Zelda_Rulez Posted June 8, 2007 Posted June 8, 2007 I'm going to use the GameCube controller for this then, I have 3 of them now. Maybe I'll add a Wiimote + Nunchuck as 4th controller if possible. As only the GameCube controller and Classic controller have pressure sensitive shoulder buttons maybe this also means, there will only be one type of shielding. Just like in the original.
Retro_Link Posted June 8, 2007 Posted June 8, 2007 http://www.smashbros.com/en_uk/ There’s no need to be confused about what does what—just choose the play style you prefer! I suppose I would recommend the Nintendo GameCube controller, though. I like the feel of that powerful rumble. Still, try out the other controls—they definitely give you a fresh experience. Hmm? How do you do smashes and dashes with just the Wii Remote? If I get the chance to tell you, I will. Think I might go with GC, but I'm kind of thinking... new Smash Bros... new control scheme! After all, motion sensing controls are the way forward for Nintendo at the moment and the Wii 2 and the next Smash Bros. is more than likely to use them aswell, so may aswell get used to it for Smash Bros! Can't stick with the GC pad forever! Wii-mote & Nunchuck will probably be a lot of fun!
DCK Posted June 8, 2007 Posted June 8, 2007 That's great. I think the sideways control might actually work very well now I think about it. Seems a fantastic setup to me, maybe even better than the GameCube setup because you have more control over which type of attack you do - I always do Smashes when I just want to do a directional attack. Maybe Smash is suited for Wii controls after all
Goron_3 Posted June 8, 2007 Posted June 8, 2007 Gamecube controller for me it's awesome they've given us 4 different control methods; the amount of times i've gone to zell's and we havent had enough controllers is just crazy.
gaggle64 Posted June 8, 2007 Posted June 8, 2007 If he can get all the different control schemes to work without too much discrepancy between them, that would be phenomenal.
Tyson Posted June 8, 2007 Posted June 8, 2007 I'll mess with them all once I get it since I have the means for it. It'd be amazing if it was possible for an 8 man brawl with all those controllers.
Zell Posted June 8, 2007 Posted June 8, 2007 Gamecube controller for me, though I will experiment with the remote+nunchuk and classic controller variation. It does seem that you'll be at a disadvantage when just using the remote on its side because of the necessity of motion controls.
Cube Posted June 8, 2007 Posted June 8, 2007 Gamecube controller for me, though I will experiment with the remote+nunchuk and classic controller variation. It does seem that you'll be at a disadvantage when just using the remote on its side because of the necessity of motion controls. Theres enough buttons on the Wii Remote without needing to use any motion controls.
DCK Posted June 8, 2007 Posted June 8, 2007 Why would the motion be disadvantageous? It's just as quick as a control stick movement...
blender Posted June 8, 2007 Posted June 8, 2007 Why would the motion be disadvantageous? It's just as quick as a control stick movement... its not for the hard core gamers. Hardcore players of Soul calibur wont use wireless controllers because of the lag. The motion sensor is just another lag. no matter how minute
Serebii Posted June 8, 2007 Posted June 8, 2007 Think I might go with GC, but I'm kind of thinking... new Smash Bros... new control scheme! After all, motion sensing controls are the way forward for Nintendo at the moment and the Wii 2 and the next Smash Bros. is more than likely to use them aswell, so may aswell get used to it for Smash Bros! Can't stick with the GC pad forever! Wii-mote & Nunchuck will probably be a lot of fun! The thing is, the higher ups in Nintendo, while they are pushing motion control, they are also realising that its not suitable for every kind of game and its only good when it fits
Hellfire Posted June 8, 2007 Posted June 8, 2007 I have to say, I always wanted classic/gc controller support, but I'm very happy it supports that many styles of control. Really awesome. Guess I'll try them all out :P
DCK Posted June 8, 2007 Posted June 8, 2007 its not for the hard core gamers. Hardcore players of Soul calibur wont use wireless controllers because of the lag. The motion sensor is just another lag. no matter how minuteThat's just the wirelessness really, and that's really minor, lots of people play Melee with Wavebirds. The motion sensor doesn't show lag - play Wii Sports Baseball.
Retro_Link Posted June 8, 2007 Posted June 8, 2007 its not for the hard core gamers. Hardcore players of Soul calibur wont use wireless controllers because of the lag. The motion sensor is just another lag. no matter how minute That's just the wirelessness really, and that's really minor, lots of people play Melee with Wavebirds. The motion sensor doesn't show lag - play Wii Sports Baseball.And surely if everyone is playing the game wireless in multiplayer, there is no lag? you'll all be even!
Zell Posted June 8, 2007 Posted June 8, 2007 Theres enough buttons on the Wii Remote without needing to use any motion controls. I guess you could. You have the d-pad for movement, 1 for special attacks, 2 for normal attacks, A for shield (A + 2 = grab) and I guess B could be used for smash attacks (hold B press direction). The trouble is with A, you can't use the d pad and A at the same time. So how would you roll or side dodge? If you make B shield, then A couldn't be used for smashes as you still can't press A and the dpad at the same time. No matter which way you look at it, there just doesn't seem to be enough buttons, especially if you consider that on the gamecube controller you could shield with L or R, grab with Z, jump with X and Y, and attack with the c-stick. Why would the motion be disadvantageous? It's just as quick as a control stick movement... No it's not. A flick or turn of the remote is (at this point in time) nowhere near as quick as a button press or a flick or a control stick.
DCK Posted June 8, 2007 Posted June 8, 2007 No it's not. A flick or turn of the remote is (at this point in time) nowhere near as quick as a button press or a flick or a control stick.'nowhere near' is a bit exaggerated, fast twists of the controller (which is all Brawl needs) are fast enough for the high paced action of the game. Maybe not quite as fast as the control stick, but more natural at least.
Guest Stefkov Posted June 8, 2007 Posted June 8, 2007 Wiimote and nunchuk sounds good. Smash attack like mario football. Jump with C or Z, throw away an item by shaking the nunchuk. A button normal attack, b smash as well as shaking wiimote. I think htose controls would be good.
Coolness Bears Posted June 8, 2007 Posted June 8, 2007 I'll attempt every control method and see which one i like best, before i decide which one i'll use. I think it's great that they give you 4 different types of control methods.
Gaijin von Snikbah Posted June 8, 2007 Posted June 8, 2007 I think this is a smart move. Appealing to the casual gamers and the hardcore gamers. I suppose one controlling method might be better than the others.
Guest Jordan Posted June 8, 2007 Posted June 8, 2007 Urgh, i hate the term 'hardcore gamers' It almost makes me cringe.
DomJcg Posted June 8, 2007 Posted June 8, 2007 Urgh, i hate the term 'hardcore gamers' It almost makes me cringe. too much like the words hardcore porn? id probably use the wii/nunchuck combo, considering my gc controller is borrowed
Rowan Posted June 8, 2007 Posted June 8, 2007 I will want to try out all the different controls, but I need a classic controller then. It is most likely I will stick with my GameCube controller
DCK Posted June 8, 2007 Posted June 8, 2007 Makes me wonder how many players this game will allow. With the online mode, and the fact that a Wii supports up to seven Wiimotes and four GameCube controllers, surely 8 players simultaneously should be possible?
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