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What I'm saying is factual. Wii Sports was the game EVERYONE was talking about. It sold the Wii and was what kept it sold out for years. People couldn't get enough. I had friends come over who never ever played games before and want to try it. I've never had that before. There were queues in Game and Tesco just to try out Wii Sports Tennis.

I never saw any of what you are talking about. I saw paper sales, but I very rarely saw anyone play it. It was a game that the dumber girls (I'm talking 20+ year old girls who have no clue there ever was something called 'the Soviet Union') played during pre-parties until the innevitable happened and their ADHD brains veered to something else.

 

Noone queued outside game stores to try it. Chavs bought Wiis because everyone else had them. Just like chavs take SMS-loans to go to Malorca, because everyone else is doing it.

 

If you think more effort goes into an MGS title then you're mistaken. Wii Sports launched one of the most successful consoles of all time and redefined gaming. It also sold and flawlessly integrated the Miis, which became another thing MS would rip off. Nintendo put huge amounts of time and effort into Wii Sports, the whole control scheme of the console was developed around it.

Sorry, no. As a game developer, I can say that more time went in to the cinematics of let's say MGS4, than the whole of Wii Sports! You can try to argue that Wii Sports is a good game, because to some extent at least, your discussing your oppinion.

But don't try to claim that Wii Sports had a 78 milion USD development budget.

 

And yes, it redefined gaming. PS Move is dead, Sony have dropped any requirements to use the Sixaxis and Kinect is only still around because Microsoft are rich as trolls and as stubborned as trolls as well. Now even Iwata said that, while the idea of motion controls was good, the omision of games for gamers turned out to be a complete disaster!

The reason the games were shortened is because the majority of people don't want to play 5 sets or 18 holes. People want an accessible, fun game that doesn't take up 2 hours of their time. You clearly have no idea.

True. It appeals to people with little time or ADHD.

The whole ethos behind Wii Sports was accessibility. From the controls, to the graphics to the length of the games. All of these things made it appealing to people who don't usually play games. That's why the console was a success.

Yes! But these people have moved on to phones! Plus that Smart TV's are on the way in. Look at the latest Bonus Round, listen to Pachter, listen to people who are in the business and know something.

 

The Wii U may indeed be very much in lines with its competitors power wise and the tablet may very well be a good idea. But not to lure casuals, because they're GONE. It's designed to give gamers a reason to buy a new dedicated console, rather than playing on PC's.

Wii Sports and the Wii was the biggest risk they ever took. They broke from tradition and decided not to produce a console that simply raised the graphical bar. They changed the way people controlled games and broke from the established mold of simply increasing the 'power' and churning out prettier and bigger versions of last generation's games. This isn't 'my opinion' it's a fact. The Wii was Nintendo's wild card and they turned the industry on it's head with it.

You know that Nintendo had secondary consoles in standby to get released in case the Wii or DS were to fail, right? Yes, it was a risk, yes it was bold, yes it was succesful. But Iwata himself realised it wasn't a sustainable business practice. And as I mentioned before: the industry has changed back. Sony's pack-in controller isn't called the Move or Sixaxis. It's the Dual Shock 3.

 

It's actually laughable arguing with someone like you. A 15 year old who loved Wii Sports when he got it and played it with his family, but now he hates it because the bigger boys at school who he wants to impress don't think it's cool.

Wii Sports wasn't bad in itself. On release, it was a cute novelty that came for free with your console that you could play with your girlfriend or mom. Quite brilliant!

But then that came to be what defined the console. As a gamer, you were waiting for Nintendo to unleash all that epic potential the new controls promised. How many times has this forum discussed a balance board controlled 1080? Or a Star Wars game with 1:1 controls? Or just a normal friggin' FPS with pointer controls that's as good as Goldeneye? So much promise that never was delivered upon. And no, don't even try comparing the classic Goldeneye with the open levels and an actual AI with the overly-scripted Goldeneye of Duty. Instead we got awful travesties like Wii Music.

 

I'm really sad to pop in games to my 15 year old console and be more impressed with games that in some respects were behind their times even then, than most games Nintendo have made over the last 5 years.

