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darksnowman

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Everything posted by darksnowman

  1. Did chapter 2, more missions and general exploration. The story is already shaping up to be heavier than I expected. The sillier NPCs such as the guy at the training room door, Hojo and the materia makers (could be an FF VII band?) do a great job of balancing it out. Possibly the toughest job this game is going to have is convincing me Cloud was ever worthy of wielding this. YES! I spent a good whack of time exploring the building—not that you have access to a great deal—before heading out on the streets. There were only five or six things on display but you better believe I had a good look at each item. Outside, I didn't think twice about joining the cult of Loveless when asked—intrigued to see how this plays into things and hoping to have the text made available to me in-game so I can read it.
  2. My progress has been slow as I've just been pottering about in it so I can see myself being on the upper limit of that but it's refreshing to hear this isn't a game demanding 100+ hours. Zoom is something I figured would be coming. Still hope that to be the case. I'll be getting these in. Just thought the codes would be item packages, never considered they'd be used to distribute monsters. I got an encounter as a reward for sending the other group off (Erik in that case). Not even sure we even landed a hit before it fled. Wonder if there will be pellets geared towards metal slime hunting or what kind of monsters to stock up with for them. My man here thought he was a bat for a second. Since it was on the freezeframe for the treasure reveal I had to snap a pic.
  3. This is great. I'll just be getting Sports Story like but I love getting a look at these indies every time there's a video.
  4. Hoping to stick with it and do that this year. Would love to get to the snow area as it was cracking stuff. Just remember the toy box chapter as being a bit of a slog back in the day but I was probably just being a noob. I thought I remembered PM64 as better than it actually is, but it seems I've had my rose-tinted glasses on back to front as they genuinely don't make em like this anymore. It's making me wonder if I don't give TTYD enough credit either! I don't really. Maybe another time though. There's been enough time between playthroughs now that playing it normally will do me nicely. I've increased FP though I'm pretty sure I've already got 10hp so that might be off the table anyway.
  5. Started a file in Paper Mario 64. First time I've played it since it came out on N64. Wasn't prepared for the contrast to be so massive compared to the sterilised template Nintendo has distilled their games down to now.
  6. One of us! One of us! I've been having a chuckle at the names and general humour in it. Maybe General Humour will be a character or boss later, you never know. Like how I think of General Chit Chat as one of General Pepper's colleagues. Probably on my own with that one. LOL. The game seems pretty chilled out so far. I haven't really done anything in it except explore each area a bit while picking up whatever I come across and seeking out treasure that's in the vicinity. It's nice to know there are some quest markers to head to but for now it's been fun enough just to have a mooch around. Looking forward to getting golems and any other higher-level monsters recruited as I go. It's handy (and refreshing) that the daily quests seem to give you tasks you'll just knock out through 20 mins of normal play rather than be stuff you need to go out of your way for. Hope it remains a nice passive bonus like that. Seems a good game so I hope it doesn't fly under the radar too much. Nice one. Playing anything else at the mo or just not been grabbed by the opening of this? Tbh, I was glad you're off the boat and on your way pretty much immediately. Thought it was going to be a repeat of the DQB2 boat tutorial but nope! When you emerge from the cave, the first thing I did was walk off the edge. No invisible walls here. Combat doesn't seem to be the main focus of it. I haven't used the slingshot outside of just trying it to see how it works; just telling the monsters to "go, go, go!" has been getting me by. There are some higher-level monsters around so maybe you'd need to put more thought into your party setup for those. Not sure what kind of depth to expect yet.
  7. Well. Thought you might say the pink tail or some equivalent rare drop but not loads. If there's nothing worth worrying about I'll just carry on through the chapters and missions. Only thing I've looked up (after chapter one when I was starting into the missions), was where to input the DLC code. Thought I was overlooking an in-game menu but it's not like claiming Shiny Eternatus and co., this one has to be entered directly on the eShop if anyone's wondering.
  8. There are times in recent years I stop and wonder where I am with Nintendo's output, it's not something I get to dwell on for too long before I'm swept away with something or another I didn't have access to on past Nintendo hardware. The Switch has been amazing in this regard. Crisis Core is the latest and greatest on that front. I'm about 2 hours in, chapter one done, 4% through the missions, level 13, got Ifrit. During chapter 1 it was like I was thrown in at the deep end, drowning in onscreen information and walls of tutorial text, never mind actually getting to grips with the button combinations. Clicking the sticks never comes naturally to me and here it's used for lock-on so I'm probably going to make do without that as long as is feasible. Having just gone from 0-4% with the missions, I'm already seeing an improvement in my gameplay, learning what to glance at and when... spamming magic attacks when I get a few seconds of MP free attacking, spamming the other attack when it's a few seconds AP free. That kind of simple thing has been making a difference. However, keeping exp hidden seems at odds with the way you're bombarded with info. Maybe to take the focus off grinding? If missions should be replayed for grinding purposes I want to know. Must be one of the best-looking games I've played too. There was a slight worry that the Switch version would amount to a "pocket edition" but I'm so glad that's not the case. Sure it's "narrow" and not open world but it's great to see what can be done with the Switch when someone takes a bit of pride in their work. Feels like I've put a foot into the nextgen! Always had my fingers crossed that this and other PSP stuff like Persona would be brought to the 3DS so it's fantastic to see these games get the Switch treatment. Getting to play Crisis Core for myself at long last, I gotta say, I'm in a bit of a starstruck phase if you couldn't tell. It's so cool. Turns out Zack's a goofy kid; his personality is more Tidus and a far, far cry from someone like Cloud, so I'm looking forward to seeing where it goes with him and how it ultimately tees up FF VII. Any missables to be worried about? The missions tell you what you'll be rewarded with and how many chests to be on the lookout for... but this being FF, there must be obscure drops or something?
