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Julius

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Everything posted by Julius

  1. Oh they've gone ahead with Palworld I see! Now that is interesting to see after the TGS pullout TODAY! Guess I might be able to rope my friends in while this remains up
  2. Ooo, Archeage Chronicles looks kind of cool Was hoping the whole time watching this trailer that it was online MP, and it seems to be?!
  3. For a split second I totally thought Hell Is Us was Pragmata
  4. 5 speedrun levels and 10 new bots being added in the free add-on previously announced, due Fall 2024: Felt like a statement of intent to open with this, as well as a way to give Nicolas and the rest of the team their flowers!
  5. Decided to go with the strong start I see got to applaud it Feels like a statement of intent opening with that, also feels like a way for Nicolas and Asobi to get their much deserved flowers
  6. That's pretty mental. It definitely sounds like it must be related to a delay, just from reading that headline – very curious to see what we hear in the next week or two, it would be very strange for a game to be ~7 weeks away, not turn up to an event, and then release smoothly. Makes me think this might be a reaction to the state Outlaws launched in. That or maybe they caught wind of the Tsushima sequel being announced tonight and have gone into hiding
  7. Lovely little edit put together by Nintendo of Zelda throughout the years ahead of this game's launch: Looking forward to seeing how this has turned out, and would love to see a playable Zelda in the next 3D, uh, Zelda.
  8. Hey, if they're going to be remastering anything, at least they'll be remastering one of PlayStation's best E3s Ooo they can call it REMASTE3ED This seems very realistic to me, I genuinely thought it already had one until you mentioned it, but apparently it's just "2024". It strikes me as launching between the end of October and mid-November...I don't know why but it feels to me like it could clash with DQ III HD-2D Remake (still a mouthful with just the one full word in there, dear lord!) on the 14th or thereabouts. For me, I'm just hoping for one of my usual suspects that I throw out there occasionally – seriously, I'll take just the one. And I'm ready to be disappointed and get none of these, or have the monkey's paw curl, but I have to put it out there because it eventually kind of work eventually for the Final Fantasy Pixel Remasters and Battlefront II. 7 is a nice number. Let's go with 7. So, just please, gaming gods that be, just one of the following 7: Playdead's next game. Ueda and genDesign's next game. An ICO remaster/remake (yes, this is now on the wishlist). An announcement of just one brand new, current gen exclusive game from PlayStation Studios. If we did get this I think the Tsushima sequel would be the obvious choice. Final Fantasy - IX or Tactics Remake (very much in the mood to replay IX). Dragon Quest VIII Remastered (have a feeling this'll be eventual Switch 2 bait to tide us over until XII, so I'm really not expecting this one). Astro Bot DLC details. I feel like we could also be due a demo shadow-drop, maybe from Konami for Silent Hill 2 or Snake Eater? So much of those games look like they need to be given hands-on time to win people over.
  9. The PlayStation Presents: Death Stranding 2 presentation on Sunday has now been expanded from 60 minutes to 90 minutes, running from 10:00 JST to 11:30 JST (02:00 BST to 03:30 BST): Alright, so it's good to know that Kojima has finally got his trailer submitted and they've adjusted accordingly
  10. While I agree, I think the missteps they make generally seem to be on the bigger titles they remaster, so it doesn't shock me that they end up getting a lot of flak, because they're just higher profile games and thus higher profile missteps I know you didn't come across them, but some of the issues that the Battlefront Collection shipped with were objectively unacceptable (such as losing progress), even more so because they seemed to steal a community mod (and one which had been improved upon already by its originator, at that). After that, some poor communication and pretty slow updates, as well as the price they charged for the Collection in the first place, I'm not surprised that they're given as much flak as they are. On the flip side, I played another of their remasters last month and it was perfectly fine. Republic Commando was perfectly fine too. It really is on a case-by-case basis with them, and I think they're just that incredibly hit or miss in a way that, on paper, a studio almost entirely focused on remasters really shouldn't be. If it's a matter of time to clean things up? Then, as is the case with every other title that is released needing more polish, it probably should've been kept in the oven a while longer. Hopefully this turns out good, anyways. I've been very close to picking up the original versions of these games a few times now, so hopefully this is priced well and I don't need to do that.
  11. Guess we'll wait until it's officially confirmed (watch it get announced tonight), but the recently rumoured/kinda leaked Legacy of Kain: Soul Reaver 1 & 2 Remastered has shown up on the PlayStation Store. Coming December 10th. There are a bunch of screenshots and even a trailer which have leaked, too. Apparently Aspyr are developing.
  12. A new Distant Worlds concert has been announced to be taking place in London on Friday 28th and Saturday 29th March 2025, featuring music from XVI and XIV! Arnie Roth conducting, Amanda Achen on vocals and Soken in attendance. Sounds like it'll be one hell of a show! Tickets go up on the 27th.
