The developer playthroughs are a hugely effective way of selling you on a game after the initial reveal!
It's worked on me for Captain Toad and Xenoblade.
Not so much for what I'm seeing of Hyrule Warriors though.
The enemy movement and collision detection with your character was horrible.
Yep, amazing! Wonder if Monolith inspired or even helped the Zelda team to move to an open world?
Oh stop being so bloody dramatic all the time.
Yes we had a new Zelda revealed. It looks bloody incredible!!
... we have no info to talk about it.
Anyway, Nintendo Treehouse is Live
https://www.youtube.com/watch?v=YCZ734RshPA