  9. Gonna have to make do with hitting Everfrost Island for some blizzardy missions.
  10. Levelled up to 46 while getting that. Some top 20 finishes helped speed things up. Hope they do some theme catchups again as there're still a few I haven't unlocked.
  11. *glances in mirror and runs off crying Welp. There goes another mirror. I saw yours. Most played: Slay the Spire, Hades, Animal Crossing. Genres: 85% roguelike, 15% simulation. You're welcome. Nice of you to get a haircut for the end-of-year review. With turd bread no less! You don't do things by halves... or thirds... but with turds you don't hold back. If you added in a Ruby or XD Gale of Darkness watermark somewhere I'm not seeing it.
  12. I've been prepared for £60 each so $20 each is a steal. If this is my rebate for the day 1ing stuff like P5S, SMT V (unopened ) 13 Sentinels and P5R I'll take it. Pretty much resigned myself to not getting 5R finished in time for 3P and 4G but I'll be voting with my wallet and getting em all the same.
  13. That Mii is a depressing sight to behold. At least you wouldn't be greeted with that on your Sony results page.
  14. https://nintendo-switch-2022.nintendo.com/en-gb/ There's the link if you want to sign in and check, but really, it's a paltry showing. Outside the genre breakdown, what you've said covers it.
  15. Thought people like you, who I spot on those sorts of titles, do it for the love of the games. Maybe there's a lot of reviewers out there because it can be an education when I scroll past the usual Nintendo fayre in the trending section. Just realising Horizon Chase Turbo wasn't on my played list this year. Surprised I never fired it up what with the update they put out.
  16. 100% playtime docked for me this year if only they'd the guts to do that graph for 2022.
  17. Dude. Dude. Dude. Where's this come from? Your homework for the weekend is to rewatch the DKC behind-the-scenes tape, reread the Summer '95 Jungle Action Special mag (and do the drawings), then do a 101% file of DKC. If I need to prop your eyes open with matchsticks it can be arranged. Wholeheartedly agree. Bar that I'm okay with the look for the film since other characters have been tweaked too.
  18. Did not pass go, did not collect 200 bucks, went straight and got Rising after you tipped me off. In the interests of at least keeping the virtual backlog down, I've got stuck into it. It's a sidescrolling mishmash of levelling, gathering and town building with metroidvania-style gating thrown in to boot--yup, that also means you're double-jumping before long. You play as a CJ, a try-hard goody-two-shoes (so not that farfetched a roleplay ) who's out to be an adventurer. And to be an adventurer, the acting mayor tells you you have to be certified. And to be certified, you can either cough up the price of admission or collect enough stamps by completing requests for the locals, which has the knock-on effect of developing the town, bringing more trade, and ultimately attracting more characters to offer quests and stamps. It looked feasible enough to me to grind out the cash but CJ decides for you that you'll get the stamps in. It's very much Fetch Quest: The Game and while it's unfortunate they don't autocomplete as you fulfil them, being able to fast travel to every area + various points in dungeons alleviates some of the busywork. The prospect of it being a lot shorter than the typical 100-hour RPG goes a long way to making it palatable, too. So far, I've filled the silver stamp card and I'm into the gold one now. With the town visibly developing and the music changing, it helps you feel like your actions are having an impact rather than just working through a mundane checklist. You change between characters at the tap of a button, and if you time it right in combat it will link your attacks. It doesn't half look the part either. It's not a bad game if you can accept what it wants from you. Growing the town is a hook for me. It's been pretty low-octane stuff. It's been refreshing to see for the last couple of quests I turned in, it looked like the NPCs were angling for a follow-up but CJ--who's of a very chipper disposition and has said yes to everything that's come up--cut them off with a swift "OKAY, BYE."
  19. They very much present it in such a way that you're aware it isn't just about picking an answer, you're also joining the team of that particular rep. First one, easy. Rock. No questions asked. People's champion. Second time around, it wasn't so clear cut. Then when each rep made their case, I found myself siding with the blue character's logic. This time around, I saw it as them manufacturing a win for one of the other teams as soon as the alignments came out. I wanted to stay true to blue but in my heart, I knew which option was getting my vote. Just hope they don't manipulate me like that again. Turf war in a nutshell. When I watched that, I thought it looked like Chill Season was set to bring a new chilled-out hub area for the winter months but it's just some different (or extra?) stages and stuff. No mention of the new catalogue and incoming FOMO that comes with that sort of thing! I'm still grinding out the current catalogue in the hopes of finishing it (once) by the end of the month.
