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RedShell

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Everything posted by RedShell

  1. No, December...
  2. Man, I really hope so. Love that game.
  3. It's snowing in my town! I've been really slack with AC recently (thanks to Zelda & SM3DW), but luckily I didn't lose any of my favourite villagers in my time away from the game. Working on collecting the Jingle furniture now. <nice to use that smiley again.
  4. I never even bothered downloading the YT app after reading all of the negative feedback it got. As for the system update, I don't think they specified when it would be available, other than December. So yeah, might as well expect it on the 31st.
  5. Yeah, I think the widely varying opinions on Bayonetta aren't helped by the difference in quality between the 2 versions. It's apparently a much better experience on the 360: http://www.eurogamer.net/articles/digitalfoundry-bayonetta-faceoff
  6. Err... subjectivity? There's no such thing as the best game™ on any system, just people's opinions. If Dcubed says Bayonetta is the best game on PS360, then for him it's the best game.
  7. Well if a Wii U port of Bayonetta is going to happen let's hope it happens soon, don't really fancy the idea of playing through the first game close to the sequel. That's very nice of you. As long as they don't rush it. *shouts at Nintendo* "I know the current situation with Wii U is bad, but please do not rush MK8!!"
  8. Yep. It supports everything! GamePad, Pro Controller, Wii Remote, even the Classic Controller. :awesome:
  9. Had a real scare while playing this a minute ago. Just finished replaying a stage (collected 2 green stars I was missing) but after I completed the level it was taking ages to save, then the background music stopped playing and 8-Bit Mario was running constantly but it was stuck. Home button wouldn't work, nothing. I waited for a few minutes, but in the end I had to hold down the power button to force the Wii U to turn off. Was worried I might have corrupted the save file in doing so, but luckily it was fine. Just had to get those 2 stars again, so it definitely didn't save. Yeah, It'll tend to do that. I'm loving all of the post-game content, there's so much of it too! It's amazing just how much quality Nintendo are willing to include at a point in the game where some people might have even stopped playing and possibly won't see it! There's even a...
  10. Forget the sleeve, GET PLAYING!!
  11. I know that seems like a good deal, but the game is actually pretty damn terrible.One of the few 3DS games that I've gotten rid of. Anyone that's after a fighter on 3DS should stick to SSFIV or Dead or Alive: Dimensions instead.
  12. The cheesiest of grins, yes. Unfortunately though that surprise was somewhat spoilt for me by the Nintendo Direct. I looked away as soon as the SM3DW segment started at the end of that ND, but I could still hear it, so I obviously heard the music. Wish I'd done what @ReZourceman did and just turned it off, oh well. Can't imagine what would've happened if I'd gone into that level without expecting it though... I probably would've had a heart attack! *EDIT* I've just gone and watched the end of that ND now, they ruin so much stuff! Including the huge spoiler I posted about yesterday! Bloody stupid. Why the hell did Nintendo put all of that in the ND?! Sure you want to get people excited for the game, but there's no need to spoil like 99% of it. I'm going to be extremely cautious of Nintendo Directs in the future.
  13. :o:o:o:o:o:o:o :o:o:o:o:o:o:o :o:o:o:o:o:o:o :o:o:o:o:o:o:o :o:o:o:o:o:o:o It just doesn't stop. The insanity of the later stages of this game is something else.
  14. Beat the game! That credits music is some the finest I've ever heard. And holy fooking sheeeeeeet @ the complete and utter insanity of the post-game content! :o :o Was not expecting stuff like this:
  15. Yeah, I figured they'd use that as a way to set it apart from all of the other YT apps. Mind you, is there even that much 3D content on YouTube?
