Cube Posted June 12, 2011 Posted June 12, 2011 Really easy and clear to use, much better than having to sift through panels on the xbox until you get to the relevant section. Want to rent a movie or watch a DVD? Just move to the big film icon. Couldn't be much simpler. The main dashbroard works like the XBM, just turned 90 degrees. Just go up to the Video section to rent a film. The most useful part of the Xbox's software is the guide menu. Everything you need for communicating with people, sending invites and other options you may need while playing games is really easy to get to. And pressing the guide button when you receive a game invite, message or achievement takes you right to that game invite/message/achievement. If you want to know why you got a trophy on PS3 you have to press the PS button, go to the trophy section, open the game and find the trophy manually. Similar method for invites and messages.
Aimless Posted June 12, 2011 Posted June 12, 2011 To be clear I don't think the Dashboard is bad — unless we're talking about the original — I just wouldn't hold it up as an example of a good user interface. For general navigation I think the XMB is streets ahead by virtue of being so responsive, but the Dash makes up ground due to its more cohesive nature. I think this thread drives home how rubbish it is having both the PlayStation and Xbox on the market. They're so bloody similar and yet have just enough merits to justify certain people buying both. It would be so much easier if they were one and the same: Sony could bring the hardware and its Worldwide Studios, Microsoft could handle the software and networking. Unfortunately the chances of that happening are almost nil thanks to SCE and MGS just being parts of competing conglomerates.
Sheikah Posted June 12, 2011 Posted June 12, 2011 (edited) The main dashbroard works like the XBM, just turned 90 degrees. Just go up to the Video section to rent a film. The most useful part of the Xbox's software is the guide menu. Everything you need for communicating with people, sending invites and other options you may need while playing games is really easy to get to. And pressing the guide button when you receive a game invite, message or achievement takes you right to that game invite/message/achievement. If you want to know why you got a trophy on PS3 you have to press the PS button, go to the trophy section, open the game and find the trophy manually. Similar method for invites and messages. Pressing the home button also takes you to the particular message on the PS3. As well as that, the cool PS3 keypad attachment that is under a tenner now has various shortcut buttons for easy navigation. The dashboard section navigation isn't great. It's not as simple to see at a glance where you need to go to. Sections seem cluttered - each section takes up a whole screen, with useless things in the background like pseudo miis (ugh). Well, I've used both for a very long time, and I've always preferred the XMB. You didn't really grasp my point, did you? I originally responded to the idea that Kinect has been a failure for Microsoft. In the post you quoted, I went on to point out that our opinion of the games' quality is irrelevant in this particular debate. If we were talking about whether or not Kinect is a great gadget with great games, I would be on your side, but we were not. I think you may have missed mine then. The very salient point being that, as none of us have vested interests in the company, it's silly to cheer or even defend the financial success of a company instead of addressing it's impact on quality gaming. It would be better if our preferred company/gadget wasn't the most successful. That might mean they weren't forcing as much brain training or fitness garbage ahead of better titles. Oh and picking up on the 'fastest selling' comment you used in defence of Kinect was entirely justified, as it is a pretty silly gimmicky statistic. Edited June 12, 2011 by Sheikah Automerged Doublepost
dwarf Posted June 12, 2011 Posted June 12, 2011 Disagree with Sheikah on last comment. Would give reasons but I'm too hardcore for that.
Sheikah Posted June 12, 2011 Posted June 12, 2011 By last comment do you mean 'fastest selling'? I hate that term as it is never accompanied by a time frame (e.g. Sold the most units in x months). And because it usually focuses on a narrow window rather than more long term sales. It's 'trend' in statistic form.
dwarf Posted June 12, 2011 Posted June 12, 2011 Well whilst unspecified, the term fastest selling still indicates success to some degree. If you sell 10 million products within that short window, it's been well marketed and has proved to have value to consumers. Long term success we'll have to wait and see, I think it's in danger of sinking. (P.S I think Kinect is crap) And I don't think people were getting all shareholder-y, sometimes sales can be interesting to discuss purely from a business perspective. It's when you talk to Zechs that issues arise.
Sheikah Posted June 12, 2011 Posted June 12, 2011 Yeah but what window? It's arbitrary, and can be spun to make something sound better than it is. I am saying that it is a bad, misleading use of statistics, not that it doesn't convey success at all. It's the scientist within me hating shite stats. What companies do to draw casuals is dull as dishwater, fair enough if people want to discuss it though. It won't have any positive impact on quality gaming.
dwarf Posted June 12, 2011 Posted June 12, 2011 I'm talking about the window it's been on the market Sheikz. It's true, that the phrase is shit. Bit of a discrepancy going on between what everyone seems to be inferring. I wasn't assuming you thought it was useless, but bleh. And again the quality of gaming thing is not the discussion. It's insulting to suggest people think more sales = better games. I think everyone here (just about) understands that. Pipe down bitch!
Sheikah Posted June 12, 2011 Posted June 12, 2011 Of course everyone understands that sales doesn't necessarily mean good gaming, but that never stops people bringing up 'success' in some way or another to defend/bash companies. So silly.
