It's a sad state of affairs. The best way for the industry to change is for people to not spend a penny on in-game microtransactions. That would send the clearest message to the likes of EA and others.
It's a fine line to walk between maximising the potential of the mobile game, but not making their Switch game redundant.
I wasn't expecting them to talk about Switch here, they'll reveal that game next year once the mobile game has spread the word.
I'm playing (the excellent) Steamworld Dig 2 in the run up to Odyssey. Something completely different so when Mario hits it'll be that much more epic.
Looking forward to your thoughts on 3D World compared to the Galaxy games.
Just read the EDGE review. Their writing style really is fantastic.
Re: the above, I'm pretty sure the final challenge in 3D Marios seems to be getting tougher and tougher. Wonder if that'll continue in Odyssey...
I remember that day well. The reveal video seemed to impress pretty much everyone. Great video and a smart way to reveal a console. I remember purposefully not reading any text on a YouTube so when the Switch name first popped up for me it was in the actual video.
Nintendo's short reveal > release schedule for (most of) their games is exciting. I'm fully expecting a few reveals in a December/January Direct that'll outline 2018.
I'm looking forward to it but that cutscene/cinematic trailer did nothing for me. Show gameplay, if it's anything like the multiplayer footage it'll look stunning!*
*on PS4 Pro
Holding the capture button records the previous 30 seconds, so it does record things that already happened.
Suspect cloud saves will be introduced around the same time as their online service.
I suspect this will now release a couple of years after Anthem and I'm sure they're ok having two. The fact that EA mention that the game was becoming a "single player" experience points to it now being more online/multiplayer based.