Calza Posted May 7, 2008 Share Posted May 7, 2008 I guess that would defeat the point of free-running anyway (being on-rails). Would be cool if you could get a stategic fly-by of each level/area beforehand, to allow you to plan a route. Naah that would ruin it imo, it should be about on the spot thinking. Link to comment Share on other sites More sharing options...
spirited away Posted May 7, 2008 Share Posted May 7, 2008 Naah that would ruin it imo, it should be about on the spot thinking. Ah well, just an idea. Looks like a game that will take time to master. How about speed-runs and leaderboards? e.t.c Crackdwown style? (i'm in a brainstorming mood) Link to comment Share on other sites More sharing options...
Dan_Dare Posted May 7, 2008 Author Share Posted May 7, 2008 that'd be freakin sweet Link to comment Share on other sites More sharing options...
Jamba Posted May 8, 2008 Share Posted May 8, 2008 Gameplay wise, this looks to be a really liberating and fun experience but I'm always suspicious that what these videos infer that you can do so much more in the game than is actually possible. I only have one criticism atm and it's about the camera movement while climbing around. I just seems a little on the clunky side and seems to detract from the immersion, a small chip in an altogether pretty perfect ming vase. Link to comment Share on other sites More sharing options...
That Guy Posted May 8, 2008 Share Posted May 8, 2008 Looks fantastic. More games need to do first person perspective this well. Pretty damn ambitious though, but then if five games were this ambitious and one of those five delivered on their ambitious promises then I would be happy. Basically devs need to take more risks, and this is a step in the right direction. Agree there. I'm glad they're trying something like this at least. If it's crap, fair enough, at least it's not another bullshit boring shooting game. Link to comment Share on other sites More sharing options...
Tellyn Posted May 8, 2008 Share Posted May 8, 2008 Wow, that looks pretty awesome. And it's from EA, too! Link to comment Share on other sites More sharing options...
Letty Posted May 8, 2008 Share Posted May 8, 2008 Man, that trailer was actually beautiful. I cannot WAIT!! Link to comment Share on other sites More sharing options...
Choze Posted May 9, 2008 Share Posted May 9, 2008 Wow, that looks pretty awesome. And it's from EA, too! From DICE you mean the makers of the Battlefield games. It will likely be very good. I hope they put some of this into Battlefield 3. Link to comment Share on other sites More sharing options...
gaggle64 Posted May 9, 2008 Share Posted May 9, 2008 From DICE you mean the makers of the Battlefield games. It will likely be very good. I hope they put some of this into Battlefield 3. Which part? The parkour or the predominantly non violent resistance theme? Link to comment Share on other sites More sharing options...
Jonnas Posted May 9, 2008 Share Posted May 9, 2008 Puta Merda! Am I the only one who thinks that doesn't sound quite right? About this game...looks pretty nice, and has an interesting concept, but I'm not really hyped about it. (Just like I wasn't hyped about Assassin's Creed) Maybe after I see something more...? Link to comment Share on other sites More sharing options...
That Guy Posted May 9, 2008 Share Posted May 9, 2008 Wow, that looks pretty awesome. And it's from EA, too! Generally good games have been coming out of EA for a while now. Link to comment Share on other sites More sharing options...
Mundi Posted May 9, 2008 Share Posted May 9, 2008 Generally good games have been coming out of EA for a while now. Mostly because EA have been buying everyone making the good games :Þ Link to comment Share on other sites More sharing options...
Deathjam Posted May 15, 2008 Share Posted May 15, 2008 Breakdown of the trailer Link to comment Share on other sites More sharing options...
Shorty Posted May 15, 2008 Share Posted May 15, 2008 Breakdown of the trailerThese breakdowns are stupid. "recognisable shoe logo", omg! "Look, birds!" - thank god for the Breakdown, or I never would've noticed. ¬_¬ Link to comment Share on other sites More sharing options...
spirited away Posted May 15, 2008 Share Posted May 15, 2008 Lol. Tiramisu anyone? Link to comment Share on other sites More sharing options...
Tellyn Posted May 15, 2008 Share Posted May 15, 2008 So when's this expected to be released? I hope the combat doesn't account for too much of the game, the freerunning aspect looks too awesome whilst that just seemed shoehorned into it. Link to comment Share on other sites More sharing options...
Jamba Posted May 15, 2008 Share Posted May 15, 2008 So when's this expected to be released? I hope the combat doesn't account for too much of the game, the freerunning aspect looks too awesome whilst that just seemed shoehorned into it. Yeah, I'm quite worried about long animation sequences breaking up the gameplay which should be just as fast and freee as the running. Glad to see that there could be a big stealth element to this. Stealth with the same feeling of sneaking that I used to get playing Perfect Dark on N64 Link to comment Share on other sites More sharing options...
flameboy Posted July 10, 2008 Share Posted July 10, 2008 go over to http://www.gamevideos.com and check out the new cel shaded mini that provides a bit of background to the games story. Link to comment Share on other sites More sharing options...
spirited away Posted July 15, 2008 Share Posted July 15, 2008 http://www.1up.com/do/previewPage?cId=3168693&p=4 Mirror's Edge preview. I'm glad the 'fluidity' is said to be there; and that there seems to be an apt level of difficulty to the moves, that doesn't necessarily hinder the pace of the action - looking good. Link to comment Share on other sites More sharing options...
spirited away Posted July 15, 2008 Share Posted July 15, 2008 http://www.1up.com/do/previewPage?cId=3168693&p=4 Mirror's Edge preview. I'm glad the 'fluidity' is said to be there; and that there seems to be an apt level of difficulty to the moves, that doesn't necessarily hinder the pace of the action - looking good. Link to comment Share on other sites More sharing options...
D_prOdigy Posted July 15, 2008 Share Posted July 15, 2008 It's a great new direction - finally we get a major first-person game that isn't a shooter. Bit worried about how linear the whole experience may be, but this certainly looks better now than it did before yesterday. Link to comment Share on other sites More sharing options...
D_prOdigy Posted July 15, 2008 Share Posted July 15, 2008 It's a great new direction - finally we get a major first-person game that isn't a shooter. Bit worried about how linear the whole experience may be, but this certainly looks better now than it did before yesterday. Link to comment Share on other sites More sharing options...
martinist Posted July 15, 2008 Share Posted July 15, 2008 Mirrors Edge Developer Walkthrough first gameplay from the EA press conference Link to comment Share on other sites More sharing options...
martinist Posted July 15, 2008 Share Posted July 15, 2008 Mirrors Edge Developer Walkthrough first gameplay from the EA press conference Link to comment Share on other sites More sharing options...
Dyson Posted July 15, 2008 Share Posted July 15, 2008 Cannot wait for this. Link to comment Share on other sites More sharing options...
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