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Jamba

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Everything posted by Jamba

  1. Ummm and you know this how?
  2. It all depends on how early this game is. If I was them, I wouldn't have revealed any screens until later. The model if the woman isn't bad, it's just incredibly undetailed. My major complaint is that the whole thing lacks any character. It's about as generic and washed out as StarWars Galaxies when it first started.
  3. I think it would be a safer idea to concentrate on RedSteel's single player to make sure that it doesn't suck.
  4. Hopefully they will design a stand alone multiplayer for the MP universe on Wii based on the same visual style. But the whole design of MP3 will be entirely constructed around a single player. A multiplayer would end up being a complete bolt on ala M64:DS
  5. We can talk about the basis of comparison for Iwata's statements all day. But don't forget that these games are aimed more at the hardcore (ok maybe not MB so much) but the prices could quite easily go down after launch. The "touch generations" type games like Wii Sports could be a lot cheaper, you never know. Those kind of more simple games, like Wware too, might be £20.
  6. Hmm wonder how they are gonna sell the controllers? With nunchuck or without?
  7. Glad it's your opinion, not mine. Personally, I don't like you having Zelda in your screen name as it tarnishes the name. I think Nintendo should file a lawsuit against you!
  8. You do realise that they mean cheaper than PS3/360 right? I'm happy that they are around the same price as current gen games.
  9. QFT Lets remember a couple of other things. They would make Cloud look like Tidus again; they would lose all of the Chibi character animation which was a major feature in the game (there are some key scenes which would not be able to be recreated with "better" graphics); music would not be the same. One of the best things about FF7 is its darkness. From the bits I've seen of advent children, they weren't able to capture that again so the game would lose all of it's feel and gain far too much of the realistic style from FF8 and FFX. One of the reasons I really hate S-E at the mo is because they can't see that their stylised design work is amasing. The visual design for FF:CC was incredible.
  10. Arrrgh.... I know it's kinda my fault but for everyone else who comes to read this thread maybe we should get a bit more on topic or start something in the tech section. Anyways, thanks for aswering my questions as much as you could Pedro, I think that I am thinking about these things a bit too simply. I'll look up a bit more on flipper so I can understand. Thanks for all the quality links as well mate. So, summing up, Matt knows very little about what he's saying. Should we be worried? Doubt it, I'm sure we will see plenty of nice shaders in our games without having to pay a king's ransom.
  11. Would be awesome if you actually had to properly climb death mountain. Some real use of the grappling hook! Wonder if Link-wolf will be able to track with his sense of smell, definitely an idea I have been playing with in some of my game concepts.
  12. So what we are saying is that it is easier in some ways for devs as they don't have to program the shaders but also the GPU (I know this was the case with the Flipper) is incredibly optimised to use all of the shaders that it has available, right? But for other 360 say, there are programmable shaders, which are less effficient but obviously more versatile? So to sum up, Nintendo has to pick the perfect selection of integrated shaders to allow people to make great looking games. Question: Do 360 or PS3 have GPUs which are optimised for using their integrated shaders (if they have any )?
  13. Pedro what do you do? Are you a dev or do you work with graphics programming?
  14. Those little devil guys from WindWaker. Whhy won't they just DIE!!!! And the noise, the noise!!!
  15. To be honest, I don't really trust Matt's indside opinion on the hardware front now. Anyway just because it doesn't support "some" shader effects doesn't mena that it won't be supporting others or have other specialised technologies. It doesn't mean that MP3 won't change that much. Adding a mass load of extra lighting effects, level design and game design are gonna have a lot more of an impact than a couple of shading effects. This is why I hate tech talks....
  16. Jamba

    Wii Camera

    Not necessarily a camera. Read the other threads. It is likely just to be some kind of texture editing software, so you just make the face like you would in any art package program. There has been no suggestion of there really being a camera so far.
  17. Yeah that's a good point. He did say characateur though, so it may be a "make yourself a face" editing suite.
  18. Hell yeah... bless him; all in is liddle boots! He is pretty heroic. He's also quite a righteous hero, not many characters stay that way as sleazy publishers think it's more interesting if the character becomes dark and corrupted. *cough*... PoP... *cough*
  19. How about SD Gundam, that had a video for gods sake. Plus they lap up gundam in JPN.
  20. You could just scream the words "Riiiiidge Raaaaceeeer!" at them until they cowar with fear.
  21. Oh cmon. Lets not get all ruffled. It might have very little effect, even unnoticeable.
  22. Well they are probably being manufactured in the US and in Asia so it would make sense to ship to EU first because it will counter any shipping delay and beaurocratic problems. And knowing the EU there will be lots. But there will only be a small number. So in fact it makes no difference to if they released it later with a decent amount of stock. It just makes Sony look better. I'm guessing that UK will probably get the largest shipment. What are we thinking? Maybe 2000 units for the whole country?
  23. Yeah, seeing how many avenues that they want to persue potentially with the Wii actually gets me quite excited. It's really good to see that they are thinking of loads of different ways in which people could use the Wii. And for you morons, WiiBreeding is likely to be to do with dog breeds for a Nintendogs interest.
  24. One interesting thing the guys from Retro said was that they were working on lots of light effects but in the next game maybe their focus would be on slightly different things. Makes it sound like they are trying to persue the same path for this game graphically as the others to try and keep the style across the trilogy. Also it means that the next game is probably gonna be visually quite different.
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