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Posted (edited)

Well, after months if not years of leaks - and whatever was going on last week - the game seems to be getting announced tomorrow at 11:00 EST (that's 16:00 BST for us Brits). 

Reminder that this has been heavily rumoured to be getting shadow-dropped

Excited for this, going to be my first Elder Scrolls/Bethesda game when I get to this! Had been thinking about it for my Pledge this year but it wasn't easily accessible – this will do the job just fine :D

Edited by Julius
Posted

The stream has just barely started and the Steam page got the drop on them: releasing today, and £49.99!

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Deluxe Edition includes Shivering Isles, Knights of the Nine and additional DLC, as well as new quests for new armour, weapons and horse armour. 

Posted (edited)

There you have it: available today! 

Quote

Explore Cyrodiil like never before in The Elder Scrolls IV: Oblivion Remastered, available now on Xbox Series X|S, Game Pass, PlayStation 5 and PC.

The Elder Scrolls IV: Oblivion Remastered modernizes the 2006 Game of the Year with all new stunning visuals and refined gameplay. Explore the vast landscape of Cyrodiil like never before and stop the forces of Oblivion from overtaking the land in one of the greatest RPGS ever from the award-winning Bethesda Game Studios.

Quote

The Elder Scrolls V: Oblivion Remastered is here! Experience the beloved classic with a modern look and refined suite of features and updates.

Bethesda Game Studios' foundational open world role-playing game set the stage for nearly everything they have accomplished in the years since. Now Remastered, returning players and newcomers alike can experience the iconic RPG with a breathtaking new look. Get an in-depth look at all of the refinements in Oblivion Remastered, from visuals to gameplay and more.

Waiting to see that PS Store price...but yeah, I'm in for this :D

Edited by Julius
  • Julius changed the title to The Elder Scrolls IV: Oblivion Remastered (22nd April 2025)
Posted
22 minutes ago, Julius said:

Deluxe Edition includes Shivering Isles, Knights of the Nine and additional DLC, as well as new quests for new armour, weapons and horse armour. 

edition_comparision.jpg?t=1745334100

Correction: standard edition includes the Shivering Isles and Knights of the Nine expansions along with the additional DLC, but the new quests with new armour/weapons/horse armour and the digital artbook and OST are locked behind the Deluxe Edition. 

Posted
43 minutes ago, Julius said:

The stream has just barely started and the Steam page got the drop on them: releasing today, and £49.99!

Wow, that's expensive, and it's not even the full verison.

Posted
Just now, Cube said:

Wow, that's expensive, and it's not even the full verison.

It includes all the expansions/DLC and is only missing the newly added quests/armour/weapons? 

Which thankfully makes it a pretty easy skip for me on the Digital Deluxe edition, so I'll gladly save that £10 and spend it elsewhere :laughing:

Posted

One of those things where I feel sorry for them but don’t really have much else to say. Games can be released whenever they want and I don’t think publishers need to consider other titles however they want to release their game, planned or surprise.

  • Like 2
Posted
14 minutes ago, Happenstance said:

One of those things where I feel sorry for them but don’t really have much else to say. Games can be released whenever they want and I don’t think publishers need to consider other titles however they want to release their game, planned or surprise.

Absolutely. 

I think it comes back to the issue that there are simply far too many games being made. People only have so much free time and money and the big hitters are always going to come first for the majority of gamers.

  • Like 2
Posted
40 minutes ago, Happenstance said:

Games can be released whenever they want and I don’t think publishers need to consider other titles however they want to release their game, planned or surprise.

Sega probably should though.
Still baffles me that Sonic Superstars was released so close to Super Mario Bros. Wonder.

Posted

Anyone heard anything on how well Oblivion is running on pc? The stuttering is getting so distracting on PS5 that I’m thinking about just rebuying it before I get too far in.

  • Sad 1
Posted
23 minutes ago, Happenstance said:

Anyone heard anything on how well Oblivion is running on pc? The stuttering is getting so distracting on PS5 that I’m thinking about just rebuying it before I get too far in.

I've heard that the stuttering is also a big issue on PC, but fixable with specific settings, edition ini files and messing with DLLs.

  • Like 1
Posted
3 hours ago, Hero-of-Time said:

UE5 strikes again.

This version of the engine really has just been a complete failure hasn’t it?

Shame, since UE4 was really very solid; UE5 though just universally runs worse in every single instance, even when you turn off all of its defining features.

Posted (edited)
On 4/26/2025 at 1:43 PM, Happenstance said:

Anyone heard anything on how well Oblivion is running on pc? The stuttering is getting so distracting on PS5 that I’m thinking about just rebuying it before I get too far in.

Thanks for shouting up about this, I hadn't been paying too much attention to how it has been received technically on PS5 and was planning to play it next...but I don't mind waiting a few weeks for them to hopefully patch it up a bit after reading and hearing some of the impressions. 

Such a shame, but I've waited this long, so what's a few more weeks? 

20 hours ago, Dcubed said:

UE5 strikes again.

This version of the engine really has just been a complete failure hasn’t it?

Shame, since UE4 was really very solid; UE5 though just universally runs worse in every single instance, even when you turn off all of its defining features.

Not me starting to get nervous about Mafia: The Old Country and the Snake Eater remake now that you've mentioned this... :blank:

It's clearly a care thing, though – wasn't Split Fiction also using UE5? And I'm pretty sure that's universally lauded for it's technical performance.

Then again, even if mostly developed by an external studio, this remaster does have the Bethesda name on it, so maybe my hopes were too high :laughing:

Edited by Julius
  • Like 1
Posted

Some of the guys on the original Oblivion sat down together to watch the 2006 documentary on the game :laughing:

Quote

In 2006 a documentary captured the lives and work of the team who made The Elder Scrolls IV: Oblivion. Almost two decades later, the same team returned to watch the documentary. Watch as the Bethesda Game Studios developers reflect on Oblivion, then and now.

Go back to the chess club :laughing:

Posted

The official Bethesda channel has released a diorama-like tilt-shift video on this game's Cyrodiil, which is all kinds of wonderful:

Love it, very surprised to see their official channel put a video out like this – but I'm not complaining! 

Posted

Digital Foundry have already re-tested this on consoles, and uh, yeah...

Quote

A second round of console testing for the Oblivion Remaster reveals the extent of the game's performance issues. Hitches, sub-60fps drops, crashes and uneven frame-pacing on its 30fps quality mode blight every platform, including PS5 Pro tested today. Also curious is the manner in which continuous play time affects performance on all console platforms.

...might be a while until I get around to playing this. A memory leak issue? Really? I seem to remember hearing and reading nightmare stories about Bethesda games on PS3 having similar issues relating to the save file size. 

My curiosity and concern for the Snake Eater remake is ever-growing considering Virtuos are also handling that. UE5 is already known to have issues in the wrong hands/when not tested thoroughly, so is this just a terrible combination of UE5 over the top of Bethesda's messy engine underneath, or are Virtuos just pushing too hard and too fast to be a Bluepoint alternative? ::shrug:

Posted
8 minutes ago, Julius said:

Digital Foundry have already re-tested this on consoles, and uh, yeah...

...might be a while until I get around to playing this. A memory leak issue? Really? I seem to remember hearing and reading nightmare stories about Bethesda games on PS3 having similar issues relating to the save file size

Yeah it was a pretty infamous problem when Skyrim launched on PS3

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