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I never saw any of what you are talking about. I saw paper sales, but I very rarely saw anyone play it. It was a game that the dumber girls (I'm talking 20+ year old girls who have no clue there ever was something called 'the Soviet Union') played during pre-parties until the innevitable happened and their ADHD brains veered to something else.

 

Noone queued outside game stores to try it. Chavs bought Wiis because everyone else had them. Just like chavs take SMS-loans to go to Malorca, because everyone else is doing it.

 

You rarely saw anyone play it? I remember before the Wii came out and you had to queue to play the demo units in Game and Tesco. Everyone was talking about it - and all the talk was of Wii Sports. Some people have very short memories.

 

To suggest Wii Sports was only enjoyed by 'dumber girls' and the Wii was only purchased by 'chavs' shows you to be an utterly ignorant arsehole. None of my friends who own Wiis are either chavs or 'dumber girls'. To suggest that 100 million Wiis were sold down to 'chavs' doing it because they thought it was what everyone else was doing is moronic in the highest.

 

Sorry, no. As a game developer, I can say that more time went in to the cinematics of let's say MGS4, than the whole of Wii Sports! You can try to argue that Wii Sports is a good game, because to some extent at least, your discussing your oppinion.

But don't try to claim that Wii Sports had a 78 milion USD development budget.

 

As someone that works as a designer I can assure you that budget does not equal effort. Are you suggesting that a big budget Michael Bay film has more effort and love poured into it than a smaller budget film just because of the figures invovled and that large development figures equal good games?

 

Just because a studio has a huge budget for bloated cinematics for the cutscenes has no impact on the game play.

 

I also don't believe you are a game developer as I had to explain how the battle system works in JRPGs to you in another thread.

 

And yes, it redefined gaming. PS Move is dead, Sony have dropped any requirements to use the Sixaxis and Kinect is only still around because Microsoft are rich as trolls and as stubborned as trolls as well. Now even Iwata said that, while the idea of motion controls was good, the omision of games for gamers turned out to be a complete disaster!

 

Kinect is only around because MS are rich and are trolls? What the hell are you smoking? Kinect has sold nearly 20 million units. It's been a runaway success that has drastically extended the lifespan of the 360. What's more even though the PS Move has been considered a 'flop' by some it still sold 15 million units.

 

True. It appeals to people with little time or ADHD.

 

Yes! But these people have moved on to phones! Plus that Smart TV's are on the way in. Look at the latest Bonus Round, listen to Pachter, listen to people who are in the business and know something.

 

The Wii U may indeed be very much in lines with its competitors power wise and the tablet may very well be a good idea. But not to lure casuals, because they're GONE. It's designed to give gamers a reason to buy a new dedicated console, rather than playing on PC's.

 

Again, you make the ludicrous statement that everyone who plays a Wii has a mental problem? Then you go on to say people should listen to Pachter? You know nothing of the industry you claim to work in.

 

Then you begin talking about 'casuals'. Which casuals are we talking about here? The ones that only buy COD and FIFA every year? Oh no, what you mean is people who buy games you define as casual games.

 

You know that Nintendo had secondary consoles in standby to get released in case the Wii or DS were to fail, right? Yes, it was a risk, yes it was bold, yes it was succesful. But Iwata himself realised it wasn't a sustainable business practice. And as I mentioned before: the industry has changed back. Sony's pack-in controller isn't called the Move or Sixaxis. It's the Dual Shock 3.

 

I doubt that had the Wii or the DS 'failed' Nintendo would have simply shelved them and released another console they had waiting in the wings. There's no evidence to suggest that. Also, you're a complete fool to believe such nonsense. The idea of a company like Nintendo having spent $millions on a secondary device and developed software for it all ready 'just in case' is nonsense. A move like that would create huge R&D costs that would never be recouped.

 

Wii Sports wasn't bad in itself. On release, it was a cute novelty that came for free with your console that you could play with your girlfriend or mom. Quite brilliant!

But then that came to be what defined the console. As a gamer, you were waiting for Nintendo to unleash all that epic potential the new controls promised. How many times has this forum discussed a balance board controlled 1080? Or a Star Wars game with 1:1 controls? Or just a normal friggin' FPS with pointer controls that's as good as Goldeneye? So much promise that never was delivered upon. And no, don't even try comparing the classic Goldeneye with the open levels and an actual AI with the overly-scripted Goldeneye of Duty. Instead we got awful travesties like Wii Music.

