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Everything posted by RedShell
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Do we have any idea what Next Level Games might be working on yet? Still excited by this: Really curious about what they're up to.
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I'm up to World 6 now. The boss on the previous world made me laugh:
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Nope. Can you give me an example?
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Eh? You think the Fit Meter is old tech? Well if so, you don't want to be blaming Nintendo but Panasonic, as they're the ones that made it.
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Completed the story today. Mission Time - 11 hours Enemies Defeated - 7099 Missions - 87% (61/70) Titles - 30% (9/30) Outfits - 75% (25/33) Pictures - 23% (9/38) My current character levels: Asuka - Lv 44 (played as her the most, obviously ) Ikaruga - Lv 24 Katsuragi - Lv 18 Yagyū - Lv 20 Hibari - Lv 20 The final moments of the game were actually a bit dark, I was pretty surprised.
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Apparently not. I found out exactly what effects each affinity, and it's not play style, it's something much more logical (for this game at least )... it's what your character is wearing, or rather, not wearing. Yeah, if you forgo clothing (aka go frantic) you'll increase the Yin affinity upon completing a stage, regardless of your play style. But if you wear an outfit and don't trigger frantic mode, you'll gain Yang. That's why I maxed out Asuka's Yang affinity, but only had a tiny amount of Yin, because I'd only used frantic mode once. Whereas you on the other hand @Ike... ;) Anyway, I've now gone through the first Chapter again using frantic mode every time and maxed Asuka's Yin affinity too. Going frantic is insane, it makes your character so unbelievably powerful! I actually managed to beat one stage in a matter of seconds! Maxing both Yin & Yang unlocks Flash, and you can set your character to any of those 3 via the select screen. Yang is basically how the characters play at the start of the game, Yin puts you in an automatic frantic state, and Flash combines aspects of both styles apart from you can't go frantic at all. It also gives you infinite aerial rave loops, so once you get an enemy in an airborne combo you can effectively keep it going forever. I got a combo up to 1000+ hits, but the speed at which you attack increases with every rave loop, and it reaches a point which is absolutely ridiculous. Seriously, it's like playing the game in fast forward! You might be right, it does get a bit confusing with it marking each mission as new for different characters. Well I've now done all of Chapter 1 with Asuka, and like I mentioned above, Frantic mode makes you so powerful that the time to complete stages can be cut in half. Plus this is at Level 40. I'm assuming you can level up to 99 or 100, so that should make it even faster!
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Miiverse (A Link Between Worlds art event edition)
RedShell replied to -Dem0-'s topic in Nintendo Gaming
Some fantastic artwork in that Zelda comp, lovely stuff. Did anyone from here enter? I started one, but never finished. Anyway, on the subject of Miiverse, can someone do me a favour and check out my profile on their Wii U? I think something's up with it, because it only seems load a certain amount of posts (up to this one to be precise) and then stops. It's fine in the browser version of Miiverse on PC though, and also on the 3DS. It only stops loading on the Wii U version, that's why I'd like someone to check it on that, see if it does the same thing. -
I think time is the most important factor, yeah. Because I went back through the first chapter and this time just blasted through it, getting all A Rank in the process. So it seems like a bit of a balancing act, as longer combos/more hits will earn a larger EXP bonus, but perhaps at the cost of your overall stage rank. I've noticed that too, not exactly sure what it means, but I always target those enemies whenever it appears. That's interesting, I've managed to max Asuka's Yang affinity, but have made hardly any progress at all on Yin. So it's dependent on play style you say? I'm up to Chapter 3 now. Some of the stages are character specific the first time through, but then you can go back and play them as any character. I think that's what causes a load of 'NEW' missions to appear on the list, they're not really new, just new for whichever character you've currently got selected. There's a red stamp on Chapter 1 in my game now, after I went back and played every stage with Asuka. Hopefully you don't need to complete every stage with every single character for 100%, 'cos that'd be insane.
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Good job man. I've been trying to catch up (as you can see in your pic, I improved my time a little bit), but it's so difficult for me to put a perfect run together now. Either I mess up near the beginning of the level, or the part with the high pogo jump to the ledge. Or I make a mistake on the final section with the spike pits. I'm gonna play through and finish the rest of the game now before I turn my attention back to Time Attack.
