Serebii Posted October 3, 2013 Posted October 3, 2013 I read it all and your "MASSES" of hype line. I wouldn't quite go with that but we can all agree it looks miles better. Nintendo Minute -- Super Mario 3D World New Levels and Power-up! After watching that my interest dropped again. Nothing inspiring about those 2 levels, they were linear, non challenging and empty. I hope there are few as bad as those and they are more of the open world variety. All the levels will be linear. That's how this series works and has worked since Mario Galaxy
Wii Posted October 3, 2013 Posted October 3, 2013 (edited) I don't remember Galaxy being as linear as this. Obviously it not as open ended as Super Mario 64. I've Galaxy 2 that I've never played. I might just play a few levels to compare it's linearity to this and get back to you. I remember Galaxy as while say you had the end goal. You'd go A-D-G. In between you could choose either B or C and either E or F. I don't know if that makes sense and it's years since I played the game so I could be remembering it wrong. Edited October 3, 2013 by Wii
Ashley Posted October 3, 2013 Posted October 3, 2013 In fairness Nintendo does have a tendency of only showcasing early levels/areas of games anyway, which aren't typically challenging.
Serebii Posted October 3, 2013 Posted October 3, 2013 I don't remember Galaxy being as linear as this. Obviously it not as open ended as Super Mario 64. I've Galaxy 2 that I've never played. I might just play a few levels to compare it's linearity to this and get back to you. I remember Galaxy as while say you had the end goal. You'd go A-D-G. In between you could choose either B or C and either E or F. I don't know if that makes sense and it's years since I played the game so I could be remembering it wrong. Galaxy was incredibly linear. Galaxy was exactly like this but with wacky physics and repeating the level three times.
Ronnie Posted October 3, 2013 Posted October 3, 2013 Galaxy had branching paths in every level, this one won't. (not saying that's a bad thing)
Happenstance Posted October 3, 2013 Posted October 3, 2013 In fairness Nintendo does have a tendency of only showcasing early levels/areas of games anyway, which aren't typically challenging. I remember Giant Bomb talking about that with Super Mario 3D Land, saying that Nintendo wouldnt let them show any of the stuff that actually made it a pretty great game
Serebii Posted October 3, 2013 Posted October 3, 2013 Galaxy had branching paths in every level, this one won't. (not saying that's a bad thing) Why wouldn't it? Super Mario 3D Land did...
Ronnie Posted October 3, 2013 Posted October 3, 2013 Why wouldn't it? Super Mario 3D Land did... Every level of Mario Galaxy had multiple branching paths, compared to maybe one secret exit per world in 3D Land?
Retro_Link Posted October 3, 2013 Posted October 3, 2013 Every level of Mario Galaxy had multiple branching paths, compared to maybe one secret exit per world in 3D Land?... there were secret exits in 3D Land?... that did what?
Ronnie Posted October 3, 2013 Posted October 3, 2013 I don't remember them either but google says there were a few?
Wii Posted October 3, 2013 Posted October 3, 2013 Galaxy was incredibly linear. Galaxy was exactly like this but with wacky physics and repeating the level three times. I've been playing Galaxy 2 this evening and you don't repeat the level 3 times. You might get sent back to the start of the level but it's usually heavily remixed and then you get shot off on a completely different path and new part of the level. You can also unlock other galaxies from within that level. I'm sure it'll be good but I have my doubts it'll be truly great. Those levels I posted earlier of 3D World on top of everything else were really short.
Ashley Posted October 3, 2013 Posted October 3, 2013 I remember Giant Bomb talking about that with Super Mario 3D Land, saying that Nintendo wouldnt let them show any of the stuff that actually made it a pretty great game They are a funny old company at times.
Wii Posted October 4, 2013 Posted October 4, 2013 Rewind Theater - Super Mario 3D World Trailer http://www.youtube.com/watch_popup?v=McdyNsffcIg Everybody needs to watch this. No matter how much you think you know about this game, you will learn something from this trailer.
LostOverThere Posted October 4, 2013 Posted October 4, 2013 Man, I always love the insane amount of bump mapping Bowser has on him. It looks cool.
Ronnie Posted October 4, 2013 Posted October 4, 2013 All IGN videos should have Daemon presenting them
markderoos Posted October 4, 2013 Posted October 4, 2013 Man, I always love the insane amount of bump mapping Bowser has on him. It looks cool. Screw Bowser...
dazzybee Posted October 4, 2013 Posted October 4, 2013 My lord that games looks utterly incredible. I urge everyone who is STILL doubting it to watch it, and if you're still not loving it, you have no soul!
Hero-of-Time Posted October 4, 2013 Posted October 4, 2013 http://m.neogaf.com/showthread.php?t=690941 Hype levels through the roof now. If there are Galaxy levels in this game...*faints*
Wii Posted October 4, 2013 Posted October 4, 2013 I don't see why they can't have Galaxy levels. If they can copy/paste 3D Land levels then Galaxy would be easier. I jest But honestly it would be great.
Wii Posted October 5, 2013 Posted October 5, 2013 GAMEXPLAIN - Super Mario 3D World - Trailer Analysis (Secrets & Hidden Details - Nintendo Direct) http://www.youtube.com/watch_popup?v=mJYiIKBf8FM
Ronnie Posted October 7, 2013 Posted October 7, 2013 The stamp collectable in each level and the way you use them on Miiverse is such a clever idea, I hope they implement this in more games. It'd be Nintendo's way of doing achievements.
Wii Posted October 7, 2013 Posted October 7, 2013 They're not much of an achievement. I've seen a few so far and they were all in plain sight. For it to be an achievement I'd expect you to earn them by say reaching an impossibly high area or some platforming perfection. I hope the other stamps are more difficult to obtain, I'd like there to be some challenge.
dazzybee Posted October 7, 2013 Posted October 7, 2013 I don't quite get how they work, you literally use them to stamp all over your miiverses?! But only within mario obviously. What's the normal image and then the stamps, don't understand their connection
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