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Everything posted by Glen-i
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TMNT: Shredder's Revenge (Switch, PS4, Xbox, PC)
Glen-i replied to Hero-of-Time's topic in Nintendo Gaming
Insomnia struck, and I thought "You know what? It's about time I gave Gnarly Arcade an attempt!" I did it! I went with Mondo Gecko Hey, remember this? I know that the image above implies that I played through with 5 other people, but up until Shredder, it was only me and one person playing as Karai. That Karai player was amazing! Totally made me look amateurish! MVP for sure, but they disconnected during stage 14. Thankfully, their expert skills got me to 7 lives, so I was probably set for the rest of the game. Once I got to Shredder, everyone else in that image magically started joining (Except the Leo player, he joined at the start of that stage). Bunch of vultures! Literally would've preferred to play with the Karai player, they weren't the best players... Super Shredder was an absolute massacre. Everyone kept trying to revive people, and that's basically impossible during that fight, dragged the fight way too long with me being the only one taking the opportunity to do damage. Anyway, thank you, random Karai player, couldn't have done it without you! Only achievement left now is to get the base 7 characters to max level in Story Mode. -
Time matches from 8pm tonight.
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Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
Multiplayer in GP Legends is a tad... let's go with unbalanced. I'm no F-Zero expert, but even I know the side attack shouldn't do that much damage. But yeah, it's fun. Kinda have to put up house rules to punish blowing up in some way, otherwise people will just boost all the time, because boosting until you blow up is still quicker then driving in a way that prevents exploding. Which I can't help goes against the risk/reward thing the boost system is supposed to do. -
Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
Phew, unlocked every stage (and variant of every stage, think Wave Race 64) just in time. Not every machine, mind you. That takes a lot more time, and skill. Doubt I could pull that off. See you at 8:30, @BowserBasher, and @S.C.G -
Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
I mean, REALLY!? -
Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
Oh, I'm glad you mentioned that! It's quite remarkable how disinterested he is! Not a fan. And he's back in Climax, but now he's annoying because he keeps telling me how I'm about to lose the lead! Anyway, I actually kinda really like GP Legend so far. I haven't touched Story mode yet, but this is the first F-Zero game I've played where the "Easy" difficulty actually is easy, and not just "Still hard, but at least the CPU doesn't cheat". Also, Grip actually has a tangible effect! I don't really dig F-Zero X or GX, because grip might as well not exist, you still slide everywhere. But here, there's a noticeable improvement between Blue Falcon's "B" and Space Angler's "A". Taking 90 degree turns at full pelt is very satisfying! Climax is a little more slippery, but not too much. CPU's are a bit more cheaty there, even on easy. They take turns at speeds that I know is impossible. And finally, the tracks in GP Legend are positively insane! And I mean that in a good way. One track, I think the fourth one, has a speed boost leading right into a jump panel. Obvious shortcut opportunity, right? Except that it was a complete trap, because there's absolutely nothing out there! The tracks love this, but there are also proper shortcuts, alternate paths, choices between healing and speed. It's all so exciting. This game's great, and there's still two modes I haven't touched. -
Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
Right, that's 15 tracks in GP Legends now. There's a secret cup, but I'm gonna leave that for now, and switch to Climax and rack up the tracks there before I attempt that. I guess if James McCloud can be in F-Zero, why not Wolf O'Donnel as well? Yes, that's totally Wolf! He can dye his hair all he likes, but he ain't fooling me! Anyway, PSA for F-Zero Climax, the controls are proper weird. They're fully customisable, but in a bizarre move, you can't have all of the controls active at once. What does this mean? Well, as an example. By default, you cannot brake in this game! You have to assign it to a button! And that means giving up a different feature! However, it's in Japanese, but someone thankfully made a handy chart so you can figure out what it all means. Oh, did I mention there's unlockable controls? Because there is! This game is wild! -
Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
Nope, gonna have to quickly run through Grand Prix so we're not stuck with 3 tracks per game tonight. Anyway, finding it difficult not to burst out laughing in the middle of the night at the "Crash Out" music in GP Legend. Was not prepared for how melancholy it is! It's hilarious! -
Nintendo Switch Online + Expansion Pack: N64 & SEGA Mega Drive (& GBA!!)