  20. I've found tricolour matches so tough to come by in these Splatfests I don't feel qualified to pass judgement on the mode one way or another. It's cool to team up with opposing players but when you're the team in the middle... all the best. It must help keep the leading team from running away with it. I remember a few squirtle choosers but not that many. From what I've read online, Frye and Big Man are the fan favourites so it seemed only a matter of time before the blue rep lost a Splatfest. Just saw on the app it was a clean sweep for water though three categories were so close green could have taken it on a different day. Being on the fire team, I'd close defeats, defeats by ~10% and defeats where all four players were hemmed in the starting area by the opposition so I wasn't holding my breath.
  21. I was referring to Frye as she was the fire rep in the poll. Yeugh. I'd still pick the twisted fire starter in the new games even if it looks the least inspiring for once.
  22. Spose since you've no hair to tear out... With the poll being just "What's your partner Pokémon type?" I took a broader look at my Pokémon history. Tbh, it's an automatic choice yet I put some consideration into it only because of what characters they aligned the options with. In the end, I went with fire because that's what I've gone with in the games other than when I've picked up an extra version. Unfortunate then, that they put fire with that horrible-looking goblin creature but I figured I couldn't justify voting green just because I chose Bulbasaur in Leaf Green or blue because I took Mudkip in Emerald and possibly Totodile in Crystal. Red - Charmander Gold - Cyndaquil Ruby - Torchic Diamond - Chimchar Shield - Scorbunny Leaf Green (bundled with a NES SP) - Bulbasaur Emerald (because I loved Ruby) - Mudkip Yellow (3DS VC) - Pikachu Crystal (3DS VC) - Forget Yup, no contest for me. The order is placed on my team fire t-shirt. (Even though it has a stupid print on the back.) In the Splatfest itself, I'd a horrible run of matches yesterday and swapped to pro and tried to get tricolour matches this evening. The wins came (better matchmaking?) so after one session I went from nothing to fire champion status. Great. Some of those wins were multiplier matches so I raked in a decent bit of clout as I went. I've easily contributed more to this Splatfest than the previous two because of it. Pro mode from here on out methinks. Spent my conch shells and scrubbed the t-shirt for chunks. Scores on the doors tomorrow! The result I've my fingers crossed for is never seeing the best choice put on Frye again...
  23. This post is two years and three summers in the making. Sea creatures complete: 16/07/2021 Fish complete: 21/07/2021 Insects complete: 29/08/2022 At long, long last that's saw one, netted one, donated one on the cicada shell. I harbour zero aspirations of getting three to send off for a model. Not happening. Blathers was nowhere near as stoked about the cicada shell donation as I expected. Turns out that even though all insects have now been caught, that section of the museum is still not full. For some reason, there's a pair of bugs I neglected to donate... which are thankfully doing the rounds again now/in September--stick insect and one of the butterflies.
  24. Thanks for trying to explain, though I'm still struggling to wrap my head around why this is the first party game people are snooty about. To me, Splatoon represents a side of Nintendo that will still put out something other than the usual mascot sequels and spin-offs.Thought it was embraced by everyone. I'm hoping this Direct will show 3 is a feature-complete game in and of itself that doesn't necessarily require support beyond matchmaking and score tracking. Chance'd be a fine thing, I know. Pretty much sums it up. Damned if they do, damned if they don't. Nintendo releases Splatoon 3 as DLC for 2. People: what you trying to fleece us for Nintendo? An update like this warrants a new entry in the series! I preferred you before you became this corporate DLC-selling nightmare. Nintendo releases Splatoon 3 as a brand new entry in the series. People: what you trying to fleece us for Nintendo? This should have been DLC! Get with the times! That's worth keeping in mind, no doubt about it. Just last week I got a text in from someone making sure I'm still up for Splatoon 3 as they were ready to lay down their pre-order there and then. I was caught me a bit on the spot by this so I told them to stand down until we I shop around to see if we can save a tenner somewhere. Good to remember that this kind of average Joe Bloggs gamer* who, without any decent info on the game, is already happy with the product they will be getting and the online vocal minority who, without any decent info on the game, has already decided they're unhappy with the game and declare its sheer existence an affront are not representative of one another. I've not reserved the game, but I have reserved my judgement on it. *if you allow that an average gamer would have hundreds of hours on Splatoon 2 and has never watched a Nintendo Direct.
  25. Didn't realise until these responses that this was the general opinion. Five years is ample time. Where were the cries for the Mario + Rabbids sequel to be pushed back a generation? Madness. People wanted another Mario Kart on the same console, got more Xenoblade, and more Pokémon is coming to the Switch but another entry in possibly (probably?) the only good thing to come out of the Wii U is where the line is drawn? Maybe it's the Monday blues... Yup. Can't see "roughly 30 mins of updates" being a half-hour retread of Splatoon 1 and 2, personally. Stranger things have happened I suppose. We'll see soon enough.
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