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Sheikah

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Everything posted by Sheikah

  1. Probably because the current console RPGs aren't very good...there's hardly been any on PS3 at the moment for instance. But the best RPGs of all time (IMO) have all been on home consoles where you usually have games that contain more than a handheld of the same time period can provide. Slight exception would be Golden Sun, but I still prefer PS1 FF games. Sorry but I couldn't care less how it benefits Japanese people! They're the only ones who all get their DS's out in public. Maybe in some of the busy cities in America, too, but definitely not here. Yeah well, just look at Valkyria Chronicles on PS3 and now the upcoming 'sequel' on PSP. Seems like a downgraded load of bull. No doubt if they just released both games on PSP to begin with it would have made people smile, but once you give people a slice of pie they'll be damned if they get stale cake as a follow up! Sure it won't exactly be a stale cake, but there's no doubt it is in some respects a downgrade. Yeah, and how great the voices are (Ray Whinstone as Yangus)! Again, what happened in Japan doesn't make much difference to us, lol. The soundtrack was one of the best things about the game. Taking these bits and bobs away makes for a worse experience...don't know about you, but if I have the option of voices (maybe an option to switch off in menu) and an orchestrated soundtrack I'd take them any day! Why settle for less... Nope, he's just putting on a system where it will sell a lot more because more people have a DS. Nothing to do with what he thinks he can do with the game...it's pure, cold-hearted money making. Don't be ridiculous - it's a long-winded RPG where you slay orcs to gain EXP, with a much slower levelling system than most RPGs. I clocked over 135 hours when fully completed with the game, and even then I was only L66. This game is not at all casual. It's just popular in Japan because Japan is full of nerds. If you want the definition of casual look at Wii Sports, Brain Training or Fifa. That's casual - not a grinding RPG! The point is that it's limited to begin with. It will still be good in all likeliness, just not as good as it could have been.
  2. Putting superficial aspects aside (menu), it still is a glorious game with a fully orchestrated soundtrack, a fantastic atmosphere (in part contributed to by graphics and graphical style) as well as feeling like a far bigger game (at least in terms of world map) than the others. You can tell that just by playing it that a lot more work has gone into it. DS RPGs are fun but IMO never come close to the big console RPGs (hence the disappointment for me regarding IX). That's just the way it always is. And with regards to 'graphics not being everything'. Why trade off gameplay OR graphics? With it being on the DS that's a hardware limitation off the bat - in terms of graphics, soundtrack/voice acting and the overall presentation. I'm not one who normally cares so much, but with DQVIII having looked so splendid as well as playing brilliantly, I can't help feel that there's been a huge error to limit the potential of the upcoming game.
  3. Yeah well, don't assume.
  4. No actually. I've finished with my girlfriend today. Thanks.
  5. Cheers for the advice... I find that people who take the time to really support people on these forums are worth their weight in gold. The moral of that sentence is that you should have fat supportive friends and a good relationship with the owner of a jewellers. Ha, that would drive her nuts. But that can only be a good thing. Thank you for your kind words of ultra support. There's only ever one Sheiker. :awesome: If only we could harness this positive power...if only we could harness it!
  6. I've got this game, and it's good. I can't put the concentration into this right now though.
  7. This thread is still open because it was written. I've still not posted... My relationship ended today (HWYD)...the feeling of emptiness and the wrenching of the gut won't go. It's horrible. No matter how good the advice is to leave it and walk away, my body and mind do nothing but attempt to continue it in any way possible. I love her, but she has changed so much. She constantly reminds me that it's her and not me that is the cause for this. I wish there was a light in this tunnel right now. It's fucking terrible in here.
  8. Well I've had a fairly terrible day. My relationship with my girlfriend has ended, and I feel completely shit. Apparently loving someone counts for very little these days, it would seem.
  9. It's not as clear but it's definitely there. Basically whatever games come out for PC during the generation of consoles can be classed as that generation. Particularly since a lot of console games go to the PC at roughly the same time too, anyway. Factor in PC games having high resolutions waaaay before this generation hit and I think it's a reasonably valid point.
