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Posted

Spent the day playing this and have done a total 180 on my initial thoughts. It is fantastic! Everything about the movement and combat feels super fluid (probably helps that I'm coming off Last Guardian, lol.)

 

Only downside is that it's a shame the dialogue is generally pretty po-faced, and the sidequests pretty dull.. I'm hoping it'll lighten up as it progresses. The main story and all the caves / metal ruins are, by contrast surprisingly intriguing though.

 

Basically, loads of fun!

Posted
I will hopefully pick this up in an hour. 10€ if I trade in Dark Soul III and The Witcher 3 : peace:

 

Good stuff. I can't wait to hear what you think.

 

I'm really looking forward to getting back on it, now that Zelda is finished. I only played an hour of it when it arrived so methinks I will start it again.

Posted

I put the difficulty up to hard to make the sneaking/trapping/hunting a bit more necessary. I fucking love stalking through the long grass. I also happened across a massive door in the side of a mountain and there was an awesome dungeon type level in it with a boss to fight at the end. It was like the Vault of Glass in Destiny.

 

A few puzzles and this would basically be a cyber-punk Zelda game.

 

Posted
I put the difficulty up to hard to make the sneaking/trapping/hunting a bit more necessary. I fucking love stalking through the long grass. I also happened across a massive door in the side of a mountain and there was an awesome dungeon type level in it with a boss to fight at the end. It was like the Vault of Glass in Destiny.

 

 

Fuck me, that sounds incredible :bouncy: Will definitely turn up the difficulty, too. Really hope it's more difficult than Zelda.

 

I'm getting really excited now :D I'll have today and tomorrow to play the whole day until I have to study again from Wednesday on, so I will definitely make the most of my freetime :)

Posted

Absolutely loving this game! Been taking things pretty slow, doing side quests, errands, collectibles as I go and doing hunting grounds when I come across them which are good place to try out new weapons and hone your skills with combat.

 

Ive really found a groove with the combat now, having the right outfit,weapons,traps can make the difference and the crafting is so fast mid battle it really adds to the fluidity of the combat.

 

Finally on my way to Meridian now and I'm yet to fast travel as traversing through this world is just to beautiful.

 

@Daft was that a cauldron? Great aren't they, a real departure from the outside world.

Posted

Back from GameStop.

 

Holy shit, I got the last copy and only because one customer didn't pick up his/her pre-ordered one :D

The shop assistant told me that I was very lucky...since release they got 4 shipments ranging from 25-40 copies and every single one has been sold out after 45 minutes max!

 

:bouncy: Very excited to give it a go after I had launch.

Posted

Looking forward to hearing what you think.

 

@Daft was that a cauldron? Great aren't they, a real departure from the outside world.

 

Yes! It wasn't my active quest but I just stumbled across it. It's rare that I get that feeling of genuine discovery in a game and by god does this game have it. Climbing over that hillock and seeing that door carved into the mountain like almost nothing else in the world I'd seen so far, I was utterly compelled to know what was inside.

 

I'm even reading through all the little data info dumps you find. I almost never do that in a game.

 

 

I think I'm a little behind you. I'm not off to Meridian yet but I'm close to setting off.

 

I managed to ride one of the machines and be able to call it back. But now the call back option is gone and I'm not sure how to do it again. Do I just takeover a machine and then ride it with Triangle? Are only certain machines rideable? I super want to ride a Sawtooth.

:grin:

 

Posted
Looking forward to hearing what you think.

 

 

Yes! It wasn't my active quest but I just stumbled across it. It's rare that I get that feeling of genuine discovery in a game and by god does this game have it. Climbing over that hillock and seeing that door carved into the mountain like almost nothing else in the world I'd seen so far, I was utterly compelled to know what was inside.

 

I'm even reading through all the little data info dumps you find. I almost never do that in a game.

 

 

I think I'm a little behind you. I'm not off to Meridian yet but I'm close to setting off.

 

I managed to ride one of the machines and be able to call it back. But now the call back option is gone and I'm not sure how to do it again. Do I just takeover a machine and then ride it with Triangle? Are only certain machines rideable? I super want to ride a Sawtooth.

:grin:

 

I'm looking forward to playing this later on this year. I enjoyed reading your comments about gebuine discoveries and being side tracked from the main quest. This is what continuously happens to me whilst playing Zelda :D

 

I can sense that I am going to enjoy Horizon too!

