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Daft

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Everything posted by Daft

  1. I think this is good casting and I think if an Uncharted movie is to be made, the angle of it being a younger Drake is a good one that doesn't really step on the toes of the game. ...But, we'll see what the reality is.
  2. I found it entertaining, but it was blockbuster crap (although streets ahead of the gash that was Prometheus). David spoke like he just read the GCSE English syllabus. I still don't understand why David dropped the goo on the Engineers.
  3. Daft

    Injustice 2

    I...really enjoy playing as Darkseid. Darkseid, Black Canary and Flash are my current go-to characters. Completed the main story. It's fun. I found Brainiac cheap, though. I'm disappointed by the lack of levels. I swear the first game had more, or at leas they felt more varied.
  4. Set phasers to FUCK YEAH!! I'm loving it. Hopefully the CGI will get cleaned up a tad before release (I think it usually gets another pass over) but yeah, I'm excited. I need more Michelle Yeoh in my life.
  5. Not sure how keen I am in it all taking place in...what might as well be an underground car park.
  6. What the hell does it all mean?
  7. GODDAMNITFLINKYPLAYOVERWATCH
  8. Daft

    Injustice 2

    I can't believe we have to wait until Friday for this. I am super looking forward to it, though.
  9. Picked up Darksiders for a little over £6. Been eyeing it for a while. Everyone get Stardew Valley, it's amazing.
  10. Anyone know how much it would cost me to build/buy a PC that would let me play Overwatch on my TV? Silky smooth performance and all that. Excluding the cost of a mouse and keyboard, I'll consider those separately.
  11. How many days do you want to go? I'm really enjoying PHUL at the moment. I go Mon/Tues, rest Wednesday, then back at it Thurs/Fri. And I'm super stacked so you an trust me. jokes itsmostlyconsistencyanddietivnoideahoweffective PHUL reallyisbutIthinkitsagoodone
  12. Can't say I'm a fan of Fury's design. Seems a bit off.
  13. Complaint that too many games were shown. Can't tell if that's actually a backhanded compliment. Sony didn't just show trailer after trailer; they knew the audience was there in the auditorium, alongside a large online audience, because every trailer was dropped without build up to the point that almost all of them left the reveal of the title until the end. People weren't told what they were watching until they'd seen it and it meant every time a trailer started to play conversation exploded. They absolutely – and clinically – preyed on the hype. It'd be silly to say they didn't use their audience.
  14. They literally play a second character who flies around in a little space ship with a hoover attached and they can suck stuff in and shoot the items back out. They can also pick up coins. The Player 2 interaction isn't half-baked, it's a lot of fun to play, too.
  15. You need a second player to play on the TV. That's like the best part of it, too. Such an amazing idea for co-op.
  16. I didn't like Flash 21 at all. Thought it was really week. I don't think Howard Porter is suited to the story and Joshua Williamson uses waaaaaaaaaay too many thought boxes and exposition. Batman 21 was just in a whole different league.
  17. I wouldn't say it was poorly supported. For a niche peripheral that's been out only 7 months, I'd say its support was pretty good. I don't think anyone is arguing that it's ready for the mainstream either. It's a good piece of kit, with a solid line-up but it comes with the early-adopter caveats. There's no killer app for sure, but for the moment there's definitely support. And you hardly seem that satisfied with the base PS4 experience, no idea why you'd be even remotely tempted to shell out for PSVR.
  18. LOL, I scrolled up to look before it clicked.
  19. Yes, plz. VR too, plz. Is there a trailer for this?
  20. My brother has loaned me his PSVR indefinitely so I've been playing it over the past few days. Holy shit, what a blast. For starters, it is obscenely easy to set up and get going. While the image quality isn't stellar, it's really quite forgivable because of the immersion – and I will definitely be buying any future upgrade with a PS5. Playroom VR is brilliant. And it's a crime those little robots aren't used more, like in a full on platformer. The platforming level is the most innovative thing Nintendo would have created in the past decade. It's an absolutely wonderful co-op experience and the depth that the VR gives you is gorgeous. The other mini-games are good but the platformer really felt like it could/should have been a whole game. Played Trackmania in VR, too. That is a lot of fun, too. Both games have really made me think VR is a perfect fit for third-person games more than first-person (at least at the moment). Finally Keep Talking and Nobody Explodes. Another amazing local co-op game. Super tense and properly exciting. I'd really like to see games like Abzu in VR.
  21. To be fair...
  22. God yes, 5 onwards. I love them. They're just so stupidly enjoyable. I LOVED 8, too. Not as good as 5, which I consider the pinnacle of the series, but it was great and better in different ways.
  23. You can change them in the safe room?! I thought you had to go to the start of any Palace...which seemed unnecessary, but when I talked to them in the safe room they never gave me the option to switch.
  24. Prop them up on other weights or a box. There's always a way! Negatives are eccentric movements, so yeah in this case lowering the bar. I found they help pushing past plateaus.
  25. @drahkon Try Pendlay Rows, they're amazing (make sure you're doing the negative on them). And for OHP, try adding in some volume every other session. Either 10 sets of 5 reps or like 5 sets of 15 to 20 reps.
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