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Glen-i

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Everything posted by Glen-i

  1. Yeah, that's a neat idea. It's new dialogue too, so can't say the effort wasn't put in. If it was for a game I cared about, this would've likely got me to revisit it. It's very cool. Gonna need that Kirby Forgotten Land app, so I can get more of that Deep Kirby Lore, please!
  2. Like it's been since the Wii. Good. Forced achievements are lame, they're always more interesting when the game is designed with them in mind, and they're in-game. Especially if they're tied to an actual reward. Real talk, being able to transfer items between BotW and TotK is legit cool.
  3. Quit being facietious, you know what I mean. DK Bananza is not selling me on the concept. It's basically Odyssey with destructible terrain. And bananas are bloody everywhere. Hell, he even collects them in a similar way to Moons. This is a stealth Mario Odyssey sequel. EDIT: Oh man, there's even a "Banana Trio" for more story based objectives! Wonder where that idea came from?
  4. I keep trying to tell him this, he's under the assumption that every first party game is going to get some kind of Switch 2 upgrade. They're really not.
  5. Should've pointed out that I meant voiced. Other M and Prime 3 get flak for having voiced lines for some reason.
  6. Man, you grow back from lightning ridiculously fast. It's surprisingly ineffective in helping people catch up. EDIT: Holy bloom hell, Batman! That's actually painful to look at!
  7. Huh, this music is from Mario Kart 8, (Ice Ice Outpost, I think) but the track is not... Weird, I'm guessing they've added new run-up sections to these tracks?
  8. Coin Coffer? Seriously? And people had the nerve to complain about the Koopalings?
  9. Oh no. People are gonna moan that a Metroid game dares to have English dialogue. I hope that you can turn the "Lock-on Free Aim" off. Unless you're built around that, like Metroid Prime 3, that's gonna make aiming difficult. EDIT: Huh, this boss does utilise the free aim... That's gonna suck for people not using motion/mouse controls...
  10. Those are the only games not confirmed for this service... Is there something you're not telling us?
  11. I'm guessing those food items give you a random costume, and that will serve as the main collectible. So you'll have to play as specific characters to get their costumes. The character select screen had 7 pages. With 12 spaces for characters on each page, that implies there's at least 73 - 84 characters. Which is insane!
  12. I see you there, Mario. Doing the dance from the GBA Mario & Luigi. Pity Luigi doesn't have his. Grip is not a stat you can see anymore. You can do multiple tricks in a single jump. The slowdown you suffer from getting hit by traffic is almost non-existant. On the other hand, the Spiny Shell really hits hard. I think if Lightning is used, it starts rain, which makes the track slippery for a bit. Not keen on automatic trailing items, that means that you have no choice but to lose your item if a Spiny Shell comes along.
  13. If they can get the GBA connectivity working. Four Swords Adventures 4-player is one of the best experiences out there. Mario Party 6 is the best of the Gamecube titles (And my favourite of all of them), but again, multiplayer is what makes it shine. On that note, WarioWare: Mega Party Games is a right laugh! Single Player stuff. Paper Mario: The Thousand Year Door is the best game the console has to offer, but I don't see that happening any time soon. Super Monkey Ball 1 and 2 are excellent, but I can't see that happening soon as well... One that I do expect is one I have a bit of a soft spot for. StarFox Adventures. Sure, the GameCube Zelda games are definitely better, but I find this a more interesting game from a historical standpoint.
  14. Why bother to make bespoke animations for characters that you're just gonna replace? That's just a waste. You'll play as Dolphin, and like it!
  15. I think you're putting more thought into it then Nintendo have. That's DK, and his face is horrible. I will continue to hate it.
  16. "Weird" was meant to be in context, you rube!
  17. Nintendo Today! has a slightly edited version of the trailer that shows Cranky. At least he doesn't look weird.
  18. Oh don't worry, even with a GameCube controller, I can't play that game properly. Far too difficult...
  19. Granted, I haven't played Rebirth yet, but you are right. "Remake" is quite the clever name. See also, Bravely Default. Looks like nonsense word salad that Square Enix are usually very guilty (What the actual hell does Birth By Sleep even mean!?) of, but it makes so much more sense when you see the central mechanic.