 

I'm really sad to pop in games to my 15 year old console and be more impressed with games that in some respects were behind their times even then, than most games Nintendo have made over the last 5 years.

 

Nintendo did release a wide range of games that used the controller very well for a different array of uses. Whether it was as a steering wheel in a racing game, as a pointer in shooting game, as a sword in Zelda or simply as a classic NES style controller in DKCR the Wii Remote proved it was a versatile device which could be used in a variety of different games.

 

From the free and smooth movement of Metroid Prime 3's FPS controls, to the one to one sword fighting of Skyward Sword and back to the simply shakes and tilts in NSMBWii, the controller worked it's magic.

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Nah nah nah nah nah, there can't seriously be people who deny Wii Sports was the main reason some people wanted the Wii and the casuals wanted it like crack. What else was there during the release period that the casual market was going to go ape for?

 

Every piece of news footage about the Wii's launch had the same game in focus, WII SPORTS.

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Quiet week in Japan

 

Media Create Sales: Week 5, 2013 (Jan 28 - Feb 03)

 

01./01. [3DS] Animal Crossing: New Leaf # <ETC> (Nintendo) {2012.11.08} (¥4.800) - 65.740 / 2.431.866 (-20%)

02./05. [3DS] Fantasy Life <RPG> (Level 5) {2012.12.27} (¥5.800) - 20.606 / 208.378 (-18%)

03./02. [PS3] DmC: Devil May Cry <ACT> (Capcom) {2013.01.17} (¥6.990) - 15.157 / 157.213 (-52%)

04./10. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800) - 12.546 / 1.899.022 (-2%)

05./00. [PS3] PlayStation All-Stars Battle Royale <FTG> (Sony Computer Entertainment) {2013.01.31} (¥5.980) - 11.758 / NEW

06./11. [3DS] Monster Hunter 3 Ultimate (Best Price!) <ACT> (Capcom) {2012.11.15} (¥3.800) - 11.330 / 207.573 (-6%)

07./00. [PS3] Accel World: Kasoku no Chouten # <SLG> (Bandai Namco Games) {2013.01.31} (¥7.330) - 10.551 / NEW

08./04. [PSV] Demon Gaze <RPG> (Kadokawa Games) {2013.01.24} (¥6.090) - 10.424 / 35.740 (-59%)

09./16. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # <ACT> (Bandai Namco Games) {2012.11.29} (¥5.040) - 10.125 / 377.290 (+48%)

10./00. [PSP] Accel World: Kasoku no Chouten # <SLG> (Bandai Namco Games) {2013.01.31} (¥6.280) - 8.633 / NEW

11./12. [3DS] Inazuma Eleven Go 2: Chrono Stone - Neppuu / Raimei <RPG> (Level 5) {2012.12.13} (¥5.500) - 7.754 / 408.085 (-13%)

12./07. [PS3] Kamisama to Unmei Kakumei no Paradox # <RPG> (Nippon Ichi Software) {2013.01.24} (¥7.140) - 7.606 / 31.024 (-68%)

13./13. [3DS] Paper Mario: Sticker Star <ADV> (Nintendo) {2012.12.06} (¥4.800) - 7.537 / 511.644 (-8%)

14./08. [PS3] Hitman: Absolution <ADV> (Square Enix) {2013.01.24} (¥7.980) - 7.490 / 29.723 (-66%)

15./14. [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb <ACT> (Bandai Namco Games) {2012.07.12} (¥5.040) - 7.450 / 408.575 (-2%)

16./09. [PSP] Digimon Adventure <RPG> (Bandai Namco Games) {2013.01.17} (¥6.280) - 7.397 / 69.195 (-47%)

17./17. [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! <ACT> (Bandai Namco Games) {2012.07.05} (¥5.040) - 7.288 / 413.432 (+8%)

18./00. [PSP] Renai 0 Kilometer Portable # <ADV> (Alchemist) {2013.01.31} (¥7.140) - 6.884 / NEW

19./15. [WIU] New Super Mario Bros. U <ACT> (Nintendo) {2012.12.08} (¥5.985) - 6.338 / 454.929 (-8%)

