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CrowingJoe79

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Everything posted by CrowingJoe79

  1. RE7 actually still feels scientific. RE8 feels like it has an identity crisis with all of the fantasy silliness going on. RE7 has similar combat, but the Molded enemies are way tougher. The wolf things in RE8 just stand around, and hereby allow you to shoot at them. And in general, I felt that some of the dialogue was very forced sounding. I also believe Chris was once again shoehorned in another major title, because well, Capcom needed a primary character to make the otherwise disjointed story feel like it's worth a crap. Chris showing up and not explaining things properly to Ethan didn't seem right either. I mean, wasn't Ethan supposed to be a recruit? In the opening scene, he mentions they are having a hard time adjusting to their new environment, and Ethan brings up something brief about gaining military training. So it makes little sense that Chris acts all distrusting of him. They were essentially friends.
  2. Well, I finished it around midnight, and while I thought it was enjoyable, you can tell that they're really jumping the shark with the bizarre ideas they're incorporating into the franchise, like how the mold can basically cause a person to switch up their forms to represent whatever it is they wish to copy. To that, I say, rest in peace to you, Neptune. That was the enormous shark in the first game, in case you don't know. What did you think of the robot boss? That was so funny. Well, that, and the mutated baby that you have to hide from, is now one of my top picks for the most zany, out there additions to this long suffering, survival horror series. They already did something like that in one of The Evil Within games, if not in both of them. By the way, the director of a 2013 film claims that Capcom has stolen his ideas without giving him any credit. Well, well, well... https://www.xboxachievements.com/news/news-38615-frankensteins-army-director-claims-that-resident-evil-village-features-plagiarised-monster-designs.html
  3. I haven't gotten to the factory section yet, but there's robot things with a red glowing part on them that you have to shoot at. And it's like, oh my God. Why, Capcom? So um, yeah. I don't blame anyone for thinking this has strayed too far from the roots of the franchise. It's honestly all quite ridiculous. #NotMyRE
  4. I got past the castle. Now I am lost in the village. The puzzles are so easy. There's one where you just shoot five bells to open a door. It's like the weather vanes "puzzle" in RE6, where you did something quite similar. I am somebody who never really cared for puzzles in survival horror games, as they take away from the momentum of the action sometimes. But they are now purposefully made for kids who never started with the older games from the PlayStation era. I swear. Wait until you get to the piano puzzle. That's another one that takes little in the way of effort.
  5. The few scenes with Chris are just cringey. Some story related spoilers are in this tagged section, so only read if you want to...
  6. People these days are too easily amused... I played it up to the castle. Despite the title, this is just not Resident Evil. Yet it is pointless for me to point that out online any more, as there's too many people online shilling for Capcom (elsewhere). Not that I am saying any of us are doing this. After all, I cannot speak for anybody else, but I know better. As with a lot of games in the series, they are not bad games, as such. I mean, you can play them and still have a good time doing so, at least somewhat. But if you actually know the story of the franchise and the framework, then yeah. Capcom has really fumbled that ball. The garbage they make up just to continue the saga cheapens the legacy. The series died with Wesker in 2009. Following that, they have just found ways to keep it going.
  7. Well, it's not so much that. I've been a fan of the series for over 20 years, but this isn't really indicative of the franchise. Yeah. I seen all of the Chris Redfield scenes, as well as the ending and the post credits scene.
  8. OK. So I watched somebody playing well over one hour of the game. The story makes no sense at all. It's a fantasy game, that has a famous name associated with it, in order to sell more copies. It's just so convuluted, because things just happen in scene after scene, and there's no time to really pause and join up the dots. However, the game in general is modest fun, gameplay wise.
  9. ^ So in other words, "What are ya buying?"
  10. #NotMyRE Chris is all like, a home wrecking son of a gun, "I never use the front door!" kind of ass kicker. TAKE HIM AWAY! *GUN MEETS SKULL* LOL at this creepy looking thing too.
  11. About 20 years ago, Alone in the Dark: Jack is Back was one of my favourite games on the original PlayStation. This is now as rare as hen's teeth. I actually thought Alone in the Dark: The New Nightmare was a solid alternative to RE2, etc. You could play as either Edward Carnby, or Aline Cedrac. This made it feel like it was 2 games in 1, and their campaigns were different. As Aline, you have to solve more puzzles. Kind of like when you control Leon and Claire, or Chris and Jill, they would change things around. You know? Yeah. So the graphics are bad looking, because well, we're in the HD era now. But this game was actually released for the PC in 1993, so the version on the PS1 is really the 1995 updated version. My user names "Grace Saunders" and "thesaunderschild" are based on the character who supports Edward Carnby in the second game, and she was in the mini game Jack in the Dark as well. Look at the creepy camera angles. RE, much? But this game did it first, though. Please avoid the Uwe Boll movie, like your life depended on it...
