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Posted
I don't think the game railroads you too hard. If you want to stay within reasonable areas for your level....well it does. The quests haven't seemed to be too far out of your way for the main story line. With some determination though, it should be possible to just go wandering, that's what I did actually. I crossed over to Sloan (I think) instead of heading to Novac.

 

Hardcore mode is really the only way to play as far as I'm concerned. It adds a little challenge, but what it really adds is atmosphere. Not playing Hardcore mode, and your character is like a tank with Stims fixing broken limbs and never needing food or sleep.

 

I can't imagine playing through the whole experience for like 40 hours doing it in Hardcore.Maybe after I've completed it I will start afresh and blitz through the main story missions whilst playing on Hardcore.

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Posted
The quests haven't seemed to be too far out of your way for the main story

You see I do have an issue with that, because rather than feeling like a big open square where you can pissroll around to certain parts way off, I feel a bit restricted, and I don't think what I'm experiencing is unique because people here, and friends have been explaining exactly the same things I've done.

 

Fallout 3 was more of a 'oh shit did you ever see this place?' type of affair. Having a big suggested path in Vegas, people are bound to trail off to see the things either side of it, because they're close and not closed off. Hard to explain.

 

Obviously I'm not too far into the game, but I think it's a justifiable concern. It's definitely present.

Posted

I just ran into a Blind Deathclaw. Lets just say, they don't use their eyes to hunt.

 

 

If you actually start exploring, you'll realize the map is much smaller than it looks. The Area on the other side of the river, as well as on the other side of the mountains is unreachable.

 

Posted
I just ran into a Blind Deathclaw. Lets just say, they don't use their eyes to hunt.

 

 

If you actually start exploring, you'll realize the map is much smaller than it looks. The Area on the other side of the river, as well as on the other side of the mountains is unreachable.

 

Yes I encounted the moutains...there are the odd bits to walk around and odd paths up them but don't seem to really lead anywhere

 

Posted
Fallout 3 was more of a 'oh shit did you ever see this place?' type of affair. Having a big suggested path in Vegas, people are bound to trail off to see the things either side of it, because they're close and not closed off. Hard to explain.

The differences arise not so much in what you do as how you do it. Your average New Vegas quest has far more permutations and possibilities than those of the last game, with frequent opportunities to make use of your specialist skills rather than fight every situation out. As an example, gaining access to The Strip can take 5 hours or 5 minutes, depending on your approach and prior behaviour.

 

The world might not be as sprawling as the Capital Wasteland, but in return it's far more tight-knit and connected, the entire place interwoven with references to different locations, people and other seemingly throwaway titbits that you'll suddenly recall hours later and realise, "Oh, I've heard about this!"

Posted (edited)

Yeah there's tons of neat touches, it's basically the Morrisons of supermarkets in organicness.

Or organicicity, if you will.

 

I appreciate all these things. It's just that I feel a bit frustrated by the map. I can't say 'oh lets go over there'. Also, I don't appreciate the invisible walls.

 

I think what I'm not enjoying is that I'm not in a rhythm yet. Sort of bumbling about at the moment, wanting things to do, but not finding them or being frustrated by them.

Edited by dwarf
Posted

I'm enjoying the 'detective' sort of quests the game has. They're much better than Fallout 3's go there, fight/talk/sneak you way to object x, take object x, return to me for your reward.

Posted
Yeah there's tons of neat touches, it's basically the Morrisons of supermarkets in organicness.

Or organicicity, if you will.

 

I appreciate all these things. It's just that I feel a bit frustrated by the map. I can't say 'oh lets go over there'. Also, I don't appreciate the invisible walls.

 

I think what I'm not enjoying is that I'm not in a rhythm yet. Sort of bumbling about at the moment, wanting things to do, but not finding them or being frustrated by them.

 

I was like this at about Levels 5 or 6. I just kept poking a bit further in some directions, finding the odd place. Killing the odd group and eventually levelling up enough to take on harder enemies. Put a crap load of points into my Guns skill, helped quite a bit.

Posted

Yeah, I'm at level 10 it's just I still don't feel 'settled'.

