Daft Posted November 8, 2011 Posted November 8, 2011 I was just properly raging. Rez heard me. I shot a guy with two rockets and he didn't die. TWO. I've recovered now. Will probably be back on in an hour or two. Anyone else up for some online? Aside from the assumptions you're making about why the characters do what, and what drives them, most things in your post (such as him not really being Drake's descendent) are given such little focus in the game and are so quickly uttered that it's madness to suggest that is what the real story is about. If it were any more obvious they'd literally be spelling it out for you. The question 'Why are you doing this?', or sentiments to such effect, was asked at least five times.
Aimless Posted November 8, 2011 Posted November 8, 2011 [Massive spoilers] You say assumptions, but all my conclusions are based on evidence the game provides. It's not like I've been going over things with a fine tooth comb, either: I played through the game once. As for Sully: I said he was into adventuring for the money. In addition to that he's also a father figure to Nate, so obviously he'll follow him anywhere. In other words he has an obligation to watch his protégée's back, but on his own terms theft is, and I quote, "just a job". Sully isn't greedy, he doesn't value money above all else. But wealth is the reason he got into his line of work, whereas for Nate it isn't work at all. In regards to going out of his way to save a young boy, I don't see how that's at odds with the above: he might have been working for Marlowe, but she was going to shoot a kid for a trinket which even an ex-Navy thief is going to see as over the line. Sully might be a bit of a rogue, but he's only a psychopath when I'm playing him in co-op.
Sheikah Posted November 8, 2011 Posted November 8, 2011 If it were any more obvious they'd literally be spelling it out for you. The question 'Why are you doing this?', or sentiments to such effect, was asked at least five times. I was more or less referring to Aimless's detailed account of all character motivations and traits, some of which were quite contrived (Charlie is very underdeveloped as a character, for instance, that we know very little about). And also the idea that the main focus of the story are at most, a few lines of the script. I'll tell you why Nate goes on to the 'treasure', it's because it wouldn't be much of a game if he didn't see it to the end. I like the set pieces in the game, and ultimately we wouldn't have seen them if the story didn't go the way it did. The story is there to enable the set pieces and luscious settings. I wouldn't consider the characters to be the focus of the story. Aimless, just to clarify. Sully will risk his life and sacrifice his job by turning on the organisation, all for the life of one child. When faced with destroying a terrible threat to the world, as he did last time, he tries to convince Nate to ignore it, because it's on paper a good 'job'? I find that pretty farfetched that he'd want to save the life of one child but effectively say 'fuck you' to the entire world afterwards.
Aimless Posted November 8, 2011 Posted November 8, 2011 In the interest of a swift resolution I decided to drop the A-bomb: (The A was for Amy.)
Cube Posted November 9, 2011 Posted November 9, 2011 Rez, explain Legacy. How do you get to lvl 100? Call of Duty Prestige. Except you keep the skins, taunts and emblems you purchased (if you didn't, you have to reach the correct rank before you can buy it again). You also keep the treasures.
Daft Posted November 9, 2011 Posted November 9, 2011 I've got like the general gist but do you need to Legacy 5 times to then go on to reach lvl 100?
ReZourceman Posted November 9, 2011 Posted November 9, 2011 http://forums.naughtydog.com/t5/Multiplayer/Legacy-Discussion/td-p/628451 Legacy 3 sounds so cool.
