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Everything posted by Sheikah
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It does though. If you don't move the right stick, essentially the left stick means nothing. Forward in the left stick is only relative to the direction you are facing, and if you face a certain direction but don't turn the camera, you're blind to where you're going. So it's undoubtedly used a lot by the vast majority of gamers. Also factor in the progression of R1 now becoming a common attack button, and not just for shooters, and the typical old triangle square circle cross aren't getting the same use as they used to.
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I wouldn't consider it secondary to buttons, it gets used more than the buttons. Either way it makes little difference where it is for me.
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Of course we should think about our own needs! We were talking about personal opinions as to why we do/do not like certain stores. We are well informed, so there is no real need for this for us. Who cares what Billy from down the road needs? If you don't need it, I don't see a reason to knock it for not being there. Plus there's no real reason why anyone with internet access couldn't google best PSN games or similar before pissing a fiver down the drain.
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Of course you would know the names of games you actually want before you start. I knew the name of Braid. If it's a good game, by word of mouth or reviews you are sure to have heard of it. Otherwise you are just demoing game after game in the hope one is good. And there is a LOT of shit to trawl through. Why would I do that when I could be playing Skyrim? As new titles come out they filter to the top, and reviews of games are readily visible. They're also sorted into what type of game they are. The kinds of games at throwaway prices like a pound DO have their own section, and let's face it they're the only ones that it would be reasonable to throw money at without knowing little about it. I'm somewhat negative towards the demos for very short titles, if only because for some like stacking and costume quest you lose everything if you don't buy it within the game in that session. If you have to enter a PSN card to get funds you have to quit out and do it all again.
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With these games being so short I don't see why they all need a trial version. Fairly sure they have their own place in PSN, but even then I'm not sure what the problem is. You know the game you want is Braid, so it makes infinitely more sense to search 'Braid' than to waste even 10 seconds clicking a category and scrolling through it.
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I still think the right stick has more use than even face buttons for many 3D games now. And you must be having a laugh, the 360 has no backlog of games from the glory days so Nintendo and Sony have the VC argument won on that one. There's trial version for most decent games, plus for the price of XBL gold you have your online gaming plus loads of free games (many of them good ones) plus trials for things.
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Strongly disagree, the right analogue stick is used by the overwhelming majority of 3D games, and it's used a lot because adjusting camera is just as vital as moving.
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I think the gamecube controller fits the hand a lot better than the 360 does. I think the button layout of the 360 is slightly inferior, and I think the Dualshock hardware is an all round better piece of kit. I like that it has a built in battery too, without the need for a block on the back that juts out. And that's just it though, most people do like the controller. Why would they change the controller for the minority?
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If people found the DS uncomfortable they would have changed the design by now. Sure they thought to for the PS3 and it looked ridiculous, but I hardly think people would have clamoured for the old one back if they disliked it. I personally find it a better controller than the 360 one. Although my favourite is still definitely the gamecube.
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The health drain weapons are pretty cool. Like the sword you can de-equip from the thief's guild leader (with 70+ pickpocket + perk) which absorbs I think 15HP per strike. Makes healing fairly unnecessary most the time.
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Area affinity is also really important to unlock quests that give your characters new skill trees.
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Awesome game. Anyone should get this, such fun to play with a group of friends. Even my sister loves this! I have the regular version with a few expansion packs. Need for steed is a good one.
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Yes I don't understand the fees for degrees with low contact hours. If you're essentially doing the overwhelming majority of the work just in libraries and such then the fees don't really make sense.
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No, you get taught material (at least in science) by people who are giving their own research as well as other people's research. And that kind of research is expensive. In A-levels it's any old bloke reading out information dictated to them by the syllabus. Then you have practicals that involve pretty expensive reagents, as well as the on site amenities that you almost certainly don't get as many of at schools. Sure you have to do a lot of your own research too, so I don't think the fees should be as high as they are.
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The difference here is the level of education I think. GCSEs and A-levels you could effectively teach yourself with the right study materials. University is more hands on, and taught to you by the people who often are the ones who made the findings, but I agree that the fees in England are unjustified. Especially for the first year - it's a bit of a joke. A degree is also seen as putting yourself at a job advantage (whereas just A-levels alone tend not to be enough for what some consider more professional jobs). Universities know this, so the better ones sure will charge for it.
