ViPeR Posted December 12, 2009 Posted December 12, 2009 I thought the controls were awesome, back in the day Using the c-left and c-right buttons to strafe for speed runs because strafing was slightly faster than running straight. I really got used to it. In fact it's a little bit of a worry that switching it to conventional dual analogue controls might take away some of the charm. That's my concern too. I've got nothing to compare it too either. I don't know any single analogue games converted to dual analogue.
Cube Posted December 12, 2009 Posted December 12, 2009 The GoldenEye/Perfect Dark game engine already supports dual analogue. Although back in the day you needed two controllers to use it.
Jimbob Posted December 12, 2009 Posted December 12, 2009 Wow... the buildings look like... buildings now :p c'mon... anyone who's played the original knows what I'm talking about, the distant buildings looked like a mess even back in the day, so it's good to see the clear visual improvements from the very start. Indeed they do.
ViPeR Posted December 12, 2009 Posted December 12, 2009 The GoldenEye/Perfect Dark game engine already supports dual analogue. Although back in the day you needed two controllers to use it. Course I forgot. I just tried it and it works feels fine, apart from the fact that it's on two controllers :p
ipaul Posted December 21, 2009 Posted December 21, 2009 Is there any news on a release date for this yet? One of the few XBLA games I really want to play!
ViPeR Posted December 21, 2009 Posted December 21, 2009 Just 'winter' which ends in March. I reckon February might be a safe bet.
Dante Posted December 28, 2009 Posted December 28, 2009 (edited) New Information. : 2 player coop over live or local. 2 player counter op over live or local. 8 for matchmaking with up to 4 per box. Goldeneye weapons added. Screencaps Controller Settings Edited December 28, 2009 by Dante Automerged Doublepost
daftada Posted December 28, 2009 Posted December 28, 2009 So have they confirmed 4-player local death match? I'd be really pissed if they've removed that!
Cube Posted December 28, 2009 Posted December 28, 2009 That information is a bit unclear. It says "8 for matchmaking", and "matchmaking" usually refers to finding other players online...so are they saying that you can have parties of 8 for online games (so 16-player matches), with up to 4 on each Xbox (like Halo); or are they saying that you can have 8-player matches via system link?
McPhee Posted December 28, 2009 Posted December 28, 2009 Seems clear to me. Up to 4 people in local play or 8 over Xbox Live. I don't think 16 players comes in to it.
Aimless Posted December 28, 2009 Posted December 28, 2009 There's some interesting titbits in the shots of the debug menu: the game has Avatar Awards and for some reason detects the presence of save files for both PDZ and Crackdown 2. That last bit might sound a bit out of the left field, but the people porting the game, 4J Studios, are only a floor up from Ruffian in Dundee so I assume that's how the link came about.
ViPeR Posted December 29, 2009 Posted December 29, 2009 Pretty happy with the controls, most likely use Classic or CoD.
ipaul Posted January 14, 2010 Posted January 14, 2010 Looks like this could be released very soon. Really hope that is correct, can't wait to play this!
Shorty Posted January 15, 2010 Posted January 15, 2010 Looks like this could be released very soon. Really hope that is correct, can't wait to play this! I love how they're calling it a "strategy" to cover their asses if it's wrong.
Cube Posted January 15, 2010 Posted January 15, 2010 RareLtd No, afraid not. 'Insiders', eh? Tsk. RT @ElectroTheatre Perfect Dark Xbox LIVE Arcade Release Date & Pricing Strategy http://bit.ly/7yXewG We'll just have to wait and see what Rare decide to do.
Aimless Posted January 15, 2010 Posted January 15, 2010 To be fair Microsoft do like to hold onto finished games. My understanding is that Darwinia+ has been done for ages but the developer has little say in when their games get released due to MS wanting to manage the flow of releases. I imagine Perfect Dark is pretty much wrapped up and ready to go, you just won't see it until Microsoft think it'll make a bit of a splash. I'd peg February 17th as a likely date as it's in the relative quiet between Mass Effect 2/BioShock 2 and the likes of Bad Company 2 and FFXIII in early March.
Cube Posted January 15, 2010 Posted January 15, 2010 I believe Darwinia+ was rejected (due to bugs or something) and needed some more doing to it before it was re-submitted to Microsoft. Rare should be able to avoid a lot of the certification or whatever as it's a Microsoft-published game.
Ren of Heavens Posted January 15, 2010 Posted January 15, 2010 Maybe 22 May, the 10 year anniversary for the original.
S.C.G Posted January 15, 2010 Posted January 15, 2010 Maybe 22 May, the 10 year anniversary for the original. In America maybe... in the UK the game came out on June 30th... I know this because I got my copy a day early from my local independent retailer at the time on June 29th - my Birthday - anyway I reckon it'll be out by the end of this month with any luck.
ViPeR Posted January 16, 2010 Posted January 16, 2010 I think the lack of release date is annoying me more than anything with this game. There's a lot coming out in Feb, release it nooooowww!
jayseven Posted January 16, 2010 Posted January 16, 2010 Well this time next month, we'll have the game, right? Sounds sweet to me!
Jimbob Posted February 5, 2010 Posted February 5, 2010 Still hoping for a release soon. I still think Rare are taking the mick with not giving us a release date. Here is hoping that at X10, they do such a thing. And is it me, or does Daniel Carrington have a square head?
ViPeR Posted February 5, 2010 Posted February 5, 2010 Stupid thing about the updated textures is the fact the models still have fists for hands. Still would like a release date though to be honest. I read on the Rare twitter the game is finished and they're waiting for PR.
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