20./18. [PS3] Call of Duty: Black Ops II - Dubbed Edition <ACT> (Square Enix) {2012.12.20} (¥7.980) - 6.166 / 119.129 (+1%)

 

 

Top 20

 

3DS - 8

PS3 - 6

PSP - 3

PSV - 1

WII - 1

WIU - 1

 

HARDWARE

 

Code:

----------------------------------------------------------------------------------------

|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |

----------------------------------------------------------------------------------------

| 3DS # | 77.682 | 75.124 | 75.018 | 606.581 | 582.254 | 10.386.461 |

| PS3 | 18.106 | 18.322 | 23.293 | 143.468 | 172.163 | 9.003.552 |

| WIU | 12.959 | 13.746 | | 131.157 | | 758.444 |

| PSP # | 12.191 | 12.897 | 15.847 | 112.373 | 142.607 | 19.741.384 |

| PSV | 9.596 | 9.748 | 17.141 | 72.777 | 112.578 | 1.203.602 |

| WII | 1.904 | 2.093 | 8.814 | 13.701 | 93.087 | 12.652.537 |

| 360 | 870 | 611 | 1.382 | 5.001 | 8.462 | 1.618.835 |

----------------------------------------------------------------------------------------

| ALL | 133.308 | 132.541 | 143.735 | 1.085.058 | 1.131.293 | 55.364.815 |

----------------------------------------------------------------------------------------

| 3DSLL | 51.654 | 48.226 | | 363.456 | | 2.453.827 |

| 3DS | 26.028 | 26.898 | 75.018 | 243.125 | 582.254 | 7.932.634 |

| PSP | 12.191 | 12.897 | 15.847 | 112.373 | 142.607 | 19.565.397 |

----------------------------------------------------------------------------------------

 

PlayStation All-Stars Battle Royale bombed hard!!

Edited by liger05
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Yup, but why they thought All-Stars Battle Royale could compete with a price tag over 4500 is beyond me.

 

The game bombed in every region. Nobody cares about those characters.

 

Unit market share in January for the UK:

 

<-------- 2013 -------------> <-------- 2012 --------->

System Share (%) Share (units) Share (%) Share (units)

Xbox 360 38.4% 810K (-50K) 30.9% 860K

PS3 25.8% 545K (-28K) 20.6% 573K

PC 10.8% 228K (-84K) 11.2% 312K

Wii 8.6% 182K (-352K) 19.2% 534K

NDS 6.6% 139K (-170K) 11.1% 309K

3DS 5.3% 112K (-44K) 5.7% 156K

PSV 2.2% 46K (----) ----% ---K

WiiU 1.6% 34K (----) ----% ---K

PSP 0.6% 13K (-18K) 1.1% 31K

PS2 0.1% 2K (-1K) 0.1% 3K

 

Yikes at the Wii U software sales (Nintendoland included). Selling less software than the Vita in the UK.

The Wii U in the UK is on life support right now.

Edited by liger05
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Worrying figures here -

 

Unit Market Share January 2013

 

More than worrying. The Vita had no January retail releases and still sold more software than the Wii U.

 

The UK situation is a real concern. No supermarket presence, no marketing, no advertising, a lack of software to drive sales.

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Xbox 360 38.4% 810K (-50K) 30.9% 860K

PS3 25.8% 545K (-28K) 20.6% 573K

PC 10.8% 228K (-84K) 11.2% 312K

Wii 8.6% 182K (-352K) 19.2% 534K

NDS 6.6% 139K (-170K) 11.1% 309K

3DS 5.3% 112K (-44K) 5.7% 156K

PSV 2.2% 46K (----) ----% ---K

WiiU 1.6% 34K (----) ----% ---K

PSP 0.6% 13K (-18K) 1.1% 31K

PS2 0.1% 2K (-1K) 0.1% 3K

 

This is absolutely atrocious. I challenge even the most die-hard to defend these figures. February will probably tell the same story.

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This is absolutely atrocious. I challenge even the most die-hard to defend these figures. February will probably tell the same story.

 

Its on life support in the UK no doubt.. when your struggling even behind the Vita then u have some serious problems.

 

I honestly think the UK is heading towards pre Wii/DS era in regards to nintendo.

