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Dcubed

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Everything posted by Dcubed

  1. Don't worry, you still cool :awesome: (besides, who could hate anyone who loves Megaman and Monster Hunter like you do? ) And I doubt that they'll cut out physical media all together. What's the benefit in doing so? If they went and only had download cards in place of BD discs, they'd still have to offer the same retailler margins to get them to carry the games anyway. I mean, yeah it would cut out the issue of used games, but that's not a battle that Nintendo is fighting (not is it something that they really "suffer" from like other publishers anyway :p ). With the way they have it now, they can enjoy the higher margins that they get from DDistribution without retailers getting pissed at them and the download cards are good for ensuring that games stay on the shelves (especially niche games with low print runs) as the inventory risk is basically zero. It's that win-win relationship that Iwata keeps banging on about.
  2. Yeah I did. I got all 6 MM games on Wii U (I already owned MMAC and MM1-3 on my US Wii; so it was a bitter pill to swallow to buy all 6 again; especially when I don't like MM4-6 nearly as much as 1-3, but I did want the Wii U upgrade for 1-3 and the port quality in MMAC is all round terrible, so I did want proper versions of 4-6 too... At the sale price, it works very nicely for me though ) The other games I wanted, I already owned though. Was a bit pissed that Super Punchout went on sale so soon after it appeared on the eShop but no real regrets buying them at full price anyway BTW, if you guys don't all buy Fire Emblem when it comes out today, then I disown all of you! You'd be completely mad to miss out on one of the best strategy RPGs ever made at this ridiculous price! : peace: Yeah of course it will. No retailer would stock a digital only console for any sort of reasonable price if they couldn't sell high margin software! (Look at what happened with the PSP Go, with the massive retailer margin whacked onto the price and the failure that came along with it)
  3. Well to be fair, there have been similarly good deals on the eShop (ZombiU for £7.99 about a year after it released springs to mind - I think Tekken TT2 was about £12 at some point last year too and Asscreed 4 on Wii U is currently £10 - which I believe is the cheapest price you can get it for right now.) The prices are set by the publisher, so the onus is on them The fact that there aren't nearly as many games on the Wii U as on the PS3 doesn't help though...
  4. Cross-buy is already here, Squid's Odyssey was the first game to support it (buy 3DS version, get Wii U one for free). The eShop also supports cross platform loyalty discounts too (Own Pullblox or Fallblox on 3DS? Get a discount on Pullblox World - same with Steamworld Dig 3DS/Wii U too) Developers can choose to support it right now if they wish. That being said, I don't think Nintendo will apply it to Virtual Console until the next generation - where their handheld and console will share the same hardware architecture (theoretically allowing them to both run Wii U VC games as they are, with no re-coding required); as this will allow them to offer cross-buy with no additional development costs involved (unlike now, where there would be significant dev cost involved in preparing separate Wii U and 3DS versions of NES VC games). Huh? No they haven't. It's the same per-game emulation effort as always. Dunno where you're coming from (unless you're on about their reluctance to emulate the link cable features of GB/GBA games), because the GBA emulation quality is utterly superb! Meanwhile, the Vita can't run FF7 without randomly crashing with garbled graphics and the PS3 can't run Silent Hill without all sound becoming completely garbled at random times - unfixable without a game reset too BTW!
  5. While everything you said is true, you also have to remember that the 3DS is doing well enough at retail and that they rely on these retailers to sell their hardware (as well as their future hardware too). We're not quite at the point where you can download a piece of hardware just yet Kicking the hornet's nest is only going to come back to sting them later on in the future...
  6. The prices are absolutely fine (in fact if anything, their games on average are worth far more than what they're selling for on there). Not only do you have to account for the fact that emulators are written for each individual game, but you also have to account for the notion of perceived value. Putting these games up for a high price (relative to other retro re-releases) grants these games a sense of worth. If you frequently bundle your games together in cheap retro compilations or put them out for ridiculously low prices, then they suddenly become worth nothing - look at what happened with SEGA's Mega Drive games now. They can't sell them for anything over $1 each anywhere now because they've constantly slashed prices and put out low quality compilation bundles for years! At that point, there's no profit to be made anymore and the service becomes devalued to the point where it is no longer really a selling point of your hardware (especially if the emulation quality dropped, which it would have to in order to sell your games for that cheap as a standard price). Infrequent sales are fine to drum up some interest, but they should be used sparingly and shouldn't become something that is expected; lest you get the same situation that persists across Steam...
