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RedShell

N-E Staff
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Everything posted by RedShell

  1. Looks like we have a lack of players for both teams... Anyway, I'll be playing from 3pm today.
  2. Does this newfangled forum have an option somewhere to hide the ‘posts’ section, or better yet, a way to stop posts from specific threads appearing in it? BTW, add me to the list of people that can’t see who thanked/liked stuff.
  3. Haha! Oh man, 200cc + Frantic Items after 2 passive GPs was super intense! The no item/shroom only GPs actually had some close moments tonight too. Good stuff.
  4. Completed Star World last night. Wasn’t too tricky apart from the black coins on the 8th stage, which took quite a few attempts. The gold pipe Special Course wasn’t what I was expecting, thought it was going to be an insanely tough stage like the black warp pipe, but it’s actually... Even if they don’t add anymore content in the future, Super Mario Run has been a fantastic and substantial game. Not sure of my exact playtime, but reckon it’s over 30 hours, which is way more than I was expecting to get out of it. I’ll still be playing the odd game of Toad Rally and Remix 10 from now on too.
  5. Nice. It’s both hilarious and depressing that save data is more secure/transferable with Nintendo’s mobile games than on Switch. But yeah, cloud backup via my Nintendo is great. Used it several times with Miitomo and Fire Emblem too.
  6. Finally made it! After a couple more 399 runs. Managed to collect 403 in the end. Now to complete Star World!
  7. That’s a shame. The daftness is one of the main reasons I adore the Yakuza series, but yeah, clearly not going to be everyone’s cup of tea. At least you gave it a go.
  8. Did you finish it? I eventually picked it up back in May. Finished the story, but still have a lot of the extra stuff to complete. Moved on to Yakuza Kiwami though (which I did get at launch) and actually got into that game even more than Zero! I'm currently doing a playthrough of Kiwami on Legend difficulty, but am now at the infamous car chase chapter... So yeah, might not happen. How SEGA didn't think to add a checkpoint before that section I'll never know.
  9. Arrrrggghh!! 1 coin short... 1. Bloody. Coin!
  10. You ain't seen nothing yet. Trust me, the black coins get brutal. Collecting all the coins make the game well worth even its original price IMO. I've gotten many hours of gameplay from SMR (more than some of the console Mario titles!) but it's down to going for that extra stuff, playing through the game only once and that's it would make for a pretty forgettable experience really. BTW, here's my Player ID if any new players want to add me:
  11. Add me to the list of people that weren't overly impressed with Super Metroid. I played it back in the day, but the only things that really stuck with me were the intro (which was very atmospheric), and that incredibly hype inducing escape sequence! Man, the music during that section combined with Mode 7 rotation of the stage was just.. wow! Tried to replay it a while back on the VC, but couldn't get into it. I can see why the game is so revered, but it's just not my bag. Remember this?:
  12. Unlocked Daisy yesterday, her double jump is so overpowered on some of the tour stages and Toad rally! Unfortunately it's not much help when trying to complete a certain challenge to unlock one of the levels on Star World, that challenge being "collect 400 coins on 1-2". Looks like Toad is the only option for that, but it's seriously tough! My best is currently 372. Definitely going to keep trying though as I really want to complete Star World. It looks like there's actually a reward for getting all of the extra coins this time around too, as there's golden warp pipe in the shop for 45 black coins which apparently leads to another special course. Anyway, this latest update certainly adds a lot of extra playtime to the game. Anyone picking it up now at half price is nabbing a right bargain.
  13. Cool theme. Count me IN!
  14. I did indeed, brilliant game. Even if you suck at steath gameplay (like me) it’s just as enjoyable played as an action game.
  15. I just really love games where you can customise/create stuff, find it so rewarding. They also offer far more longevity too, every time I play SMM (whether playing other people’s levels or creating my own) the experience is always incredibly different. It’s something that I could basically play indefinitely without ever getting bored.
  16. Man, it's so tough to put together a list like this! In the end I just chose a game from each system, not including the Switch. WarioWare D.I.Y. (NDS) 2009 Super Mario Maker (Wii U) 2015 Super Mario Kart (SNES) 1992 The Legend of Zelda: Link's Awakening (GB) 1993 Rhythm Tengoku (GBA) 2006 The Legend of Zelda: Ocarina of Time (N64) 1998 Animal Crossing: New Leaf (3DS) 2012 Super Mario Bros. 3 (NES) 1988 Chibi-Robo! (GCN) 2005 Wii Music (Wii) 2008 https://gfycat.com/gifs/detail/RewardingLastBrownbutterfly Had Switch been included then MK8 Deluxe would have probably replaced SMK (as much as I love that game, it's hard to deny that MK8 is the pinnacle of the series now) or Breath of the Wild would have replaced Ocarina of Time.
  17. Yet another game added to my eShop watch list. Looking forward to checking this out at some point though. Reckon I’ll enjoy this more than the latest Everybody’s Golf actually, which isn’t quite as good as I was expecting it to be.
  18. Sounds good. Guessing there won’t be enough/any more team back roll on here though, but if there are then count me in. *Edit* Oh, posts don’t auto-merge anymore. Interesting.
  19. Hilarious theme. Looking forward to continuing my losing splatfest streak with team back roll.
  20. Nice to see there are a few more software rewards available for gold coins now, nothing too compelling mind you, and still just 3DS & Wii U. Hopefully the Switch rewards aren’t too far off now.
  21. I knew something would have to go wrong with this, it was inevitable. Surely they will patch it though.
  22. Thanks Grazza. And congrats on becoming N-E staff!
  23. Not unlocked her yet, but I seem to remember hearing that she has a double jump.
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