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Too much faith has been put into nintendoland. The market has said no to that game.

 

This is absolutely atrocious. I challenge even the most die-hard to defend these figures. February will probably tell the same story.

 

I do wonder what Activision are thinking right now as COD has bombed? Thats a huge franchise and its sales on the wii u are terrible. If COD cannot sell then what other FPS can?

Edited by liger05
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Too much faith has been put into nintendoland. The market has said no to that game.

 

Yes, that's exactly what it comes down to. Too much faith in Nintendo Land and the general "asymmetric gameplay" feature.

 

True story:

 

I was talking to my workmate last night, really nice bloke. He was raving on about how good Ocarina of Time, Goldeneye 64 and Metroid Prime were, but he stopped playing Nintendo after that (same with every gamer I know in real life). I was telling him about the Wii U and after a while the conversation went like this:

 

Him: "When's it out?"

Me: "Which game?"

Him: "No, the Wii U."

 

Sad but true.

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Yes, that's exactly what it comes down to. Too much faith in Nintendo Land and the general "asymmetric gameplay" feature.

 

True story:

 

I was talking to my workmate last night, really nice bloke. He was raving on about how good Ocarina of Time, Goldeneye 64 and Metroid Prime were, but he stopped playing Nintendo after that (same with every gamer I know in real life). I was telling him about the Wii U and after a while the conversation went like this:

 

Him: "When's it out?"

Me: "Which game?"

Him: "No, the Wii U."

 

Sad but true.

 

Its a hard sell for nintendo and I aint sure the whole asymmetric gameplay is ever going to be something which the public care about.

 

Its like the 3D in 3DS. Nintendo could of launched DS2 with no 3D and its sales would be no less than they are now. Its not like people suddenly got caught on to the 3D and sales improved. It was a price adjustment and killer software which did the trick.

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Has anyone actually seen an advert for Nintendo Land? The only Wii U advert I have seen is for Mario Bros. If they actually showed their console to the public, surely more people would buy it? As it is, only advertising something that is pretty much the same game as they had adverts for the 3DS a couple of months earlier isn't going to sell a £300 game console to the mass audience.

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Has anyone actually seen an advert for Nintendo Land? The only Wii U advert I have seen is for Mario Bros. If they actually showed their console to the public, surely more people would buy it? As it is, only advertising something that is pretty much the same game as they had adverts for the 3DS a couple of months earlier isn't going to sell a £300 game console to the mass audience.

 

Nope haven't seen an ad for Nintendoland but then I haven't seen any Wii U ad since the New Year. Asymmetric gameplay, not a fan of it. They had to come up with that because they can't connect 2 gamepads or more(no chance) together yet. It's like 1 player has all the power and the rest are retarded.

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I've Still have not seen any commercials for the Wii U in the uk this year. The only time I have seen it mentioned on TV has been on a Netflix ad which quickly lists off all the support consoles right at the tail end.

 

I understand that the original Wii U commercial was pulled for being misleading, but I would have assumed that they would have a replacement ad ready by now. Or at least an edited version the original commercial that comply with the advertising standards.

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I've Still have not seen any commercials for the Wii U in the uk this year. The only time I have seen it mentioned on TV has been on a Netflix ad which quickly lists off all the support consoles right at the tail end.

 

I understand that the original Wii U commercial was pulled for being misleading, but I would have assumed that they would have a replacement ad ready by now. Or at least an edited version the original commercial that comply with the advertising standards.

 

What games can they advertise? There is no point going with a marketing campaign now as there is no software to support the hardware. Nintendo thought the wii brand was enough and they would sell through the first shipment no problem. Suddenly they are now in a hole with no software to get them out of it.

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What games can they advertise? There is no point going with a marketing campaign now as there is no software to support the hardware. Nintendo thought the wii brand was enough and they would sell through the first shipment no problem. Suddenly they are now in a hole with no software to get them out of it.

 

but part of the problem is that people don't even know the console is out, and I think part of that is down to zero promotion on tv . I mean, I guess they could just say "screw it, the games we have are not enough to sell this console, lets just stay quiet for the next six months" but i don't think anyone (retailers and Nintendo) would be happy with that.