Oxigen_Waste Posted November 10, 2011 Posted November 10, 2011 Finished it and am up to level 18 on the multiplayer... I like immersion. It's usually what really sells a game to me. It's probably why Super Metroid is still my favourite game of all time. So Uncharted 3 gets announced and I get all excited because I loved Uncharted 2... then footage starts getting released and I grow increasingly disappointed with what I see... and I kind of lose hope it'll ever reach U2's standard. Then it comes out and reviews are glowing all around. I decide to buy it, but my expectation are low... (much like they were at the time I first played U2 as I thought U1 was massively overrated) So in I go, the game starts out good, nothing too good or too bad, a solid start with a bar brawl and displaying a much improved melee system, setting up the stage nicely and cleanly. A second chapter captures a welcome little nugget of Drake's early years and my only minor gripe with it is that it seems to be a little too scripted, the only reason it actually bothers me is because it seems very unnecessarily restricitive, forcing you to follow a certain route with no actual reason, but hey, minor niggles, right? Then it starts going downhill, as the next 8 or so chapters are a sea of completely uninteresting and repetitive brown and grey cover shooter fare. Often closed uninspired surroundings (with a little redemption on the Chateau level, which looks gorgeous but plays boring too). Cutter and Chloe are mere clutter and bring nothing to the table, the villains start boring me to hell, with their constant pop ups and uninteresting existance, these guys are more annoying than Team Rocket!! And so I trode along for one fourth of the game... Then suddenly Drake goes to Yemen. Ahh... this is why I loved Uncharted 2, the magnanimous scope, the cultural immersion, the gorgeous vistas, fantastic!!! Chalenging and immersive gameplay helps, with the standard shootouts being permeated and circumvented with some amazing open market fist fights (fish slapping -> fantastic), chase sequences and gorgeous urban exploration. A cute little temple with a great puzzle follows and an amazing drugged sequence really helps sell the package as a whole. So far, I'm in awe of this second half! ... until the pirate bit comes. I didn't hate it, and I actually thought it would serve a great purpose as buffer if the game had kept that larger-than-life scope from the start, but considering how battered with closed and uniteresting environments I was from the first half, it tasted a bit sour and samey. The sideways cruise ship section did provide some release with it's inspired design, though. The plane bit is mostly boring and yawn inducing, excluding the dazzling conclusion, of course. Thank the gods, from this point on, the game is constant climax. Amazing 'till the end. The desert bit is amazing and awe-inspiring, and the abandoned citadel and dustbowl shootout aren't all that good, but stand surrounded by amazing set pieces and so they breeze through. The convoy chase scene is U3's train sequence. Amazing, immersive, vivid, challenging and compulsive, this is where the potential of this franchise really shines! I bow to ND for managing to pull these off so well. The conclusion is much more satisfying than that of the second game, with a great ending and the franchise's first boss fight that isn't terrible (but isn't memorable or good either) and a nice wrap up. A shame that the villains are terrible one dimensional cardboard figurines. So overall I guess it was a good game, but nothing compared to the greatness of the second one, for this one is much too full of mediocrity, compared to the almost constant brilliance of Among Thieves. Especially since the bits that it does nail are mostly lifted straight from it's predecessor. The story is ok, good if you consider the competition, but still nothing more than something present only to hold the package as a whole. I don't really need to say anything about how good it looks, do I? As for the gameplay, I'm rating it as if it were equal to the multiplayer, since that aiming issue in the SP is absolutely terrible and unforgivable, but will eventually get patched and as such is better off being ignored for now... all this to say that it playes like a dream, with very responsive tight controls (especially if you play it on a 360 controller, like me, ah ah!!). In comes the multiplayer, which is the best 3rd person shooter multiplayer experience I've ever played, managing to build constructively on U2's already brilliant multiplayer. I have nothing more to say other than "perfect", for what it is. Bravo Naughty Dog, bravo! So, overall score? Personal score - 8/10. Impartial score - 8.5/10. A very good game that I recommend to pretty much everyone. Despite it's shortcomings it's still quite an exciting package. Thumbs up! All the 10/10 and GOTY claims are highly exaggerated though and personally leave me stunned at just how influenced the world is by confirmation bias. Kudos to Eurogamer for providing the world with an actual review, instead of a fanboy love letter, as seems to be the case everywhere else... And that aiming issue better get solved soon, or else it's just terribly unprofessional and bad design of Naughty Dog's, which can't be tolerated considering how it works perfectly in both the predecessors and the multiplayer on this one. : peace:
ReZourceman Posted November 10, 2011 Posted November 10, 2011 If Uncharted 3 isn't GAME OF THE YEAR then I don't know what is.
Happenstance Posted November 10, 2011 Author Posted November 10, 2011 Im expecting Skyrim to be a lot of peoples came of the year. U3 certainly wouldnt be mine.
Oxigen_Waste Posted November 10, 2011 Posted November 10, 2011 If Uncharted 3 isn't GAME OF THE YEAR then I don't know what is. So far? For me it has to be Portal 2 or Dark Souls. We'll have to wait and see if Zelda doesn't come and change that. Either way, you have to admit you're very biased when it comes to Uncharted, ReZ-o!!? That said, I have to join you guys for online one of these days. EDIT: Thanks, happenstance, forgot about Skyrim!!
Diageo Posted November 10, 2011 Posted November 10, 2011 But how can you argue with an impartial score ReZ? JOKE - I don't actually care.
Oxigen_Waste Posted November 10, 2011 Posted November 10, 2011 But how can you argue with an impartial score ReZ?JOKE - I don't actually care. You know what I meant... And of course, ReZ, if you're asking me personally, there's at least 8 games I liked better than Drake's Deception. But that's a different matter, entirely.