  7. Oh I'm not upset about X&Y not getting discounted, but why did you have to be right about the FEA DLC not getting discounted!? That's a low blow Glen...
  8. Boo, no sale on the FEA DLC This one isn't as good as the newcomers sale all in all, but the suprise release of Fire Emblem 7 more than makes up for it
  9. Woohoo!! This turns a good week into a great one! One of my favourites in the series and all! (and even at a discount to boot!) More weeks like this please NOE! (and now I have an English language Fire Emblem community to bitch for FE1-6 localisations on too )
  10. The game is perfectly paced and doesn't need to be any longer than it already is
  11. The only other thing we have is the Russian retailer listing (which has PS3, PS4, 360 and Xbone listed). Mind you though, IIRC, didn't the same thing happen with the console release of RE:R originally anyway? Where all of the non-Nintendo platforms were listed and then we only found out about the Wii U version when Capcom announced it proper? If so, then there's still hope
  12. Generally optimistic about this one. RE6 might have been total garbage, but RE:R was surprisingly good. While it was far from perfect, it laid a pretty solid foundation for something great. There's a lot of potential for them to build on top of what they did with the original, especially after RE6's horrendous backlash. More focus on exploration, puzzles, survival horror and less on shooting action? Here's hoping
  13. Ubisoft chimes in... http://www.gameinformer.com/b/news/archive/2014/08/18/ubisoft-ceo-yves-guillemot-nintendo-customers-don-t-buy-assassin-s-creed.aspx Yup. Surprising absolutely noone here Yves
  14. Loved this on 3DS, great little game! Anyone who hasn't played this yet, do not hesitate!
  15. Actually Tatsucap didn't bomb, it outdid expectations - especially in the west, where it actually sold more than in Japan (despite half the cast being completely unknown to anyone outside of Japan!)
  16. Heh, that's one of the rare times that I'm hoping that I've got a prediction wrong, so I'm #TeamSerebii on that one Although he doesn't agree with me on Great Detective Pikachu being the due-to-be-announced Pokemon game, so there's another upcoming victory that you can chalk me down for
  17. We've already seen it happen... (hardware parity I mean, not architecture obviously) And still the console got shafted when Nintendo didn't directly pay for their support (Even the Xbox, a console that was by and large outsold by the GCN for the first 2 or so years of its life IIRC, got far better support from 3rd parties). Yes there are things to be said about the controller and the small discs, but they are all relatively minor points that never would've prevented multiplatform releases. Yes it's right to say that Ubisoft shouldn't be criticized so harshly (indeed, Wii U owners are lucky to have gotten the support they have from them - though the Rayman Legends situation was uncalled for, inappropriate and misguided, considering that the Wii U version was still by far the best selling...), but it's not right to say that "mature" and "adult" titles consistently fail on their platforms as they have done well in the past - despite the many stupid handicaps placed against them (And yes, HOT, MH3 happens to be one of the few titles that were not plagued by these such issues. The situation was favourable in comparison to MH1 & MH2 and the game did very well - but that doesn't mean that its success is in-spite of the console it was released on; it simply represents how much better all those other games could've done if they hadn't have been handicapped in the ways that they were). This just happens to be a time where everything on their console is fairing relatively poorly and times have changed in not their favour... If it doesn't get announced later today, tomorrow or the day after, it'll come next week at probably around the same time as the Pokemon video.
  18. Yeah, it is very Pokemon esc from what I understand. Similar catching mechanics, but the battle system is completely different. The overworld is also similar in style to the mainline Pokemon games, but there are also Layton esc point-and-click sections as well...