Glen-i replied to Julius's topic in Nintendo Gaming
...Ew... Welp, better check to see if you have to play each stage to unlock it on multiplayer first. Unwanted surprise there when Maximum Velocity dropped. -
The latest Switch Firmware update has kind of borked some GameCube Adapters. Which means some of you can do stuff like this. It doesn't seem to affect official adapters. I tried it out, and it works normally.
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Ah, that was you? Thanks for the save! Totally missed the ? Cloud!
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I would answer them, but I have to shut up now.
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Yeah, that last GP in particular was not kind to you. Mario Kartma working overtime for that slight.
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I wonder if @Ike realises just how impactful his last turn gazump of @Dcubed on Yoshi's Island truly was?
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Well, I guess it falls to me (and @Dcubed) then.
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Application's are open, I got in. Whether I get selected is a different matter, but still, get on that sharpish. EDIT:
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Who let him out again? The guy just can't help himself! Oh man, I wish this wasn't releasing a mere week after Mario & Luigi. Might not be able to play it straight away (I mean, I could, but generally, playing 2 RPG's at once isn't the wisest move).
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Player's Choice tonight at 8pm.
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Don't you will that evil into existence! Still annoyed about the Kingdom Hearts collection... Cloud versions of a game on a handheld console are a terrible idea!
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Eh, that'd be pointless. I always know when Reyn Time is.
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The Legend of Zelda: Echoes of Wisdom (26th September 2024)
Glen-i replied to Julius's topic in Nintendo Gaming
Just to make sure. Echoes that wield weapons tend to attack straight away if you lock on to a target, and then summon them in range of your target. So you can summon one, have it attack, then immediately summon another one to repeat that. This works even for the ones that cost most of Tri's Triangle thingies. -
The Legend of Zelda: Echoes of Wisdom (26th September 2024)
Glen-i replied to Julius's topic in Nintendo Gaming
I'm reminded of a similar thing with Skyward Sword. Spoilers for the final boss in that game, BTW. -
The Legend of Zelda: Echoes of Wisdom (26th September 2024)
Glen-i replied to Julius's topic in Nintendo Gaming
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Did you seriously just pull an Edgeworth on me? You don't get to hold back on another character, just to do it a second time! No, I'm not updating the image again because of you. Use Spiky-Eared Pichu if you want. But I'm not going through Smashdown a third time, when you purposefully withheld information!
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Right, theme time! I would've done it this morning, but someone pulled an "Um, actually" on me, and I was too tired to get a new image until just now. Female Protagonists Only! The Zelda series have finally given us an entry that stars Zelda as the primary protagonist. So tonight, we're focusing on female characters that feature prominently in at least one game. Originally, I only included characters who were the sole focus in there games, but that only left us with nine or so characters, so I expanded it to include female characters that share an equal spotlight with a male character. Robin in Fire Emblem Awakening, and Min Min, for example. Yes, that's why Banjo is here. He snuck in on the back of Kazooie, which is how 90% of Banjo-Kazooie is played anyway. I did exclude characters from spin-off games, BTW. Mario Kart, for example. There's enough here. Pichu is also allowed, as well Female Miis Naturally, there are costume restrictions here. Pikachu - Pikachu Libre costume only Ice Climbers - Costumes where Nana is the lead Pichu - Spiky-Eared Pichu only Pokémon Trainer - Leaf variants only Villager - Female versions only Robin - Female versions only Corrin - Female versions only Inkling - Female versions only Byleth - Female versions only Steve - Alex variants only Stages match the characters, as well as the Smash ones. Same deal with items. But Assist Trophies aren't here, because I have no control over who appears. Pokémon tend to not have visual differences between genders, so that's fine. Format - 3 Stock FS Meter - On See you at 8!