020 at 1:20 AM, Julius said:

Also found a guy in a jail cell, seemed really suspect. Especially after he went nuts when I said I wasn't letting him go free. So, naturally, I let him out and knocked him off the platform, because his helmet looked cool and it had to be an actual item...right? I found it at the bottom, so I guess so :laughing:

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That was Yurt, the Silent Chief, you monster. The most useful NPC in the game. Will your bloodlust never be sated!? :blank:

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Posted
  On 12/31/2020 at 1:40 AM, Magnus said:

That was Yurt, the Silent Chief, you monster. The most useful NPC in the game. Will your bloodlust never be sated!? :blank:

 

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I've never had trust issues in a game before like this :laughing: I even attacked a random guy in The Nexus early on, just because I wanted to see how he'd react. I should probably tone my killing spree down...

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Posted (edited)
  On 12/31/2020 at 1:47 AM, Julius said:

I've never had trust issues in a game before like this :laughing: I even attacked a random guy in The Nexus early on, just because I wanted to see how he'd react. I should probably tone my killing spree down...

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That could have ended badly, and you would have deserved it, too! My favorite let's play ever is DarksydePhil's blind playthrough of Dark Souls (with such classic lines as, "what are souls for?"), and he did the same thing with the first NPC in that game. He never realized that he was like one hit away from having a very angry NPC attack him every time he tried to use what's probably the most important bonfire in the game.

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Edited by Magnus
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Posted (edited)

Some 32 hours after starting my journey in Boletaria, I finished this earlier today to make it my last game of 2020!

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Absolutely loved it by the time it was over, overall one of my favourite gaming experiences too, by far being the most challenging and rewarding. I don't think I've ever gone from as dread-filled and lost as I was at the start of the game, to how powerful I felt by the end. In the hours since I've just been soaking it all in, and have started checking out VaatiVidya's lore videos. Such a rich and storied world! Many will point to the short load times and the appearance of the game being the highlights from a technical perspective (I now understand why people want to play action heavy games in 60fps), but for me, it's the sound design. It's actually insane just how crisp and atmospheric the sounds in this game are. 

My thoughts on the last parts of the game (made sure to keep boss fights/important bits in spoiler tags):

5-2

My least favourite Archstone going off the first round of levels, I really wasn't looking forward to this. It's dark, the swamp slows you waaaaaaay down and poisons you (as I went on to learn, having mostly prepared for being hit by plague!), and I hated facing the giant ogre guys without the ability to roll! On the other hand, there's so much loot trying to pull you out into the swamp, that it's hard to not be enticed by it. 

Took me three or four tries to get through to the end, learning a lot about how the level works. In the end, a Regenerator Ring mostly subdued the impacts of the reoccurring poison, and I have grass to last me for days, so that wasn't too much of an issue. I attuned Fire Spray after a few attempts at the level, to see how well it worked on the ogre guys and the flying mosquito things, and it worked much better for me than my Soul Ray!

Then it was onto the boss...

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5-3

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I knew at this point that I would be nearing the end, so did my last bit of Grass grinding (went into the last few levels with filled slots for Crescent Moon Grass, Half Moon Grass, Late Moon Grass, and nearly filled for Full Moon Grass!). Also went hunting at the start of 1-2 for some Large Hardstone Shards to help with upgrading my weapons, which I hadn't done for a super long time: ended up with my final weapons being a Long Sword+6, a Crescent Falchion+3, and I also got my Steel Shield to +3 too! Took me about 30 minutes to prep in total, and then it was onto 1-3...

1-3

...which I loved! Took it very cautiously, loved finding how strong I was now against red-eyed knights after my problems with one in 1-1! Came across a locked door early on which I couldn't figure out, and I knew there was a locked door at the end of 1-2 just before Tower Knight (I passed it several times on my hundreds of Grass runs, after all!), so I endeavoured to return to both as soon as I got my hands on some keys, which I did about halfway through the level from a Fat Official. Worked my way back around after helping Ostrava out again (by the way: that shortcut which opens up :bowdown:), but couldn't get the locked door in 1-3 to open still; the one at the end of 1-2, however, did! 

