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Stamper brothers leave Rare to pursue other opportunities


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Posted

yeah they are loaded and to be honest don't need to work Microsoft bought the company for $377 million, 51% of it was owned by the Bros and then 49% by Nintendo so they made a fair old slice!

 

I'd love it if they came to the Wii and made some genuinely great innovative new games...

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Posted

I see this as no loss, considering the quality of games by Rare dropped dramatically after all the good members left, the Stamper brothers just won't give their ideas to Microsoft anymore. Zoonami and Free Radical are still free developers that develop for Nintendo platforms, so it's all good.

Posted
they were dead when the free radical team left them.now they are truely dead.Final nail in coffin i say

 

 

But viva was good and so could diddy kong racing be.

 

I think you guys need to give rare a break, there better then your average devoloper.

Posted

yes but your average devoloper isn't owned by microsoft.They're making very little games and the sequals they make are surpassed by the n64 originals.See conker and perfect dark o

Posted
yes but your average devoloper isn't owned by microsoft.They're making very little games and the sequals they make are surpassed by the n64 originals.See conker and perfect dark o

 

conker was a remake so i never expected much and perfect dark was an xbox game originally same with kameo.

 

I say we should look at what rare is doing when they start with a consle fresh, so far with viva i say it's looking pretty good. If banjo comes out this year i'll be very happy.:grin:

Posted

Rare have a mountain to climb, imo. Quite a steep one, at that.

 

They did upset a lot of gamers when they defected to Microsoft. I think quite a few bought an xbox especially for the Rare titles, like PD: zero (or so we thought, at the time).

 

We got grabbed by the ghoulies and conker live and reloaded.

 

Hmm, this is not quite what many of us were expecting. What made it worse was that we had to wait even longer for the sequel to Perfect Dark, and on a new system.

 

PD: zero and Kameo have got pretty mixed reviews, so far. I know there's quite a bit of love for Kameo on this board, so they can't have gone that wrong there. However, I know that quite a lot of people were disappointed with PD: zero. Which is a shame, as I was really looking forward to that.

 

Viva Pinata looks to be doing well amongst gamers. There's some love for this game, but the sales ain't reflecting that. However, I do not think it is a problem. If Rare can get gamers to, essentially, take them back, then it will only be a matter of time before sales pick up.

Posted

Rare was a great great company, and back in the day up with Nintendo, Capcom, Sega and Konami.

 

The games started declining with Donkey Kong 64. A good game, but a collect-a-thon of epic proportions. However it was packed full of that token rareware love. Starfox adventures was a real disapointment.

 

Perfect dark zero was awful. It wasn't that bad of a game, but I couldn't play it, because I just kept comparing it to the original, one of the N64 greats, and it fell so short, I couldn't bring myself to finish it.

Posted

Rare's sole aim is to diversify Microsoft's lineup.

On Nintendo their games always sold because there was a market for them.. they had an identity that was perfectly in sync with the company fanbase.

 

With Microsoft they are selling to a new crowd, it's like getting middle aged women to try on the wonder bra- they all want to but they just wont.

They all want their FPS games.

 

Banjo will be a turning point but I get the faint smell of dictatorship crushing their creativity.

Banjo is make or break point- it's familiar territory, they probably wont be forced to innovate too much because 360 has no platformers.

 

I will also note that it has been 10 years since the N64 days, you need to consider that you have changed, just as the company and the gaming ecosystem.

What you enjoyed 10 years ago will not be so enjoyable today- standards change and so do tastes.

 

I'm sick of RPGs now, had FFVII been released last week I would have spat on it- but that doesn't detract from the experience I hold of it at that point in my life.

Posted
I will also note that it has been 10 years since the N64 days, you need to consider that you have changed, just as the company and the gaming ecosystem.

What you enjoyed 10 years ago will not be so enjoyable today- standards change and so do tastes.

 

I agree with everything you said apart from the quote I have highlighted. Games that I enjoyed many years ago I still enjoy today, hell alot of the old skool games still destroy whats on the market today.

Posted
I agree with everything you said apart from the quote I have highlighted. Games that I enjoyed mnany years ago I still enjoy today, hell alot of the old skool games still destroy whats on the market today.

 

Nah, I think he's right. Well, you're both right. It's obviously going to change depending on what game it is.

 

It might also be awkward for new gamers to pick up, say, Perfect Dark and take to it as much as we do. We've aged, and so have the games, but these gamers are new and after fresh experiences.