Posted
I'm looking forward to playing this later on this year. I enjoyed reading your comments about gebuine discoveries and being side tracked from the main quest. This is what continuously happens to me whilst playing Zelda :D

 

I can sense that I am going to enjoy Horizon too!

 

I guess try not to read and see too much. I came to this pretty blind so everything is kind of surprising me.

 

It's also an absurdly beautiful game. The videos really don't do it any justice, especially on Pro/4K. I know it's kind of blasphemous but it makes the open plain in Zelda seem...artificial, like a theme park ride. And I can't avoid the comparison because they share a lot of similarities. But I've only played an hour of BoW so far so that could easily change.

Posted
I know it's kind of blasphemous but it makes the open plain in Zelda seem...artificial, like a theme park ride.

 

Compared to this BotW looks bad...Horizon is absolutely beautiful and I wish Zelda was running on Decima. Can't believe how smooth it is, too...I'd call it an achievement when it comes to game engines and I have only played this for an hour now.

 

Had to get out of the BotW mindset, i.e. stop thinking Horizon gives you the same amount of freedom in your traversal, especially vertical. It took me 2 minutes and now I'm in "Horizon-mode". : peace:

 

Cranked up the difficulty to very hard and my god the combat gets intense...I died just now after I decided to take on a new enemy (forgot the name). Didn't check the surroundings and in turn didn't see that there were a lot more robots...won't make that mistake again :D

Enemies hit hart on the highest difficulty so I will definitely pick my fights carefully until I get more upgrades.

 

Can't wait for the game to really open up.

Posted
Compared to this BotW looks bad...Horizon is absolutely beautiful and I wish Zelda was running on Decima. Can't believe how smooth it is, too...I'd call it an achievement when it comes to game engines and I have only played this for an hour now.

 

Crazy, ain't it?

 

I was at a mates house of Friday as he was showing me the Switch. There were a few of us there watching him play Zelda. He had Horizon sat on his TV cabinet and I told him to open it up, install it and then compare how it looks to Zelda. Needless to say everyone was gobsmacked. This isn't to say Zelda is an ugly game ( not even close ) but GG have done some kind of voodoo to get a realistic game looking this good.

Posted

Aren't Zelda and Horizon have completely different art styles though. I think both look fantastic in their own different ways.

Posted
Aren't Zelda and Horizon have completely different art styles though. I think both look fantastic in their own different ways.

 

Indeed they are, but the level of realism, detail and lighting that is in Horizon, coupled with all the animations, makes the game look the more impressive of the two, IMO.

Posted
This isn't to say Zelda is an ugly game ( not even close ) but GG have done some kind of voodoo to get a realistic game looking this good.

 

Indeed, Zelda on its own is quite beautiful but in comparison Horizon looks just so much better. And having fought 5 enemies at once just now without any kind of framerate drops is a much smoother experience. I actually expected it to be the other way round...Nintendo offering the smoother experience :laughing:

 

I really hope we'll see more games with the Decima engine.

 

Speaking of battles: I just acquired one skill and it completely changed the way I approach battles. Slowing down time for a bit while aiming allows me to actually fight more than one enemy head-on.

Posted
Aren't Zelda and Horizon have completely different art styles though. I think both look fantastic in their own different ways.

I agree with you in a way, and Zelda's artistic direction gives it an edge occasionally. But you can definitely tell it's been held back a lot by technical limitations. Horizon has the advantage of being built for a system deep into its lifecycle, and despite that still exceeds expectations. Whilst Zelda's built for a system which is not only smaller and less powerful, but less familiar too. Also many parts of Zelda seem rushed (textures on mountainsides etc). I say this despite thinking Zelda looks beautiful, and I wouldn't want to see it looking anything like Horizon, yet I definitely appreciate that the latter is visually way more of an accomplishment.

Posted

It's weird to say but it's not really a knock on Zelda. If anything it's just a real strength of Horizon.

 

@drahkon I think I might turn it up to Very Hard, too. I think difficulty really suits this game; I'm going to be hiding in the long grass like it's Jurassic Park.

Posted

@drahkon I think I might turn it up to Very Hard, too. I think difficulty really suits this game; I'm going to be hiding in the long grass like it's Jurassic Park.

 

Do it!

 

Combat is really basic for me right now, since I don't have a lot of skills/options but it's so much fun.

