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Brand-new or Pre-owned


Beast

Brand-new or pre-owned?  

34 members have voted

  1. 1. Brand-new or pre-owned?

    • Brand-new
      15
    • Pre-owned
      3
    • Bit of both
      14
    • Not bothered
      2


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I don't really care if the game is brand new or not, only if it is affordable. Majority of my Wii games are 2nd hand. Almost the entirety of my N64 and Cube collection are preowned. The only exceptions will be if the game is some sort of collectors edition, in which case you'll want it to look new and shiny. But, otherwise, why waste money? Why spend 40-odd quid when you can buy 2 or even three games (possibly even including that one you wanted at full price) for that value.

 

When you can buy a game like Trauma Centre: Second Opinion for £2, you're laughing all the way to the bank.

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I did point something out though and I think I'm right in saying this. Once I've bought that game/DVD/book/whatever, it should be cool to do what you like with it whether it's to borrow it to a mate or family member, to sell it or to use it as a frisbee. With Sony doing this, it's restricting you from doing that. Me and my cousin borrow each other games all of the time so we both end up saving money because one of us buys it before the other and we try it out before we think about buying our own copy. We wouldn't be able to do that anymore.

 

Technically, unless I'm mistaken, you aren't actually supposed to do this. (like legally and shit, but nobody cares)

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Technically, unless I'm mistaken, you aren't actually supposed to do this. (like legally and shit, but nobody cares)

 

Why not? I'm not sure I get it. With music I can understand it since you can keep a digital copy yourself, but that's not possible with console games (that I know of, at least). How is it different from selling a couch, for instance? I get that such things are somewhat different with media, but I don't see how it matters in this case.

 

Also, I find it a bit harder to believe it's illegal when plenty of shops, both online and offline, are openly doing it.

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Why not? I'm not sure I get it. With music I can understand it since you can keep a digital copy yourself, but that's not possible with console games (that I know of, at least). How is it different from selling a couch, for instance? I get that such things are somewhat different with media, but I don't see how it matters in this case.

 

Also, I find it a bit harder to believe it's illegal when plenty of shops, both online and offline, are openly doing it.

 

'This book is sold subject to the condition that it shall not, by way of trade or otherwise, be lent, resold, hired out or otherwise circulated without the publisher's prior consent in the form of binding or cover other than that in which it is published and without a similar condition, including this condition, being imposted on the subsequent purchaser' - though I read the first bit separate to the second, it could be saying doing so is subject to the latter. This is from a book.

 

Haven't got much else to hand atm, but scribblenauts on DS - won't type in full as it's long but here's a part of the license agreement;

 

'Software license

WB Games grants you the non-exclusive, non-transferable, revocable, limited right and license to use one copy of this Product solely and exclusively for your personal use. All rights not specifically granted under this Agreement are reserved by WB Games. This Product is licensed, not sold. Your license confers no title or owndership in this Product and should not be construed as a sale of any rights to the Product.

 

*...skipping some...*

 

You may not: (1) copy the Product in its entierty onto a hard drive or other storage device; (2) distribute, rent, lease or sublicense all or any portion of the Product; (3)...'

 

etcetc. The scribblenauts/WB games one is more extensive than I've normally noticed, but most games have had the 'you may not resell, show, lend, eat, etcetc' disclaimer in them since I was little I think; technically you agree by having/using the product etc. VHS/DVDs have been having the same on them before the film forever(those bloody unskippable screens!). I've always remembered that general gist from films and games manuals since I was little, dunno why.

 

However, as I said, no one really cares though. It's now so common it'd probably be difficult to chase in court.

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@Rummy that is all just pointless legal mumbo-jumbo and means nothing at all.

 

There are laws in the EU which mean that, even when something is sold as a "license", it can still be sold or transferred. Companies can't legally stop the sale of second hand games.

 

The EU even expanded this last year to cover digital goods. We own the license, and we can sell it (although no digital store has yet implemented anything to allow the transfer of licenses).

 

For example: if we buy a game on Steam we technically should be able to sell (or gift it) and Valve would have to transfer the license (meaning the original owner would no longer be able to play it). However, I doubt this would ever be made available until someone makes a big fuss about it.

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I realise that, I said technically in my original post. Now it doesn't apply so much, but those EU laws weren't always there. I have also said it'll be difficult to chase in court, I didn't want to go down a long list of technicalities and issues, and I'm not lawyer, I was just making a point that technically; you aren't supposed to do it. I never actually said that it was illegal, neither.

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