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Made my way cautiously through the rest of the level too, drawing out the three red-eyed knights one at a time with my bow and arrow, then drawing them into more open spaces to duel on my terms. No issue here. Continued chasing the Fat Official we'd been chasing for what seems like forever up the stairs, and...

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Got 1-3 and it's boss out of the way without dying, which I was very happy with. 

Ending

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And there we have it, my first From Software game is complete. So glad I pushed myself to continue playing, and definitely appreciate the encouragement and tips I had from others here too. Favourite boss? Probably between Tower Knight and Flamelurker. Favourite Archstone? Probably the first one, the Castle of Boletaria. Least favourite boss? For me, Adjudicator, that fight just felt so jarring, and was the only one I'd genuinely say was frustrating to a point where I wanted it out of the way vs wanting to overcome the obstacle that it was. Least favourite Archstone? The Valley of Defilement, screw that place. Creepiest level? 3-1, no question. 

Speaking of Flamelurker, I rewatched my boss fight with him after finishing the game. Couldn't fit all of it into a clip for a tweet, so just captured the last 2 minutes, but just to show how close my first attempt at him could have been to being a failure, so thought I'd share it! :D

I think it'll be a while before I fully absorb this game and move on from it, and I think it's going to be quite a while until I move onto another From Software game. Dark Souls will obviously be up next, when I do get around to it, but I look forward to it. Looking at Bloodborne right now freaks the hell out of me, so I guess we'll see what happens when I get to that :laughing:

For now, it's time to find a fun Nintendo game to play to unscar my mind from some of the dread I felt while playing this! 

Edited by Julius
  • Like 1
Posted
  On 12/31/2020 at 10:07 PM, Julius said:

I think it'll be a while before I fully absorb this game and move on from it, and I think it's going to be quite a while until I move onto another From Software game.

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This was how I felt after I beat Dark Souls for the first time (that, and a huge sense of relief). A month later I was playing Dark Souls II...

  • Haha 1
Posted

3-2 done.

giphy.gif

I get wanting to stick to the original as closely as possible, but come on...you could've fixed the broken AI.

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Well...time for 3-3.
Will I stay connected to the online services and either get my ass handed to me by some OP assface or just have someone standing around for an easy kill? Or will I disconnect and just fight the AI boss? Not decided, yet :D

Posted

I cannot for the life of me stop thinking about this game!

I've watched all of the VaatiVidya lore videos a couple of times through, I've listened to the soundtrack a number of times, and I just cannot get it off my mind. To the point that even though I want to play something lighter now, I can't bring myself to, because it still feels like I'm soaking this game in.

The more I think and learn about it, the more I appreciate and obsess over it. Other than the decision to not fix some of the jank in the game from its PS3 release by utilising the same game code - again, getting attacked through walls/floors in particular - I'm having a seriously hard time thinking of anything else about this game I take issue with. The boss of 3-3 maybe, just because of how that fight can be made pretty unfair and seriously unenjoyable. 

But the subtle story, the Shadow of the Colossus-like scale and melancholy, the interactivity with the world and NPC's, the level design, the reward in going off the beaten path to find an NPC or make yourself a shortcut, it's really, really well done. There's a heft to character movement and combat which forces your hand into learning your character through and through: how many hits they can take from certain enemies, how much damage they can do to certain enemies and how many hits it will take to take them down, the reaction time for dodge rolls, enemy attack patterns, the best way to parry or back stab them, the range of ranged attacks. Then it's the same for enemies, bosses, and the environment itself. 