  16. Loving the extra lives mini-game:
  17. If anyone has played Super Mario 3D World but still thinks the Wii U is last gen, they're an absolute donut. Anyway... Everyone remember this? That was at E3 back in 2004. I think a lot of cynical people believe that was just Iwata downplaying the importance of hardware due to the lower specs of the Wii, but in reality it makes so much sense, and it's a shame that many other developers don't realise it. Sure, there are certain things that naturally require a lot of horsepower, like photorealism and anything with a shit-load of stuff going on. But ultimately there's not much that can't be realised on the Wii U, unfortunately though it requires a bit more work to get results, and it seems the majority of devs don't share Nintendo's philosophy, they just want more and more power to make their lives easier. The funny thing is, if they followed Nintendo's example they'd actually save themselves a lot of money and I also believe we'd see much more creativity as a result too. This emerging trend of practically every game needing to be a huge production and look super realistic is one that I reckon will eventually damage the industry. It's anti-videogame in my opinion. Putting the emphasis on presentation or story, over that of gameplay and innovation is a mistake. So yeah, as far as the 3rd party situation is concerned I'm not too fussed anymore. If I really want to play a certain 3rd party title I'll just play it on another system/PC. I don't think there's anything else Nintendo can or should do in order to entice 3rd parties to Wii U either, they should simply continue to focus on creating their own fantastic games and follow their own path. Yeah, they'll be carrying the system by themselves, but let's face it, that's basically been the situation for a long time now.
  18. I've not had that happen on mine, no. But I turned the volume off on my one after 1 day. Anyway, you can check if it's the sound setting by pressing the middle button 4 times and then the left arrow button.
  19. Guess we'll just have to agree to disagree then. I feel bad for all the peeps that have been let down by GAME. How they still get any customers is a complete and utter mystery.
  20. I played this for several hours yesterday and reached the end of World 5, have I been rushing? Not unless you consider thoroughly exploring levels, replaying many stages just to see what Ghost Miis are up to or listen to the music, watching Cat Mario's idle animation (where he washes his face like an actual cat ), oh and simply observing the title screen to see all of the different demo animations... rushing. Yeah, to be honest I used to be more of the mindset that you should "make games last", but now it's completely the opposite. At the end of the day, if you're playing the game how you would play it anyway, it makes no difference whether you do it in one big sitting, or space it out over time. The experience is exactly the same. In fact (although not so relevant for SM3DW ) with a story driven game I'd say playing through it with as few breaks as possible is highly beneficial, to better keep track of what's going on. You wouldn't watch a film and then halfway through it go "oh I'll stop watching this now and watch the rest tomorrow" just to make it "last longer". Anyway, people should be able to enjoy their games however they like. And as long as those that play through before others use spoiler tags when describing the game, I have no problem with it whatsoever. : peace:
  21. God damn the wait for Nintendo to move into HD was so worth it. This game is unbelievably beautiful. Such a ridiculous level of polish, so many little details... I mean it basically looks like the renders they used for advertising back in the day, it's like the artwork of Mario 64 come to life! Wow, it's been a long time since I've seen that actually. In fact, the visuals in SM3DW are even better. Anyone with a Wii U, that doesn't (or isn't planning to) get this game deserves such a slap. Seriously, if the majority of Wii U owners don't pick this up then I just don't know what to think any more. Stamps can only be used in posts made from within the game itself. If you just go into Miiverse (even if you're in the SM3DW community) you won't be able to use them. As for Mii Ghosts, the option to enable them appears in World 2.
  22. Mine arrived today from ShopTo. Just played through the first world, it's so much fun! Visually incredible too! We all know this game is a looker, but it's even more spectacular than in the screenshots and online vids. One level in particular has the best lighting/shadows I've ever seen in a videogame!! Also, the Ghost Miis feature is awesome! :awesome: Not the online Multiplayer that everyone (myself included) would have liked, but bloody entertaining all the same. It really does feel like you're playing with other players. Seeing 3 other Miis running about the stage while you play is great. I saw one guys Mii smack into a wall while trying to do a jump, and couldn't help but crack up! Now I'm worried about what my Mii is going to be up to on other people's games, as I've been making loads of silly mistakes and dying a lot. Everyone needs to play this game! : peace:
  23. I'm not so sure it'll be that straightforward.
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