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Sméagol

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Everything posted by Sméagol

  1. Wow. I didn't mind the spoiler in this case, and I was curious.. And yeah, that's a pretty dumb ending. Time for a director's cut?
  2. I'll post a more elaborate post later, but for now.. Cleared EOS as far as possible at that point, then did Havarl, then went back to Voeld & Aya to do some other sidequests (and scan some systems on the way). I'm currently on Kadara, and wow. Never thought so much about a decision since Witcher 2 probably.
  3. Continued this, with the festival over now (though in the end, I barely went to see any films, I think 10 total). I had some trouble with a sidequest on Voeld, one you have to do while doing the Kett base there. Didn't figure it out at first, so went ahead and thought I'd do it later, but still couldn't figure it out. Googled it, and the problem was you had to do it before disabling the base.. Last manual save was over an hour ago, so I had some stuff to redo. In the end, it wasn't that bad, I actually liked doing the base, and I did some other stuff on the planet first, more exploring and finding new side quests. I had to redo the vault, but luckily I had already done the annoying sudoku puzzle to open it, and the vault itself is short (though there was another small sudoku puzzle within it). After that I thought it wouldn't take long to clera the planet and do "the rest", like building the outpost, but I still spend a lot of time roaming about the planet, as I was finding new sidequests in those little Kett and Remnant hide-outs scattered over the surface. My least favourite things to do, but still wanted to do everything, and "clear" the planet. Though it's also partly because up until then I've refused to do any fast-traveling. In the end I think I did everything that was available except for maybe one sidequest, though I got a few more after leaving the planet. After that I went back to Aya, got to finally explore it. After the events and developments on Voeld and Aya, I got the feeling I should have gone to Havarl first, after Eos. Googling the best order of planets confirmed this, going to Havarl before Voeld makes much more sense story-wise and regarding pacing, as Eos and Voeld are big planets, and Havarl is apparently a much smaller one. Story-wise the game is urging me to continue the story and go after the Kett, which makes it a bit awkward for me to return to Eos and visit Havarl now. But that's what I've done. I've returned to Eos to check how things have developed there. Radiation is (mostly?) gone, so I can freely explore the rest of the planet, and do more sidequests there. I wanted to check the first area first, after placing a receiver thing on the new area but close-by, but took a wrong turn, then decided to just go check out the new North area, with a new Kett base. That's where I left the game. I intend to clear the planet, then visit Havarl, then go back to Voeld for the new sidequests and Aya if necessary. Then I'll go check out Kadara. I'm romancing Peebee. Would have liked to Romance Cora, she's pretty hot, and I've already gone Asari in the previous games.. But the human options in this game are disappointing. Cora is hot, but doesn't swing that way. Suvi sounds great on paper, I love redheads and I love accents, but ehm.. No. Neither come close to goddess Samantha Traynor unfortunately! I don't find the other Aliens attractive. That leaves Peebee, who's pretty fun fortunately, and her voice actress is hot haha. If I went purely for personality and was open to the guy romance options.. Vetra, Jaal, and perhaps Gil would have been options. My issues with the game so far: The smaller (mostly) collection sidequests. They're tedious as they're literally all over the place, but all those enemy hide-outs aren't marked on the map. The quests you have to stumble upon by accident, when you decide to check out one of those hide-outs, then if you find the quest, you have to aimlessly drive around the planet, hoping you find more of the correct type of hide-out, and then hope it has one of your objectives (which seem random to me). It's even more annoying since I started to ignore those hide-outs altogether, since they do not have anything for me loot-wise. I'm a big hoarder, but already settled on a load-out, so I frequently max out on my inventory. Not only are the mini sidequests tedious, they're also hard to track. All the smaller sidequests get lost in the journal, as the the journal itself just sucks. There are several catagories, and not all of the sidequests (mostly those smaller "tasks") are logically placed under the planet they're on. There's simply no good overview, and I had trouble trying to find a newly acquired sidequest in the journal. Sense of time / progression. If you dump an outpost on a planet, it's instantly ready. You can talk to people immediately, and they talk like they've been on the planet for some time already. People you meet in events and ask you things, or some results of sidequests.. You immediately get an e-mail that thanks you or talks about the consequences of your anwser (though those e-mails were already a thing in the previous games). That's just weird. What I would have liked to see, is outposts slowly building up. maybe