Wesley Posted September 18, 2011 Author Posted September 18, 2011 Had no idea it was possible to do without killing anyone. When I hesitated for even a couple of seconds it was "over". Maybe actually running down and getting into it has an impact.
Goafer Posted September 18, 2011 Posted September 18, 2011 Had no idea it was possible to do without killing anyone. When I hesitated for even a couple of seconds it was "over". Maybe actually running down and getting into it has an impact. First time, I just sat at the start point, sniping people with my tranquiliser rifle. She died within about 20 seconds. Second time, I ran down with cloaking and used the typhoon in the middle of the biggest crowd. She lived for ages whilst I took out the remaining people. I had killed a few though so I tried again. Third time, I ran down and used cloaking and takedowns to get rid of them. I also killed the big bastard robot as soon as I could. I think you can take your time once you've got rid of the guys/robot on ground level. The snipers/soldiers on the upper level seem to take cover a lot, so they're not shooting Malik as much. I had plenty of time to shoot them with the tranq rifle. They were too busy shooting at Malik to notice me, so I didn't have to use cover or anything.
Shorty Posted September 19, 2011 Posted September 19, 2011 I tried so many times, so I have a very clear path of how I eventually did it on hard Sprinted to the right and jumped up onto the freight container (need jump boost aug), then up onto the surface. Stunned first guy, then sprinted forward and cloaked, waited for 3rd guy to run up the stairs and did double takedown (need quicksilver aug). Backed up a bit and went up ladder, stunned sniper. Jumped off that platform and hit ground (need falling aug) to knock the heavy, then stunned him. Ran around the robot and stunned/took down anyone I could. Dove off the edge to the sewer to grab an EMP grenade (would've been much easier if I'd had one...) threw that up blindly towards the robot. Then ran back up top and picked off the last few enemies/snipers from the left area.
Wesley Posted September 19, 2011 Author Posted September 19, 2011 Fuuuuuuck... Seeing how that thing triggered so fast I assumed the game was forcing me into the choice of, "Keep your non-lethal ways and let this happen..." or... "Man the fuck up!". That section was the only time I killed anyone. Hum... Oh well. No doubt this will be played about 100 times again like Deus Ex. What hours did people put into this by the way? I put 30 into it just completing it stealth and without killing (apart from the above). Also I really want to play it again already, just killing everything/one I can... At one point you get the chance to actually kill some Sarif guards... need to take that chance.
Dan_Dare Posted September 19, 2011 Posted September 19, 2011 I'm playing a 'lethal' play now, but I'm still not going all guns blazing exactly. It still feels totally out of character to, say, kill cops, so I don't. The game is excellently paced, however, and provides some brilliant action sequences if you want them to play that way. The escape from the pods, the FEMA warehouse, parts of KYM etc. It's not unlike a big action movie with great pacing actually and it's a very fun way to play. I have an absolute shitload of ammunition though from not using all my guns constantly. Like...a 10 + stockpile of Typhoon ammo alone.
Shorty Posted September 19, 2011 Posted September 19, 2011 I'm playing a stealthy hard-mode non-lethal game now, and actually finding it pretty easy. I boosted my battery power and stealth camo and just strolled out of the Alice Garden Pods. I even stopped for a snack half way.
Agent Gibbs Posted September 21, 2011 Posted September 21, 2011 Has anyone reinstalled deus ex after playing this? I've just installed it again and man it looks so old now lol
James Posted September 22, 2011 Posted September 22, 2011 Grrrrr, So I thought I managed to not lethally stop all the enemies when saving Malik, seems when I EMP the big 'ol robot it killed the enemies after I stunned them, will this count against me?
Ryan Posted September 22, 2011 Posted September 22, 2011 Really don't know if I want to keep hold of this game or not. But is it worth selling/trading for only £10?
Agent Gibbs Posted September 23, 2011 Posted September 23, 2011 Get the ENB Mod pack. It will enhance lots of things Loving ym second playthorugh of Human Revoltuion. I am getting so many more Praxis points now lol. I've been playing with those thanks! actually much better, would love a remake, but only if they didn't dumb it down at all, the only change i'd want would be the cover system from HR i liked that
Goafer Posted September 24, 2011 Posted September 24, 2011 nice post thanks. Hi guys, Stop paying for Games. You can get all latest pc games/steam games for free. Honestly, believe me... I got 5 latest games from this site (steampoints.com) . All you have to do is go to (steampoints.com), Sign up for free, earn points, order any game you want...That's all.....It's very very easy [At first I thought this is a scam but it's NOT. It really works. They really give free games.....lol....Works for me !!] Ok so not technically a troll, but I've been wanting to use that video for ages.