Derrick Posted November 23, 2011 Posted November 23, 2011 (edited) I've been playing my xbox for about the past 4 months, and had my ps3 since the day it came out, but I'm getting it for the 360. I find the online experience muchc more enjoyable. Edited November 24, 2011 by Derrick
Oxigen_Waste Posted November 23, 2011 Posted November 23, 2011 Ooh, this topic! On topic, right about now it's become obvious that the PS3 is the superior console. If only they would've changed the god awful controller, it'd be pretty much perfect.
Retro_Link Posted November 23, 2011 Posted November 23, 2011 If only they would've changed the god awful controller, it'd be pretty much perfect.This! Should be getting myself one for Christmas. Just need to start looking round for the best console price.
Oxigen_Waste Posted November 23, 2011 Posted November 23, 2011 I still prefer the 360 for multiformat games. As do I. But only because of the controller, really. My PS3 is basically only used for exclusives or games in which the platform has a clear advantage (Portal 2/Arkham Asylum, etc), and even then I play some of them with a 360 controller cross adapter. But... if that controller weren't so damn worse, it'd now be my main console.
Shorty Posted November 23, 2011 Posted November 23, 2011 Sorry if it's meant to be obvious but why is PS3 better for Portal 2 and Arkham Asylum?
Cube Posted November 23, 2011 Posted November 23, 2011 Sorry if it's meant to be obvious but why is PS3 better for Portal 2 and Arkham Asylum? Portal 2 - Steam integration, cross-platform PC/PS3 play, DLC at the same time as PC, supposedly mods will be released on PS3.
Cube Posted November 23, 2011 Posted November 23, 2011 Though PC destroys them all nowadays and gets practically all multi-platform games. You have PhysX, better stereoscopic 3D, improved games (BF3) etc. and not to mention better open online and mods etc. Well, a very expensive PC.
Oxigen_Waste Posted November 23, 2011 Posted November 23, 2011 Sorry if it's meant to be obvious but why is PS3 better for Portal 2 and Arkham Asylum? Portal 2 Cube explained already, Arkahm Asylum has the Joker DLC... which is quite awesome, but in retrospect wasn't worth the sacrifice of playing with the DS3.
Aimless Posted November 23, 2011 Posted November 23, 2011 What is it people find so troublesome about the DualShock 3? For my money it's the best all-purpose controller.
Goron_3 Posted November 23, 2011 Posted November 23, 2011 What is it people find so troublesome about the DualShock 3? For my money it's the best all-purpose controller. For a start the left analogue stick is in the wrong place!
Aimless Posted November 23, 2011 Posted November 23, 2011 For a start the left analogue stick is in the wrong place! So the left is in the wrong place, but the right one — which will often require a finer degree of finesse — is just fine?
Sheikah Posted November 23, 2011 Posted November 23, 2011 If people found the DS uncomfortable they would have changed the design by now. Sure they thought to for the PS3 and it looked ridiculous, but I hardly think people would have clamoured for the old one back if they disliked it. I personally find it a better controller than the 360 one. Although my favourite is still definitely the gamecube.
ipaul Posted November 23, 2011 Posted November 23, 2011 I miss the time a couple of years ago when I had a PS3 (now at my dad's house) for various reasons. The whole thing just felt like a much more premium product than the Xbox 360, plus it seems to have much better exclusives these days. I miss Wipeout However, it does not have Halo or Xbox Live, and since those two combined are brilliant ways to keep in contact with my friends back home while at university, I'm sticking with the 360 for the foreseeable future. Maybe I could get a PS3 again when they come down in price (like right down, to about £120).
Oxigen_Waste Posted November 23, 2011 Posted November 23, 2011 What is it people find so troublesome about the DualShock 3? For my money it's the best all-purpose controller. Terrible analogs, misplaced left analog, R2 and L2 suck. Best d-pad in the biz, though, making it the best controller to play stuff like Rayman Origins. If people found the DS uncomfortable they would have changed the design by now. Sure they thought to for the PS3 and it looked ridiculous, but I hardly think people would have clamoured for the old one back if they disliked it. I personally find it a better controller than the 360 one. Although my favourite is still definitely the gamecube. People do. Sony ignores them because they're not a majority of people, but alot of people complain. But that's what Sony does, ignore it's user base... When the people clamored that the 360's d-pad, Microsoft tried to fix it, they failed, but at least they tried. I think that the fact that there's a plethora of cross adapters to get 360 controllers working on a ps3 alone is indication enough that there are quite alot of discontent owners, judging by how well they're selling. Funny how there are no adapters that work the other way around. Let's be absolutely honest here, the 360 controller has a terrible, TERRIBLE D-Pad. In everything else, though... it's absolutely perfect. Better than the gamecube, imo. It fits better in your hand, is much more comfortable, the triggers are inarguably better and the analogs are, in my opinion, much much better than the PS3's. Except for the D-pad, what about the 360 controller do you think is worse than the DS3?
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