  12. There are some films I probably won't even watch if I suspect they are so bad. I think that could very well be one of them. But all horror franchises have their high and low points. Basically, if they ever claim that the next entry will be "The Las Chapter" and they crank out more, you know they will eventually screw it up. Like, when they finally ended Saw in 2010, they did another one in 2017, called Jigsaw, which was mostly a prequel. I'm still quite into the franchise though, as there's a lot of ingenuity behind the plot and the themes of the series, even if they are kind of out there with their said ideas. Although, yes. I knew they would eventually do a soft reboot of sorts, as Saw is a financially successful series. Well, I even remember Tobin Bell saying he didn't mind if somebody else took up the role of John Kramer. But nope. There's no replacing Tobin Bell. Imagine Freddy without Robert Englund, for example... OH DARN. They remade that one too. It's like that lousy shot-for-shot remake of Psycho with Anne Heche, that was released in 1998. The original was filmed in black and while, and Anthony Perkins gave the best performance of his career as the demented Norman Bates. Remaking it was just utterly pointless. Although keep in mind, the original was out way back in 1960, so remaking it was a little bit justified, because Hollywood loves to do modern takes on everything, and not everyone likes to sit through those old movies. And while I do bash Resident Evil a lot, I don't think the new games are bad. The story, however, is a lost cause. Especially in 2021, when you have a living puppet creature as one of the enemies, and there's vampire like chicks and werewolves, or what I think could be things kind of like werewolves. This all better make some sense post release, I swear. Provided we're not talking about the awful modes that come for free with the mainline games, the sequels with Ethan Winters ain't bad. It's just that you need a fine balance of action and horror, and Resident Evil 5 just crapped all over that. RE7 is a good horror game, but I don't know if it really feels like a RE game. Plus, I hate the other modern day horror games where you mostly always run around with a camera and you cannot even fight off your foes, or really do much other than hide from your stalkers whenever there's a means of doing so. I do suspect that the whole purpose of Capcom's RE Engine is so that they'll be able to crank out new games every so often, and have the same assets being recycled. If you think about it, Lady Dimitrescu is basically just like Mr. X, Nemesis, and Jack Baker, in that she appears at times and follows you around her castle. They can just code the same type of enemy movements, but change the skin of that model, which is easy to do if you want a new game rushed out in 2021, then 2023, and then 2025. Otherwise, even the rooms and stuff is all suspiciously similar in how it all looks. I'm not sure if anybody pays any close attention to that at all, but I do think that if Capcom intends to do another sequel or remake every year or so, they will have to use the same things to save time and money. Why does Capcom even need any more cash? But I mean, those remakes were kind of disappointing. Some fans like them, and that's okay. But they didn't do as well as I was hoping they would. Has anyone watched a silent horror movie with no dialogue? There's one called One Exciting Night that has intertitles, but there's no talking Check this out. This YouTuber does have a few valid points. Although I still think anyone who hates on 5 when they think 4 is brilliant, is a little odd. RE4 isn't really a survival horror game either, it could be said. Although I do generally agree that at least 4 is more fun to play than 5 is, and it definitely reigns over trash like 6. And the RE3 remake is just like the RE2 remake as well, yet people seem to think the RE2 remake was a gift sent down from God. Yet I feel like the RE2 remake, while it is still somewhat good, is also massively flawed. Tons of enemies got cut. I've often heard people complaining because the spiders were left out, and there was a lot of other things that was missing, or didn't feel perfect in many ways. The RE3 remake does suck, but in all honesty, it's kind of quite identical mostly, in how it plays out, to RE2. Yet everybody loves the original RE2 to bits, so it's like by default, a new version of RE3 was bound to be considered to be bad anyway. However, it makes little sense, when if you really do the sums, RE2 and 3 play out in a similar manner. Right?
  13. Well, Naughty Dog. What about Abby and Lev's continued adventures, eh!? Dozens of people and dogs died, just so Ellie could choose to spare Abby, just as they were at the finish line. No 'preferred ending' option available. LOL... It's still a great game, but the original is in a class of its own. The hate for the second game, however, is just due to idiots and throat babies complaining because they probably don't understand that post apocalyptic fiction is NOT meant to be viewed as an openly happy time for anybody. Well, it can be, but it's normally a lot of carnage and loved ones will perish. As was shown with Joel. Remaking it is just pretty... meh, honestly. But money talks, I suppose. I can just see it now. Naughty Dog really is gonna end up being the new Capcom, with how they crank out cash grab titles. Provided we don't go from clickers to lycanthropes, I guess I'm good.
  14. Everyone from the Forgotten Sons stable has been let go from WWE, besides the guy who got them split up in the first place, apparently for being racist. Ah, Vince. You make me laugh. The released wrestlers are no big loss, really, besides the two Aussie chicks and Samoa Joe. When was the last time anybody seen the likes of Bo Dallas anyway?
