Yep Ratchet and Clank is a good example of a cheap (probably) great game. I didn't say Nintendo are the only ones who can do it ffs. I thought I'd compare flagship titles, the three biggest Wii U games with three big hitting PS4 games. Look I really don't think it's that controversial a statement to make, Nintendo AAA games have smaller budgets than the majority of AAA games out there. Nintendo are good at making brilliant games with a smaller budget. They're shit on every day on here for the most minor of things, how about people give them that at least? Conversely gamers expect the PS4/XBO to output these breathtaking cinematic worlds to play in, and so the budgets have to match that scope. Dead Space 3 had to sell 5 million copies for the IP to continue, MGSV had to sell 5-6 million to break even, Tomb Raider sold 3 million in it's first month, but it wasn't enough to turn a profit. Studios are closing down left right and centre because games aren't making enough money to justify the enormous cost of developing games these days.
The point is, there are no must play (SMB, Mario 64, Ocarina of Time style) VR games at the dawn of this new gaming era, and that's a shame. You don't need a huge budget to make a great game and so that excuse doesn't apply. What's surprising is that in an industry flooded with shooters, there don't even seem to be any of those.