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Free Wii dev kits.


conzer16

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According to gaming blog Kotaku, Nintendo are sending out Wii dev kits to smaller studios for FREE.

 

Seems like an effort to get as many studios as possible (big or small) on board with Wii.

 

They seem to be really going after 3rd parties this time round!

 

Good job Nintendo!:bowdown:

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Its a rumour yes, but what is $2000 to Nintendo if they can get as many studios as possible to develop for the Wii, and make killer sales?

 

$2000 is absolute pittance to Nintendo if they can guarantee major 3rd party support right across the genres right throughout the Wii's lifetime.

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i'm still worried about these smaller studios though.They wouln't have enough to make a proper game,but i could be wrong here.

 

I would be happy if they could make some VC games that were the same quality as XBL Arcade games on the 360. Marble Blast Ultra is the best £8 I've ever spent :)

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Quick question to anyone who would know: What does a dev kit actually contain?

 

I'm guessing the console, a way to interface it to another computer, specialised software and a bunch of manuals. In Nintendo's case also a hotline for dev questions too...

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Quick question to anyone who would know: What does a dev kit actually contain?

 

I'm guessing the console, a way to interface it to another computer, specialised software and a bunch of manuals. In Nintendo's case also a hotline for dev questions too...

 

I think the Wii's one will come with small tech-demos showing how the controller works, but with code too. IGN got their hands on one and said it had a wired controller with it with a nun-chuck which was connected via USB.

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Was just wondering whether it was worth getting your hands on a dev kit. Cause if you don't get that much extra stuff or interface then you may just as well develop straight for the commercial console unit, if you get me.

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I think the Wii's one will come with small tech-demos showing how the controller works, but with code too.

 

 

All console companies provide their development kits with first and second party tech demos, and some other documentation and code to help development process. I would say the Wii is no diferent, especially when they have a new concept which has to be very well understood by programmers.

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I bet the 1000 odd quid they lose for this is made up by any game released on Wii, no matter how poorly it sells. This strategy would make sense.

 

Agreed.

 

Imo, this would be a very good move by Nintendo. They can afford to lose this money, especially if it means that they'll be getting more games for the system. They're going to need to make some sacrifices.

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Maybe they give the devkits out for free and in return the game must be exclusive to the Wii.

It could also be that these are outdated devkits for VC games. After all I doubt a VC game would ever need all of the Wii's resources.

 

After all it would give them a lot of great support from indy developers and lots of games for the VC.

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I don't think that's a good idea actually, it sounds a lot like Nintendo's arrogant way of working back in the NES/SNES era when they used to pull off a similar trick. It hasn't helped them.

 

Besides, a Wii game is so unique in control and hardware power, any game developed on it isn't very likely to be ported on.

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