I mean, I dealed with the Nightkin with relative comfort

 

 

I'll plod onwards anyhow.

 

VATS is still bloody hilarious. Bloody mess is victory.

Posted

Hardcore as been pretty cool but has really not made the game significantly harder for me.

I always have way more then I need of water and food and finding a bed ain't that hard.

 

I have about 30-40 hours played and have never had an ailment go over the first status effect.

Posted
Hardcore as been pretty cool but has really not made the game significantly harder for me.

I always have way more then I need of water and food and finding a bed ain't that hard.

 

I have about 30-40 hours played and have never had an ailment go over the first status effect.

 

This. I also would point out that you shouldn't underestimate Radiation. I skimmed over tons of Radaways and am paying for it now. 100 caps to heal it, fack off! Lucky I won like 7000 caps playing Caravan but it's still a bloody rip off.

Posted

Hardcore isn't that bad. Ammunition weight is the nicest difficulty edition. Being unable to heal crippled limbs with a stimpak is a problem at the beginning, but I imagine with caps you can buy unlimited doc kits.

 

I'm enjoying Hardcore. It's not as difficult as it sounds so far. I'm going to be sorry I typed that.

Posted (edited)

You can actually make doctors bags at a workbench with a few medical supplies. Rad Aways can be a little bit problematic, but buying them or seeing a doctor about it isn't that bad when you consider how generous the game's economy is. Basically, if you look at the values of the weapons of all the people you kill and take the more expensive weapons and sell them, you can get rich really quickly.

 

To put the snow globes on the collector's stand in your presidential suite, you sell them for 2000 caps each to Jane (The female robot in the penthouse) Seeing as there are 7 of them, by the time you find even a few, you're probably going to have more caps than you ever had in Fallout 3. After finding all of the snow globes, and selling a few 10mm sub machine guns, I have well over 10000 caps.

 

 

I'm loving the weapon mods, although, there don't seem to be that many readily available for the early/mid game weapons right away. I've purchased everything for the 10mm pistol, but I haven't found anything else for weapons I own.

 

Edited by Emasher
Posted

Tomorrow after university I'll get my copy and boom, there goes away my life.

I hope so, at least.

Fallout: New Vegas might be the game which will restore my motivation to play video games again...

 

I think I'm in for a treat.

Posted

so davison?!

 

I hadn't exactly decided whether I was going to kill him or help him find the stealth boys but I annoyed him one too many times about antler so he attacked me lol

 

Posted

That Nightkin basement dude? He was hostile towards me upon sight... Did I miss any questy/cool stuff?

 

Also, I'm getting into it a bit more. It's still annoying being unable to kill certain things

There's a nightkip cave that has a nightkip master, housing a beefy incinerator. Burns your face off in a few seconds

 

Still, done a few quests, and finally doing what I like best - exploring big random buildings for loot.

Posted
That Nightkin basement dude? He was hostile towards me upon sight... Did I miss any questy/cool stuff?

 

Also, I'm getting into it a bit more. It's still annoying being unable to kill certain things

There's a nightkip cave that has a nightkip master, housing a beefy incinerator. Burns your face off in a few seconds

 

Still, done a few quests, and finally doing what I like best - exploring big random buildings for loot.

 

yeah he spoke to me at first....I wonder what we did different? I still killed all the nightkin leading up to him...I've found other bits of evidence to suggest he wouldn't have found what he was looking for anyway so not sure if could have helped him but like I said by taking the piss out of him he attacked me in the end...

Posted

Has anyone found that...

 

The game becomes a little too easy and loses something when you have them tagging along. I had Boone and ED-E with me and it was a bit crazy. I'd be able to see enemies miles in advance and they'd get owned and i'd somehow get a shot or two. For me it loses the lone wanderer feel to it but I know i'd die so much more without them. So i've ditched them for now to see how I get on. Might end up really regretting it but I like to keep the mystery of 'ooh what's over that rise' or 'around the corner'. With Boone you know if somethings there or not way off.

 

Posted

Yesterday had 3 out right game freezes :( All 3 were just when I was walking and their were no enemies around or anything! Thankfully my save every 5 mins is paying off in such cases.


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