  10. High definition has existed for ages on the PC. Thought I'd call this one out since you did the same for me before regarding FPS games. :p
  11. You have gone wrong in assuming this topic if for discussion of one or the other; ie. 'yes it is poor' or 'no it is not poor'. Naturally, with any discussion, there are shades of grey in between, and it only makes sense to discuss them. Life would be very boring if you were limited to only one of 2 opinions. Careful, that's enough to alert the McPhee radar!
  12. I loved this game back in the day. There was the one where you had to pogo across the floor to mark the place with more of your own colour than anyone elses. My favourite style of game was the 'bash' levels, where you had boxes on the floor and had to defeat the other opponents...I could play that for hours.
  13. Sheikah

    Acne

    UGH, I'm eating a pizza and I just saw some of the stuff on this page. Including pizza face man.
  14. That in regard to Daft making the point about my comments, not towards you. You have made a number of heavily-biased posts and they are all available for your viewing pleasure in your profile. Daft; I don't think he's purposely trying to be an idiot. After all, that doesn't make sense. It's clearly not working. You can call me malicious, but I shall simply reject your accusation. Now, who's for a nice cup of back on topic?
  15. Since I never said it was in this topic...just 'lol'. Next Choze will be asking the same quesiton. :p
  16. Oh yes; someone who blatantly swears at people and says they use moisturiser on their penis makes more agreeable comments than me. Yeah, you're right. You're not wrong at all. Let's just openly refuse to remember his constant fanboy drivel towards Sony products for the sake of making a point against me. Great going there, Daft. Oh well, that's my lot. Some people clearly understand where I'm coming from, but others don't. For the last time, though - it's not about the variation in the first person genre. It's about a number of games heavily featuring tired old game mechanics that have been done before. Along with a number of 'big hitter' sequels that are often considered the behemoths to go for (Halo, Zelda, Pokemon, generic FPS games, GTA, racers, Gears of War). In the 64 age, the games to go for often were games like you'd never played before. So for the last time, to everyone - if you prefer the current generation, good for you. I prefer a previous generation. If you have a problem with that then that's a problem you have to sort out yourself. Ooh, childish! Well aren't you a smasher. Especially after you've practically poured your heart out over the current generation.
  17. Umm, I don't deny that there are some innovative titles this generation (again, case of people like you putting words into my mouth). Portal and Braid are good examples. What I am saying is that there are nowhere near the same amount of fresh games gameplay-wise as there were back in the 64 era. That's why the 64 era probably won't be bested for me. With books, all you have to do is change the story to produce something extremely different. With games, you have to provide a means of actually interacting with the game; and with the amount of money it costs to make a game, developers are often very reserved when it comes to creating new titles. Safe bets and the like. It's why there's absolutely loads of the same sort of game floating around on consoles these days. For this reason, it's ridiculous to compare the same logic to books, when there are several implications in creating video games when compared to writing a book. Anyone can have a good story in mind, write it, and go to a publisher. Not true with games. Going back to the standards issue (that you raised); back when Mario 64 was released, there were no standards. It created that standard. And a standard is exactly that; a stringent set of controls that are adhered to, in order to produce something of a good quality. A lot of games these days have quality; a quality carved out over generations and fine tuned. These games are enjoyable to play, but you know you've felt it all before.
  18. Because like I've said, you can add all you like to games. You only get that 'never seen before' freshness with very few games, but more games had that in the N64 era. Remember, this whole argument started because of your ignorance towards my views. I stated, clearly opinion, that I favoured the N64 era and its groundbreaking titles, but you found this somehow offensive to your very soul. A little more acceptance of other people's views would go a long way.
  19. Of course I enjoy my games - otherwise why would I buy them? All I've said is what seems remarkably obvious to me. Games aren't what they used to be, and there's a hell of a lot more repetition now than a few generations ago. Don't like what I'm saying? Tough shit! Also you're just as easily whinging about the counter view, KKOB. You can all say what you think about the current gen, but it's no surprise that time after time the voted 'best games of all time' are a few generations old. Voila!
