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Posted
Paper Mario did come out in Europe, but very late in console's lifetime and in extremely small quanties. Here is the PAL cover:

 

N64PMPAL.jpg

 

Usually PAL-copy fetches 40-80 euros in eBay. MobyGames has more pictures.

 

 

Does this mean we have a chance to see the game come out on the VC in Europe anyways?

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Posted
Does this mean we have a chance to see the game come out on the VC in Europe anyways?

 

You betcha. BTW, did you know that N64 games in Zelda Collector edition actually run with emulator. If you know what you are doing, you can even rip the roms and use them in any other emulator (they are basically US versions with button graphics replaced). Even more interesting is txt file that is on the disc. It clearly states that emulator works correctly with following games;

 

- Mario 64

- Super Mario Kart

- Paper Mario

- Pilotwings

- Star Fox 64

- F-Zero X

- Legend of Zelda: Ocarina of Time

- Legend of Zelda: Majora's Mask

 

This makes me wonder that did Nintendo have plans to release other collectors editions during Cube's lifetime? One possibility, of course, is that other games are side-results of making Zelda compatible N64 emulator.

Posted

I think the VC is a great idea, and of all the features on the Wii it;s the one I'm hyped about. However, I can see why people are objecting, there really isn't any reason for the region lock. Also people do have a good point about emulation.

 

Let's face it, everyone into retrogaming who owns a PC has downloaded an emulator and roms. The problem here is that Nintendo is going to struggle getting money out of people for stuff they can download (and in many cases alrady have downloaded) for free.

 

I however will be paying the fee, as I relish the idea of owning Nintendo's entire back catalogue on one system. Awesome. However many won't. And like a lot of people, I really wanted to download games like Mario RPG, however just because there is a region lock doesn't mean that companies can't release American versions over here at some point, there is no reason at all to stop them.

 

Someone made a good point though - Goldeneye, probably the best FPS of all time, and THE game of the N64. I remember playing that with my mate's for literally hours at a time. We even used to have tournaments at school. It was soooo good. It's a crying shame it won;t be resurected with smooth dual analogue control.

Posted
I think the VC is a great idea, and of all the features on the Wii it;s the one I'm hyped about. However, I can see why people are objecting, there really isn't any reason for the region lock. Also people do have a good point about emulation.

 

Let's face it, everyone into retrogaming who owns a PC has downloaded an emulator and roms. The problem here is that Nintendo is going to struggle getting money out of people for stuff they can download (and in many cases alrady have downloaded) for free.

 

I however will be paying the fee, as I relish the idea of owning Nintendo's entire back catalogue on one system. Awesome. However many won't. And like a lot of people, I really wanted to download games like Mario RPG, however just because there is a region lock doesn't mean that companies can't release American versions over here at some point, there is no reason at all to stop them.

 

Someone made a good point though - Goldeneye, probably the best FPS of all time, and THE game of the N64. I remember playing that with my mate's for literally hours at a time. We even used to have tournaments at school. It was soooo good. It's a crying shame it won;t be resurected with smooth dual analogue control.

 

There is a lot of truth in your post, but I find it more amusing and more satisfying to play retro games with a decent machine, on the TV screen and with a decent gamepad instead of having to download an emulater and find a rom on God knows what kinda porn and spyware infested site.

 

Plus, good games deserve to be paid for... even if they're older. It would be totally awesome if Nintendo actually retouched some of the games to make 'em look better (like replacing the sprites of PM1 with those of PM2 and such).

I know this won't happen...

but just let me dream :)

Posted

Nobody said it would be resurected with dual analog control.

All Virtual Console games will remain untouched in all cases, only the save functions will be fiddled with.

 

If you really want to relive GoldenEye it's coming out on source (probably already mention) at goldeneyesource.com

 

Microsoft paid their money, it's not our place to say whether they should allow it on the Virtual Console.

 

But they're throwing away money if you ask me, they could easily cut a deal with Nintendo to have all profits from the Rare Virtual console catalogue directed to their bank account.

 

Leading me to the conclusion XBOX live arcade has the exact same plan in the works.

Posted
There is a lot of truth in your post, but I find it more amusing and more satisfying to play retro games with a decent machine, on the TV screen and with a decent gamepad instead of having to download an emulater and find a rom on God knows what kinda porn and spyware infested site.

 

Thta's why I'll be collecting all the old Nintendo games on the VC. I can imagine sitting back in my living room infront of my widescreen TV with the entire Nintendo library on one machine and all accessible instantly... now that is my idea of heaven. In fact that is enough alone to make me want a Wii.

Posted

I'll probably just get the "exclusive new" games they release on there, seeing that virtually all the games I want are from NTSC region. But remember that they are also affected by this, for example they don't get Terranigma on SNES, that game wasn't released in US or do they seeing that Japan got it?

 

I'll just fork out a few thousand pounds out of my bank account and buy boxed versions of these games on ebay so I have the original version of the games.

Posted
Thta's why I'll be collecting all the old Nintendo games on the VC. I can imagine sitting back in my living room infront of my widescreen TV with the entire Nintendo library on one machine and all accessible instantly... now that is my idea of heaven. In fact that is enough alone to make me want a Wii.

 

My thoughts exactly. But I'm most looking forward to Paper Mario... I think PM:TTYD was an awesome game, and I would really like to play the first one. I really hope we will be able to get it on the VC.

 

And of course... Paper Mario 3 on the Wii would be tEh best ;)

Posted

I'll also be collecting all the good games that came out on Nintendo consoles. :) If NOE ever pull their finger out and include never-released-in-Europe hits such as N64's Sin and Punishment, that would be awesome. If we keep nagging them, perhaps they'll see there is a market for unreleased games!