ReZourceman Posted November 10, 2011 Posted November 10, 2011 I don't think I'm biased at all, I'm just a big fan. For example I fucking adored Batman Arkham City and am a comic book fan but felt Arkham Shitty was a giant let down. Uncharted 3 wasn't perfect and I put it about on par with 2 (multiplayer maybe pushes it over) but its easily the best thing I've played this year. I wouldn't have a problem if something else good cleaned up on GOTY (Skyrim, Zelda) but it'll piss me off if something bland and shit wins (Batman, Assassins Shit etc)
Oxigen_Waste Posted November 10, 2011 Posted November 10, 2011 I don't think I'm biased at all, I'm just a big fan. For example I fucking adored Batman Arkham City and am a comic book fan but felt Arkham Shitty was a giant let down. Uncharted 3 wasn't perfect and I put it about on par with 2 (multiplayer maybe pushes it over) but its easily the best thing I've played this year. I wouldn't have a problem if something else good cleaned up on GOTY (Skyrim, Zelda) but it'll piss me off if something bland and shit wins (Batman, Assassins Shit etc) You said the aiming issue wasn't a bad thing... just different. I thought I was reading a Choze post, is how biased it felt!! Either way, I haven't played Arkham City or the new Assassin's Creed, but I doubt either of them will win GOTY. And if Uncharted 3 wins, it just goes to show how loose the criteria are. I mean, Portal 2, Witcher 2, Dark Souls, Xenoblade and Shogun 2 are all better than Uncharted 3, in my book! And I still haven't dabbled in Super Mario 3D Land, Skyrim, Skyward Sword, Old Republic or Human Revolution. And... if you count in re-releases, the list grows bigger!! Uncharted 3 is a very good game,no doubt. But if you ask me it's at the Dead Space 2 level, not the Portal 2 level.
ReZourceman Posted November 10, 2011 Posted November 10, 2011 I'm not alone in the aiming don't-mind-the-"problem" though. I'm just saying I'm not biased.....but this is silly anyway, objectiveieisism vs suibjectivisms blah blah blahafafa.
Daft Posted November 10, 2011 Posted November 10, 2011 Portal 2 is to Portal as Uncharted 3 is to Uncharted 2 as Arkham Shitty is to Arkham Asylum. None of them are really GOTY. They were all bigger and none were better. Portal 2 is certainly not brilliant.
Oxigen_Waste Posted November 10, 2011 Posted November 10, 2011 Portal 2 is just as good as the first, no doubt in my mind. Funnier, even!
Esequiel Posted November 10, 2011 Posted November 10, 2011 U3 gets my vote for biggest disappointment of the year along with GT5 which I think was this year. GoW3 gets my vote for GotY at the minute.
Daft Posted November 10, 2011 Posted November 10, 2011 (edited) Portal 2 is just as good as the first, no doubt in my mind. Funnier, even! Not a chance. Portal came out of nowhere for starters. Crucially though, it's shorter, and as we all know brevity is the soul of wit (and generally quality). Like I've said, all these games suffer from more is not necessarily better (although this effects U3 way less because it's linear and thrives on being bombastic. Uncharted 3's problem is that it wasn't play tested and balanced enough. The thing needs more polish). Edited November 10, 2011 by Daft
Oxigen_Waste Posted November 10, 2011 Posted November 10, 2011 Not a chance. Portal came out of nowhere for starters. Crucially though, it's shorter, and as we all know brevity is the soul of wit (and generally quality). Like I've said, all these games suffer from more is not necessarily better (although this effects U3 way less because it's linear and thrives on being bombastic. Uncharted 3's problem is that it wasn't play tested and balanced enough. The thing needs more polish). Come come, let's not get pretentious here, just because the first Portal came out of nowhere, doesn't make it any better for that. The first one was perfect. So was the second one. Both have fantastic puzzles, and the second one managed to create and introduce great new characters, a fitting backstory, whilst avoiding any milking of the original's lore (loved that there were no cake references)... it was the perfect sequel, equally great in a completely different way. And definitely even funnier, which was a monumental achievement considering the first's brilliance. Cave and Wheatly are fantastic, and so are Atlas and P-Body... It pretty much delivered on every single level and went above and beyond the original not only in length, but also in narrative, humour and gameplay. How can you not love it??? Anyway, the real question is: do you consider Uncharted 3 to be better than Portal 2? Because that one's ludicrous, in my opinion...
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