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I'm about 14 hours in and level 25. I've not done much of the main quest, but pickpocketing really helps with getting some good stuff. Makes levelling a breeze anyhow with trainers. My pickpocket skill is maxed at 100 which is great fun, being able to fully de-equip everyone and nab their stuff.
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The Wii is Dead... what are you playing on it?
Sheikah replied to darksnowman's topic in Nintendo Gaming
Aside from Skyward Sword, the rest of the Wii looks very boring. The last month or so has been pretty awesome for PS3. Dark Souls, Uncharted 3, Assassins Creed, and definitely Skyrim. The Wii is certainly on its way out, a good thing I think since it really is outdated. -
Money... Thief blessing stone. Go to a skill trainer. Pay to train. Level up skill. Pickpocket money back from trainer. Level up pickpocket skill in process. Train again. Pickpocket again. Etc. By the time you've skilled up 5 times via the trainer (limit per level) and pickpocketed the trainer each time likely you will have levelled up (or close to at later levels).
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ShopTo usually change the status to processing a couple of days before release. Then they will ship it which sends you an email as far as I remember. Then to be extra sure they now take a picture of your parcel which basically states it is almost definitely on its way. So you should have no trouble with knowing I it's on its way soon. In my experience they are always a day early.
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Definitely. Unless you're just playing for multiplayer, it will spoil a lot of the previous games. It might give a small recap of the previous games but you'll miss a lot.
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That's weird, given how similar Skyrim and Oblivion are, how did you hate one and love the other?
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Some difficult choices...the console had a number of greats. Some games were so great they provided countless hours of fun, more than most games released today. 1. Super Smash Brothers Melee. Unmatched in terms of the sheer enjoyment that you could have from playing with friends. Even the developers never imagined it would be so great, if we're being honest. The number of hours I must have spent on this, if you exclude the next title on my list, would add up to more than all the others combined. 2. Phantasy Star Online Ahead of its time, the focus on community and teamwork makes this a winner for me. The concept was so simple but worked beautifully; four players can team up to take down monsters and bosses, and help each other in quests. Arguably one of the first online console games back on the dreamcast, this made it to the gamecube and PC because it was so brilliant and popular. A real gem, one that provided me with hundreds of hours of fun. 3. Wind Waker Although it didn't match up to Majora's Mask or OoT, there's no denying that this was extremely fun and looked gorgeous. If they had expanded the villages somewhat more, gave the villagers more personality and reduced the extent of the sea this would have been much better. But as it was, it was still an excellent title and great fun to play. 4. Resident Evil 4 Being fourth doesn't mean this isn't all that great. It was amazing, and was right on the money for having introduced a great combat system combined with the right amount of action and set pieces. Easily the best Resident Evil title and one of the finest action games ever made. 5. Tales of Symphonia Simply wonderful. Although some Tales games since have grated on me a little because of how conserved many elements seem to be, this title had a nice story, looked amazing and had great real time battles. It had nice characters and had a great length to the game, providing real value for money. I'd love to see this head to 3DS at some point with additional content. 6. Super Mario Sunshine I'll admit, this wasn't the best in the series, but it was still a fantastic title. Somewhat ironically, for a game that focused on using the FLUDD, the levels where you lost it were the real star as they were great tests of skill. Having a hover function somewhat detracted from the usual platforming experience where skill in timed jumps was required. That said, the game had a great vibe and some nice levels. It's earned its place here. 7. Super Monkey Ball Before this game somewhat sold out a little on the Wii, it was epic. While at first glance this may have looked a little simple, it was actually devilishly difficult. It was great fun to play with friends, especially trying to perfect expert for extra stages. Monkey target was also a heap of fun, and added countless more hours to the game. I'll probably leave it at that. I could think of others, but I don't really regard them as highly as these. I didn't think Metroid Prime was as great as many thought, I never really took to the idea of cross platform and FPS gaming. As for Double Dash, it was definitely one of the weaker titles in the MK series. After me and my friend invested some serious hours in MK Wii, we returned to DD for a few games and realised just how bad the steering was by comparison. I don't think having twice the items was a good idea either, and some of the tracks were lacking.