Posted

You miss my point, some of the games that were godly 10 years ago wouldn't stand up in today's gaming market.

You will defend them because you remember them as godly- which is fair enough. But different from the point I was trying to make.

 

By playing them again Hero, you are evoking a memory of enjoyment.

 

I am seriously considering hypnotherapy to try and erase my memory of old games to see just what I would think now (maybe i'll write a diary before I go under the hypnosis and then look back upon it.)

 

It could be a cool experiment providing that hypnotherapy isn't just a product of hollywood.

Posted

It might also be awkward for new gamers to pick up, say, Perfect Dark and take to it as much as we do. We've aged, and so have the games, but these gamers are new and after fresh experiences.

 

I can see your point in way. I mean yeah graphically games do age but a game that plays well back in the day still plays well now. You just have to look at the reaction Gunstar Heroes got when it was released on the VC. I never played it before I got it on the VC but I think its an amazing game despite it being 10 years old or so.

Posted

That's not always true about games playing the same as they did 10 years ago. In a lot of cases, games just don't age well. To a new gamer, Ocarina of Time or Perfect Dark may seem to be quite "slow." I don't mean just graphically like textures and such, but framerates, the pace the characters move at, things like that.

 

I can see what you and the dork mean, though. This can be seen from 2 different perspectives.

Posted
You miss my point, some of the games that were godly 10 years ago wouldn't stand up in today's gaming market.

You will defend them because you remember them as godly- which is fair enough. But different from the point I was trying to make.

 

I am seriously considering hypnotherapy to try and erase my memory of old games to see just what I would think now (maybe i'll write a diary before I go under the hypnosis and then look back upon it.)

 

It could be a cool experiment providing that hypnotherapy isn't just a product of hollywood.

 

Yeah I do see your point there. Its like many regard OOT to be the best game ever made but alot of people who didnt play it around its release dont think its that special when against another Zelda game. The same thing can be said about FF7.

 

Would be really cool to get your gaming memories erased. I would love to play through a few games for the first time again.

Posted

I wonder what it would be like to play something goldeneye or perfect dark multiplayer for the first time now. It wouldn't have the same impact it did back then, but would new gamers still enjoy it?

 

I propose we all have our memories erased to test this out.

Posted

I would be up for it, but even if Goldeneye was given the graphical makeover as it is in source- pretty much authentically.

Will it be a hit? Well it's hard to say.

 

It's the same game on every level except graphically and by controls with 36 people multiplayer.

 

Part of me thinks it will bomb, even with the faithful modernisation and huge Steam install base.

Posted

0.5m in 24 hours, 1 a second or so.

 

A better example would be the new Doom game, it's essentially the same as old dooms with a graphical makeover- run around shoot some shit and collect a key.

It's true to the original and still underwhelmed many fans.

Posted
I wonder what it would be like to play something goldeneye or perfect dark multiplayer for the first time now. It wouldn't have the same impact it did back then, but would new gamers still enjoy it?

 

I propose we all have our memories erased to test this out.

 

I recently played Perfect Dark multiplayer and it beats any other multiplayer I've played, easily. It's even better than Free Radical's effort.

Posted
I recently played Perfect Dark multiplayer and it beats any other multiplayer I've played, easily. It's even better than Free Radical's effort.

 

Did you just play it for the first time recently, or have you played it for many years now?

 

I agree though. This is, by far, my favourite console FPS. :)

Posted
Call me blind, but why is this on the Wii board?

 

I'm fine with this being here. People are discussing it in the xbox360 thread anyway, so it probably wouldn't get that much attention there, if much at all.

Posted
I recently played Perfect Dark multiplayer and it beats any other multiplayer I've played, easily. It's even better than Free Radical's effort.

 

I feel that TimeSplitters multiplayer is an improvement of the PD multiplayer. (most of Free Radical worked on GoldenEye and Perfect Dark)

Posted
That's not always true about games playing the same as they did 10 years ago. In a lot of cases, games just don't age well. To a new gamer, Ocarina of Time or Perfect Dark may seem to be quite "slow." I don't mean just graphically like textures and such, but framerates, the pace the characters move at, things like that.

 

I can see what you and the dork mean, though. This can be seen from 2 different perspectives.

 

that;s true i never played prefect dark in it's day and i can't stand it lol whereas i love goldeneye.some games stand time though.mario 64 i think does quite well being a ds game with very little changes.


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