Sheikah Posted December 23, 2015 Posted December 23, 2015 I've never actually played it. Has it aged badly? One of the very best RPGs ever made, it is simply the pinnacle of 2D RPGs. Great characters, music, story, battle system and setting. It was ahead of its time with multiple endings as well.
Glen-i Posted December 23, 2015 Posted December 23, 2015 I've never actually played it. Has it aged badly? Nope! I played it for the first time on the Wii Virtual Console and was absolutely floored at how good it was! Pick it up for the Wii VC or try and get the DS port (Which has some nice benefits, but also some slight questionable changes, not in gameplay, just in text and the dialogue of a certain character), you can't go wrong.
Serebii Posted December 28, 2015 Posted December 28, 2015 (edited) 1080 Snowboarding and Wave Race 64 this week, with a special promotion. Buy one and get the other 50% off And yes, they're the US versions. Edited December 28, 2015 by Serebii
S.C.G Posted December 28, 2015 Posted December 28, 2015 Finally! 1080 Snowboarding and Wave Race on a Nintendo console again. It's a start Nintendo, it's a start. : peace:
Hero-of-Time Posted December 28, 2015 Posted December 28, 2015 Finally! 1080 Snowboarding and Wave Race on a Nintendo console again. It's a start Nintendo, it's a start. : peace: Indeed. Gotta drum up some excitement for the NX versions.
david.dakota Posted December 28, 2015 Posted December 28, 2015 1080 Snowboarding and Wave Race 64 this week, with a special promotion. Buy one and get the other 50% off And yes, they're the US versions. Any word on the upgrade discounts for those who own Wii versions? I assume they'll still do that?
Dcubed Posted December 28, 2015 Posted December 28, 2015 (edited) Wave Race 64 in particular is going to be a massive upgrade going from 50hz to 60hz. It makes a tremendous difference with this game. You guys are in for a treat! The PAL version is notorious for being one of the shoddiest PAL conversions ever done for a Nintendo game. It's so slow that they actually had to cut out parts of the intro for the music to sync properly! Really, you guys don't know what you're missing! Any word on the upgrade discounts for those who own Wii versions? I assume they'll still do that? Yes they do, on every previously released game that was also on the Wii VC, without exception. Edited December 28, 2015 by Dcubed
Hero-of-Time Posted December 28, 2015 Posted December 28, 2015 I still remain meh about the whole 50hz/60hz thing. It makes zero difference to my purchasing decisions.
Dcubed Posted December 28, 2015 Posted December 28, 2015 I still remain meh about the whole 50hz/60hz thing. It makes zero difference to my purchasing decisions. You can't see the difference with Wave Race 64!? How can the PAL version be even remotely acceptable to you!? It's garbage!! For those of you who've never played the NTSC version, this Wii U VC release is gonna feel like a whole new game to you!
Hero-of-Time Posted December 28, 2015 Posted December 28, 2015 You can't see the difference with Wave Race 64!? How can the PAL version be even remotely acceptable to you!? It's garbage!! For those of you who've never played the NTSC version, this Wii U VC release is gonna feel like a whole new game to you! No idea as I never watched the video. I simply don't care. The PAL games were good enough for me in my youth and are good enough for me now.
Mandalore Posted December 28, 2015 Posted December 28, 2015 It's mainly just racing games where I really care about the 60/50hz difference. Fingers crossed for F-Zero X and Mario Kart 64.
nekunando Posted December 28, 2015 Posted December 28, 2015 The most exciting thing for me is the prospect of these games potentially being transferrable to the next Nintendo handheld I don't find myself particularly bothered about whether the games are 50 or 60Hz as I certainly wouldn't refuse getting a game just because it wasn't 'optimal' but with my N64 hooked up and both Wave Race 64 and 1080 Snowboarding downloaded on the Wii Virtual Console, there's no real reason for me to purchase these games again, however awesome they are As I've said before, portable SNES, N64 or even GC games is what will make me get downloading again in future.. and I can't wait
S.C.G Posted December 29, 2015 Posted December 29, 2015 N-Europe Presents VC Weekly #364 Double Dragon III: The Sacred Stones Ninja Gaiden II: The Dark Sword of Chaos Ninja Gaiden III: The Ancient Ship of Doom The Adventures of Bayou Billy After a rather hectic run up to Christmas followed by some much needed relaxation... VC Weekly returns in style with brand new reviews of two Ninja Gaiden titles by Dcubed. And some reminiscing from myself over Double Dragon III along with a bizarre encounter with Bayou Billy. With four 8-bit reviews to choose from, it's a NES extravaganza filled with nostalgia. Enjoy! : peace:
EEVILMURRAY Posted December 29, 2015 Posted December 29, 2015 Bayou Billy... Actually had that on the NES. Didn't have the light gun so the shooting sections were either a bit of a ball ache, or impossible. I forget which.