  19. True, but those games like COD were also heavily handicapped by various different stupid mistakes. With COD in particular, the big mistake was in not releasing COD4 at the same time as the other versions, as that game didn't come to Wii until about 2 years after its original release (and of course that's when the series hit the big time - remember that COD 3 on Wii actually outsold the PS3 version... all that changed when Wii missed out on COD 4's original release though). There was pretty much not a single western 3rd party game/series on Wii that wasn't handicapped in some stupid and avoidable manner, aside from Tiger Woods (where the Wii version was consistently the best selling), Guitar Hero (which stole the crown from Rock Band because of the idiotic way they handled the release of the first RB game on Wii) and Just Dance (which speaks for itself). The same can be said of the Japanese 3rd party support the Wii got as well, with Monster Hunter 3 being the only major and important 3rd party game that the console ever got that wasn't handicapped in some stupid manner (and oh look! It ended up selling roughly 2 million copies - 4 times as much as any previous console Monster Hunter!) The point is that these games all represented massive missed opportunities for these 3rd parties (and indeed Nintendo too). There's no good reason why these games couldn't have sold as much on Wii as they did on the PS360 back before the damage was done on the console. Of course at this point in time, it's just too late though; the userbase was there and hungry for quality "mature" 3rd party titles (this was a time where even raw encrusted shit like Red Steel was selling 1-2 million copies!) but that time has passed now. Indeed, it probably represents the biggest missed opportunity that this industry has ever seen. And all that happened without Nintendo having to make gritty "mature" games by themselves. It was the fault of the 3rd parties for utterly failing to capitalise on that opportunity. There's something to be said for Nintendo cultivating this audience themselves, but there's something even more to be said for the ability of these 3rd parties to capitalise on an opportunity like that. Whether or not that kind of opportunity will ever arise again (personally, I don't think it ever will), will not be determined by whether or not Nintendo decides to make a dudebro shooter, but rather on having that perfect storm of a wide demographic, explosive sales and complete mindshare ownership returning once more - and that's not something that is completely under Nintendo's control.
  20. http://www.neogaf.com/forum/showthread.php?t=877862 Well! Now that a western release has been officially announced, time we get a thread started Looks like they're going all in, with toys, the anime, everything No word on when exactly it's coming next year, or if we'll be getting the 1st or 2nd game specifically, but it's coming next year.
  21. Well there is some truth to that, but it's also not right to say that these kinds of games can't and have never succeeded on Nintendo platforms. Look at games like Resident Evil 4 (even the Wii edition - a cheap & quickie port of a game that was already playable on the same console! - sold over 2 million copies!), or No More Heroes, or the Metroid series (yeah it's a first party title, but it still fits into that same broad category), or the Monster Hunter series, or even games like COD (despite the Wii missing out on the big game changing moment with COD 4, still ended up carving a respectable niche of 1 million + copies sold with each entry). For Ubisoft's own brand of games though, at this point in time with the Wii U, there isn't really much chance of games like this selling well enough to justify the effort though... Now while it's fair to say that these 3rd parties created their own problems on the Wii, it's not really fair to say the same of what happened with the Wii U (EA excepted of course, because they completely and transparently sabotaged every single one of their own games). Even Nintendo's own games are struggling by and large now.
  22. Well they're not quite the same costumes... ... but they are clearly based off of these two shots from the GBA Metroid games. They've taken their colour schemes and make sportswear out of them
  23. Yeah it's true. You can say that they could've done much more with them, but you can't say that Ubisoft didn't at least try with those games. They did at least give Wii U owners parity for the most part. Watchdogs arguably had the most potential of them all, but that has since had its legs chopped off at the knees (both in terms of the Wii U version and every other version too - as it abandoned its potentially awesome premise in favour of becoming a bog standard GTA clone with a hack-to-win button), so that's not gonna do anything for the Wii U now... It's a shame, but we're lucky that Ubisoft supported the console for so long anyway so I can't really complain. It's not like we're getting any other 3rd party support outside of the occasional project being rescued or otherwise paid for by Nintendo and the occasional independently developed game (I'd rather not use the term "indie" as it has become somewhat of a derogatory term and not all of these projects are small scale!) at this point anyway
  24. I see what you're trying to do there Sakurai... The fact that these costumes have been made by a female designer doesn't mean that they aren't designed to titillate
  25. Well Nintendo were rumoured to have 3 more exclusive 3rd party Wii U games (in addition to Devil's Third) upcoming so...
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