not even completely, so in a sequel you could see how those outposts have grown. Of course, those sequels are not going to happen anymore unfortunately. Sudoku puzzles. I'm starting to hate them. I don't mind one once in a while, but not as a recurring minigame. Probably my biggest issue with the game so far. Edit: Oh and apparently I can't equip my teammates. Which means 95% of what I'm hoarding is useless. Damn. I want see my teammates use those exotic weapons. Edit: Oh and mining. I'm largely ignoring it (sometimes I just scan and dump a miner while en route to something else), but I seem to be low on graphite for R&D purposes. What I do like is the combat. I'm really liking the jump and dodge mechanics, and jump / dodge / air melee is becoming a staple in my fights. That said, I largely play "tradionally". I was and enjoyed being an engineer for the past 3 games, but literally 1000 of hours of ME3 multiplayer had me gravitating to being an infiltrator, so I chose that as my class for this game, and indeed I'm playing the same way with the same weapons (a Crusader shotgun), apart from the new super hero air melee move and the frequent jumps and dodges (and the occasional air hovering, I like the option but don't use it often). I really should try some of the new weapons, though those Remnat weapons seem to operate like Prothean weapons. Even tried my hands at multiplayer finally. it's a shame, but despite combat being better, it doesn't have the same excitement as ME3 multiplayer. Could use some polish. Of course, it's also in big part because I'm 3 years late and there are few people playing this, I have to start from scratch, and the game being as big flop so it didn't get many updates. It was always exciting getting a new ME3 multiplayer update, especially the bigger ones. Alas, that's never going to happen. I'll keep playing it, though it's a bit of a chore having to grind bronze again, after being used to having a plethora of characters and weapons available in ME3, all maxed out.
  4. I'm requesting @drahkon's name to be changed to @Drayton.
  5. Like I said, I enjoyed it overall, but my brother really hated it. The host is a horror comedy (with a bit of family drama). Basically a funny monster movie, so you may be ok. It's a brilliant mix of being exciting and hilarious. One of my (many, many) all-time favourites.
  6. I liked it, but not as much as The Host or Snowpiercer. Not sure why it won like, all the Oscars.
  7. I picked something I could maybe do something with. If there's going to be a next time, I could try to make an actual randomizer, but it's not as simple as putting everything in a list and randomly pick 2 (you probably don't want a theme around 2 enemies, though perhaps maybe you do. And other stuff like that). But I don't want to get ahead of myself, let's see how the first one goes. Edit: Also, I don't want to enforce strict rules apart from the theme being featured, so you're not limited to those elements.
  8. Could have suggested something else.
  9. Unless anyone wants to throw in other suggestions, I'm going with Donut Blocks & Bob-Ombs. Let's set the deadline at roughly Saturday evening.
  10. I don't think I've ever seen a gmx anything before today, apart from the free ones I got. Maybe I have seen them, but I certainly never caught one. Oh well, got a few new Pokémon at least.
  11. Ah. I'll go fight that ugly bunny then I guess. Edit: But I'm going to eat something first.
  12. I don't have any active dens left, apart from one with that ugly fighting bunny I believe.
  13. I have a dark fairy raid lined up.
  14. Sorry, forgot to check the notices while I was doing my own thing.
  15. It's the same code. But I'll just go public for this particular one, and use the same code if I see any of those.
  16. I just caught it that way. Never trained it like I said before. I have a 4star ground ghost thing in the purple den. Wanna go?
  17. I'll join. After that, I'll hit that purple raid. Ehh let me check how codes work again.
  18. Do they need to be level 70 minimum? I don't have any.
  19. Nopes sorry, got the names wrong. Some Hippo thing. Ground type. I never trained any Pokémon beyond my core team and a few others. Edit: Groudon must have stuck with me after playing Smash and going through my spirits.
  20. Like I said, not sure how much of a help I'm gonna be haha. I don't think I leveled up any electric pokémon. I'm going through my boxes to see what I've collected so far. I have a level 55 Groudon, maybe that'll help.
  21. I have a purple max raid. Want me to go in now (after rearranging my pokémon)?
  22. I'll go boot it up then, need to get acclimatized first anyway. Edit: and download some update.
  23. Want me to boot it up and start raiding for more chances? Or wait for @Ike?
  24. @bob, I've read enough of these kind of issues on forums to know you should document everything. Prepare a case, just in.. ehh case.
  25. I'll leave it up to you guys. We can do a another one within a weekend at some other point, for now go with a one week deadline? What theme do you guys want? With theme I mean some element(s) to build a level around, just one or two, like some enemy and a type of gizmo. That first short level I build was built around skewers and Goomba shoes for example.
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