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Posted
So how is the stealth in this game then? I usually hate stealth in games which is what has put me off so far.

 

It kind of is but play it how you want, go in tanked up all guns blazing if it pleases you.

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Posted (edited)
Yes but thats not really what I asked :p

 

I just wanna know what the stealth is like

 

Oh lol, I thought you asked if it's a stealth game...(hangover)

 

I don't know how I would describe it sorry, you just have to go out and buy it coz it's a damn good game.

Edited by James
Posted
Yes but thats not really what I asked :p

 

I just wanna know what the stealth is like

 

It's kind of cover based, all about line of sight and timing. You have the ability to spring between cover by doing SWAT turns, rolls and so on between two points so stealthing through sections is about picking a route, staying out of sight and timing moves between cover. There's no arbitrary stealth meter or hiding in shadows either- if it looks like you'll be seen, you will. It's also pretty fast, which is good.

Posted

I love the stealth. Some games are hit and miss with it, but this seems to work nicely. Can't really explain why, but it just works. Maybe it's down to level design or the way the AI moves or something. I dunno.

 

 

One thing I do love is that the AI will turn round mid walk and walk backwards for a few steps before returning on their usual path. A really nice touch as it shows they're actually looking around whilst walking.

Posted
psst, Goafer! Have you posted the pad yet? :heh:

 

Just boxed it and am off to send it (if the post offices are open, if not tomorrow)!

 

It's also coming in a Greggs box. Don't judge me.

Posted
Hold up, did someone just say "Boss Fight"?

They're pretty much the only thing marring the game as they're unavoidable and you have to kill them, obviously somewhat tricky if you've been playing things non-lethal, but ultimately each encounter gives you the tools you need to beat them. They aren't the worst bosses ever — they aren't just bullet sponges, each has a gimmick — they just don't really fit with the game's focus on player choice; if you could talk them out of fighting, or otherwise disable them prior to the fight, it would be a different story.

 

I suspect the idea behind them was to be somewhat like Metal Gear Solid's bosses — there are a lot of references to that series in the game — but instead they're memorable for the wrong reasons.

 

Speaking of which, I finished this yesterday not killing anyone or setting off any alarms and didn't get credited with either the Pacifist or Foxiest of the Hounds Trophies. Looking around a bit it seems both might be slightly bugged, and not just on PS3, so I'd advise other people to not bother too much about either until there's a patch out.

 

Above annoyance aside this game is fantastic. As in one of the generation's best. Not only is it a worthy of being a Deus Ex game, it also has me rubbing my hands for Thief 4.

Posted
Speaking of which, I finished this yesterday not killing anyone or setting off any alarms and didn't get credited with either the Pacifist or Foxiest of the Hounds Trophies. Looking around a bit it seems both might be slightly bugged, and not just on PS3, so I'd advise other people to not bother too much about either until there's a patch out.

 

I was going to start my second playthrough for those Trophies. Thanks for the tip, I'll wait and finish up Xenoblade instead.

Posted

Whilst I'm not sure of the reason behind not getting Foxiest of the Hounds, the issue with Pacifist seems to be that sometimes when you stun people they die anyway; if you go to loot them you'll see a skull rather than the 'ZZZ' symbol. Hopefully it's something that can be fixed, otherwise you'll need to put in a lot of busywork to make sure you haven't accidently cheated yourself.

Posted

That's just the game being true to the series' roots! Once you made it past the second mission in the first game, it stopped differentiating between dead and unconscious enemies.

 

Kind of made my close-to-non-lethal run pretty pointless in retrospect. :sad:

Posted (edited)

I had been playing non-lethal, til I read that I had needed to sneak through the prologue for the achievement, which I didn't do. Once I reached part where you escape from Alice Garden Pods, well the team that had come in had killed a load of people so I gave in, whipped out the pistol and sniper rifle and damn... the game got more fun :heh:

 

Edit, btw am I the only one who notices this every time it's mentioned: Neuropozyne

Edited by Shorty
Posted

Hahahaha I got to the first mention of that last night and I knew there was something about the word that didn't sit right with me! Now I'm gonna see it every single time I play :laughing:

 

I'm playing it on the PC however and the game is a total BEAST to run. Considering upgrading to a quad core just for a beefier experience as I keep getting irritating little freezes on loading in to a new area I know shouldn't be there (and wouldn't if I got the game on my 360).

Posted

It's probably not your machine, this game just doesn't run fantastic at times, especially when loading.

 

I have i7 2600 3.5, NVIDIA 560 with 2GB and 4GB RAM and still have niggling little problems here and there.

Posted

Consider me reassured then :heh:

 

I eagerly await any upcoming patches. In the mean time I'll put up with the niggles because it's so damn good.

Posted

Got this from sainsbury's on saturday (or was it sunday...) for £33.99 plus it was the limited edition version that includes tong's mission, grenade launcher, explosives, and hacking grenade

 

great considering its the cheapest around (having to pre-order isn't making it cheaper considering pre-orders are often free)

 

the game is amazing

 

but

 

It keeps crashing on me;

Monday was the first time I played it as I was finishing play thru 5 of mass effect 2, it worked fine for about 4 hours then during the first mission it froze when getting to the

Hostage situation

and I had to reset my 360

Last night it froze running down some stairs in an apartment block, the screen went multi colored for a second and a high pitched sound happened too then it was the stairs again but frozen

Then an hour or so later I was on a fire escape about to snipe a guy and it froze again.

 

It can't be my xbox (despite it being a launch model) as i've been playing red dead loads and mass effect 2 recently with no issues at all

 

The pc version seems to have loads of issues from google searches

 

Anyone else getting these?

Posted

I cannot believe the response to this game. I very much during all the run up to it considered it an "also ran" a title that pays homage to the original takes parts from other games and does a fairly workman like job of replicated the original (an awesome game, I really should go back and finish it) BUT it very much sounds like it that this is the game of the moment. Do I pick it up when I replace my broken PS3?

Posted
I cannot believe the response to this game. I very much during all the run up to it considered it an "also ran" a title that pays homage to the original takes parts from other games and does a fairly workman like job of replicated the original (an awesome game, I really should go back and finish it) BUT it very much sounds like it that this is the game of the moment. Do I pick it up when I replace my broken PS3?

 

Short answer: Yes.

 

Long answer: If you like stealth games, RPG's, storys, cyberpunk, sci fi, crawling in vents like John McLane, punching anyone and everyone you see and grim mega futures, then yes. If you are left handed, then no.

Posted
Short answer: Yes.

 

Long answer: If you like stealth games, RPG's, storys, cyberpunk, sci fi, crawling in vents like John McLane, punching anyone and everyone you see and grim mega futures, then yes. If you are left handed, then no.

 

So its a yes then...hmmm I will have to see if any bundles include it!


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