Hero-of-Time Posted May 30, 2017 Posted May 30, 2017 This is the second game made by the team that made I Am Setsuna. Arrives early next year on Switch/PS4/PC. That reminds me, I really need to get back and finish I Am Setsuna.
Dcubed Posted May 30, 2017 Posted May 30, 2017 Nice to see the trend of stupid names continues for Square Enix Looks a lot like I am Setsuna, clearly reusing the same engine. Might be an ok time, we'll see.
Hero-of-Time Posted May 30, 2017 Author Posted May 30, 2017 Looks a lot like I am Setsuna, clearly reusing the same engine. Might be an ok time, we'll see. At least the settings look a lot more varied in this game. From what I played and seen of Setsuna it was all set in the snow and everything looked pretty much the same.
Sméagol Posted May 30, 2017 Posted May 30, 2017 It's already up for pre-order even, physical copies at Square-Enix's shop. I want to play I am Setsuna first before I make an decision, but I like the trailer, and the environments look more varied.
drahkon Posted December 8, 2017 Posted December 8, 2017 Just played 20 minutes of the PS4 demo and I can't put my finger on why, but it bored me senseless. Maybe it's the battle system, the bland graphics, the uninspiring music or D: all of the above.
Hero-of-Time Posted December 8, 2017 Author Posted December 8, 2017 6 hours ago, drahkon said: Just played 20 minutes of the PS4 demo and I can't put my finger on why, but it bored me senseless. Maybe it's the battle system, the bland graphics, the uninspiring music or D: all of the above. Setsuna was also all of the above. I stopped playing it for those very reasons, although I would still like to go back and finish it at some point. 1
Ike Posted December 8, 2017 Posted December 8, 2017 Shame, but I kind of got that vibe from watching the trailer.
Grazza Posted December 8, 2017 Posted December 8, 2017 Just a personal viewpoint, but I really feel RPGs have taken a turn for the bland in recent years. I think it started when the "AAA" J-RPGs, like Xenoblade Chronicles (although I suppose you could trace it back to Final Fantasy XII), started to mimic real-time Western RPGs, leaving the traditional RPGs to imitate the classic Final Fantasy style (I'm thinking Bravely Default onwards). They're not terrible, but can be a bit unremarkable. It's a bit of a shame as I'd prefer J-RPGs to go back to the Dragon Quest VIII style - big (but not too big), colourful and somewhat daring. 1
Sheikah Posted December 9, 2017 Posted December 9, 2017 Yeah Bravely Default was an utterly generic experience, even if the battle system was quite finely tuned. I remember playing it in utter disbelief how far narrative standards and level design had fallen in the 10 or so years since Final Fantasy IX. I would love if PS1 era FF-style RPGs returned to Switch in true form. 2
Dcubed Posted December 9, 2017 Posted December 9, 2017 (edited) 15 hours ago, Grazza said: Just a personal viewpoint, but I really feel RPGs have taken a turn for the bland in recent years. I think it started when the "AAA" J-RPGs, like Xenoblade Chronicles (although I suppose you could trace it back to Final Fantasy XII), started to mimic real-time Western RPGs, leaving the traditional RPGs to imitate the classic Final Fantasy style (I'm thinking Bravely Default onwards). They're not terrible, but can be a bit unremarkable. It's a bit of a shame as I'd prefer J-RPGs to go back to the Dragon Quest VIII style - big (but not too big), colourful and somewhat daring. Octopath Traveller might well be the panecea you need! Have you tried the demo? I loved it! Old school stylings but has plenty of novel ideas; be it the Bravely Default and FF10 inspired (with a twist!) battle system or the novel 8 way story, with each character having unique capabilities. Tokyo Mirage Sessions on Wii U is also pretty unique, despite being an old fashioned turn based RPG! Edited December 9, 2017 by Dcubed
Grazza Posted December 9, 2017 Posted December 9, 2017 2 hours ago, Dcubed said: Octopath Traveller might well be the panecea you need! Have you tried the demo? I loved it! Old school stylings but has plenty of novel ideas; be it the Bravely Default and FF10 inspired (with a twist!) battle system or the novel 8 way story, with each character having unique capabilities. Oh yes, I was quite impressed in some ways. Those enemy sprites are amazing - if only they were animated! It's hard to explain, but the tone of J-RPGs has become overly sincere and nostalgia-seeking. On the other end of the scale I find most Atlus RPGs overly futuristic (apart from Etrian Odyssey), so perhaps I'm just fussy! I prefer the fairytale style done in a human way.
Hero-of-Time Posted December 9, 2017 Author Posted December 9, 2017 30 minutes ago, Grazza said: Oh yes, I was quite impressed in some ways. Those enemy sprites are amazing - if only they were animated! It's hard to explain, but the tone of J-RPGs has become overly sincere and nostalgia-seeking. On the other end of the scale I find most Atlus RPGs overly futuristic (apart from Etrian Odyssey), so perhaps I'm just fussy! I prefer the fairytale style done in a human way. I think this is exactly why Dragon Quest has such a strong following. Sure, they messed around with the MMO style for X but for the most part the series has stayed strong to its roots. 1
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