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Everything posted by Kav
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One thing that must be true with the honest trailers video is that 90% of people that play this are awful... I got it this afternoon and have been completely owning almost every game. Scores ranging from 1000-1500 and top of the team almost every time. That Bubbler though, it is a beast special. Can't wait to hook up with you guys on Skype and dominate the opposition. Still desperately needs voice-chat and partying up with friends though... and class slots, more maps on rotation, changing class set-ups in game and in lobbies etc etc.
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@Serebii, he did say he wasn't clued up on sales figures, your post doesn't explain much. Yes @Ronnie, they'd be happy with that, it's a decent enough timescale to reach 1 million.
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Of the games released on WiiU this year, regardless of review scores, only Xenoblade looks AAA to me... so in that respect I agree with @Wii.
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I'll put this on at some point to play through the second lot of DLC but once I've done that I'm trading the fucker in. I don't think I'll ever touch a Bungie game again, robbing cunts.
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They need to add a number of slots to set up different classes. Having a lot of weapons is great but annoying if you have to keep backing out and changing equipment on the one character.
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Here's the thing @Ronnie, NOBODY at all has said the WiiU has only platformers. They've said it has many and then too many more are on the way, not enough other genres.
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This statement isn't correct.
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Even though I have huge objections and find things infuriating about the game, I have just bought it after @Zechs Merquise twisted my arm.
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Going in with an "open mind"..? What are you guys on about? I know motion controls, I used them for bloody years on the Wii and still on the WiiU, I can safely say that I think they're not done well here. It's not about having an open mind, it's about knowing they could be better. It's about seeing how uncustomisable they are and wondering why Nintendo restrict you to their way and not let you adjust them to your preference. It's about them not allowing you change them on the fly during matches to make sure you're playing as comfortably as you can be but forcing you to wai the whole 3 minutes until you can back out and adjust them. It's more bad design! If a 3rd Party developer was doing that on the Wii but Nintendo themselves don't do that on the WiiU, it's not that I don't have an open mind, it's Nintendo's fault for being shit!
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It's daft, it's infuriating, it's NEEDLESS! @Serebii, if I can change sensitivity on the fly it'll take mere seconds, it's not screwing over the team. I'd change the sensitivity and then I'd contribute for the rest of the match, don't be silly! @Ronnie, yes, fuck this game. I don't care that people enjoy it, I care if I enjoy it or not. I'm sure I will when I eventually get it and set up the controls to how I like, but as a first impression it really is a backwards, unfinished and, as a result, an under-par game. CoD on the Wii had better motion controls (fully customisable). I do think it will get better mind, come the August update I reckon it'd be worth buying.
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So I played a couple games at @Zechs Merquise's and my first impression is that the motion controls are dogshit. I'd love a Wiimote on this but how they've set it up with the pad is terrible. I'd like to use the analogue sticks for full control of aim and motion control to fine-tune, but that you can only do it so you can only use the stick to look on the x-axis and then the motion control is for the y-axis isn't natural enough, it's jarring. So I switched it to analogue (no way I'm using motion control when it's not done well) but the sensitivity was so insanely high it was terrible... I know I'll change the sensitivity... oh, I have to wait until the game ends. Fuck this retarded game, cannot be arsed with these shitty design flaws! Cannot be arsed!
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It's not about the controller or thinking you'd "lock" the 3rd Parties into developing. It's about offering them far greater reduced costs in porting a game to their console. This is the only way Nintendo have a chance of getting 3rd Parties back. It's all well and good if the console comes out a powerhouse, but if the architecture isn't similar enough to the other platforms then it'll still cost too much to port games across the platforms and so it's too big a barrier of entry. They need to remove that barrier!
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You don't listen. It's like me saying Splatoon is the same as CoD except you can turn into squids and paint the floor. I don't see the difference but you do. You're not taking any of it onboard, it dramatically changed the way you play the game is what Hero and I are getting at, but for some reason that is beyond me you cannot understand this simple thing. Maybe you've head a brain injury or something, I don't know, but my word you just cannot comprehend the most simple of things.
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There's no point Hero, the guy is blind and deaf to it all. A total no-hoper. It's like talking to a brick wall... that's full of bollocks.
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You are beyond me. What a no-hoper!!!
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There was no Nintendo E3 Hype, it was a Nintendo E3 letdown, so we have to discuss something... :p I'll draw a line under it there, hopefully @Ronnie will look back on the conversation and take onboard what's been said and draw a line under it too.
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If Nintendo want 3rd Party Devs onboard then it has to use similar architecture to it's competitors for ease of porting. It's the only way they will compete.
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Again, you're ignoring the issue at hand. The BS statement you made initially, I've quoted the conversation between you and Hero, I've also stated as he had the differences in gameplay between the 2 CoDs. You're just taking my statement, which was made as a BS statement (I stated that) and twisting it because you can't actually admit you're incorrect and have made a nonsensical statement. This is why you rub people the wrong way.
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Not quite on par but not nearly as far off as you'd imagine. In Ghosts it was very much a typical infantry soldier shooter, you'd be able to run around on the ground and climb small obstacles, that's it. In BO3 you've got crazy jumping about the place with some sort of jet/booster packs and wall-running etc. The difference in the gameplay between Ghosts and BO3 is huge. Not so much with some CoDs going back, but recently the difference is as clear as day. The difference between those CoDs is larger than the differences between the last few Mario Karts and between the last few Zelda's and between plenty of Nintendo games (I'm not slating Zelda, it can stay like that forever, I love it).
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Here. We don't appear to be talking about different things. They play very differently, not just slightly, very differently! It's like if I were to say Splatoon plays just like any other team based shooter. It'd be bollocks, they play completely differently.
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I should have deleted that part of your quote, the part I was calling crap was the whole "the last few CoDs were the same" part... as I've now edited it to be.
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With such a blinkered view as this (especially so seeing how you've not played either) it's no wonder you're so absolutely full of shit statements you so often make. Granted I blast things for not having voice-chat and any decent online functions but at least there's merit in that. Here, your post is just completely nonsensical BS!
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It is true though @Ronnie, why should we believe what Nintendo tell us going forward when they have lied a fair bit? The WiiU doesn't do what they said it would (have online functions on par with the competition, work with 2 Gamepads, have huge 3rd Party support), they've not shown any evidence or backed up things that they've said they would address (no droughts after having learnt from the 3DS and then again, after having not learnt that first time, saying they'd not suffer droughts in the WiiU's 2nd year... which they then have done). How can we take them on what they say? How can you not call it lies?
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That's a night and day difference that is! Night and day!
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Yeah but if you add those sales together it equals more. That's the simple reason games would sell more on another console.