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Sméagol

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Everything posted by Sméagol

  1. It's downloading.
  2. Awesome stuff. Terry looks cool. Love the wall effect in the arena. All the guest characters. 50 new songs??? Awesome trailer. .. But no Mai? What the fuck man? Boycot this shit.
  3. Finally continued this after doing some other games the last few months. Reminder, church route spoilers. I left the game after completing Ferdinand's and Lysithea's paralogue. I'm so happy I recruited her, both for the paralogue and for being a powerhouse (and obviously a nice replacement for Hubert). But I didn't manage to save all the villagers, and I didn't feel like replaying it with Astral Chain coming out at that time. But now I did. Ferdinand & Lysithea paralogue The map itself wasn't hard, but saving all the villagers was for me. Before this mission, I made some changes to my roster, changing some of them to suboptimal classes to teach them new things, plus I still had the new characters which were still not great. Bernie is a Paladin now, but obviously pretty weak as one. Dorothea is a sword class now. Ferdinand was that heavy armour class now. So I was missing an effective Paladin, though Ferdinand was pretty tanky, but also very slow, so it was hard getting to some villagers in time. Petra was great, and could be left alone, Byleth obviously as well, but I had to send almost all of my force to the top right for the most far out villager. Cyril was absolutely useless. Shamir still had to grow. Bernie and Ferdie (I'm shipping them by the way, they've been doing stable work together since pretty much the beginning) were less effective but still had to carry the team. Anyway it worked out in the end. After an auxiliary mission, it was time for the main mission of chapter 17 Chapter 17 - Taking of Fort Merceus Got another shot at the Death Knight! And a dark seal! Then that fucker just flees! Goddammit. The bottom was pretty hectic with constant reinforcements and ballistas, making it hard to keep the squishy characters alive like Flayn and Lysithea. First attempt I wanted yto have a 2 teams, one going clockwise, and one counter clockwise, disabling all the reinforcements. After the initial mishaps (I have no qualms at using the divine pulse anymore), I decided to just have most of the team go to the bottom part of the map, with Byleth pretty much soloing the right side, though with Dorothea as backup. This worked fine.. Until I experience for the first time that fucker just packs up and leaves, with no way of having any of my units catch up with him, as his exit is to the left of the map. I really wanted to get him. And I think at this point I finally could, at least with Byleth. I obviously didn't know there would be a time limit, and my goal was to clear out everything before heading towards the middle where he was. So yeah. He left. I resetted. New attempt.. Sort of the same, except I had Petra solo the right side instead, she would also be able to get the chests. Byleth would come with the main team. The goal was for Byleth to quickly circle around towards the left exit, dealing with the reinforcement gates along the way. Main army would stay behind the bottom gate and deal with the reinforcements and ballistas while a small team with Byleth continued onwars as soon as possible. This ehh, didn't really work out. I kept experimenting with this, and was able to do this faster and better.. But the Death Knight seemed to leave earlier as well, so I still wasn't able to catch up to him. I had no idea what triggered it. I suspected triggering his nearby henchmen would trigger him leaving, so on other attempts I tried to carefully deal with everything without triggering those henchmen, but ultimately the Death Knight left anyway, so that wasn't it. Still I tried it some more, and I got to the point where Byleth could catch him on his way out. Problem was.. I only got one shot at him, the other units were tied up with other stuff. Still it was good to conform my suspicions that Byleth could indeed take him on, albeit with a little help. She did considerable damage and could take a hit. So I gave this tactic one last attempt.. But still only barely caught up with him on his way to the exit. Again only one shot (as he doesn't stop to attack himself when he's on his way out). For this special occasion I used that Sublime Heaven combat art. To my surprise.. She critted, and one-shotted the Death Knight. After many attempts and experimenting, it was finally over. Or was it? It was slightly satisfying, but I suspected not as satisfying as clearing out everything. You miss out on a lot of exp this way. With my tactic, I did actually manage to get the chests, but still. And did I really want that dark seal? You need 2.. And I gave the first one I got (eventhough I wasn't able to defeat him, I managed to steal one with Petra in an earlier mission) to Hubert. So I thought about it.. And replayed the mission again. Normally. More or less the same tactic as before, except without rushing anything. Got all the chests, all the umbral from the monsters, and in the end, several characters were a level higher than when I completed the mission by defeating the Death Knight. All in all I spent a whole lot of time on this mission. The last few missions did some good for my characters though, and I've realized stuff