Jump to content
N-Europe

Recommended Posts

  • Replies 216
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Just reached the point where the demo ended, I'm gradually getting used to the controls. They're far from perfect, but not as bad as they appear to be when you first start playing. :)

Also had a quick mess around with the photo camouflage system, which is a nice (albeit minor) feature. :hehe:

 

Framerate issues seem to be exclusive to cut-scenes (regardless of how much is going on) which is pretty weird. :hmm:

 

But yeah, definitely enjoying it. And the 3D effect is pretty damn spectacular in places. :awesome:

Posted

How does the photo-camouflage work?... is it just for fun when you don't need to use it and completely pointless actually in-game, because it seemed pretty important in the demo, choosing the correct one at the correct time to keep the percentage high (although granted I stayed in the grass camo the whole time).

Posted
  Retro_Link said:
How does the photo-camouflage work?... is it just for fun when you don't need to use it and completely pointless actually in-game, because it seemed pretty important in the demo, choosing the correct one at the correct time to keep the percentage high (although granted I stayed in the grass camo the whole time).

 

You can acquire plenty of other bits of camo in game to help make sure you're as difficult to spot as possible. In fact, one of the neat things you can do is instead of killing a boss by shooting them to death with bullets, you can use your tranq gun and CQC to reduce their stamina to zero instead. If you do that, you get a special outfit that offers certain benefits/abilities... though not necesarily a high percentage rating.

 

The EG review made it sound like a total novelty and I can't imagine it ever proving particularly useful since you normally have something to proves effective in your given environment. That you have to return to the home screen to use the camera also makes it sound more fiddly than is ideal - could they not have intergrated it directly into the game?

Posted
  Retro_Link said:
How does the photo-camouflage work?... is it just for fun when you don't need to use it and completely pointless actually in-game, because it seemed pretty important in the demo, choosing the correct one at the correct time to keep the percentage high (although granted I stayed in the grass camo the whole time).
I think it's pretty much just for fun yeah, although you can create camouflage that is actually useful (and even better than the in-game ones) with it.

 

There are 12 available Photo-Camo slots. You basically load up any image saved on your SD card (my first one was made from a nintendogs + cats photo :laughing:), then choose an area of that image to crop and use for the texture. It can be 128x128 or 256x256, depending on the size of the original image.

The game then analyses the pattern/colours of the image and creates the new camouflage.

Based on those factors the camouflage you made will be effective (or not :heh:) against certain types of terrain.

 

So yeah, it doesn't seem to be something that you're forced to use, just a nice little extra for those that want to mess around with it. Having said that though, I was already able to create camouflage for the first area of the jungle with a superior camo index than any of the in-game ones, just by using a photo of a house plant. ;)

 

  Captain Falcon said:
That you have to return to the home screen to use the camera also makes it sound more fiddly than is ideal - could they not have intergrated it directly into the game?
You don't need to close down the game though, just activate the camera with MGS running in the background. The game makes a point of telling you not to open up 3DS camera, and to use the L/R quick camera mode instead.

 

But because you're just using a section of an image anyway, chances are that most people will have a lot of suitable photos saved on their SD card already. :)

Posted

I've never been a fan of stealth games, i think the only one i ever enjoyed was Chronicles of Riddick some years back. I tried the demo though to give it a chance, but it turns out my opinion hasn't changed. Fiddly, annoying gameplay and terribly old-fashioned sound effects was my first thought. Camera movement wasn't fun (i dont have CPP) and i found it all very misguided and amatuer. The map was shocking too - why no entry-point arrow for reference? I think the most fun part was shooting the bee hive by the bridge, but even that was a pain. The menu system is very confusing and user unfriendly i found. I'm sure i picked up a sniper scope for example, but it was nowhere to be selected. The phases also last too long. 90 seconds for alert, okay that's fine, another 90 odd seconds for evasion? Aaaand another 90 odd seconds to get back to normal? There's no need for that.

 

I think it is just me though. I get very impatient with these games and ultimately end up doing something stupid which gets me spotted and eventually killed. Not fun. I won't be buying.

 

Graphics were nice for the most part though. I did enjoy the 3D effect of the surrounding grass and trees coming out at me as I walked by.

Posted

@Jav_NE, yeah I'm not a massive fan of the genre either, but I'm starting to really get into this game now. :)

It's pretty clear after a few hours play of the final retail version, that the eShop demo did not paint a good overall picture of this title, the amount of variety in the full game is seriously impressive. icon14.gif

There's just so much attention to detail, a crazy amount of attention to detail in fact! :o And while the menu system is confusing at first, you do get accustomed to it after a while.

 

Biggest annoyance by far remains the aiming controls, not so much during the stealth gameplay (not at all really as it's played at such a slow pace), but when the shit hits the fan/boss fights, you basically have no choice but to switch to auto-aim, which is disappointing. :hmm:

 

I've just reached the point after the battle with...

 

  Reveal hidden contents
Posted
  Hero-of-Time said:
Just you wait until you reach the ladder of doom!!!
Ladder of doom ey?... Interesting. :hehe:

 

You playing this, H-o-T? Or you got the PS2 version?

Posted
  RedShell said:
Ladder of doom ey?... Interesting. :hehe:

 

You playing this, H-o-T? Or you got the PS2 version?

 

I haven't picked it up. I played it on the PS2 back in the day and then again at the end of last year, when I imported the PS3 HD collection. I love the game to bits, it's one of my favourite games of all time.