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I'm starting to enjoy the gameplay a lot more now, and reckon I might've been a bit unfair before by describing it as super shallow. Don't get me wrong, it is shallow, but having spent some more time with the game, I'm now starting to understand what the producer was on about in the N-E interview: Even though the control input required is very simple, and the enemies offer basically no resistance at all, it is strangely enjoyable just getting a massive group of them into one of your combos and seeing how many hits/ninja arts you can pull off in a single attack. You're so ridiculously overpowered, but it's actually pretty fun. Some of the costumes/accessories you unlock are really funny too. I've now got one of my characters wearing a giant pink cat costume, with a piece of toast stuck to her mouth. Oh Japan... never change.
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I see.Those casual families are much more likely to play local multiplayer rather than online though I reckon, in which case many of them wouldn't even notice Wi-Fi Connection being shut down. And it's surprising that hardcore gamers are kicking up a fuss about this, as I'd have thought they would've moved on to either Xbox/PS or Wii U a long time ago anyway. It kind of seems like people just wanting something purely because it's going to be taken away.
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Yeah, not surprising at all really. For situations like this though, Nintendo should have added a feature to Miiverse where certain communities can only be accessed by people that have played the game (or just the posts with screenshots), rather than not enable screenshots at all. Some new ads for the game, pretty amusing :
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Not yet, no. Read through a story about some baseball kid asking one of the characters to go out with him, that went on for a long time too. Hehehe! Understandable. I don't actually regret buying this though, as I consider any game that makes me laugh (be it good or bad) a worthwhile investment. And Senran Kagura Burst certainly makes me laugh.
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Uh oh...
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Yeah, i noticed that the other day too, very strange. But hey, it's Nintendo, it's online, there's bound to be something peculiar going on with it. I'm just praying they don't impair the online features of MK8 somehow...
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And button mashing. Yep, my copy arrived today as well. ShopTo on top form. The back of the box is just as spectacular as the front, if not more so: And some entertaining moments from the game/manual: Hilarious. Nice Engrish too. But yeah, so far this game has been pretty damn terrible. The frame rate is all over the place, in both 2D and 3D. And the gameplay is super shallow. It literally seems to be a case of just mashing the Y & X buttons (weak/powerful attack) and occasionally hitting A to target midair enemies in order to continue your Y/X button mashing combo. There are some special moves you can perform after a while by pressing L+Y, but yeah... very basic combat at the moment. Early days though, so hopefully there's a bit more depth to be uncovered as characters level up and the "story" progresses. But I'm not optimistic. At least there's a lot to laugh at in the game, but that's probably not going to be enough for most people to justify a purchase.
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Absolutely. Especially considering we're both over 30. I bet everyone else in the top 100 is a teenager. N-E Team Cranky, keeping the dream alive!
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You're right, it does look like tapedeck's DK touches the barrel first! : Mental. No probs, it had to be done. As for the pogo jump up to that high ledge, it took me ages to get it right (still can't pull it of consistently) but I found that it helps to push the analog stick slightly to the right when approaching the edge. It kind of pushes DK/Cranky on to it. : peace:
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Yeah, I'm planning to do league highlight vids again. Very. You just hook it up to PC via USB, open up the recording software and hit record.The picture still passes through to your TV too, so you can game on there while it's recording/streaming. :awesome: I got it on an Amazon flash sale, think it was £70. They currently go for £115 though.
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Using a Hauppauge capture device.It's one of the older models, but still works pretty well.
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OK, I checked out your replay @tapedeck and that was just too awesome not to do this: It's a bit choppy in places, don't think my PC likes running 2 HD vids simultaneously. We go both go in and out of the lead quite a bit throughout that run, you're leading right at the start (after the swimming part) and before the barrel blast section too. Think you might be on the final stretch as well, but then you make a mistake on the last spike pit! Check out the slowmo replay at the end of the vid though, you miss out by a frame... a single frame. : peace:
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Wow. That is insane. Awesome stuff, tapedeck. Damn, I gotta get back to that run then, as it's only a matter of time... You're spot-on about the depth of the gameplay too, it's actually astonishing what can be done in Time Attack. Check out the world number 1 replay on 1-K, it's something else.
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No worries. Speaking of sounding good, the music in this game really is top-notch. But unfortunately there's not much of it. This is still definitely my favourite tune: Anyway, just to update on the post-game stuff, 1 word will describe it perfectly, and that word is Grinding. Yep, that's basically what you need to do once the Evil Lord has been defeated with all the main characters, because...
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I got them for 100 or so stages before learning that the reward for all rainbow stars was Sweet F.A. so I kind of lost the motivation at that point.