Edited by Helmsly
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I understand that the original Wii U commercial was pulled for being misleading, but I would have assumed that they would have a replacement ad ready by now. Or at least an edited version the original commercial that comply with the advertising standards.

 

My workmate did ask me if that's what the console was about (playing games on the screen) and I had to explain that it is the case with some games, but not others.

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but part of the problem is that people don't even know the console is out, and I think part of that is down to zero promotion on tv . I mean, I guess they could just say "screw it, the games we have are not enough to sell this console, lets just stay quiet for the next six months" but i don't think anyone (retailers and Nintendo) would be happy with that.

 

True but is it going to lead to more sales? The only thing which is going to make people buy it is games. Things like asymmetrical gaming and off tv play won't. Off tv play is nice but it's not a game changer. We have handheld already. I think in a way nintendo have misread the market and it's going to be a real uphill struggle between now and when nintendo's core games arrive.

 

http://ukie.info/content/ukie-week-6...o-games-charts

 

‘Dead Space 3’ debuts comfortably at No1 with the biggest launch of the year so far, knocking ‘Ni No Kuni: Wrath of the White Witch’ (-63%) down to No6. The new title’s launch sales are 26.6% down on ‘Dead Space 2’ which also debuted at No1, just over 2 years ago. The Xbox 360 version accounted for 65% of sales, PS3 31% and PC 4%, while ‘Dead Space 2’ was split 56% Xbox 360, 40% PS3 and 4% PC. There is no change at No’s 2 to 5, which means EA have the top 2 games this week – ‘FIFA 13’ (-9%) a non-mover at No2. ‘Call of Duty: Black Ops II’ sales are down 12%, but a 3% rise in sales of ‘Far Cry 3’ is not enough to push Ubisoft ahead of Activision Blizzard, while ‘Hitman: HD Trilogy’ holds on to No5 despite a 30% fall in sales. There isn’t much movement in the tail end of the Top 10 either with ‘Need for Speed Most Wanted’ (-17%), ‘Just Dance 4’ (-15%) and ‘Hitman Absolution’ (-19%) all stationary at No’s 7 to 9. ‘Sonic & All Stars Racing Transformed’ is up 8 places to No10 (+50%), accelerating into the Top 10 for the first time since its launch 13 weeks ago, boosted by a new 3DS version.

 

 

 

 

TOP 40 ENTERTAINMENT SOFTWARE - INDIVIDUAL FORMATS (UNITS), WEEK ENDING 9 February 2013

 

LW TW Title Format Label Publisher

- 1 DEAD SPACE 3 XB360 EA GAMES ELECTRONIC ARTS

- 2 DEAD SPACE 3 PS3 EA GAMES ELECTRONIC ARTS

2 3 CALL OF DUTY: BLACK OPS II XB360 ACTIVISION ACTIVISION BLIZZARD

4 4 FAR CRY 3 XB360 UBISOFT UBISOFT

3 5 FIFA 13 XB360 EA SPORTS ELECTRONIC ARTS

1 6 NI NO KUNI: WRATH OF THE WHITE WITCH PS3 NAMCO BANDAI GAMES NAMCO BANDAI GAMES

5 7 FIFA 13 PS3 EA SPORTS ELECTRONIC ARTS

6 8 CALL OF DUTY: BLACK OPS II PS3 ACTIVISION ACTIVISION BLIZZARD

7 9 JUST DANCE 4 WII UBISOFT UBISOFT

11 10 HALO 4 XB360 MICROSOFT MICROSOFT

10 11 FAR CRY 3 PS3 UBISOFT UBISOFT

12 12 FORZA HORIZON XB360 MICROSOFT MICROSOFT

14 13 THE ELDER SCROLLS V: SKYRIM XB360 BETHESDA SOFTWORKS BETHESDA SOFTWORKS

9 14 FOOTBALL MANAGER 2013 PC SEGA SEGA

8 15 HITMAN: HD TRILOGY XB360 SQUARE ENIX SQUARE ENIX EUROPE

18 16 FORZA MOTORSPORT 4 XB360 MICROSOFT MICROSOFT

17 17 HITMAN ABSOLUTION XB360 SQUARE ENIX SQUARE ENIX EUROPE

15 18 HITMAN: HD TRILOGY PS3 SQUARE ENIX SQUARE ENIX EUROPE

21 19 GRAN TURISMO 5 ACADEMY EDITION PS3 SONY COMPUTER ENT. SONY COMPUTER ENT.