Posted (edited)

So my Accessory pack turned up

 

Now i really wanted it for the case, i didn't have a decent one and want one with a bit of a novelty

 

Overall the case is great, fits the 3DS nicely and has a fairly decent space in the main section to fit something else (fits a phone easily if you want a size idea), there are two small pockets on the side designed to fit game cards. In practice i wouldn't keep a game in them if i was transporting the case somewhere as i can see any impact their damaging them.

 

Now in addition to that you get some "Armour" shells to cover the 3DS, they come in the same Kahaki - There are fairly nice and would certainly prevent some damage, but look odd on the Aqua 3DS i have. you also get A stylus branded with MGS that comes on a springy cord thingy your meant to attach to a wrist strap slot........(err no) and decals

 

I'll let pictures speak for the rest of the accessories

 

e4bee7a7.jpg

c15ca385.jpg

c6c582cf.jpg

8bf13f33.jpg

09602762.jpg

 

Now up to here it hasn't been too bad, the case is good and the Armour isn't terrible

 

Prepare to barf

 

1a8e3556.jpg

 

I knew they'd look bad on an Aqua 3DS but good lord i never expected them to look this bad

 

I wish they had sold just the case on its own :shakehead

 

It could look good on a black 3DS?

Edited by Agent Gibbs
Posted

I just defeated...

 

  Reveal hidden contents
Posted
  RedShell said:

I reckon so, yeah. The part around the top screen definitely looks better against black.

 

Nice mouse mat BTW, I have a similar one. :awesome:

*cute cat mouse mat high five!* :heh:

 

I imagined you like "The Todd" from scrubs saying that to me lol

 

I wonder how long i can stomach those decals before i remove them :hmmm:

 

black would have been better (i keep wishing i'd bought a black one now)

Posted
  Agent Gibbs said:
I imagined you like "The Todd" from scrubs saying that to me lol
That's the second time someone on here has said something like that to me. :blank:

Guess I really should start watching scrubs... ::shrug:

 

Nah. *goes back to playing Metal Gear* :heh:

Posted
  RedShell said:
I just defeated...

 

  Reveal hidden contents
Posted
  Agent Gibbs said:
So my Accessory pack turned up

 

How does the camouflage effect the 3D? (seeing Nintendo are obsessed with the inside of every colour of 3DS being black...)

 

  RedShell said:
That's the second time someone on here has said something like that to me. :blank:

Guess I really should start watching scrubs... ::shrug:

 

Nah. *goes back to playing Metal Gear* :heh:

 

I really wouldn't waste your time with Scrubs... tis woeful!

Posted
  darksnowman said:
How does the camouflage effect the 3D? (seeing Nintendo are obsessed with the inside of every colour of 3DS being black...) !

 

It doesn't seem to effect it at all which did surprise me given nintendo's insistence to keep it black at all times.

Makes you wonder if they just need to be dark colours

 

  -Dem0- said:
@Agent Gibbs I'm really liking that case! BTW after attaching the "Armour" to the 3DS, you can't use the CPP without taking it off by the looks of things. so how easy/hard is to De-attach/attach.

 

It's actually really easy to clip the case off, I thought it might be like the zelda one I bought that had a hinge too-that is a pain to remove

So overal it's easily off for the cpp

Posted

I've put around three hours into the game and it's still not clicking with me. Gonna put some more time into it, but if things don't improve I'll sell asap so I can have the majority of my money back. Guess I haven't got the required taste or patience for the MGS series.

Posted

Good to hear Gibbs!

 

hopefully you'll start to enjoy the game soon welsh, as I honestly can't stop playing this! always knew this was awesome but not this much. I'm currently playing in Hard difficulty and have played 6hrs+.

I've been waiting to play this game properly for so long and I can happily say that its delivering. so far it's the best MGS game that I have played (excluding 4).

the story is superb, and the historical references makes the story all the more real even though I hate history and can't stand the dull, black + white media from yesteryear, I can't help but read, listen and understand each word in every cut-scene, this is only helped by the awesome characters as well. the fact that I look forward to listening to para-medics movie experiences after saving the game every time only reinforces my point.

 

The stealth in this game is top-notch, the guards/enemies are very intelligent and are more difficult to evade compared to the previous games, but using what in your bag or surroundings can help especially the animals! its always fun to watch their reactions after throwing animals (that you've captured alive) at them.

 

speaking about animals I've already eaten;

  1. Crocodile
  2. Snake
  3. Rat
  4. Frog
  5. Fruits
  6. Fish
  7. Crab
  8. Noodles
  9. Squirrel
  10. Bat
  11. Hornet nest
  12. Ration

...but there's still an entire jungle out there to feast upon!

 

the controls with the CPP make it MUCH easier to play so far I have had no issues with the controls. the atmosphere that the game creates through the stunning visuals and the crisp audio are one of the main reasons why this game is so good considering this title was released almost a decade ago proves this point.

Posted

Sorry if this has been mentioned...

 

  Hero-of-Time said:
  Reveal hidden contents
Posted

AH! so that's why I saw his life guage and stamina bar for a few moments, I actually considered popping him from distance, but there were two sentries with him aswell. so while I was figuring out the best way to take em out, he disappeared ::shrug:

Posted

Completed this last night. @Hero\-of\-Time, the ending didn't make me cry, (it is something I can never do :heh:) but it was very cool indeed and definitely got me thinking. Put me down as having half a soul. :laughing:

 

Great game though, gets better and better the more you play. icon14.gif

Although towards the very end it got a little bit frustrating...

 

  Reveal hidden contents

×
×
  • Create New...