Sheikah Posted November 16, 2008 Posted November 16, 2008 When you get further into the game, should be before you get to Banjo Land tbh, think it was after the second gruntilda confrontation, you get an upgrade to your trolley that lets it float I kept getting the jiggies from all the acts I could in nutty acres, then logbox opened up, did jiggies in that until banjo land opened up, then did some jiggies in that. Got quite a few more jiggies and still haven't reached the second grunty fight, so still pretty much float-less.
Serebii Posted November 16, 2008 Posted November 16, 2008 I kept getting the jiggies from all the acts I could in nutty acres, then logbox opened up, did jiggies in that until banjo land opened up, then did some jiggies in that. Got quite a few more jiggies and still haven't reached the second grunty fight, so still pretty much float-less. The Grunty fight is in door 3 or 4 of Logbox. You're skipping things. No wonder you're having bad experiences...you're missing all the upgrades that make life easier
Cube Posted November 16, 2008 Posted November 16, 2008 Just defeated Grunty! The 6-in-one challenge was awesome and a lot of fun. Took a few tries to get the TT, but I just about managed it. I was pleasantly surprised by the quiz. The Grunty battle was ace, too. Took a few tries to find the right vehicle, but I managed it: The final version I used was that with two torpediles and some more ammo (oh, and those rockets were folded down for all but the final phase). The end cutscene was short but sweet. Hopefully Rare update their site so we can view our uploaded photos soon. I've still got a lot to do, and I still love this game to bits.
Serebii Posted November 16, 2008 Posted November 16, 2008 Some challenges do require me to think unconventionally Like the one where the statue was under attack...tried oit a few times normally and was struggling, so I made a big ass plane, flew quickly to the statue, hijacked it, flew up high and waited it out :p
Cube Posted November 16, 2008 Posted November 16, 2008 Like the one where the statue was under attack...tried oit a few times normally and was struggling, so I made a big ass plane, flew quickly to the statue, hijacked it, flew up high and waited it out :p Hehe. I did exactly the same thing.
Serebii Posted November 16, 2008 Posted November 16, 2008 There are so many permutations to doing each challenge, I guess if you only go for the basics they may seem the same, but if you go about having fun, its awesome...like a Polo one I just did...was struggling with the angles so turned my boat into a massive plow and won
Hero-of-Time Posted November 16, 2008 Posted November 16, 2008 Some challenges do require me to think unconventionally Like the one where the statue was under attack...tried oit a few times normally and was struggling, so I made a big ass plane, flew quickly to the statue, hijacked it, flew up high and waited it out :p I just grabbed it with my wrench and ran for cover in the little log bridge, you could hear the Grunty Bots crashing into the bridge while I was all cosy inside
Sheikah Posted November 16, 2008 Posted November 16, 2008 The Grunty fight is in door 3 or 4 of Logbox. You're skipping things. No wonder you're having bad experiences...you're missing all the upgrades that make life easier Skipping things? Hardly. Door 3 or 4 of it didn't load up. How is it skipping things, anyway? If I'm told that a new game orb thingy appears and it practically wants me to place it in the next world opener, it's madness not to do it. Considering the challenges are pretty much all the same it only makes sense to want to at least see the next level; something fresh. How would not going onto the next level 'early' somehow erase the bad driving mechanics/mundane and repetitive challenge experiences? It's getting mediocre ratings for a reason, ya know.
Serebii Posted November 16, 2008 Posted November 16, 2008 Well that door opened up for me before Banjo Land did
Dante Posted November 16, 2008 Posted November 16, 2008 heh maxconsoles and Kotaku got japed Main Entry: 1jape Pronunciation: \ˈjāp\ Function: verb Inflected Form(s): japed; jap·ing Etymology: Middle English Date: 14th century intransitive verb : to say or do something jokingly or mockingly transitive verb : to make mocking fun of
McPhee Posted November 16, 2008 Posted November 16, 2008 Skipping things? Hardly. Door 3 or 4 of it didn't load up. How is it skipping things, anyway? If I'm told that a new game orb thingy appears and it practically wants me to place it in the next world opener, it's madness not to do it. Considering the challenges are pretty much all the same it only makes sense to want to at least see the next level; something fresh. How would not going onto the next level 'early' somehow erase the bad driving mechanics/mundane and repetitive challenge experiences? It's getting mediocre ratings for a reason, ya know. Can't you just let people enjoy the game? It's getting no more "mediocre" ratings than most Wii games do. You not liking the game doesn't mean it's a bad game, clearly some people like it.