  20. Mappable back paddles is great because it means you can use them to replace the worst controller input ever devised. Clicking the Stick I hope whoever came up with that idea was fired. However, no mention of Hall Effect Control Sticks anywhere. Which concerns me...
  21. No Switch 2 Direct is gonna stop me talking about a Pokémon most of you wouldn't give the time of day. Cloyster isn't glamourous, or even well-known. Honestly, it's biggest claim to fame is being paired up with an Onix in a Double Battle at one point. And yet, it joins Machamp as the second of only 2 common Pokémon from Generation 1 to get banned to Ubers without the help of Mega Evolution. Yeah, Generation 1 Pokémon are generally not very good. Cloyster (Water/Ice Type) is one of those Pokémon that has one amazing stat, at the cost of pretty much everything else. That Defense is kinda let down by the atrocious HP, though. So, when a Pokémon with bad stats gets banned to Ubers, it has to be the Ability, right? Wrong! Sometimes it's a set of moves... in conjunction with an Ability. Skill Link: Moves that attack 2-5 times always hit 5 times. You lapsed Pokémon fans out there might recall "Fury Swipes", a typically useless move that hits an opponent multiple times. It was never worth using back on the Game Boy because it was incredibly unreliable. Skill Link means that moves like this always hit the maximum of 5 times. But Fury Swipes has a base power of only 15. Multiply that by 5, and it's only 75 power. For comparison, Strength is stronger then that. Luckily, Cloyster doesn't learn Fury Swipes. Icicle Spear is another multi-hitting move. Except it's Ice type, so Cloyster gets STAB from it. It's also 25 power. Which means that Icicle Spear always has a power of 125 (187.5 after STAB). Stronger then Hyper Beam. The Ice type is a great offensive type, as it hits a lot of weaknesses. And if Ice won't cut it, then Cloyster can also learn Rock Blast, a Rock type alternative that does the same, although it is only 90% accuracy. OK, so Cloyster has some good attacking options, but so what? Stats like that, it's not gonna be able to do much. Well, Cloyster has one more trick up it's... sleeve? Shell Smash is a quite extreme move that raise the user's Attack, Special Attack, and Speed stats by 2 stages, but it also lowers Defense and Special Defense by 2 stages. The general strategy is to utilise the Focus Sash item, which prevents a Pokémon from fainting in one hit, as long as it has full HP, in order to use Shell Smash safely. After that, you use the doubled Speed and Attack stat to rain relentless multi-hitting moves on your opponent. If Icicle Spear and Rock Blast aren't ideal, then Hydro Pump (120 Power, 80 Accuracy, Special Water Type) can still leave a dent. Quite frankly, I can vouch for this Pokémon, because it was one of the three I used to get a 50 win streak in the Battle Tower on Shining Pearl. And it was by far the most useful. There's just not many Pokémon in the first 5 generations that can deal with that. Does that mean it's good in casual play? Hmmmm... It depends. Skill Link isn't a Hidden Ability, but Cloyster can't learn Icicle Spear or Rock Blast easily in the first 7 generations. It can learn them through breeding with particular Pokémon, which isn't easy to do in a casual playthrough. Thankfully, in Gen 8 (Sword/Shield), Icicle Spear can now be learned upon evolution, and Rock Blast is a TM. Same for Gen 9 (Scarlet/Violet). So you can make this work in most of the Switch titles. However, Focus Sash disappears once it's activated, so you can't rely on that in a normal playthrough. So yeah, Cloyster can absolutely wreck a CPU trainer, but it hasn't got the staying power to do multiple battles without liberal usage of potions.
  22. Yup, pretty much the only arcade fighter I've ever enjoyed. And it's not because Link is incredibly OP, shut up! I'm wondering how the hell Nintendo got Namco to agree to this.
  23. Theme night tonight. The theme is mostly based on the icons. They depict no-name characters that are playable in Mario Kart World. Except Sky-High Sundae, out of all the tracks from Mario Kart 8, they decided to bring that one back! See you at 8pm.
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