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RedShell

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Everything posted by RedShell

  1. This week's theme:
  2. Weird. You wanna make a room, and I'll try joining you instead?
  3. Room's been open for a while, join away!
  4. The time has come. And yes, I did think it was pretty great. Can see why you hated it so much though. Anyway, now that I've actually "completed" the game, I also have to say that you do indeed have a point about the game's difficulty too. None of the 4 new monsters gave me much trouble at all, and in fact I took them all out on the first attempt and in around 10 minutes each! This was all while using a crappy low rank bone armour set and bog standard hammer. Funnily enough though, when I took on some of the Monsters that I've fought hundreds of times before in previous games (especially Lagi for some reason) I had a pretty hard time. I still reckon some of the online/event stuff is going to be really tough though (for me at least), if that mental Arzuros from yesterday is any indication. I'm up for a few hunts right now if you're still about.
  5. Hehehe! We were so stitched up on that first attempt though, I mean it was inside the damn trap and full of tranqs when it died! Anyway, cracking session. I loved the x4 cat quests we did, and that gather 20 fur fail was something else. Definitely up for a rematch against that weird Arzuros too. We were destroying it at one point (like when he was KO'd in the pitfall) but he could pretty much one hit kill me, and well, poor Dcubed didn't stand a chance. May pop on for a few more tonight, but if not I'll catch you all again very soon! : peace:
  6. Love it! :awesome:
  7. I don't mind helping out either. If you don't mind the odd accidental bash over the head with a gigantic hammer. Or some crazy red cat running around all over the place. Think most of us are still only HR2 anyway, so you're not far behind at all.
  8. The full highlights are coming soon, in the meantime I wanted to share this diabolically evil moment in GIF form, which further proves that I have no morals whatsoever as far as Mario Kart is concerned: @BowserBasher that was your punishment for choosing 200cc for the final GP! In my defense, even if I hadn't deliberately stopped to shoot that additional Red Shell, you would've still got hit by the green one that someone fired backwards. I just love how my Mii looks both ways before I chuck the second shell, it's almost like he's checking to see if anyone's watching first.
  9. This looks spot-on! :awesome: Yep, amazing stuff though. Would love for Nintendo to do something similar, especially for some of its more neglected franchises.
  10. Been ages since I last played this, so was nice to get some games in tonight for the final Splatfest. Come on team Marie!
  11. You can still create that exact setup in this version too though, what with the helpers (debatable at times ) being completely optional. The way I see it, difficulty in MH (but this version in particular) can be very much determined by the player. If you already have a lot of experience with the series, and then on top of that do the online stuff first (meaning you have lots of high rank weapons/armour) and make use of Palicoes, Hunter Arts etc... then yeah, the single player will blatantly be easier. But playing through the village quests using only the basic starting gear/low rank stuff, and forgoing any of the assist features, would definitely make for a more challenging experience.
  12. It is a bit, yeah. The ball in particular seems very heavy and is therefore difficult to move, even with the charge shot. One thing I really like about this though is how the size of the goal shrinks after each point, with the last one being not much bigger than the ball itself. In the match I played it was 2-2 and very tricky for either team to score the decisive goal, so it went to extra time, where the goals revert to their initial size. Cool gameplay mechanic. :awesome:
  13. What, like trying to kill a Royal Ludroth during a slay 10 Ludroth quest, only to accidentally kill the 10th Ludroth before the Royal Ludroth carks it and slowly wanders off to another area? :wink:"Tail consolation prize!" Yeah, they're my fave moments too. Also, we need to activate the Meownzer tank simultaneously sometime. Actually, 4 Meownzer tanks at once would be truly spectacular. That's my ultimate goal in this game now.
  14. Yep. Kudos to you for that though.Shame the Mii idea didn't work out. Anyway, that was an absolutely mental GP3! Expect very entertaining highlights. : peace:
  15. And so the 3DS gets it's very own Rocket League! Had a quick go, it's actually pretty good. Not Rocket League good, but still fun.
  16. Good hunting last night everyone! I really love being a cat in a group of 3 hunters, makes me feel a bit more useful. Being able to instantly locate the target monster for the rest of the team is cool, and that new support move I used yesterday is pretty sweet too (the horn which makes all of the annoying smaller monsters in the area bugger off! ) Been doing quite a bit of offline hunting as well, and found a great use for the burrow ability in Prowler Mode (other than regenerating red health and sneaking around). Yeah, took on a Najarala in one of the village quests, and whenever he surrounded me I just dug into the ground! His paralysis and constriction moves became completely useless! Then it's simply a case of moving underground a bit and popping out again on the other side. Anyway, up to 5* village quests now, and have taken on Rathalos. That unlocked the Rath-of-Meow skill which enables use of the Meownzer tank! You get to control it for a reasonably long time and it's a lot of fun to use, but unfortunately it requires 5 points of the support gauge, which takes ages to build up. Have to say though, this is probably my favourite Monster Hunter game so far. While the silly/quirky stuff clearly isn't to everyone's taste, I personally can't get enough of it. And to be honest I think the developers have done a pretty good job of introducing this kind of stuff to the series, without necessarily forcing it on players that prefer the more traditional aspects of MH. I'll be online for an hour or so after MK too!
  17. Wow! Those last couple of hunts. Crazy stuff! :awesome: @Vileplume2000 there's a space for you to join now.
  18. And I'll join between 5 and 6, if Deathjam isn't about.
  19. Try saying it sarcastically next time, see if that works. Those 2 occasions where you were sprinting back to carve had me in stitches! Especially the first one, where I saw your character run in from the right-hand side of my screen at the very second the "quest complete" sign popped up.As I mentioned afterwards, it would've made a great GIF. Anyway, be sure to let me know when you're hunting online next, if there's space for me to join.
  20. This week's theme:
  21. Quality session with @Glen\-i & @Dcubed just now. HR 2 GET! For me at least. Cheers guys!
  22. I'm planning to go online at 5pm for a couple of hours. That's the longest I can play this game continuously before I start going blind/developing arthritis. Goddamn it the next MH game better be on a bloody home console.
  23. Highlight #26 is done and on its way to Dcubed for YouTubeification. In the meantime here's a GIF featuring a very skillful (or lucky ) forward banana throw/instant karma moment: Next theme will be posted tomorrow. : peace:
  24. Cheers to you @Glen\-i & @Ugh first aid, that was great fun. Your custom messages are highly entertaining. Looking forward to hunting with you lot again. : peace:
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