13 20 ASSASSIN'S CREED III XB360 UBISOFT UBISOFT

20 21 NEED FOR SPEED MOST WANTED PS3 EA GAMES ELECTRONIC ARTS

23 22 NEED FOR SPEED MOST WANTED XB360 EA GAMES ELECTRONIC ARTS

22 23 HITMAN ABSOLUTION PS3 SQUARE ENIX SQUARE ENIX EUROPE

- 24 DEAD SPACE 3 PC EA GAMES ELECTRONIC ARTS

- 25 SONIC & ALL STARS RACING TRANSFORMED 3DS SEGA SEGA

16 26 ASSASSIN'S CREED III PS3 UBISOFT UBISOFT

- 27 MADDEN NFL 13 XB360 EA SPORTS ELECTRONIC ARTS

28 28 GRAND THEFT AUTO IV XB360 XBOX 360 CLASSICS TAKE 2

30 29 UNCHARTED 3: DRAKE'S DECEPTION GOTY PS3 SONY COMPUTER ENT. SONY COMPUTER ENT.

27 30 NEW SUPER MARIO BROS. 2 3DS NINTENDO NINTENDO

36 31 SKYLANDERS GIANTS WII SKYLANDERS ACTIVISION BLIZZARD

32 32 BORDERLANDS 2 XB360 2K GAMES TAKE 2

37 33 DEAD ISLAND GOTY EDITION XB360 DEEP SILVER KOCH MEDIA

25 34 PAPER MARIO STICKER STAR 3DS NINTENDO NINTENDO

29 35 MARIO KART 7 3DS NINTENDO NINTENDO

19 36 ABBA: YOU CAN DANCE WII UBISOFT UBISOFT

- 37 GRAND THEFT AUTO EPISODES - LIBERTY CITY XB360 ROCKSTAR TAKE 2

31 38 DISHONORED XB360 BETHESDA SOFTWORKS BETHESDA SOFTWORKS

- 39 MARIO & SONIC LONDON 2012 OLYMPIC GAMES WII SEGA SEGA

40 40 MEDAL OF HONOR: WARFIGHTER XB360 EA GAMES ELECTRONIC ARTS

Edited by liger05
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Wii U captured 1.6% of UK software sales in January

 

Last week a NeoGAF user published monthly UK software sales for January, which suggested that Nintendo's newest console shifted about 34,000 games during the month, including copies of Nintendo Land bundled with the system. The numbers are consistent with CVG's own internal data.

 

[...]

 

Wedbush / EEDAR January 2012 hardware sales estimates (change year-on-year):

 

360 - 180,000 (-33%) / 260,000 (-4%)

3DS - 160,000 (-7%) / 120,000 (-30%)

PS3 - 145,000 (-24%) / 120,000 (-37%)

Wii U - 125,000 (n/a) / 110,000 (n/a)

DS - 60,000 (-21%) / 31,000 (-59%)

Wii - 52,200 (-66%) / 39,000 (-74%)

Vita - 45,000 (n/a) / 35,000 (n/a)

PSP - 7,500 (-63%) / (n/a)

PS2 - 300 (-96%) / (n/a)

Total - 775,000 (-13%) / 715,000 (-20%)

 

Well...I guess the Vita isn't doing...too badly considering it hasn't released a retail game in over a month. Pffffft, tanking. Price drop, rebrand, soft-re-launch - do eeet Sony, you morons. Persona 4 next month, though.

 

Surprised that the Wii U figures include Nintendo Land. That is dire.

 

Otherwise nothing is really that surprising. Except maybe that 2 million games were sold last month when there were very few (no good one?) releases.

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Well...I guess the Vita isn't doing...too badly considering it hasn't released a retail game in over a month. Pffffft, tanking. Price drop, rebrand, soft-re-launch - do eeet Sony, you morons. Persona 4 next month, though.

 

Give it a price drop, release the white model over here and deliver cheaper memory cards and i'll jump in. It's crazy how cheap some of the games are now for the Vita, just needs that price drop that's all.

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