UK Posted June 25, 2007 Posted June 25, 2007 Retro Sudios is american, by the by. But you knew that already. Everyone did.
... Posted June 25, 2007 Posted June 25, 2007 Yeah, and let's not forget that Japan doesn't have a release date either.
Demuwan Posted June 25, 2007 Posted June 25, 2007 Yeah, and let's not forget that Japan doesn't have a release date either. Thats true but they are not really know for their love of Metroid anyway. Hopefully we'll get this in September! *wishful thinking*
UK Posted June 25, 2007 Posted June 25, 2007 Yeah, Japan doesn't really like Metroid and it's going off Zelda. They're all about Pokemon/Mario/Final Fantasy...
mcj metroid Posted June 25, 2007 Posted June 25, 2007 Thats true but they are not really know for their love of Metroid anyway. Hopefully we'll get this in September! *wishful thinking* That's no attitude the japanese can easily say we have no love for Final fantasy because all we like is HALO etc.
Demuwan Posted June 25, 2007 Posted June 25, 2007 That's no attitude the japanese can easily say we have no love for Final fantasy because all we like is HALO etc. Just going on sales mate.
Speedfreak Posted June 25, 2007 Posted June 25, 2007 Fan comparison: Fix the link plz, I wanna see the comparison
Cube Posted June 25, 2007 Posted June 25, 2007 Fix the link plz, I wanna see the comparison The new image makes the the enemy and environment in the old image look greyscale.
pedrocasilva Posted June 25, 2007 Posted June 25, 2007 Fix the link plz, I wanna see the comparison here it goes:
Excelle Posted June 25, 2007 Posted June 25, 2007 Amazon - always good for a laugh: Greetings from Amazon.co.uk, We've noticed that customers who have expressed interest in Official Nintendo Wii Component Video Cable (Wii) are also interested in Metroid Prime 3: Corruption (Wii). For this reason, you might like to know that Metroid Prime 3: Corruption (Wii) will be released on 30 June 2007. You can pre-order your copy for just £32.99 (18% off the RRP) by following the link below.
Speedfreak Posted June 25, 2007 Posted June 25, 2007 here it goes: Wow, definately an improvement there. Thanks.
The fish Posted June 25, 2007 Posted June 25, 2007 here it goes: Ooh, sexy. Let's see if Retro can once again put every other Wii developer to shame...
ViPeR Posted June 25, 2007 Posted June 25, 2007 Amazon - always good for a laugh: Amazon also say the same for SSB:B lol
UK Posted June 26, 2007 Posted June 26, 2007 Amazon are idiots. They said Super Mario Galaxy would be released as a Wii launch title. They were wrong. Still, some good deals, though.
Mikey Posted June 26, 2007 Posted June 26, 2007 They should use the Metroid engine for the next Zelda game. That'd be awesome.
Speedfreak Posted June 26, 2007 Posted June 26, 2007 They should use the Metroid engine for the next Zelda game. That'd be awesome. That would make no sense whatsoever.
The fish Posted June 26, 2007 Posted June 26, 2007 That would make no sense whatsoever. Urm...actually it made perfect sense. He is suggesting that Nintendo use the game engine for Metroid Prime 3 Corruption for the next Legend of Zelda game. I think it was fairly black and white, personally.
Mikey Posted June 26, 2007 Posted June 26, 2007 Urm...actually it made perfect sense.He is suggesting that Nintendo use the game engine for Metroid Prime 3 Corruption for the next Legend of Zelda game. I think it was fairly black and white, personally. A Zelda game, using the Metroid engine, with a GRAW like camera angle behind link would be so awesome.
The fish Posted June 26, 2007 Posted June 26, 2007 A Zelda game, using the Metroid engine, with a GRAW like camera angle behind link would be so awesome. That's not what I was thinking, but it could work. Just.
Speedfreak Posted June 26, 2007 Posted June 26, 2007 A Zelda game, using the Metroid engine, with a GRAW like camera angle behind link would be so awesome. An engine designed for one game being used for an entirely different kind of game with entirely different technical requirements and a Zelda game with the camera of a third person tactical shooter. What the f*ck are you smoking? Not that a Metroid engine couldn't be modified to run Zelda, but why would you? What's so special about the Metroid engine?
Cube Posted June 26, 2007 Posted June 26, 2007 An engine designed for one game being used for an entirely different kind of game with entirely different technical requirements and a Zelda game with the camera of a third person tactical shooter Metroid and Zelda have a lot of common elements - Metroid just has more shooting and less NPCs that you can talk too (although scanning seems replace that). The perspective is the main difference - just like the 2D games. The "technical requirements" are similar - large environments built for exploration. And a new engine could help with making Zelda feel "fresh," so what better than the Metroid Prime engine?
Mikey Posted June 26, 2007 Posted June 26, 2007 Exactly. Something needs to be done to make Zelda fresh again. Resi 4 was totally scraped, and turned in to what it is now, and the series is much better for it now. Zelda, although great, needs a change. Imagine being able to use the boomerang, slingshot, and all of the other weapons while on the move while using a lock on similar to Metroid's. Bring me a Zelda on the Metroid engine please. An engine designed for one game being used for an entirely different kind of game with entirely different technical requirements and a Zelda game with the camera of a third person tactical shooter. What the f*ck are you smoking? Not that a Metroid engine couldn't be modified to run Zelda, but why would you? What's so special about the Metroid engine? There's no reason why they couldn't modify the engine to make it work, and what's wrong with a third person angle similar to GRAW's? It isn't the camera angle which makes GRAW a tactical shooter. There's no logical reason it wouldn't work well in a Zelda game.
Speedfreak Posted June 26, 2007 Posted June 26, 2007 Metroid and Zelda have a lot of common elements - Metroid just has more shooting and less NPCs that you can talk too (although scanning seems replace that). The perspective is the main difference - just like the 2D games. The "technical requirements" are similar - large environments built for exploration. And a new engine could help with making Zelda feel "fresh," so what better than the Metroid Prime engine? Metroid doesn't have large environments. Incase you haven't noticed, both Metroid Primes were a series of pretty small rooms. Zelda, on the other hand, has Hyrule field. What would an engine change accomplish? The Prime 3 engine isn't doing anything the Twilight Princess engine didn't. It's the basic polygon/texture stuff with BLOOM LIGHTING. Heck, unless I see some water effects going on you could actually assume the TP engine is the more feature-rich. Graphics wouldn't really be affected either as it's all entirely down to artwork.
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