Shorty Posted September 27, 2011 Posted September 27, 2011 Just completed this game for a second time hard mode and pacifist achievements get, but for some reason no Foxiest of the Hounds, yet I don't remember setting off any alarms. I picked up a secret achievement I missed last time too, for 10G, but for the second time I missed an achievement for following Pritchard's lead... I don't want to go looking up an FAQ, but can anyone give me a hint as to when I should be looking for this achievement?
MATtheHAT Posted September 27, 2011 Posted September 27, 2011 Just completed this game for a second time hard mode and pacifist achievements get, but for some reason no Foxiest of the Hounds, yet I don't remember setting off any alarms. I picked up a secret achievement I missed last time too, for 10G, but for the second time I missed an achievement for following Pritchard's lead... I don't want to go looking up an FAQ, but can anyone give me a hint as to when I should be looking for this achievement? You have to meet some criteria near the beginning of the game - Win the argument with Sarif, then check your emails before progressing the story. Pritchard then gives you the quest later on in the game. I finished it the other day and got the Platinum. Thankfully, no Trophies were glitched for me, although I did check every body for the Zzzz, and reloaded if anything even remotely sounded like an alarm.
Agent Gibbs Posted September 27, 2011 Posted September 27, 2011 Just completed this game for a second time hard mode and pacifist achievements get, but for some reason no Foxiest of the Hounds, yet I don't remember setting off any alarms. I picked up a secret achievement I missed last time too, for 10G, but for the second time I missed an achievement for following Pritchard's lead... I don't want to go looking up an FAQ, but can anyone give me a hint as to when I should be looking for this achievement? Just done this myself but i got the foxiest of hound did you let any turrets see you for an extended period of time? did you let any guards see you EVEN if it was during a scripted alarmed area? for example the beginning of the game (before your augmented) i think that counts, or when you trigger the diversion for the scientists, or when your waiting for the elevator in picus some of these sections you can trigger a second alert and its best to avoid being seen even in them the only time i was "seen" in the game was rescuing Malek from her death, and by god on a non lethal run that was hard! the guards on the right, 1st floor kept running down the platform firing, and one always blew up a barrel by himself killing him. took me 10 or so attempts to ko him before he was an idiot also gas grenades/mines are awesome for the last level
Shorty Posted September 28, 2011 Posted September 28, 2011 Yeah I also saved Malik on hard/pacifist run, but it feels good to do it I did sneak through the beginning, and never let a camera go to more than "suspicious", although turrets do automatically seem to jump to "hostile", but no alarm goes off.
Agent Gibbs Posted September 28, 2011 Posted September 28, 2011 Yeah I also saved Malik on hard/pacifist run, but it feels good to do it I did sneak through the beginning, and never let a camera go to more than "suspicious", although turrets do automatically seem to jump to "hostile", but no alarm goes off. it could be a glitch then which is really unfair!, the tranquillizer rifle is known to be glitched and can kill people, if their body gets a skull icon you need to reload! it happened to me for awhile and in the end i ditched the rifle Also cross fire was an issue for me, where the heavies used the chain guns and caught others in the crossfire killing them i think i had 20 saves ranging from hengsha 1st visit upto the end of the game in case i needed to replay
Shorty Posted September 28, 2011 Posted September 28, 2011 I got pacifist so it wasn't a problem with killing people, just alarms. I'm going through it again on easy trying to avoid setting off alarms, but I also want to get the ebooks and I know there's one past the first turret in the game (where the first praxis kit is, too) - and I'll be annoyed if making that go red counts against me!
Agent Gibbs Posted September 28, 2011 Posted September 28, 2011 I got pacifist so it wasn't a problem with killing people, just alarms. I'm going through it again on easy trying to avoid setting off alarms, but I also want to get the ebooks and I know there's one past the first turret in the game (where the first praxis kit is, too) - and I'll be annoyed if making that go red counts against me! Ahh yes that turret! i went through the vent and piled boxes in front of it, then went back and cover rolled! any other way it went hostile forgot you missed the alarm one... god knows on the alarms, i just made sure i got smooth operator on every eligible mission, think i had to reload frequently on some as i'd obviously been seen in the distance or something as didn't get them. some missions are glitched too, i seem to remember reading on the eidos forum that the infiltrating the morgue mission is glitched and if you talk your way in you don't get smooth operator and therefore don't get foxiest of hounds so to be safe i did it by stealth same sort of thing applies with the convention centre, only its glitched the other way and you get Ghost and SO even if you talk your way in (with ghost nobody is meant to see you....)