  20. Same with all the other PS1 games on the PS Store; therefore a bit of a senseless comment. There's no reason other than playing with the minds of people who happen to prefer FFVII to other PS1 games. But that's only a slice of the DLC available. Most of the DLC is just a moneygrabber, and even then, the MGS pack isn't (IMO) a big addition to the gameplay. It's more of a MGS fanboy pleaser. Expansion packs are worthwhile, but again usually overpriced. Considering you're usually getting new quests and locations but using the same game mechanics, it always seems a bit expensive to me. NSMB really isn't anything to pipe on about, but Braid was good. Braid was great in the way of a puzzle/platformer game, even if it was very short. It was a fun, albeit short, game that kept me entertained, and I'd like to see more like that. Unfortunately, I still don't see it as such the breakthrough of titles like Mario 64. But it's along the right lines. No matter how it seems, it's up to developers of games within such a genre to vastly revamp their titles. There just isn't enough new in the core gameplay (I'm not talking about graphics and additional content here) to make these games fresh. FPS games are obviously the biggest sinners, with misc. titles like Pokemon also proving my point. Some people are able to trick themselves into forgetting that they're pumping lead into monster after monster (again), but I simply cannot. If I've been playing the same sort of game many times before, I'm not going to be as entertained as if it was all new to me. It wasn't, thus myself and Shino pointed that out to you.
  21. I don't think you do, which is why you made it. :p The logic being used here is not transferrable to books. They're nothing alike.
  22. You read books for the story, which can be very different. If you play FPS games, they are almost always very similar, even though the story is different. Different mediums of entertainment, and therefore a shite comparison.
  23. You are entirely missing the point. It's not about trying to compare the two games side by side; it's that FPS games have continuously repeated the same tasks, with similar layouts and often very similar weapon rosters. Therefore, by the Pokemon example, the first one you play (that introduces many of the mechanics that subsequent games adopt) is the one that's fresh, while all others go over old ground. No matter how great the additions and renovation, the core gameplay is tired. It'll never give you that buzz, unless you are capable of forgetting that you've been playing basically the same sort of game 10 times over. DLC is a way for game developers to charge more money than they should for small things. LittleBigPlanet release T-shirts for over a quid (the launch week T-shirt was over £4 IIRC), that must have taken all of 5 minutes to design. It's also pretty fucking stupid at times; GTAIV content arrived at a time when many people couldn't care less about the game anymore. But yeah, I can see the argument 'if you don't want to buy it you don't have to!' - which is why I usually don't, but it's not like I can't express my opinion about it. Downloadable full games are a good way of getting hold of some games that have become rare, or are no longer produced. But in all fairness, Sony (for example) haven't exactly been playing fair. They charge £7.99 for FFVII on the PSN store, which many of you think is a cracking deal. It would cost more to buy the discs. But that doesn't change the fact that this game is a good markup on their usual PS1 game price. They're extorting the fact that people love the game. So yeah...in some ways, the stores are great. Demos are a good example. And DLC has good potential...but it's a service offered by greedy companies, who will often overcharge for things.
  24. Um, yeah, that's a weird thing to say. "Presume that it never really happened, and I have a very valid point." Take it that no platformer game existed before Super Mario Sunshine. Super Mario Sunshine was a pretty groundbreaking game!
  25. Ha - clearly the final nail in the coffin in regards to people taking you seriously? In case you weren't aware, Fallout 3 (as god damn awesome as it is, and however much I love the game) was made using the Oblivion engine; it's essentially a lot like Oblivion (sneaking, travelling; fast travel/exploration, lockpicking, pickpocketing, looting houses, dungeoneering, wait/sleep commands, quest marking; map showing you exactly where to go etc.) but with a completely different setting and a focus on gun/projectile combat. Even then, it's debatable as to how new an Oblivion-type game is. I will give it that Oblivion gave a huge sense of immersion and surpassed itself on the visual front, however.
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