It's a hard game, and I really do think that. It punishes players who don't respect the game and their adversaries, and having not played a From game before, it definitely took some time to adjust, and a lot of deaths to get to grips with so much of it. But it's not difficult in a way which is unfair; instead, I think it's a lesson in being proactively patient. Absolutely don't stand still, but wait to strike, and strike hard when you do. The sense of accomplishment I felt when felling Tower Knight, or the adrenaline pumping through me when taking on Flamelurker to the point I almost threw up, or even just knowing exactly when and where I needed to be when sprinting across the bridges of Boletaria Castle to avoid being burned alive by the Red Dragon, it's something I can genuinely say I haven't felt playing a game before. This game terrified me at times, in its imagery and depiction of a world turned by man's cruelty, and yet I still loved it. That genuinely says a lot. 

@Magnus, I can absolutely see where you're coming from. I've looked up a few reviews and trailers for the later From games and I am certainly feeling the draw of jumping into Dark Souls, but my only concern would be burning myself out on them. That being said, I really don't think it's going to be as long as I expected until I get myself around to playing Dark Souls...

  • Like 5
Posted

@Julius I would definitely recommend at least playing all of Miyazaki's games. Demon's Souls, Dark Souls, Bloodborne and Sekiro are all expertly crafted video games and all feel very distinct.

Dark Souls 2 and 3 are made by the 'B' teams and it definitely shows. I don't think you'll get burnout going from the titles I've listed above, but if you included DS 2 and 3 then you probably would.

  • Like 2
Posted

4-2, 4-3 and 5-1 done.

5-1 was very easy. I saved it for (almost) last and I didn't die once. Was able to kill the boss without going near it. I outdamaged his regeneration ability :p

Now the poison/plague BS will start, if I remember correctly...

5-2, 5-3 and 1-4 left...and then it's time for the end game. :peace:

  • Like 1
Posted
  On 1/2/2021 at 10:42 AM, Julius said:

 

@Magnus, I can absolutely see where you're coming from. I've looked up a few reviews and trailers for the later From games and I am certainly feeling the draw of jumping into Dark Souls, but my only concern would be burning myself out on them. That being said, I really don't think it's going to be as long as I expected until I get myself around to playing Dark Souls...

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I played through all three Dark Souls games and Bloodborne over the course of a few months a few years back, and my only regret was that there weren't more of them. So I wouldn't worry too much! In fact you're lucky, because there's also Sekiro to go through after.

 

  On 1/2/2021 at 1:08 PM, Goron_3 said:

Dark Souls 2 and 3 are made by the 'B' teams and it definitely shows.

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Dark Souls III wasn't made by the B team? It was directed by Miyazaki...

  • Like 1
Posted

Just 1-4 and the endgame left.

Before I do that I'll have to decide whether I'll go for the Platinum as there are some things left to do which involve different World and Character Tendencies. I'll probably do that but it'll require some planning.

 

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Posted (edited)

@Julius very happy to hear that, and will look forward to reading about you playing through the other games (if only so I can invade you at inopportune moments).

edit: The lore is far richer in the later games as well, something to look forward to.

Edited by LazyBoy
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Posted

Soooo, I've decided to go for the Platinum and as it turns out: You need the infamous Pure Bladestone to trade it for a ring.
Guess I'll start farming for one tomorrow...

Need 9 more rings and that trophy is mine. After that it's just a matter of going through most of NG+ in order to collect a few Demon Souls. And I need a few miscellaneous trophies that I missed during my first play through.

Looks like I'll spend quite a few hours more with this one :D

  • Like 1
Posted

Well, well, well...look who's still awake after a two hour farming session.

The enemy I farmed gave approx. 1400 Souls (with a Ring of Avarice equipped).
When the Pure Bladestone dropped I had 277k Souls :laughing:

Some people might think: Why waste time like this?
@Hero-of-Time will now post the Predator Handshake. :p

I watched 2 episodes of a German comedy show from 2004 while farming. Had a great time :D

  • Like 2
Posted

3 rings left to get.

Need to dump all World Tendencies to Pure Black, then kill some Black Phantoms to reach Pure White Character Tendency and then turn Character Tendency to Pure Black. Shouldn't take too long.

Lastly: get some Colorless Demon Souls and then I can start NG+ :D

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