  13. Sorry H-o-T, that seems to have changed:
  14. And tomorrow is now suddenly stacked in terms of events: Level 5, Sonic and PlayStation all taking centre stage, so to speak. Should be a great week for gaming news and announcements
  15. Late one for us Brits, but FINALLY! 30+ minutes for 20+ games! I wonder how much of that time is going to be alloted to The Last of Us Part I Remastered? I jest, of course – can't wait to see what's in store, especially with certain big hitters turning up at TGS this week still waiting on a release date, like the Snake Eater remake. Square Enix also seem to have a muted presence lined up at TGS, so I also wonder if we might see something from them here, like the long-rumoured (and leaked) Final Fantasy IX Remake or Final Fantasy Tactics Remake?
  16. I don't know how you managed to do it @Dcubed, but you skipped over the highlight of the interview for me which I imagine is going to be doing the rounds as a big headline over the next few days: Tomomi Sano (who directed on the Nintendo side) is the first female director in the Legend of Zelda series. That seems like a huge win! Not a bad roster of games she's worked on, either, I'd say
  17. Sonic Central 2024 will premiere tomorrow at 09:00 PST tomorrow (that's 17:00 BST for any fellow Brits): Curious to see what they turn up with here.
  18. Should've rolled the dice better
  19. Chapters 1 and 2 of this game's Ask the Developer series are up: Chapter 3 tomorrow.
  20. Trailer for what is still slated as the Phase 5 closer, Thunderbolts*:
  21. Chapters 9 and 10 completed today. Chapter 9 was fantastic. By far the coolest Cloud has been in the remake project so far, and... Chapter 10 then came along and just doubled down on the hard-hitting story beats. The visuals in this game are stunning, especially so in the cutscenes. You can tell by just how many "edits" there are in these alone that there's so much care and effort put into the game, never mind the fact that it's probably got some of the best "cinematography" in AAA gaming right now outside of Sony's first-party offerings (y'know, your GoWs, your TLOUs). It's so refreshing after playing something like Outlaws last month where the "camera" just felt so...static, whereas in this, it almost feels like a character unto itself. I need to praise the combat once again, as being at or just under the recommended level with following the main story seems to be this sweet spot for emphasising just how tremendous these boss fights are. I love this game's combat, and as much as I enjoyed so much of Final Fantasy XVI, Square Enix need to stop being silly now: the Action ATB they introduced in VII Remake is BY FAR AND AWAY one of the best combat systems in a modern action RPG. This needs to be all over the near future of Final Fantasy for me, I don't think they can reasonably go back to pure turn-based for the mainline games, and while I think it will take more than this for the franchise to become a juggernaut again, they should really take this and tweak it across multiple games in the same way that ATB was introduced in IV and stuck around until IX. I realise I'm saying this with a few games to catch up on from this year, but having played Shadow of the Erdtree and having had a whale of a time with its bosses and knowing full well the strength of its roster of boss encounters, I feel qualified to say it: Rebirth has some of the best boss encounters in gaming this year, hands down. So far so many of them have been incredibly fun, they somehow always feel fresh and inject even more life and immediacy into the game, and they're guaranteed to be a spectacle. Look, I've got issues with the open world and side quests of Rebirth, which I'm still almost entirely ignoring to focus on the story, and I do think having an open world game like this and as much side content as this game does feel so separate should hurt the game – but it doesn't, and I'm kind of in awe of the fact that it doesn't; I don't honestly know how I'm supposed to weigh my perspective of the open world against the broader game given that it feels like almost entirely optional, incredibly expensive, beautiful-looking but not so interactive set dressing, and there's so far been no punishment whatsoever for avoiding it in terms of moment-to-moment gameplay or my enjoyment of the game. It kind of reminds me of Elden Ring and how some loved exploring the open world, and others didn't, but those that didn't could beeline to the next legacy dungeon or point of interest and they'd still be able to have a blast with the game. Which is all to say that, yep, I'm still having a blast with Rebirth – despite not finding enjoyment in its open world, it is still making me feel how I wanted to feel about this game watching its many trailers and anticipating its release. The music. The characters. The story beats. I've still got some ways to go - apparently I'm around ⅔ in, according to the progress tracker back on the PS5 main menu - but even if this game somehow falls on its face towards the end (which I'm half-expecting because as much as I enjoyed Remake and the risk it took, it did also kind of do the same with its story), it has really reinforced my love and appreciation of Final Fantasy VII, as in the original 1997 game. It's making me want to go back and revisit the original – it's been a while since I played through it, and I think it had its issues, but, what, some 7+ years removed from clearing that game for the first and only time, I'm playing through this and constantly going "so we've still got that to come up, I think...oh, and then there's that, too!", and remembering with surprising accuracy which beat is coming up next – I mean, how many modern releases do you think you'll be saying that about in 7 years' time? I seriously doubt there'll be too many. And so the final act of this middle chapter of The Unknown Journey begins...can't wait
  22. Billbil-kun has US pricing for the 30th anniversary PS5 Slim (Digital) and DualSense, with estimates on pricing in Europe and the UK. Nothing yet on the 30th anniversary Pro bundle, DualSense Edge, or Portal.
  23. This was that Jim Ryan again, wasn't it?!
  24. I mean, just look at how stupid this Platinum trophy screenshot is! I didn't even get a chance to calibrate my display!
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