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Sheikah

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Everything posted by Sheikah

  1. I think it makes more sense to have young adults, but with more difficult quests. The kind of people who remember this are now adults and I find it more interesting to see more challenging puzzles.
  2. Tesco Direct have gone one further, placed an order with them for the 16GB: £20 off orders above £150 spend (code: TDX-MJGQ) Also had £8 Clubcard Vouchers, and there's 4.54% TopCashback Preordered it for £171 , but should be around £164.79 for me after cashback.
  3. Oh yeah. Definitely one of the better Tales characters in recent years.
  4. It has never been as bad for them and they've clearly lost touch with what people and developers want. They really can't compete in the home console market - this is something that has been ongoing since the latter part of the Wii's life and has got worse. They've got bugger all support and are extremely slow at releasing anything. I think Nintendo would definitely benefit from becoming a handheld manufacturer and software developer for other systems. And we all would too. Not being able to make their own hardware is an extremely small price to pay. Especially since their hardware pretty much sucks.
  5. Interesting, so anyone can do pretty much anything. The rarer beans were mixed in after we received our initial allocation which is worth remembering. Vote: No lynch
  6. Also works with the 16GB (which I want to get). Think the price of the 32 is a little high.
  7. I doubt it counts.
  8. Same with most games though, right? Usually regular enemies are a breeze, it's often all about the bosses. Except Demon's/Dark Souls. :p
  9. On the one hand I do want it...on the other hand, it's £200... :p
  10. These alter egos could easily be translated to Mafia...Moogle in a thief role, definitely.
  11. Ahahaha, Khumman. I don't even.... Totally forgot about that. Moogle you sly little...you know I only have one move (totally blue steel) Naturally the only path to redemption after that embarrassment was to take out the traaash.
  12. @Ashley At UCL in the Biosciences department.
  13. I am an academic, none of us wear ties. :p
  14. It basically sends out the message that they are out of touch with with customer expectation. They obviously don't know what we want from the next series of consoles so keep having to change things they've announced after there's been a backlash.
  15. Yeah I agree. There's nothing hugely stand out to make me want to get one at launch. I'd rather wait.
  16. Please, sign me up.
  17. £31 with an unused code off eBay.
  18. That commercial wasn't bad at all. In fact what they presented (possibility to play games off screen while your girlfriend watches something, quick menu access, etc) is exactly what the selling point of the gamepad is.
  19. £34 Amazon D1 edition.
  20. Just ordered this on Amazon. Pretty good, 33 quid.
  21. Couldn't be further from the truth for the last part.
  22. Yeah, I don't expect any market is 'perfectly competitive', but the assumptions of the Supply and Demand model mean that the closer to being true that is, the more applicable it is. I think in this case with Nintendo selling their own games, on a system they own, that the Supply and Demand model (where consumers want one of a limited number of a product, and there are usually other companies offering the same/very similar product at different prices), I just don't think it fits very well.
  23. (Also, just so people know where I was coming from on the Supply and Demand thing): The bolded part basically proves what I was saying - I was arguing that the supply part didn't count here as the availability of online downloadable titles means the 'supply' is almost inexhaustible, and therefore it's not a case of consumers paying more because there are fewer available copies. Obviously though, the links you posted Rummy seem to present it a different way, and I'm not going to pretend to be an expert on this. Also, one of the assumptions of a Supply and Demand model requires markets to be perfectly competitive: ...which makes sense, since the whole concept wouldn't be possible otherwise. Which the current situation really isn't (Nintendo have a monopoly), which means the assumptions of the model are invalidated, which means Zechs can't apply it to this setting.
  24. You presented what seemed like a 'counter' point to me, but I was never in disagreement that this isn't something Nintendo formulated. That's without doubt - they set these prices because they will still sell, and to give them a false perception of value. I've never argued that, sorry for derailing on that misunderstanding. Of course, when I'm making this topic I'm making a statement. I'm making the statement that Nintendo games are priced at near RRP for most of their sale life, and asking what people think about this. And I'm asking why you think Nintendo do this, and whether you think it's a good idea. I personally don't think it's a good idea. Both you and Rummy have said that they continue to sell well throughout their life - I don't believe they sell as well as they could if they had occasional sales. I don't know how accurate this link is, but Ocarina of Time 3DS isn't even in the Top 40 (understandably). Surely a short sale would help boost sales of the game, and cause people who might not normally have bought it in the next few years to splash on it. I mean, Nintendo just have loads of games sitting there that are probably making barely any sales on a week-to-week basis. What harm could reducing the price, temporarily or permanently, really do?
  25. I think we will have to agree to disagree on this one. You and I clearly have different interpretations of supply and demand, and this is just going to go on and on. Basically though, I think Nintendo could afford to drop the price. I reckon they could sell more (and make more) if they did, but I don't think we'll see them do it to prove this.
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