Glen-i Posted January 1, 2016 Posted January 1, 2016 Some bloke on Miiverse just pointed out that New Super Mario Bros. and Super Mario 64 DS are now rated PEGI 12. No doubt due to the Luigi casino mini games, but think about it. New Super Mario Bros is as edgy as Pandora's Tower! Super Mario 64 DS is more unsuitable for children than Trauma Center. It's more adult-orientated than Gates to Infinity, a game that involves suicide cults and straight-up murder. They're both as dark as Pokemon Red, Blue and Yellow!
Dcubed Posted January 1, 2016 Posted January 1, 2016 (edited) Yup. NSMB DS and SM64DS are officially as harrowing as the likes of Slender: The Arrival, every single Ace Attorney game except for Dual Destinies, every non-Mercury Steam Castlevania game, the Monster Hunter series, Xenoblade, Xenosaga, almost every Final Fantasy game, every Fire Emblem, Flower Sun and Rain, every Street Fighter game and every Tales of game It's also just one notch below Bayonetta 2 I can't help but feel that PEGI's priorities might be just slightly askew here... Edited January 1, 2016 by Dcubed
Serebii Posted January 4, 2016 Posted January 4, 2016 New Super Mario Bros. Wii and Drill Dozer this week
Dcubed Posted January 4, 2016 Posted January 4, 2016 Drill Dozer is a solid action game, very unique as well! Don't sleep on it folks. This is the first time it has ever been released in Europe!
Serebii Posted January 4, 2016 Posted January 4, 2016 If I recall correctly, the Japanese version on the Wii U included rumble functionality into the GamePad so that should carry over here.
Dcubed Posted January 4, 2016 Posted January 4, 2016 If I recall correctly, the Japanese version on the Wii U included rumble functionality into the GamePad so that should carry over here. It does indeed. Bodes well for Wario Ware Twisted too
Mandalore Posted January 11, 2016 Posted January 11, 2016 I've seen quite a lot of posts on Miiverse complaining about the brightness in Wave Race and 1080. I've not even noticed myself, they just look like typical N64 games to me.
Serebii Posted January 11, 2016 Posted January 11, 2016 I've seen quite a lot of posts on Miiverse complaining about the brightness in Wave Race and 1080. I've not even noticed myself, they just look like typical N64 games to me. Yeah. It's just on the GamePad and non-optimised TVs, they have the darkness filter. Megaman Battle Network 6 this week
Dcubed Posted January 11, 2016 Posted January 11, 2016 I've seen quite a lot of posts on Miiverse complaining about the brightness in Wave Race and 1080. I've not even noticed myself, they just look like typical N64 games to me. They're complaining about something they don't really understand. They're looking at PC emulator shots and the N64 Wii U VC and wondering why the PC one looks so much more saturated and bright when they don't seem to realize that that's not how they're supposed to look. N64 games are supposed to have a dulled image, that's how the console would output the signal to begin with. The games were designed around having a dim level of brightness, so it's more accurate to dull the image like they have done on Wii U.
Serebii Posted January 11, 2016 Posted January 11, 2016 They're complaining about something they don't really understand. They're looking at PC emulator shots and the N64 Wii U VC and wondering why the PC one looks so much more saturated and bright when they don't seem to realize that that's not how they're supposed to look. N64 games are supposed to have a dulled image, that's how the console would output the signal to begin with. The games were designed around having a dim level of brightness, so it's more accurate to dull the image like they have done on Wii U. Same with the GBA. GBA games were oversaturated on purpose so games looked as close to normal as possible on the non-lit screen of the GBA. As such, the VC versions had to be dimmed, but that angered a lot of people.
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