that I could be doing better in future runs, like planning ahead. I have some characters that are stuck in a class because they lack the skills to get in an advanced class. It's very cool Three Houses threw away some conventions and lets you mix and match certain classes and abilities, but then they screw it up by requiring certain skills for certain classes. Seteth by default is a lance using wyvern rider. He maxed out his class. But can't promote to Wyvern Lord because he doesn't he's lacking axe skills. So that's what I'm going to do better next time. #### For now, this is my team. Byleth - Sword Master I'll probably keep this class, as enlightened one feels like a step back now? Although healing is a nice extra, but I have 3 healers already currently. She just feels great now, does a lot of damage, and avoids a lot of it. Bernie - Paladin I want to make her a Bow Knight I think, that's why she's currently a Paladin. Hard at first, but she's starting to become effective as she can one-shot weak enemies like mages with a lance as well. Almost maxed her class, so I can finally turn hher into a Bow Knight (she could pass the certification a long time ago, but I want to max out other classes as much as possible). Ferdinand - Armoured Knight He's in a tough spot. He's effective as a armoured knight, I did witness him surviving a hit from that Death Knight in the last mission, so he is tanky, but I think I want him to be a Great Knight. That's why he's an armoured Knigjht now, as he was missing the heavy armour skills, but also the axe skills it seems. He maxed out this class, but can't promot to a better one. I'm considering making him a warrior temporarily, in order to have him gain some strength, and more importantly, axe skills, but this is probably going to be hard, and there's not much time left. Caspar - Warmaster Weak early game, he's starting to become a powerhouse, and I was surprised he was the second one to promote to a master class. Starting to crit a lot, and does major damage that way. He's one of few characters to be able to one-shot a moster's shield at this point for me. Linhardt - Warlock I always treated him as a healer, having Hubert and now Lysithea for the damage dealing magic. Problem is Flayn is a much better healer. Still it's nice to have more healing options. But he maxed out most other available magic classes, so he's a warlock now. I'm considering turning him into a Dark Knight, but he doesn't have horse riding skills.. Flayne - Bishop Weak but great healer. Similar to Linhardt.. I'm thinking of turning her into a Holy Knight, but she also currently lacks the horse riding skills. I'm now considering to finally take Ferdie and Bernie off of Stable duty, and put them there instead. Feels appropriate, but also a bit incestuous? But they feel a bit like nice pair of counterparts. Lysithea - Gremory While Bernie was the first to be able to promote to a master class, she's the first to actually do so. Since she's so popular and has a reputation, I don't even need to mention she's an absolute powerhouse. Absolutely decimates everything. Dorothea - Swordmaster Used to be an effective mage, but since I want to promote here to Mortal Savant, I changed her to a sword wielding class. She has a high sword skill level, but not much strength, so she does little damage with regular physical attacks, plus obviously having been a mage she can't take a physical hit. That said, she can one-shot a lot of enemies with the combat art hex-blade.. Though that of course burns up a lot of swords. And enemy mages pose no threat at all. Petra - Assassin One of my powerhouses. I gave her a cursed sword and she's critting left and right. Armoured Knights don't get a hit in. She's fantastic, even without the cursed sword. Shamir - Sniper Was a bit weak, but is starting to become effective. She's one of my wildcards.. I'm still considering turning her into a pegasus rider, as a flying sniper sounds like the ideal hit and run character. Unlike other characters though, she actually has the necessary skills. She has already unlocked the Pegasus rider class, but I want to max sniper first. I'm not using Cyril, Seteth or Catherine. I wanted to train Cyril to become a Wyvern rider, but he was much to weak whenever I brought him along. But last mission I realized I've been using the adjudant function incorrectly. I always just paired characters with characters that I feel appropriate, for role playing, like Seteth protecting Flayne, but this doesn't necessarily give them enough benefits. I forgot to do this last mission, and Cyril was paired with Byleth by default, and suddenly he gained a lot of exp and one or two levels. Maxed out his class, and he's now actually a Wyvern Rider despite his neglible actual battle experience. I feel I could turn him around and actually make him useful now, though I'm not sure I want to anymore. Anyway, onwards to chapter 18.
  4. On the one hand, I'm not fussed about spoilers for Pokémon. On the other hand, I'm kind of excited to see hundreds of Pokémon for the first time in-game, so I won't be checking all the news and rumours anymore. I still have have some (.. hundreds of) suprises left. I did see Chandelure in that trailer (or rather the thumbnail of that trailer, didn't actually watch it). I chose a Litwick for one of @ReZourceman's Pokémafias (talking about a blast from the past), it's cool to finally be able to catch one!
