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Everything posted by Daft
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If you can maintain that weight for five sets, you can definitely do more on your first set. Try one set at 60kg and then three more at 57.5. Or give negatives a go. If you can bench 57.5, 25 times then you can without doubt lift a higher weight for less reps. Then just build up the volume at that weight.
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Very sad. An icon.
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Okay, well we'll have to agree to disagree. I think it's fairly realistic that there is a limited mind-share when it comes to the industry and its future – VR currently takes a fairly big share of it when it comes to innovation. You're telling me that thinking isn't true but you aren't explaining why (I've reread your responses just to make sure I didn't miss anything). All you've said is that I've made assumptions, which I then tried to explain, and given me a straw man comparison. You could be right, Nintendo could blow everyone away, but I said I felt it was unlikely and I hardly think that's cynical; I don't really know how anyone could think they could compete with the other forces at work here; Nintendo are a relatively small company. On a very basic level, whatever Nintendo do, they will never have the third party support that others have and they so desperately need. VR, on the other hand has the versatility of being on a closed platform and an open platform – with a library of already existing games both dedicated and adapted, along with the potential for other mediums. Maybe that's the cynical bit; Nintendo could do something surprisingly revolutionary but they'll never have the support. And their games in recent years have hardly set the world on fire.
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Huh? The Wii is part of my point, an idea where the execution and the support was lacking. I'm not really sure what my assumption is. That VR is the next big thing? I guess that's a bit of an assumption but the trends are there and I've used the tech and been more than impressed myself. So I guess there's a bit of that. But even if it's not the next big thing, the hype about it is real and it's going to take the edge off anything else until VR has either come to fruition or faded into irrelevance. And I didn't flippantly dismiss Nintendo, I just said the odds are stacked against them. And I've not read anything in this thread to indicate the contrary.
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You just can't compare these. For starters VR has been in the popular imagination for decades, longer even. It's not an idea created or owned by Oculus, they weren't the first to try it and they certainly won't be the last in the market. And you've kind of helped with my point; unlike what Nintendo will likely come up with, VR is an idea much bigger than any one company.
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I think there would be cause to be less cynical if Nintendo weren't comparatively minuscule compared to the players behind VR. I'm not saying it's impossible but they don't really have much going for them; even when they have come up with something innovative it's execution and support has often been lacking.
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I don't really think that matters much. Social gaming has become more passive anyway; people share footage and screenshots, they talk about games on forums and over party chat – the amount of actual local multiplayer is relatively low. And there's nothing to say the TV isn't going to be used in conjunction with a headset; you can have local multiplayer with PSVR (one person on a headset, the others on the TV). I don't really think it's antisocial at all, in fact I think it's accessibility puts it in a much more sociable space, much like the Wii's controller did. And in any case, a point I added into my previous post, it's mere existence takes the shine off anything else new and 'innovative'.
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Got to remember that VR isn't just a peripheral, it's primarily a display device. You can say it's expensive but it's much cheaper than a TV of the equivalent quality. Personally, if I can watch movies in a virtual cinema, I'm half-way sold. That'd be awesome. And it isn't even that VR will be successful or mass-market, it's mere existence and that it works as brilliantly as it does, is enough to take away from any other new innovations. I mean...VR is real and it works and it's fucking awesome; even if I couldn't afford it, I still want it.
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I can't really see anything Nintendo can do to push back the momentum of VR. It's VR's year to shine. And the companies backing VR are pretty...proactive. But I guess we'll have to wait and see. Who knows, maybe it'll have a screen that you can slot into a headset or something.
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I've given you a follow on the Instagramz. What's your fitness plan? Do you have a target you're aiming for? Edit: What do you use your FitBit for? I got the other half one and it's really motivated him but does it do anything else that you find particularly useful?
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General Gaming Sales/Charts Discussion
Daft replied to Hero-of-Time's topic in General Gaming Discussion
Mildly annoyed they couldn't just wait to announce 36 million sold. -
I really hope that was the issue. I'm ever so slightly more optimistic.
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I kept the gym going all through Xmas. Only days I had off were the bank holidays (so three days). My diet was also not too bad, although there was a noticeable uptake in fried food but whatever, I gymed the fuck out of December so I think I balanced it out. So today was my first gym session of 2016. I did chest and shoulders. For chest I did negatives on bench today, 3 sets at 110kg, so... 4x110 3x110 3x110 Was my first time doing negatives and I thought they were quite fun. It'll be interesting to see how the effect my normal bench.
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Finally saw this the other day. It's a bit all over the place. The characterisation was...the worst part of this for me. You can criticise the writing in the original three but the characterisation was on point, at least; those films did a lot with very little. TFA though, was just a non-starter; all the characters were in the right positions but they just weren't doing enough half the time. For example, Hux was just a shit Grand Moff Tarkin – Peter Cushing did so much with so little, which sums up a lot of the original trilogy for me whereas TFA did very little with so much at its disposal. It's actually really knocked my confidence in Abrams as a director. Still, better than Colin Trevorrow – I really hope Jurassic World was a product of studio interference because it was diabolical. I had a pretty easy time dismantling the film but I really really enjoyed it. It doesn't do anything wrong for me, it just could have done quite a few things better. I'll happily sit through it again – I hope I get a bit more out of it – and I can't wait to see what the future brings.
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Honestly, I'd just get analogue stick covers; they make the sticks more grippy and the increased size helps with accuracy. I wouldn't have thought it but now I have them on my DS4 (got them to combat the crappy rubber covering) the standard sticks on both the PS4 and the XBO controller feel...small. This means you can also customise the surface to be anything you want.
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Which compunds the issue but I still think the majority of costume reveals do a disservice to how they'll actually look. Ehh, I appreciate the off-colour. RDJ's facial hair in Age of Ultron is absolutely awful, it looks like it's drawn on. This looks a little more natural.
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Not at home tonight, I'm afraid.
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There's something a little too clean about it. It's a little CW. Having said that, I've no doubt it'll look better in action. These weird isolated costume shots are never good. I think they always do the costume a disservice. I think the new Batman costume reveal has been the only good costume reveal in recent memory, and that's because it was a pretty great photo too (WB tried the same with WW but with a terrible photo, so it didn't work anywhere as well as it should have).
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I'm not too fussed tbh. What does it involve?
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Sure, why not. What time do you need me to be on?
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It'd need more lights to entice me to log on again.
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To be fair, he really does.