Sheikah Posted November 16, 2008 Posted November 16, 2008 Can't you just let people enjoy the game? It's getting no more "mediocre" ratings than most Wii games do. You not liking the game doesn't mean it's a bad game, clearly some people like it. I don't recall standing in the way of people's 360s with outstretched arms, preventing their play. People are free to enjoy it, and people are free to not enjoy it (having paid a whopping £40) and then post whatever their view is. Hey, that's a forum. Really, every so often a game comes along that is such a turd compared to what it should have been that everyone is allowed one game that they can rip to utter shreds. Not only is this game, in my opinion, quite poor, it drags the Banjo series with it. I don't think you quite understand my position: I love the previous Banjo games, possibly more than humanly possible, and therefore it's a huge annoyance and a screw up when a game I've been eagerly awaiting, in my eyes, has fallen flat on its arse. Oh and btw, I don't see how comparing it to mediocre Wii games is saving it. XD Most Wii games deserve to be flamed to hell and back, and are far worse than mediocre. Also, me not liking the game neither means it's a good game nor a bad game, as 'bad game' is entirely opinion, just one that seems rather popular for this title.
Cube Posted November 16, 2008 Posted November 16, 2008 Apart from a few levels, the multiplayer is a lot of fun. In a crazy, non-serious way. Although there's barely anyone online.
Nintenchris Posted November 17, 2008 Posted November 17, 2008 http://www.rare.co.uk/mp3/BKNB_CreditsTune.mp3 http://www.rare.co.uk/mp3/BKNB_IntroUnderscore.mp3 music's from the game
Hero-of-Time Posted November 17, 2008 Posted November 17, 2008 Apart from a few levels, the multiplayer is a lot of fun. In a crazy, non-serious way. Although there's barely anyone online. Agreed. I had such a laugh with you and Nintenchris last night, especially in the water polo games. The way everyone charged for the ball in the middle of the area was freaking hilarious. After having a relaxing bath I went back online to find Cube still playing in the single race events. Everytime he was in the game I kept getting tanned so I got the hell out of there and headed back to team games where I finally got the last of the multiplayer achievements which waswin 20 games.
Serebii Posted November 17, 2008 Posted November 17, 2008 Damn challenge in Banjo Land is doing my head in The one on the motorbike...it controls like ass...sometimes it doesnt recognise my flips and last time it wouldnt get up after falling over on a hill
Hero-of-Time Posted November 17, 2008 Posted November 17, 2008 Damn challenge in Banjo Land is doing my head in The one on the motorbike...it controls like ass...sometimes it doesnt recognise my flips and last time it wouldnt get up after falling over on a hill I still need to beat that one. On the last part of the challenge I couldnt hang in the air long enough despite jumping full speed off the footy pitch area.
Jimbob Posted November 17, 2008 Posted November 17, 2008 I havn't been on this since Saturday i think. Probably will give this another session later, see if i can get more of them jiggies. I'm still about on Nutty Acres atm though, on the 2nd door of that.
Letty Posted November 17, 2008 Posted November 17, 2008 Just started this last night. I think its pretty good, but it certainly doesn't feel like a Banjo game. And I'd have liked to spend some time exploring Spiral Mountain at the start, rather than being transported straight away Also - not a big fan of the 'having to go get the jiggies from the jig-o-vend' fiasco. At least I get the Arcade game ^^
Guest Jordan Posted November 17, 2008 Posted November 17, 2008 Just started this last night. I think its pretty good, but it certainly doesn't feel like a Banjo game. And I'd have liked to spend some time exploring Spiral Mountain at the start, rather than being transported straight away Also - not a big fan of the 'having to go get the jiggies from the jig-o-vend' fiasco. At least I get the Arcade game ^^ You don't seriously think they'd build a whole environment just for that tiny section, right? I actually really enjoy some sections of it. The flying bits are fantastic as are on the water sections. But the driving on land is just god awful if you use parts that are too light. Still, I love making bikes with huge engines and high grip tyres .
Dante Posted November 17, 2008 Posted November 17, 2008 Bad news the game didnt get in the top 40 uk sales but it came number 15 in the 360 charts.
Serebii Posted November 17, 2008 Posted November 17, 2008 Well it did get bad press just because it wasnt a traditional banjo game Have noticed the online stuff is a bit quiet on it
Dante Posted November 17, 2008 Posted November 17, 2008 The other reasons could be that micosoft blanking the game and releasing the game at a bad time with Gears 2,Mirror Edge,CoD5, Fallout 3, Fable 2 and Wow: Wolk.
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