Shorty Posted September 28, 2011 Posted September 28, 2011 I read somewhere that as long as you get smooth operator for every mission, you're ok. Good idea with the boxes in front of the turret. I think if I had hacked some more doors and taken down some more enemies, I could've got the Glass-shield by that point and been ok, but that would risk the sleeping bodies being spotted.
CoolFunkMan Posted November 12, 2011 Posted November 12, 2011 I know it's a few months too late, but here's my review of Deus Ex: Human Revolution:
ipaul Posted January 17, 2012 Posted January 17, 2012 Bump. Just thought I'd share my thoughts on the game a few months late I really like it. The last time I enjoyed playing through a game this much was probably the original Bioshock and I loved that. The whole thing is drenched with this wonderfully uncertain atmosphere and the presentation of the game, right down to the menu system, is a joy. The scope for different choices and play styles feels spot on and you never feel truly penalised for making any particular decision. In any given situation, any play style can feel as fun and rewarding as one another. A few things that spoil it slightly: the loading times are pretty bad and a stealth play does reward you slightly more with XP. Also, the AI can be incredibly stupid at times. But these are minor niggles. Currently on my second run through, going for Stealth/Pacifist achievements. Also, I love the various Youtube videos it has spawned
Captain Falcon Posted January 19, 2012 Posted January 19, 2012 Bump. Just thought I'd share my thoughts on the game a few months late I really like it. The last time I enjoyed playing through a game this much was probably the original Bioshock and I loved that. The whole thing is drenched with this wonderfully uncertain atmosphere and the presentation of the game, right down to the menu system, is a joy. The scope for different choices and play styles feels spot on and you never feel truly penalised for making any particular decision. In any given situation, any play style can feel as fun and rewarding as one another. A few things that spoil it slightly: the loading times are pretty bad and a stealth play does reward you slightly more with XP. Also, the AI can be incredibly stupid at times. But these are minor niggles. Currently on my second run through, going for Stealth/Pacifist achievements. Also, I love the various Youtube videos it has spawned I thought this game was great too - I voted it Game of the year in fact. youi're right about how now choice is ever really penalized and it goes a long way to stemming any snese of growing frustration that would plague most other games that attempted such an open world. How bad are the load times and what are you playing on? I'm playing on a laptop (not amazing spec but not bottom line either) and at most it's 5 - it's not like they frequent either. The difference between stealth and aggression is somewhat one sided - 50xp for a stealth takedown versus 10 for a straight kill. I was always trying to get as many points as possible - I'd hack every lock/computer I could whether I had the passcode or not. I also enjoyed the DLC. In the main game, by the end, there were very few things I hadn't upgraded fully and so it game me choices of how to proceed in each situation. Being robbed of my Augs though, I had to make the most of the choices I'd made. And whilst that may sound limiting, it actually gets you thinking more about how to handle the situation. It's not a choice of stealth or action since you are probably only equiped for one - it's how you stealth it or how you action it. Plus doing a takedown on the boss was cool.
Sheikah Posted February 12, 2012 Posted February 12, 2012 So, got a copy of this preowned for under a tenner before Christmas. Completed this yesterday and loved it. It makes me think that Fallout should be like this; the levels are so brilliantly designed, and you can actually run out of ammo (or at least good ammo). All while still having a perk system and item scavanging. Don't think I'll be playing it again for non-lethal or no alarm triggering trophies, it would probably be quite tedious although I'm sure rewarding at the end.
Shorty Posted February 12, 2012 Posted February 12, 2012 Avoiding alarms is tedious yeah, but I found non-lethal to be pretty easy. It's probably not quite as fun as using all the weapons, but I actually made it through my first playthrough using mostly the stun-gun, for purely roleplaying reasons. I didn't feel that Jensen was the type to kill guards and thugs etc and so I tried to stealth/stun/negotiate wherever I could.
Sheikah Posted February 12, 2012 Posted February 12, 2012 Yeah my loadout was mostly stun weapons (feels more rewarding / get more XP), only switching to something lethal once I was detected by an alarm/guard. I could get through most of the areas stealthily, which was fun, but in the occasional section it was easier to simply wipe out everyone once detected than try to formulate the perfect stealth plan.
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