 

My first "real" fight went something like this (wish I could upload the video I made, but it doesn't work somehow):

 

  1. Shot the Blaze canister off a Strider
  2. Watchers noticed me; the remaining Striders ran away
  3. 3 Watchers attacked me
  4. Took down the first one with a shot into its eye
  5. Had to constantly evade their attacks
  6. Shot the second Watcher's body and then beat it to death
  7. And the third one took an arrow to its eye, as well

Posted
It's weird to say but it's not really a knock on Zelda. If anything it's just a real strength of Horizon.

 

@drahkon I think I might turn it up to Very Hard, too. I think difficulty really suits this game; I'm going to be hiding in the long grass like it's Jurassic Park.

I think you mean The Lost World?

Posted
Yes! It wasn't my active quest but I just stumbled across it. It's rare that I get that feeling of genuine discovery in a game and by god does this game have it. Climbing over that hillock and seeing that door carved into the mountain like almost nothing else in the world I'd seen so far, I was utterly compelled to know what was inside.

 

I'm even reading through all the little data info dumps you find. I almost never do that in a game.

 

 

I think I'm a little behind you. I'm not off to Meridian yet but I'm close to setting off.

 

I managed to ride one of the machines and be able to call it back. But now the call back option is gone and I'm not sure how to do it again. Do I just takeover a machine and then ride it with Triangle? Are only certain machines rideable? I super want to ride a Sawtooth.

:grin:

 

Yeah seeing that door blew me away as well, super exciting! I'm also reading all the data, I'm really interested to find out how this world came to be.

 

Completing cauldrons allows you to override more machines but not all them are mountable. It usually says mount with triangle if you can ride them, so far I've found you can ride Striders and Broadheads. If you lose the call back option you will need to override another machine.

 

Posted
Do it!

 

Combat is really basic for me right now, since I don't have a lot of skills/options but it's so much fun.

 

My first "real" fight went something like this (wish I could upload the video I made, but it doesn't work somehow):

 

  1. Shot the Blaze canister off a Strider
  2. Watchers noticed me; the remaining Striders ran away
  3. 3 Watchers attacked me
  4. Took down the first one with a shot into its eye
  5. Had to constantly evade their attacks
  6. Shot the second Watcher's body and then beat it to death
  7. And the third one took an arrow to its eye, as well

 

It took me a while to remember you could actually melee things. I just threw everything in my quiver before I cottoned on. Ha!

 

The Ropecaster is a must buy. It's a lot of fun seeing it pull a creature down. Feels epic.

 

I think you mean The Lost World?

 

Good point. Except I'M the velociraptor in the grass!

 

Yeah seeing that door blew me away as well, super exciting! I'm also reading all the data, I'm really interested to find out how this world came to be.

 

Completing cauldrons allows you to override more machines but not all them are mountable. It usually says mount with triangle if you can ride them, so far I've found you can ride Striders and Broadheads. If you lose the call back option you will need to override another machine.

 

Ah! Good to know. I will be finding a new steed tonight.

Posted
Do it!

 

Combat is really basic for me right now, since I don't have a lot of skills/options but it's so much fun.

 

My first "real" fight went something like this (wish I could upload the video I made, but it doesn't work somehow):

 

  1. Shot the Blaze canister off a Strider
  2. Watchers noticed me; the remaining Striders ran away
  3. 3 Watchers attacked me
  4. Took down the first one with a shot into its eye
  5. Had to constantly evade their attacks
  6. Shot the second Watcher's body and then beat it to death
  7. And the third one took an arrow to its eye, as well

 

Yeah, skills really change up the combat. Hunter reflexes and concentration are good early ones as they allow you to do more stuff on the fly with the slo mo. Slide - craft ammo - aim - bullseye a watcher, feels good!

Tinker is a good skill to work towards in the future.

Posted

One thing that's slightly annoying: You have to have a quest marked as active in order to complete it...wanted to do the Trip Wire Tutorial (make 3 enemies trip) while doing a sidequest...but everytime an enemy fell into the trap it didn't count because I had the sidequest active and not the Tutorial mission.

Posted
One thing that's slightly annoying: You have to have a quest marked as active in order to complete it...wanted to do the Trip Wire Tutorial (make 3 enemies trip) while doing a sidequest...but everytime an enemy fell into the trap it didn't count because I had the sidequest active and not the Tutorial mission.

 

I had that problem, but only for those tutorial quests, nothing else.

 

It is indeed a gorgeous game, especially once you get out of the first valley.

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