  5. Looks good. I'm excited. A different take on The Witcher, but it looks like they nailed the vibe.
  6. I'm hearing great thing about this new isometric RPG. Though I'm not a fan of the trailer. So check out the site and read the text.. https://zaumstudio.com/ I don't think my old PC can handle it (but maybe I should check), or I'd be on it. Looks to be my cup of tea. Edit: An article describing the character creation: https://www.rockpapershotgun.com/2019/10/14/disco-elysium-skills-character-creation-intellect-psyche-physique-motorics-and-the-24-skills-explained/
  7. Just like the first game, they're working on DLC.
  8. K. Room is public, so if anyone else wants to join in..
  9. Who's going to host? Co-op or VS?
  10. Sorry as well, I stopped checking.. (I'm still on it though)
  11. Is anyone up for some online games tonight? I intended to go out, but there's a change of plans. Edit: I also finally finished and uploaded a set of tradional SMB1 levels. For those who can't beat my other levels. 05P-MC3-5YG XWK-9S1-1RF NW9-VKN-C6G B29-MKV-HNG I'd say they're mid-game SMB1 or early-game Lost Levels difficulty, but still a lot easier than my regular levels. No bullshit, but no frills either. I'll probably tweak some other levels as well and re-upload them, and I should finish some others as well.
  12. Truly committed I see. Do not mistake the ring for the pizza and vice versa..
  13. I'm pretty sure Dragon Ball is pretty popular. The game's artstyle can't be the problem. Anyway, it's sad to hear, I genuinely considered this to be the biggest release of September.
  14. I'll post it here as this thread has the most reactions to Joker. To review it in a style that befits the film: "Joker: what a joke" Shit film.
  15. I took a break from Dragon Quest the last 2 days after Gloomnivore was the first main campaign enemy to wipe my party. Continued and finished AI: The Somnium files instead. Coincidentally and surprisingly enough though.. AI also provided me with a fix for my newly acquired Puff Puff addiction.. Unexpected but much appreciated!
  16. I thought this piece of digitial music creating tech is pretty amazing. It's from 40 years ago. Stumbled upon it on Youtube a few days ago.
  17. Just finished the main quest in Lonolulu.. And I'm about to cry.
  18. I hope they'll re-release it ver here as well. So far there's no sign of it.
  19. Anyone up for this tonight?
  20. I'm looking forward to both.. Though I'm not going to see Picard immediately because of Amazon. And while I still look forward to Picard, my brother and me agreed this was not what we were expecting of a Picard show. We were expecting more "admirally stuff". In fact.. Some of the stuff in the trailer reminds me of Star Trek Renegades, but with Picard and a much bigger budget obviously. In fact, now I think of it, I'm not sure why veteran Star Trek fans who can't stand Discovery but praise Orville, are looking forward to this. I personally don't mind it at all (which is also why I like Discovery), but I'm actually not getting an oldskool Star Trek vibe from Picard. Too much action and fanservice actually.. So far I can see in the trailer.
  21. There's also a Star Trek Discovery s3 trailer, though I can't find it on youtube yet. https://intl.startrek.com/videos/star-trek-discovery-season-three-trailer-nycc
  22. Yeah I'm loving it too. Did not intend to start this without finishing some other games first, but couldn't help myself, and started this when I got this, in the middle of a film festival. I love the light-hearted vibe of the game. I love the characters, and their banter. And the (sometimes questionable ) humour. Cutscenes are well animated and the voiceacting is good. It's also the little things.. The game just puts a big smile on my face when you're fighting some stupid devil enemy, then he starts dancing, and now my characters starts dancing or laughing haha. I'm also getting puff-puff wherever I can. The scene in Gallopolis would be an example of the questionable humour. Yesterday I did the stuff in ehh what's it called, Gondolia, the Venice place. Now I've got the ship, and can actually explore a bit. I decided to check out Port Valour first, since I had a quest there. Checked out the little island as well for another quest, team got almost wiped but then the 5th character, which in this case was Sylvando, managed to finish the fight.. But didn't save because I can't have dead teammates not getting exp. Didn't expext non-party members to jump in, though I guess it actually makes sense. Then went on to the next story destination, Holland Zwaardrust, rushed a bit while exploring, but there didn't seem to be much I could do there at that point, so continued to the next destination, Octogonia. I already saw Dundrasil on the map, so I can't wait to check that place out.
  23. @bob this is downright spartan for a special boxset. A litograph and letter won't raise the price significantly. Compare it to the plastic you get with the previous phase boxsets. As for me.. I lost interest in collecting these on blu-ray.. There are too many of them. I also preferred the coverart on the blu-rays from the phase boxsets. Plus I hate boxsets of a series of films when there's more coming.
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