  15. Wow. Just... wow! That's every single one ever released to date in North America, if you count the Variety weekly top 50 grossing films charts available before 1982. There are two films from the 1920s that are unfortunately classified as being lost films, however. They are The Terror and London After Midnight. The first movie to reach number one, at least in terms of the reported gross, is a silent film starring Lon Chaney called The Monster (from March of 1925). The latest release in the horror genre that topped the US box office I believe, is Come Play. No doubt that the new Saw film releasing next month will prove to be a box office smash hit as well... https://pasteboard.co/JYqjDXP.jpg https://pasteboard.co/JYqk7Dj.jpg https://pasteboard.co/JYqkKfj.jpg https://pasteboard.co/JYqlzPN.jpg LMAO.
  16. I watched somebody trying out the latest demo last night, and I am very impressed by what I have seen. Unfortunately, the story makes no sense to me. The fact that Capcom treats Ethan as an avatar character is a bit meh too. But I do think this game is going to be very challenging, and horror heavy. Hopefully the story will begin making sense later on, as I feel that could be the weak link here. I do like the claustrophobic feel of the little village houses. I like how everything is dark. I didn't see Ethan using a flashlight, although he was exploring the area in the daylight. But man. Imagine what it's gonna be like after sunset with these beast things roaming around everywhere. They're not even easy to slay either. Like, I seen one take more than 6 handgun bullets and it kept charging at Ethan. So yeah. This is definitely survival horror on fine form. You also have to find scrap to make things, and it doesn't appear that bullets are in plentiful amounts at all. Well, I like that. Because I like that you're forced to make everything count. It was honestly ridiculous playing trash like RE6, where all you did was shoot and do lame QTE sequences over and over again. There was no survival horror to those sequels at all. This RE8 though, is how RE should be. Again, I haven't gotten too on board with the first person viewpoint, but I think it suits this game so much. The fact you cannot really see what's behind you with your limited resources makes it so intensely creepy. At first, I was concerned this would be like RE4 with werewolves, instead of the farmers infected with the parasites. But this looks better than RE4 ever was. Are you going to download the demo later on today?
  17. Well, I don't think the new RE games are necessarily "bad games" in that they play sucky or anything like that. But if you're a fan who has followed the franchise for over 20 years, you will know that the story has dipped quite badly. The story is important, as is the gameplay, graphics, and character development. If the story is utter nonsense, then yeah. It can be off putting. It's hard to care about Ethan Winters, as we don't ever see him. It just so happens I am not the biggest fan of the first person perspective either. Plus, 7 and now 8 don't really feel like RE sequels, other than Chris Redfield being involved again. But going from 5 to 6 and now 7 and 8, feels weird. Just how is this all really connected? LOL. However, The Last of Us can have relatable relationship quarrels, etc. Especially if you're a person who has lost someone dear to you. It has a story that draws you in, but the gameplay and graphics is something to speak of too. Basically, the new RE Engine based RE games look ugly and dark. In an appropriate way, sure, but it's very emo like though. However, the way Leon runs in the RE2 remake is just horrendous. Even if they didn't want to make it like RE4, they didn't do a good job by cutting out enemies and filtering out a lot of the plot aspects.
  18. Well, they want money. Plain and simple. That's why they're doing these remakes. Even the sequels they develop always seem to noticeably copy things from other games and movies, yet nobody cares. Even Resident Evil: Revelations 2 copied The Last of Us. They copied the story and gameplay. For example, the winter section was ripped off for the DLC with Moira Burton, but they copied other things as well. For example, the Vulcanblubbers are similar to the Bloaters. It can be argued that RE4 both saved and ruined the franchise, making it, what is the word? Polarising! But Naughty Dog should focus on sequels instead of just hitting the reset button...
  19. I know. They've made the storyline very convuluted, though, which makes it a chore to understand anything anymore. That's part of the reason I lost interest in the series. The games don't make much sense. They are still good games to play. Although if the story is too bizarre, it's off putting as a fan of the old ones. But with The Last of Us, it restored my faith in gaming. If Naughty Dog insists though, they could lose a lot of fans if they mess it up.
  20. I respected Naughty Dog more than Capcom, as I didn't think they would do this. Like, I wasn't going to rule out a remake ever happening. But I didn't see it happening until way, way far off. Unfortunately, I hope they aren't trying to pull a Capcom. For Capcom has trashed Resident Evil with how much they have milked it. But with The Last of Us, I thought they would have continued using Abby and Lev, or perhaps added in new characters. It's like any post apocalyptic fiction where the universe can be expanded upon. It's so huge that they can keep doing unrelated storylines. Sadly, that's neither here nor there with the people that kiss up to all of these corporations. It's like they've accepted that they're gonna take just about anything Capcom announces. Hell, I bet they are the same people who thought that Umbrella Corps was gonna do well. It failed - miserably!
  21. Hell. The game ain't even 10 years old. I mean, FFS.
  22. Can I get your thoughts on this survival horror game? https://youtu.be/kh5Ggpelo4k
  23. Just bring back the Silent Hill series, please!
  24. You have a point. I had sort of giving up on it for a number of years. To me, Naughty Dog is a better company, all around. Not everyone will agree, though.
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