motion Posted January 31, 2007 Posted January 31, 2007 To be fair the 'sun song' from OOT and WW was a bit of a stretch of the imagination anyway. Probably best they left it out of TP.
Tony Cabrony Posted February 1, 2007 Posted February 1, 2007 (edited) So ive started the Goron mines dungeon, got about half way in but had to go out so I saved it. I've just started up my game again and why oh why am I at the begining of Goron mines!?!??! Why would Nintendo decide to do this. It doesn't make sense. I know ive only lost a little over an hour of gameplay but its the principal. ________ Milf tube Edited April 17, 2011 by Tony Cabrony
Eenuh Posted February 1, 2007 Posted February 1, 2007 So ive started the Goron mines dungeon, got about half way in but had to go out so I saved it. I've just started up my game again and why oh why am I at the begining of Goron mines!?!??! Why would Nintendo decide to do this. It doesn't make sense. I know ive only lost a little over an hour of gameplay but its the principal. You have to use Ooccoo before stopping; she'll teleport you outside, then you save and quit and next time you start again, you can just teleport back to the last room you were in.
Dante Posted February 1, 2007 Posted February 1, 2007 I guess you never played the zelda series before. Edit: Also RPG's.
Guest Jordan Posted February 1, 2007 Posted February 1, 2007 1, welcome to Zelda. 2, Wrong...freaking...board...
Supergrunch Posted February 1, 2007 Posted February 1, 2007 You have to use Ooccoo before stopping; she'll teleport you outside, then you save and quit and next time you start again, you can just teleport back to the last room you were in. ... I have fully completed the first 5 dungeons without a guide, and did not realise that... God it would have been useful.
Shino Posted February 1, 2007 Posted February 1, 2007 But not all is lost, everything you did is still there. And I never leave a dungeon before finishing it.
Tony Cabrony Posted February 1, 2007 Posted February 1, 2007 (edited) You have to use Ooccoo before stopping; she'll teleport you outside, then you save and quit and next time you start again, you can just teleport back to the last room you were in. Whats the point in that? So when im in the dungeon, i have to teleport out with Ooccoo without saving? Then save it when im outside. Then when I load it up I have to teleport back in? Im sure I didnt have this problem with the first dungeon. Wouldnt it be much simpler to just load you back to the exact point you saved it? ________ Side effects of wellbutrin Edited April 17, 2011 by Tony Cabrony
Eenuh Posted February 1, 2007 Posted February 1, 2007 ... I have fully completed the first 5 dungeons without a guide, and did not realise that... God it would have been useful. Yeah it took me a while to figure it out too, but I knew there had to be a better use for her then just simple teleporting. Very useful really. Whats the point in that? So when im in the dungeon, i have to teleport out with Ooccoo without saving? Then save it when im outside. Then when I load it up I have to teleport back in? Im sure I didnt have this problem with the first dungeon.Wouldnt it be much simpler to just load you back to the exact point you saved it? Well no need to complain about it to me, I didn't design the game. Just telling you how you can go back to where you left the game.
Tony Cabrony Posted February 1, 2007 Posted February 1, 2007 (edited) You have to use Ooccoo before stopping; she'll teleport you outside, then you save and quit and next time you start again, you can just teleport back to the last room you were in. 1, welcome to Zelda.2, Wrong...freaking...board... True, this is only my second Zelda game but you make it sound like this save 'feature' is a trademark of the game? It just think its a nuisance. I posted on this board becuase on the Wii discussion board anything you post gets lost in 10's of pages of replies and I wanted a quick answer. ________ Uggs Edited April 17, 2011 by Tony Cabrony
MoogleViper Posted February 1, 2007 Posted February 1, 2007 Whats the point in that? So when im in the dungeon, i have to teleport out with Ooccoo without saving? Then save it when im outside. Then when I load it up I have to teleport back in? Im sure I didnt have this problem with the first dungeon.Wouldnt it be much simpler to just load you back to the exact point you saved it? Because doing that takes hours and hours.
Tony Cabrony Posted February 1, 2007 Posted February 1, 2007 (edited) Because doing that takes hours and hours. No it just seems a bit.. sort of old fashioned. In a time when we can wave our wiimote around to; aim, swing and serve etc the fact that we cant just save our game and upload to the exact same spot just strikes me as a little odd. ________ LovelyWendie99 Edited April 17, 2011 by Tony Cabrony
motion Posted February 1, 2007 Posted February 1, 2007 It's not like most of the dungeons are THAT complex anyway. Most revolve around a central hub anyway, ironically, the one that perhaps doesn't are the Goron Mines.
MoogleViper Posted February 1, 2007 Posted February 1, 2007 No it just seems a bit.. sort of old fashioned. In a time when we can wave our wiimote around to; aim, swing and serve etc the fact that we cant just save our game and upload to the exact same spot just strikes me as a little odd. Maybe there's some other reson for doing it. Maybe you could exploit it when there are things with timers etc.
Cube Posted February 1, 2007 Posted February 1, 2007 No it just seems a bit.. sort of old fashioned. In a time when we can wave our wiimote around to; aim, swing and serve etc the fact that we cant just save our game and upload to the exact same spot just strikes me as a little odd. Because doing that would be a lot more annoying than the current system.
The3rdChildren Posted February 1, 2007 Posted February 1, 2007 Most of the puzzles you've done already will be intact. You'll just have to do the ones you need to complete to progress like switch flicking and the like. This is why I never do dungeons in Zelda in two parts.
Tony Cabrony Posted February 1, 2007 Posted February 1, 2007 (edited) Because doing that would be a lot more annoying than the current system. It would be? Im not really sure why. Afterall it is what 99% of other games do. ________ Mature Webcam Edited April 17, 2011 by Tony Cabrony
Cube Posted February 1, 2007 Posted February 1, 2007 It would be? Im not really sure why. Afterall it is what 99% of other games do. Since when did 99 = 20? Moved to correct board.
motion Posted February 1, 2007 Posted February 1, 2007 Get over it, and spend 5 minutes going back to where you were when you saved. Big deal.
Eenuh Posted February 1, 2007 Posted February 1, 2007 Maybe there's some other reson for doing it. Maybe you could exploit it when there are things with timers etc. Using the teleport save actually helped me get to a chest in the third dungeon that I couldn't get to first. Sort of a double room with two floors and when I teleported back to the room, it put me on the top floor where the chest was. That was very nice of the game I thought; saved me some trouble. =P
Letty Posted February 1, 2007 Posted February 1, 2007 But not all is lost, everything you did is still there. And I never leave a dungeon before finishing it. Me either, even if it means leaving the console on over night
Mokong Posted February 1, 2007 Posted February 1, 2007 its always like that in zelda. rarely bothered me as i wouldn't stop halfway through a temple. and if for some reason i had to it still did bother since all puzzles completed stay completed it never takes that long to get bck to where you were. and i never used Ooccoo, i didn't know she teleports you back to where you were, i just thought she teleports you out if you wanna leave and that it. i guess its like faroes wind from ocarina so
Tony Cabrony Posted February 1, 2007 Posted February 1, 2007 (edited) Get over it, and spend 5 minutes going back to where you were when you saved. Big deal. Chill out and it was more like an hour. ________ perfect tits Cams Edited April 17, 2011 by Tony Cabrony
motion Posted February 1, 2007 Posted February 1, 2007 You can go from one corner of any temple in TP to another corner in about 10 minutes TOPS.
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