 

The idea of owning the entire history of Nintendo in just one console has a really sweet, geeky, appeal to me. :D You're not the only one, Zechs. I'll probably even buy games I already have just so I can easily access them on Wii without having to dig the old consoles out and blow into the carts.

Posted

But what you're missing is that since the VC is region encoded, you'll be missing out on Chrono Trigger: an essential part of any nintendo collection. Nintendo are such fucking n00bs at times I swear.

Posted
I think i'll start off with 10,000 Wii points and see how I go from there... Is it possible for some cancelled games or prototype games that are extremely rare to be put onto the VC for purchase?

 

So far as I know, Nintendo has three completely working, but unreleased prototype games:

 

- Earthbound Zero (US final beta, completely translated)

- Star Fox 2 (originally planned for 1997, but canned before release. Prototype works perfectly after few bug fixes.)

- Super Mario Bros 2 (this version uses bizarre sounding SMB theme in caves, and Nintendo hasn't yet replaced all Doki Doki Panic graphics with new ones. Slot machine and ending are different from retail version.)

Posted
Nintendo nennt Preise für 'Wii Points' Prepaid Karten

 

11.10.06 - Nintendo hat heute die Preise für 'Wii Points' in Japan bekanntgegeben. Mit den Punkten kauft man auf der 'Virtua Console' z.B. Klassiker-Spiele von Famicom (NES), Super Famicom (Super NES), PC Engine, Mega Drive, N64 und MSX.

 

Die Punkte sind auf Prepaid-Karten erhältlich:

 

1.000 Wii Points: Yen 1.000 (Euro 6,70 / USD 8,40)

Artikelnr. RVL-A-PC1(JPN)

 

3.000 Wii Points: Yen 3.000 (Euro 20,10 / USD 25,20)

Artikelnr. RVL-A-PC2(JPN)

 

Außerdem gibt es das Set 'Wii Points Prepaid Card 5.000 + Classic Controller' (Artikelnr. RVL-A-RWA(JPN)), das Yen 5.000 (Euro 33,50 / 42) kostet.

 

In short:

 

Nintendo announces prices for "Wii-Points" pre-paid card.

 

Nintendo announced the prices for Japan today for the VC.

 

1000 Points: 1000 Yen (6,70€)

 

3000 Points: 3000 Yen (20,10€)

 

And there'll be a 'Wii Points Prepaid Card 5.000 + Classic Controller' for 5000 Yen (33,50 €).

 

 

 

Now I hope this bundle will make it to Europe. That deal seems pretty good actually. Although we'll likely have to pay more for the points as well as the bundle.

Posted
So far as I know, Nintendo has three completely working, but unreleased prototype games:

 

- Earthbound Zero (US final beta, completely translated)

- Star Fox 2 (originally planned for 1997, but canned before release. Prototype works perfectly after few bug fixes.)

- Super Mario Bros 2 (this version uses bizarre sounding SMB theme in caves, and Nintendo hasn't yet replaced all Doki Doki Panic graphics with new ones. Slot machine and ending are different from retail version.)

 

Cool, i'd buy these GUARANTEED if they put them on the VC.

Posted
no a link to the past :weep:

 

Although not all SNES titles have been confirmed yet, expect this to be put onto the VC in 2007. Reason being: Nintendo are still making money from the GBA port with Four Swords, and so they'll probably start to develop it to work with the Classic Controller now, and stick it up for a 2007 release.

Posted

US Virtual Console 2006 Titles Revealed.

 

From IGN and IGNboards:

 

Metroid (Virtual Console)

Nintendo

Action

TBA 2006

 

Legend of Zelda (Virtual Console), The

Nintendo

Adventure

TBA 2006

 

Ecco the Dolphin (Virtual Console)

SEGA

Action

TBA 2006

 

Altered Beast (Virtual Console)

SEGA

Action

TBA 2006

 

ToeJam & Earl (Virtual Console)

SEGA

Action

TBA 2006

 

Super Mario 64 (Virtual Console)

Nintendo

Platformer

TBA 2006

 

Sonic the Hedgehog (Virtual Console)

SEGA

Platformer

TBA 2006

 

Bonk's Adventure (Virtual Console)

Hudson Soft

Platformer

TBA 2006

 

Golden Axe (Virtual Console)

SEGA

Action

TBA 2006

 

Columns (Virtual Console)

SEGA

Action

TBA 2006

 

Ristar (Virtual Console)

SEGA

Action

TBA 2006

 

Super Mario Bros. (Virtual Console)

Nintendo

Platformer

TBA 2006

 

Super Mario World (Virtual Console)

Nintendo

Platformer

TBA 2006

Posted

Thanks a lot for that Dante.

 

I've added a US release list, a Japanese release list, and spoiler boxes to make the information easier to read. Some releases have been tweaked for different regions, and Gottlieb Pinball Classics removed, as it is a proper Wii launch title.

Posted

I was just thinking, are there any pictures of the back of the Classic Controller? I'm not sure if this was a figment of my imagination or not, but didn't someone say you could attach the Wiimote to the back of the Classic Controller?

 

Not only would that keep things tidy, but you could use the Wiimote's rumble for games that support it (i.e. N64 games and maybe original Wii download games).

Posted

The Classic Controller plugs into the bottom of the Wiimote, just like the Nunchuck does. In this way you don't need batteries for the CC, it runs off the batteries in the Wiimote. Still, seems like it will be a bit weird to have a Wiimote sitting on your lap while you play VC games...

Posted

What about N64 games like Perfect Dark, Castlevania: Legacy of Darkness, Jet Force Gemini, and the Turok series? I have these for my N64 and was wondering if I should keep hold of them just in case they're not released on VC.


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