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MadWorld


marcel

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I just finished the game. Awesome boss, original credits and all the rest.

Definitely one of my Wii's favorites.

 

It's a shame it didn't sell at all. Well, I did my part.

 

There is no "PAL conversion" differing massively from the NTSC version of the game, the borders and 480i-only display mode is present in all versions of the game.

 

I wouldn't mind the black bars and lack of progressive scan.

But why can't they give us the 60hz mode? The game plays in 60Hz in the rest of the world, it's not like they would have to had any extra work for it, and 50Hz takes away the game's smoothness.

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Just got killed twice by the last boss because it wouldn't recognise my gestures at all. What a load of rubbish. Reminds me of one of the last bosses on Disaster, but at least that didn't take 10 minutes to get to, and you didn't need to get all your gestures registered to beat it. Wii Motion Plus had better stop this from happening.

 

EDIT: Just got lucky on my third attempt, and beat him. Great credits. :)

Edited by Mike
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It's a shame it didn't sell at all. Well, I did my part.

 

Now, don't be too pessisistic. It didn't do that bad at all!

 

Sega Happy With Overkill, Madworld Sales

 

Anyway, it's a good game and I really like it, but doesn't quite set my world on fire. It's definitely in the God Hand-category: very unique, very stylish and perhaps something of an acquired taste.

 

I don't mind the gore and kills and all that jazz, but do they have to force so many F-bombs inthere? Sometimes it feels like they want to cram as many as possible, just to be 'hardcore'. I know Madworld and subtlety don't really mix, but sometimes trop est trop. It works with Overkill, but that fits in the setting of a B-movie. It's meant to be 'bad'.

Edited by Strange Cookie
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PG Blog - Mad Replay Value

 

Hey everyone. Are you hooked on MADWORLD yet? If you aren’t, come back and read this blog after you’ve cleared MADWORLD ten more times. MADWORLD is now available in Europe, so this blog is going introduce some replay goals that will make your MADWORLD experience ten times more fun.

 

If you’ve already driven yourself mad by playing the game too much, this blog post might not be up your alley; however, for those who are keen to keep chomping at the bit, definitely read this blog and have an even better time playing MADWORLD again.

Five Sign Impale

 

MADWORLD’s most famous kill has to be shoving a sign post into an enemy’s head, but did you know that you can impale up to five signs into a single enemy? When I look at some of the gameplay video that users have uploaded to Youtube, it seems that everyone is stopping at a single sign post. That’s just an unbelievable waste. If you use multiple signs, you will earn more points and a higher rating for your attack. Not to mention an enemy with five signs in his head is incredibly funny!

 

Impaling a Bull with a Sign Post

 

Big Bull Crocker is the overbearing guy wearing a bull helmet and charging at you with a double chainsaw. You guys are probably all trying to take him out with Jack’s chainsaw or punches. And I figure that you have all had a power struggle with Bull at least once. After winning that power struggle, Big Bull will stand there winded. That is when you can actually impale Big Bull Crocker with a sign post! He is only standing there for a moment, so your chance to pull this off is small, but you can impale up to 5 posts into Crocker.

 

I’ll share another tip for dealing with Big Bull Crocker! Get Bull in front of a Rose Bush (Spiked Wall) and attack him. Any attack will do, so give it a try. You can actually impale Big Bull Crocker onto the Rose Bush. Depending on his health, he will either die or be disabled by the spikes. When he is disabled, you can use your chainsaw to cut chunks out of him and send him to an early grave. Give it a try! I love this technique, so impale him with a sign post, plant him on a rose bush, and let the Bull know who is boss.

Use Enemy Lures

When you are in the Station portion of the first stage, there is an attache case in the area. The one that says “CASH” on the front. If you pick that up and throw it, all the money inside will fly up into the air when it hits the ground. The enemies who see that will lose all interest in Jack and head straight for the cash to gather it up, forming a pack of enemies all in one spot.

 

Throw the cash onto the train tracks and get all the enemies to gather there! A few moments later, a train will come blasting through the station and smash through the cash loving horde, wiping them all out.

 

There are the sorts of ways you can use the attache case cash to raise your kill efficiency and take out lots of enemies. In every stage there is a lure item, so once you find them make sure to take advantage of them.

New DeathWatch Challenges!

 

Everyone is interested in the story, so they clear an area and move on to the next to see what will happen. However, MADWORLD may be a linear game, but you can revisit areas that you have completed.

 

Sure, playing the same stage the exact same way is OK, but it won’t stay fresh for long, so we’ve included extra missions. Each area has a different mission, with up to four missions added in one stage. As the missions change, it will give you a different sense of urgency in each area to complete the mission, so you really should give those stages another shot!

 

There are other things I’d like to add, but for now, I suggest checking out the MADWORLD strategy guide that is on sale in stores now. There is lots of great art featuring Jack and the enemies from MADWORLD, so everyone should own their own copy!

 

So here is your last bit of INSIDER INFORMATION!

 

In the 2nd stage area known as Bistro La Lusty Geisha, go to the tempura area and try to place as much tempura as you can on the plate in a single go, then ring the bell. You will find something well worth your efforts!

 

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What? Are u saying u cant listen to him for more than 5 minutes or his shows are never longer than 5 minutes?

 

Both, him being a huge troll prevents him from having a show longer than that because no one cares to listen to someone trolling for so long.

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Both, him being a huge troll prevents him from having a show longer than that because no one cares to listen to someone trolling for so long.

 

i actualy agreed with his points on the game, and some of what he said on the wii, though by and large, i do think the guy just focuses on the bad. plus, i dont hate the wii, when developers have a clue what there doing motion contole works fine.

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