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Everything posted by Sheikah
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I think that's quite disappointing, nothing really catches my eye.
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Because it's a stupid gimmick that is never worth taking your 3DS about with you for the occasional person to pop up on it. The little time I get to play games will be spent on Skyrim, not pissing about looking at strangers' Miis while frustratingly realising Nintendo waste time implementing crap like this while avoiding implementing a robust online infrastructure. And such.
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So it would seem the best skill trees are enchanting, alchemy and smithing. With these I've been able to make some ridiculous equipment, so that along with good one handed, sneak and archery you are extremely powerful. And always have a great supply of potions (screw restoration spells). It's really easy to level smithing to 100 (takes less than 45 minutes with the warrior stone and well rested in Whiterun). Made getting to L50 a breeze too. An interesting aside - notice that when you train at higher levels with skill trainers the cost is so high you can't steal it back? Plant a paralysis potion on skill trainers, and as they get back up you can pickpocket any amount of gold successfully (even if it says 0% chance). This definitely helps for skills at L80-90 which can be pretty slow going. What are you favourite shouts? I quite like slow time.
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They used to run... then they took an arrow in the knee.
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The whole point about the triggers thing, whether you like them or not, is that they were clearly introduced as a response to the popularity of shooters (they're triggers, it's what they're obviously meant for). Whether or not you think they achieve that, it's a sure sign of making controllers to suit play for the most popular games.
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Bollocks. That was the whole point of them. They're actually triggers now and not buttons, they have depth. They don't.
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No slipping, the argument has since moved on from there. The PS3 controller has already been adapted to accommodate FPS games with the triggers, improved from the PS2 dualshock. The current point being contested by Moogle was that the PS3 controller wasn't shaped to meet the demands of the most popular games. Although I meant contollers in general (not just PS3), but even so the PS3 contoller had been changed anyway to accommodate FPS games like I said. The 'in the slightest' comment was misinterpreted by you I think. I was relating to the hypothetical situation whereby if the PS3 controller made FPS games impossible to play, it would have been changed since these are probably the most in demand games on HD systems. Everything I was saying basically was coming back to the fact cotrollers are usually based on the games most people want to play.
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Say that to the people who buy the arcade sticks. :p It's completely understandable, relatively few play beat em ups compared to the most mainstream titles and the classic arcade sticks are better to use for the games, but clearly not for just about anything else.
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I meant controllers in general. If the PS3 controller wasn't suited to FPS in the slightest I'm sure there would have been some changes (triggers for instance). In the case of minority genres like beat en ups, the main controller isn't changed to accommodate rather entirely new third party controllers are released.
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Yeah. People of the same wealth and upbringing as chavs often aren't chavs. It's all about people choosing to be arseholes, annoying the public and swearing constantly. And just chair being deliberately difficult.
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Oh shut the fuck up. How you got into Oxford I will never know.
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Word on the vine is that it does, good news. I remember a similar issue with Fallout NV and I don't remember them ever fixing that. But in Fallout it would totally lockup after the lag got bad. Dual weald dagger sneaking is hacked. And Dark Brothehood questline rocks.
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ShopTo is often cheaper or around the same price as Amazon, but automatically has free first class and without fail has gotten everything I ordered at least a day before release to me. Even if it was 1-2 pounds more expensive, which is rare, I'd still get it from ShopTo because they always deliver early. Other places sometimes seem to drop the ball but never ShopTo.
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Would getting them a day early, free first class postage not tempt you to go with ShopTo? :p
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Write down Skyrim first, it's awesome. Uncharted is great, but you will have it finished in no time (unless you care to take up multiplayer). Skyrim has the combination of sheer awesome and length too. Demon's Souls and Dark Souls are worth checking out too, amazing titles.
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It depends, I'd say the main game of Dark Souls is longer and harder than Demon's Souls. But in order to platinum the whole thing (if you care to), Dark Souls is quicker because you can do it using mostly stuff you get a set number of times per playthrough (2.5 play throughs total). Although Dark Souls is amazing, so it's worth it!
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It's true that the buttons pressed down there might be difficult, but for a stick it's not. That's why I don't get the big deal about the left stick being 'too far down'! Although the D pad doesn't get heavily used, it's effectively useless down there where the xbox and cube had it, while I think the analogue does ok.
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You're reaching over face buttons to get to the stick. All the time. I'm curious, what's crazy about it?
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Don't you think controllers are designed based on the most played games, including shooters? Even though you listed all them games, there's at least 3-4 games for every one of those that people get where it's a 3D camera controllable game. Now who's the word twisting lawyer? :p Since when does number of functions ascribed to the buttons relate to their frequency of use? Relative to turning the camera so that you can move, you rarely open the menu or what have you. I think the controller is fine, my whole point about the second stick is that it gets more use than buttons on a total input basis, yet no one thinks it's difficult to reach or the like. So there's really no fuss to be made about the left stick being further down.
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Even with sound the old version is quite loud.
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Black Star plus absorb health and stamina weapon from thieves quest plus rings that boost single hand damage = win. It's annoying that I want to be good at everything. I want to enchant well, but I also want to be good at all thief skills (bar upping lockpick). I want to be great at making potions, and using single handed weapons. And I'd like to be good with magic and light armour. Armourer would be nice too!
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These don't fall into the vast majority/ high popularity games these days. Sure, some are popular, but not as popular as most games that are played. Maybe football, but this usually amounts to one title a year compared to several titles that don't use an overhead view. Or first person. Which is basically most games. Actually the majority of people (as demonstrated by sales) love games like CoD, battlefield and the like. These games require use of the second stick heavily, so I'd be extremely surprirsed if the majority of gamers weren't familiar with rotating the second stick like your friend. Now that doesn't make any sense. Surely if you're using the camera more than you are pressing say square to perform the odd melee or reload, it makes sense to put it in a more prominent position? I don't care what's secondary or primary, just what I use the most. Reason for me debating this - I'm just pointing out that while the 360 pad is being heralded for having the analogue stick in a 'better' place, it actually has one stick used incredibly often in a place that is apparently 'awkward' - so awkward, no one bats an eyelid about stretching the thumb an extra millimieter to reach it!
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You're ignoring the truth again. If you don't continuously adjust the right stick the left stick is near useless in the vast majority of 3D games. Camera control dictates direction of movement. That's why it's used more than face buttons.
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I got mine yesterday (Thursday). Good old ShopTo deliver again, a day early.
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You learn them by finding enchanted kit and deconstructing it (destroys the item) at an arcane enchanter table. Doing this gives you the knowledge of that particular enchantment (e.g. soul trap), so you can enchant your own equipment with it (costs soul gems). Your enchant level determines how powerful the enchantment is that you put on the item. So unless your skill is relatively high, destroying say a ring with an enchatment and enchanting another ring with the power you just learned will result in a weaker ring than the one you started with.