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Posted

Great... just Blooping great... A word of warning for you folks... regarding a ball and chain, if you don't know what I'm talking about, don't look. I will mention however that I've just lost over 2 hours (possibly longer) of play due to a horrid glitch involving link staring at a locked door for eternity...

After you get the ball and chain, NEVER try and open a locked door with it out, i just ran around the world, completed a load of sidequests, went fishing in the lake, caught the red fish, went to the yeti mansion, got the ball and chain, then went to open one of the upstairs doors with the ball and chain out... (The one that's locked from the other side) big mistake... the game got stuck with link staring at the door... now I'm going to have to do it all over again...

 

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Posted
Do I have to go bak to the spring in Link;s home town and talk to that wolf again and get the special move? Whatever it may be, or am I just crap at stopping this goron?

 

Go and pay your good old mayor a visit.

Posted

Just entered dungeon 6. The intro to it is amazing. I'm getting slightly upset now that it feels like im approaching the end, but i've done 5 out of 9 dungeons so really i'm just over half way. Hopefully there's plenty of overworld stuff to do aswell before the end, as after dungeon 5 your straight into 6 without anything in between. Which was upsetting.

Guest Stefkov
Posted
Go and pay your good old mayor a visit.

thing is I stopped those goats 2 times....

first one i missed i had no idea what to do, but ....do you mean I get something cool?

Im presing A as soon as its visible....one time i rolled forward to get further, it did the cutscene, then i stopped him, he sent me back as usual however I didnt fly off, he just came back to hit me again.

Posted

Okay its official, the Water Temple of OOT fame has now been beat in terms of pure annoyance level by the Sky Temple on TP. I have just finished this temple after being on it for around 2 hours, it was so annoying to play but the boss battle was well worth the effort.

Posted
I won't spoil what happens, but look at the pictures on the wall of the fishing spots' shop. Look at it in 1st person. Made me laugh.

 

Yeah that was class. The fishing hole is awesome. One you get the hang of fishing it's pretty cool. Hylian Loach I'm looking at you!

Posted
For me:

Hyrule Field music on TP > Hyrule Field music on OOT/Termina Field music on MM

It's ACE

 

I love how when its day time it just kinda kicks in right at the start, it has an epic feel to it.

 

is it just me or is the hyrule feild theme a re-mix of the one from MM

 

Nah its totally different, the MM theme is the Zelda Overworld theme remixed.

 

Im on the 2nd to last boss now, I will save the Final Battle for tomorrow when Im fresh. Also managed to get all the upgrades and finish the Bug Quest and all Heart pieces today. Just need to get all those Poes and then im done.

Posted

Hai guys I have a quick question, I have the master sword and am headed through the desert for the first time. Should I have magic/charged spin attacks by now? A simple spoiler free "yes" or "no" would be lovely :D

Posted
Hai guys I have a quick question, I have the master sword and am headed through the desert for the first time. Should I have magic/charged spin attacks by now? A simple spoiler free "yes" or "no" would be lovely :D

 

As far as I know, no.

Posted

I'm only a few hours into Zelda - and i'm loving it. However, one thing strikes me as disappointing- and thats the sword fighting is just a case of wiggle the remote. It wouldv'e been much improved if as you swung your Wii-mote right, Link swung right, and arc downwars and Link followed, and jabbing the wiimote forward would make link lunge. Thats a basic solution, but does anyone else agree?

Posted
I'm only a few hours into Zelda - and i'm loving it. However, one thing strikes me as disappointing- and thats the sword fighting is just a case of wiggle the remote. It wouldv'e been much improved if as you swung your Wii-mote right, Link swung right, and arc downwars and Link followed, and jabbing the wiimote forward would make link lunge. Thats a basic solution, but does anyone else agree?

 

Well, think like this, Zelda was never a sword fighting game, Link always does his own combos as you keep pressing B, if you needed to swing the way he does (1:1 control sort of), combos would be lost or lame. It's nothing to be disapointed about its just like pressing a button, but you flick your wrist.

Posted
Hai guys I have a quick question, I have the master sword and am headed through the desert for the first time. Should I have magic/charged spin attacks by now? A simple spoiler free "yes" or "no" would be lovely :D

 

No magic in the game at all. Don't get your hopes up.

 

---

 

The sixth temple entrance - holy shit. Almost the same place too by the looks of things.

Posted
Name rings a bell, what does the mini-game entail?

 

Hint: Marble Madness.

 

Anyway Japanese folks dont want Zelda:TP. :sad:

 

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2. (PS2, Sega) Yakuza 2 - 274,822

3. (DS, Pokemon) Pokemon Diamond - 98,859 / 1,996,275

4. (X360, Microsoft) Blue Dragon - 80,348

5. (DS, Pokemon) Pokemon Pearl - 75,206 / 1,669,367

6. (Wii, Nintendo) Wii Sports - 72,382 / 248,549

7. (DS, Nintendo) Kirby Squeek Squad - 66,421 / 465,462

8. (Wii, Nintendo) Wii Play - 62,863 / 237,160

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10. (DS, Nintendo) Common Knowledge Training - 55,208 / 720,752

11. Love and Berry DS Collection

12. New Super Mario Brothers

13. Momotarou Dentetsu 16

14. 1000 DS Receipes

15. Animal Crossing Wild World

16. More Brain Age

17. The Legend of Zelda: Twilight Princess

18. Tales of Destiny

19. Yakuza (PS2 The Best)

20. Final Fantasy VI Advance

21. Brighter than Dawning Blue

22. Power Pro Kun Pocket 9

23. Odoru Made in Wario

24. Kirarin Star Revolution Naasan to Issho

25. Brain Age

26. Mario Kart DS

27. 200 Mannin Kanji

28. DS Cuisine Navigator

29. J League Winning Eleven 10

30. English Training DS

 

Top 30

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